gallium: pipe/p_inlines.h -> util/u_inlines.h
[mesa.git] / src / gallium / drivers / softpipe / sp_tile_cache.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29 * Render target tile caching.
30 *
31 * Author:
32 * Brian Paul
33 */
34
35 #include "util/u_inlines.h"
36 #include "util/u_format.h"
37 #include "util/u_memory.h"
38 #include "util/u_tile.h"
39 #include "sp_tile_cache.h"
40
41
42
43 /**
44 * Return the position in the cache for the tile that contains win pos (x,y).
45 * We currently use a direct mapped cache so this is like a hack key.
46 * At some point we should investige something more sophisticated, like
47 * a LRU replacement policy.
48 */
49 #define CACHE_POS(x, y) \
50 (((x) + (y) * 5) % NUM_ENTRIES)
51
52
53
54 /**
55 * Is the tile at (x,y) in cleared state?
56 */
57 static INLINE uint
58 is_clear_flag_set(const uint *bitvec, union tile_address addr)
59 {
60 int pos, bit;
61 pos = addr.bits.y * (MAX_WIDTH / TILE_SIZE) + addr.bits.x;
62 assert(pos / 32 < (MAX_WIDTH / TILE_SIZE) * (MAX_HEIGHT / TILE_SIZE) / 32);
63 bit = bitvec[pos / 32] & (1 << (pos & 31));
64 return bit;
65 }
66
67
68 /**
69 * Mark the tile at (x,y) as not cleared.
70 */
71 static INLINE void
72 clear_clear_flag(uint *bitvec, union tile_address addr)
73 {
74 int pos;
75 pos = addr.bits.y * (MAX_WIDTH / TILE_SIZE) + addr.bits.x;
76 assert(pos / 32 < (MAX_WIDTH / TILE_SIZE) * (MAX_HEIGHT / TILE_SIZE) / 32);
77 bitvec[pos / 32] &= ~(1 << (pos & 31));
78 }
79
80
81 struct softpipe_tile_cache *
82 sp_create_tile_cache( struct pipe_screen *screen )
83 {
84 struct softpipe_tile_cache *tc;
85 uint pos;
86 int maxLevels, maxTexSize;
87
88 /* sanity checking: max sure MAX_WIDTH/HEIGHT >= largest texture image */
89 maxLevels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS);
90 maxTexSize = 1 << (maxLevels - 1);
91 assert(MAX_WIDTH >= maxTexSize);
92
93 tc = CALLOC_STRUCT( softpipe_tile_cache );
94 if (tc) {
95 tc->screen = screen;
96 for (pos = 0; pos < NUM_ENTRIES; pos++) {
97 tc->entries[pos].addr.bits.invalid = 1;
98 }
99 tc->last_tile = &tc->entries[0]; /* any tile */
100
101 /* XXX this code prevents valgrind warnings about use of uninitialized
102 * memory in programs that don't clear the surface before rendering.
103 * However, it breaks clearing in other situations (such as in
104 * progs/tests/drawbuffers, see bug 24402).
105 */
106 #if 0 && TILE_CLEAR_OPTIMIZATION
107 /* set flags to indicate all the tiles are cleared */
108 memset(tc->clear_flags, 255, sizeof(tc->clear_flags));
109 #endif
110 }
111 return tc;
112 }
113
114
115 void
116 sp_destroy_tile_cache(struct softpipe_tile_cache *tc)
117 {
118 struct pipe_screen *screen;
119 uint pos;
120
121 for (pos = 0; pos < NUM_ENTRIES; pos++) {
122 /*assert(tc->entries[pos].x < 0);*/
123 }
124 if (tc->transfer) {
125 screen = tc->transfer->texture->screen;
126 screen->tex_transfer_destroy(tc->transfer);
127 }
128
129 FREE( tc );
130 }
131
132
133 /**
134 * Specify the surface to cache.
135 */
136 void
137 sp_tile_cache_set_surface(struct softpipe_tile_cache *tc,
138 struct pipe_surface *ps)
139 {
140 if (tc->transfer) {
141 struct pipe_screen *screen = tc->transfer->texture->screen;
142
143 if (ps == tc->surface)
144 return;
145
146 if (tc->transfer_map) {
147 screen->transfer_unmap(screen, tc->transfer);
148 tc->transfer_map = NULL;
149 }
150
151 screen->tex_transfer_destroy(tc->transfer);
152 tc->transfer = NULL;
153 }
154
155 tc->surface = ps;
156
157 if (ps) {
158 struct pipe_screen *screen = ps->texture->screen;
159
160 tc->transfer = screen->get_tex_transfer(screen, ps->texture, ps->face,
161 ps->level, ps->zslice,
162 PIPE_TRANSFER_READ_WRITE,
163 0, 0, ps->width, ps->height);
164
165 tc->depth_stencil = (ps->format == PIPE_FORMAT_S8Z24_UNORM ||
166 ps->format == PIPE_FORMAT_X8Z24_UNORM ||
167 ps->format == PIPE_FORMAT_Z24S8_UNORM ||
168 ps->format == PIPE_FORMAT_Z24X8_UNORM ||
169 ps->format == PIPE_FORMAT_Z16_UNORM ||
170 ps->format == PIPE_FORMAT_Z32_UNORM ||
171 ps->format == PIPE_FORMAT_S8_UNORM);
172 }
173 }
174
175
176 /**
177 * Return the transfer being cached.
