softpipe: Use alignment of 64 instead of 16 for buffer allocation
[mesa.git] / src / gallium / drivers / softpipe / sp_texture.c
1 /**************************************************************************
2 *
3 * Copyright 2006 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keithw@vmware.com>
30 * Michel Dänzer <daenzer@vmware.com>
31 */
32
33 #include "pipe/p_defines.h"
34 #include "util/u_inlines.h"
35
36 #include "util/u_format.h"
37 #include "util/u_math.h"
38 #include "util/u_memory.h"
39 #include "util/u_transfer.h"
40
41 #include "sp_context.h"
42 #include "sp_flush.h"
43 #include "sp_texture.h"
44 #include "sp_screen.h"
45
46 #include "state_tracker/sw_winsys.h"
47
48
49 /**
50 * Conventional allocation path for non-display textures:
51 * Use a simple, maximally packed layout.
52 */
53 static boolean
54 softpipe_resource_layout(struct pipe_screen *screen,
55 struct softpipe_resource *spr,
56 boolean allocate)
57 {
58 struct pipe_resource *pt = &spr->base;
59 unsigned level;
60 unsigned width = pt->width0;
61 unsigned height = pt->height0;
62 unsigned depth = pt->depth0;
63 unsigned buffer_size = 0;
64
65 for (level = 0; level <= pt->last_level; level++) {
66 unsigned slices;
67
68 if (pt->target == PIPE_TEXTURE_CUBE)
69 slices = 6;
70 else if (pt->target == PIPE_TEXTURE_3D)
71 slices = depth;
72 else
73 slices = pt->array_size;
74
75 spr->stride[level] = util_format_get_stride(pt->format, width);
76
77 spr->level_offset[level] = buffer_size;
78
79 buffer_size += (util_format_get_nblocksy(pt->format, height) *
80 slices * spr->stride[level]);
81
82 width = u_minify(width, 1);
83 height = u_minify(height, 1);
84 depth = u_minify(depth, 1);
85 }
86
87 if (buffer_size > SP_MAX_TEXTURE_SIZE)
88 return FALSE;
89
90 if (allocate) {
91 spr->data = align_malloc(buffer_size, 64);
92 return spr->data != NULL;
93 }
94 else {
95 return TRUE;
96 }
97 }
98
99
100 /**
101 * Check the size of the texture specified by 'res'.
102 * \return TRUE if OK, FALSE if too large.
103 */
104 static boolean
105 softpipe_can_create_resource(struct pipe_screen *screen,
106 const struct pipe_resource *res)
107 {
108 struct softpipe_resource spr;
109 memset(&spr, 0, sizeof(spr));
110 spr.base = *res;
111 return softpipe_resource_layout(screen, &spr, FALSE);
112 }
113
114
115 /**
116 * Texture layout for simple color buffers.
117 */
118 static boolean
119 softpipe_displaytarget_layout(struct pipe_screen *screen,
120 struct softpipe_resource *spr)
121 {
122 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
123
124 /* Round up the surface size to a multiple of the tile size?
125 */
126 spr->dt = winsys->displaytarget_create(winsys,
127 spr->base.bind,
128 spr->base.format,
129 spr->base.width0,
130 spr->base.height0,
131 64,
132 &spr->stride[0] );
133
134 return spr->dt != NULL;
135 }
136
137
138 /**
139 * Create new pipe_resource given the template information.
140 */
141 static struct pipe_resource *
142 softpipe_resource_create(struct pipe_screen *screen,
143 const struct pipe_resource *templat)
144 {
145 struct softpipe_resource *spr = CALLOC_STRUCT(softpipe_resource);
146 if (!spr)
147 return NULL;
148
149 assert(templat->format != PIPE_FORMAT_NONE);
150
151 spr->base = *templat;
152 pipe_reference_init(&spr->base.reference, 1);
153 spr->base.screen = screen;
154
155 spr->pot = (util_is_power_of_two(templat->width0) &&
156 util_is_power_of_two(templat->height0) &&
157 util_is_power_of_two(templat->depth0));
158
159 if (spr->base.bind & (PIPE_BIND_DISPLAY_TARGET |
160 PIPE_BIND_SCANOUT |
161 PIPE_BIND_SHARED)) {
162 if (!softpipe_displaytarget_layout(screen, spr))
163 goto fail;
164 }
165 else {
166 if (!softpipe_resource_layout(screen, spr, TRUE))
167 goto fail;
168 }
169
170 return &spr->base;
171
172 fail:
173 FREE(spr);
174 return NULL;
175 }
176
177
178 static void
179 softpipe_resource_destroy(struct pipe_screen *pscreen,
180 struct pipe_resource *pt)
181 {
182 struct softpipe_screen *screen = softpipe_screen(pscreen);
183 struct softpipe_resource *spr = softpipe_resource(pt);
184
185 if (spr->dt) {
186 /* display target */
187 struct sw_winsys *winsys = screen->winsys;
188 winsys->displaytarget_destroy(winsys, spr->dt);
189 }
190 else if (!spr->userBuffer) {
191 /* regular texture */
192 align_free(spr->data);
193 }
194
195 FREE(spr);
196 }
197
198
199 static struct pipe_resource *
200 softpipe_resource_from_handle(struct pipe_screen *screen,
201 const struct pipe_resource *templat,
202 struct winsys_handle *whandle)
203 {
204 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
205 struct softpipe_resource *spr = CALLOC_STRUCT(softpipe_resource);
206 if (!spr)
207 return NULL;
208
209 spr->base = *templat;
210 pipe_reference_init(&spr->base.reference, 1);
211 spr->base.screen = screen;
212
213 spr->pot = (util_is_power_of_two(templat->width0) &&
214 util_is_power_of_two(templat->height0) &&
215 util_is_power_of_two(templat->depth0));
216
217 spr->dt = winsys->displaytarget_from_handle(winsys,
218 templat,
219 whandle,
220 &spr->stride[0]);
221 if (!spr->dt)
222 goto fail;
223
224 return &spr->base;
225
226 fail:
227 FREE(spr);
228 return NULL;
229 }
230
231
232 static boolean
233 softpipe_resource_get_handle(struct pipe_screen *screen,
234 struct pipe_resource *pt,
235 struct winsys_handle *whandle)
236 {
237 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
238 struct softpipe_resource *spr = softpipe_resource(pt);
239
240 assert(spr->dt);
241 if (!spr->dt)
242 return FALSE;
243
244 return winsys->displaytarget_get_handle(winsys, spr->dt, whandle);
245 }
246
247
248 /**
249 * Helper function to compute offset (in bytes) for a particular
250 * texture level/face/slice from the start of the buffer.
251 */
252 static unsigned
253 sp_get_tex_image_offset(const struct softpipe_resource *spr,
254 unsigned level, unsigned layer)
255 {
256 const unsigned hgt = u_minify(spr->base.height0, level);
257 const unsigned nblocksy = util_format_get_nblocksy(spr->base.format, hgt);
258 unsigned offset = spr->level_offset[level];
259
260 if (spr->base.target == PIPE_TEXTURE_CUBE ||
261 spr->base.target == PIPE_TEXTURE_CUBE_ARRAY ||
262 spr->base.target == PIPE_TEXTURE_3D ||
263 spr->base.target == PIPE_TEXTURE_2D_ARRAY) {
264 offset += layer * nblocksy * spr->stride[level];
265 }
266 else if (spr->base.target == PIPE_TEXTURE_1D_ARRAY) {
267 offset += layer * spr->stride[level];
268 }
269 else {
270 assert(layer == 0);
271 }
272
273 return offset;
274 }
275
276
277 /**
278 * Get a pipe_surface "view" into a texture resource.
279 */
280 static struct pipe_surface *
281 softpipe_create_surface(struct pipe_context *pipe,
282 struct pipe_resource *pt,
283 const struct pipe_surface *surf_tmpl)
284 {
285 struct pipe_surface *ps;
286
287 ps = CALLOC_STRUCT(pipe_surface);
288 if (ps) {
289 pipe_reference_init(&ps->reference, 1);
290 pipe_resource_reference(&ps->texture, pt);
291 ps->context = pipe;
292 ps->format = surf_tmpl->format;
293 if (pt->target != PIPE_BUFFER) {
294 assert(surf_tmpl->u.tex.level <= pt->last_level);
295 ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
296 ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
297 ps->u.tex.level = surf_tmpl->u.tex.level;
298 ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
299 ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
300 if (ps->u.tex.first_layer != ps->u.tex.last_layer) {
301 debug_printf("creating surface with multiple layers, rendering to first layer only\n");
302 }
303 }
304 else {
305 /* setting width as number of elements should get us correct renderbuffer width */
306 ps->width = surf_tmpl->u.buf.last_element - surf_tmpl->u.buf.first_element + 1;
307 ps->height = pt->height0;
308 ps->u.buf.first_element = surf_tmpl->u.buf.first_element;
309 ps->u.buf.last_element = surf_tmpl->u.buf.last_element;
310 assert(ps->u.buf.first_element <= ps->u.buf.last_element);
311 assert(ps->u.buf.last_element < ps->width);
312 }
313 }
314 return ps;
315 }
316
317
318 /**
319 * Free a pipe_surface which was created with softpipe_create_surface().
320 */
321 static void
322 softpipe_surface_destroy(struct pipe_context *pipe,
323 struct pipe_surface *surf)
324 {
325 /* Effectively do the texture_update work here - if texture images
326 * needed post-processing to put them into hardware layout, this is
327 * where it would happen. For softpipe, nothing to do.
328 */
329 assert(surf->texture);
330 pipe_resource_reference(&surf->texture, NULL);
331 FREE(surf);
332 }
333
334
335 /**
336 * Geta pipe_transfer object which is used for moving data in/out of
337 * a resource object.
338 * \param pipe rendering context
339 * \param resource the resource to transfer in/out of
340 * \param level which mipmap level
341 * \param usage bitmask of PIPE_TRANSFER_x flags
342 * \param box the 1D/2D/3D region of interest
343 */
344 static void *
345 softpipe_transfer_map(struct pipe_context *pipe,
346 struct pipe_resource *resource,
347 unsigned level,
348 unsigned usage,
349 const struct pipe_box *box,
350 struct pipe_transfer **transfer)
351 {
352 struct sw_winsys *winsys = softpipe_screen(pipe->screen)->winsys;
353 struct softpipe_resource *spr = softpipe_resource(resource);
354 struct softpipe_transfer *spt;
355 struct pipe_transfer *pt;
356 enum pipe_format format = resource->format;
357 const unsigned hgt = u_minify(spr->base.height0, level);
358 const unsigned nblocksy = util_format_get_nblocksy(format, hgt);
359 uint8_t *map;
360
361 assert(resource);
362 assert(level <= resource->last_level);
363
364 /* make sure the requested region is in the image bounds */
365 assert(box->x + box->width <= (int) u_minify(resource->width0, level));
366 if (resource->target == PIPE_TEXTURE_1D_ARRAY) {
367 assert(box->y + box->height <= (int) resource->array_size);
368 }
369 else {
370 assert(box->y + box->height <= (int) u_minify(resource->height0, level));
371 if (resource->target == PIPE_TEXTURE_2D_ARRAY) {
372 assert(box->z + box->depth <= (int) resource->array_size);
373 }
374 else if (resource->target == PIPE_TEXTURE_CUBE) {
375 assert(box->z < 6);
376 }
377 else if (resource->target == PIPE_TEXTURE_CUBE_ARRAY) {
378 assert(box->z <= (int) resource->array_size);
379 }
380 else {
381 assert(box->z + box->depth <= (int) u_minify(resource->depth0, level));
382 }
383 }
384
385 /*
386 * Transfers, like other pipe operations, must happen in order, so flush the
387 * context if necessary.
388 */
389 if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
390 boolean read_only = !(usage & PIPE_TRANSFER_WRITE);
391 boolean do_not_block = !!(usage & PIPE_TRANSFER_DONTBLOCK);
392 if (!softpipe_flush_resource(pipe, resource,
393 level, box->depth > 1 ? -1 : box->z,
394 0, /* flush_flags */
395 read_only,
396 TRUE, /* cpu_access */
397 do_not_block)) {
398 /*
399 * It would have blocked, but state tracker requested no to.
400 */
401 assert(do_not_block);
402 return NULL;
403 }
404 }
405
406 spt = CALLOC_STRUCT(softpipe_transfer);
407 if (!spt)
408 return NULL;
409
410 pt = &spt->base;
411
412 pipe_resource_reference(&pt->resource, resource);
413 pt->level = level;
414 pt->usage = usage;
415 pt->box = *box;
416 pt->stride = spr->stride[level];
417 pt->layer_stride = pt->stride * nblocksy;
418
419 spt->offset = sp_get_tex_image_offset(spr, level, box->z);
420
421 spt->offset +=
422 box->y / util_format_get_blockheight(format) * spt->base.stride +
423 box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
424
425 /* resources backed by display target treated specially:
426 */
427 if (spr->dt) {
428 map = winsys->displaytarget_map(winsys, spr->dt, usage);
429 }
430 else {
431 map = spr->data;
432 }
433
434 if (map == NULL) {
435 pipe_resource_reference(&pt->resource, NULL);
436 FREE(spt);
437 return NULL;
438 }
439
440 *transfer = pt;
441 return map + spt->offset;
442 }
443
444
445 /**
446 * Unmap memory mapping for given pipe_transfer object.
447 */
448 static void
449 softpipe_transfer_unmap(struct pipe_context *pipe,
450 struct pipe_transfer *transfer)
451 {
452 struct softpipe_resource *spr;
453
454 assert(transfer->resource);
455 spr = softpipe_resource(transfer->resource);
456
457 if (spr->dt) {
458 /* display target */
459 struct sw_winsys *winsys = softpipe_screen(pipe->screen)->winsys;
460 winsys->displaytarget_unmap(winsys, spr->dt);
461 }
462
463 if (transfer->usage & PIPE_TRANSFER_WRITE) {
464 /* Mark the texture as dirty to expire the tile caches. */
465 spr->timestamp++;
466 }
467
468 pipe_resource_reference(&transfer->resource, NULL);
469 FREE(transfer);
470 }
471
472 /**
473 * Create buffer which wraps user-space data.
474 */
475 struct pipe_resource *
476 softpipe_user_buffer_create(struct pipe_screen *screen,
477 void *ptr,
478 unsigned bytes,
479 unsigned bind_flags)
480 {
481 struct softpipe_resource *spr;
482
483 spr = CALLOC_STRUCT(softpipe_resource);
484 if (!spr)
485 return NULL;
486
487 pipe_reference_init(&spr->base.reference, 1);
488 spr->base.screen = screen;
489 spr->base.format = PIPE_FORMAT_R8_UNORM; /* ?? */
490 spr->base.bind = bind_flags;
491 spr->base.usage = PIPE_USAGE_IMMUTABLE;
492 spr->base.flags = 0;
493 spr->base.width0 = bytes;
494 spr->base.height0 = 1;
495 spr->base.depth0 = 1;
496 spr->base.array_size = 1;
497 spr->userBuffer = TRUE;
498 spr->data = ptr;
499
500 return &spr->base;
501 }
502
503
504 void
505 softpipe_init_texture_funcs(struct pipe_context *pipe)
506 {
507 pipe->transfer_map = softpipe_transfer_map;
508 pipe->transfer_unmap = softpipe_transfer_unmap;
509
510 pipe->transfer_flush_region = u_default_transfer_flush_region;
511 pipe->transfer_inline_write = u_default_transfer_inline_write;
512
513 pipe->create_surface = softpipe_create_surface;
514 pipe->surface_destroy = softpipe_surface_destroy;
515 }
516
517
518 void
519 softpipe_init_screen_texture_funcs(struct pipe_screen *screen)
520 {
521 screen->resource_create = softpipe_resource_create;
522 screen->resource_destroy = softpipe_resource_destroy;
523 screen->resource_from_handle = softpipe_resource_from_handle;
524 screen->resource_get_handle = softpipe_resource_get_handle;
525 screen->can_create_resource = softpipe_can_create_resource;
526 }