178 */
179 struct pipe_surface *
180 sp_tile_cache_get_surface(struct softpipe_tile_cache *tc)
181 {
182 return tc->surface;
183 }
184
185
186 void
187 sp_tile_cache_map_transfers(struct softpipe_tile_cache *tc)
188 {
189 if (tc->transfer && !tc->transfer_map)
190 tc->transfer_map = tc->screen->transfer_map(tc->screen, tc->transfer);
191 }
192
193
194 void
195 sp_tile_cache_unmap_transfers(struct softpipe_tile_cache *tc)
196 {
197 if (tc->transfer_map) {
198 tc->screen->transfer_unmap(tc->screen, tc->transfer);
199 tc->transfer_map = NULL;
200 }
201 }
202
203
204 /**
205 * Set pixels in a tile to the given clear color/value, float.
206 */
207 static void
208 clear_tile_rgba(struct softpipe_cached_tile *tile,
209 enum pipe_format format,
210 const float clear_value[4])
211 {
212 if (clear_value[0] == 0.0 &&
213 clear_value[1] == 0.0 &&
214 clear_value[2] == 0.0 &&
215 clear_value[3] == 0.0) {
216 memset(tile->data.color, 0, sizeof(tile->data.color));
217 }
218 else {
219 uint i, j;
220 for (i = 0; i < TILE_SIZE; i++) {
221 for (j = 0; j < TILE_SIZE; j++) {
222 tile->data.color[i][j][0] = clear_value[0];
223 tile->data.color[i][j][1] = clear_value[1];
224 tile->data.color[i][j][2] = clear_value[2];
225 tile->data.color[i][j][3] = clear_value[3];
226 }
227 }
228 }
229 }
230
231
232 /**
233 * Set a tile to a solid value/color.
234 */
235 static void
236 clear_tile(struct softpipe_cached_tile *tile,
237 enum pipe_format format,
238 uint clear_value)
239 {
240 uint i, j;
241
242 switch (util_format_get_blocksize(format)) {
243 case 1:
244 memset(tile->data.any, clear_value, TILE_SIZE * TILE_SIZE);
245 break;
246 case 2:
247 if (clear_value == 0) {
248 memset(tile->data.any, 0, 2 * TILE_SIZE * TILE_SIZE);
249 }
250 else {
251 for (i = 0; i < TILE_SIZE; i++) {
252 for (j = 0; j < TILE_SIZE; j++) {
253 tile->data.depth16[i][j] = (ushort) clear_value;
254 }
255 }
256 }
257 break;
258 case 4:
259 if (clear_value == 0) {
260 memset(tile->data.any, 0, 4 * TILE_SIZE * TILE_SIZE);
261 }
262 else {
263 for (i = 0; i < TILE_SIZE; i++) {
264 for (j = 0; j < TILE_SIZE; j++) {
265 tile->data.color32[i][j] = clear_value;
266 }
267 }
268 }
269 break;
270 default:
271 assert(0);
272 }
273 }
274
275
276 /**
277 * Actually clear the tiles which were flagged as being in a clear state.
278 */
279 static void
280 sp_tile_cache_flush_clear(struct softpipe_tile_cache *tc)
281 {
282 struct pipe_transfer *pt = tc->transfer;
283 const uint w = tc->transfer->width;
284 const uint h = tc->transfer->height;
285 uint x, y;
286 uint numCleared = 0;
287
288 assert(pt->texture);
289 /* clear the scratch tile to the clear value */
290 clear_tile(&tc->tile, pt->texture->format, tc->clear_val);
291
292 /* push the tile to all positions marked as clear */
293 for (y = 0; y < h; y += TILE_SIZE) {
294 for (x = 0; x < w; x += TILE_SIZE) {
295 union tile_address addr = tile_address(x, y);
296
297 if (is_clear_flag_set(tc->clear_flags, addr)) {
298 pipe_put_tile_raw(pt,
299 x, y, TILE_SIZE, TILE_SIZE,
300 tc->tile.data.color32, 0/*STRIDE*/);
301
302 /* do this? */
303 clear_clear_flag(tc->clear_flags, addr);
304
305 numCleared++;
306 }
307 }
308 }
309 #if 0
310 debug_printf("num cleared: %u\n", numCleared);
311 #endif
312 }
313
314
315 /**
316 * Flush the tile cache: write all dirty tiles back to the transfer.
317 * any tiles "flagged" as cleared will be "really" cleared.
318 */
319 void
320 sp_flush_tile_cache(struct softpipe_tile_cache *tc)
321 {
322 struct pipe_transfer *pt = tc->transfer;
323 int inuse = 0, pos;
324
325 if (pt) {
326 /* caching a drawing transfer */
327 for (pos = 0; pos < NUM_ENTRIES; pos++) {
328 struct softpipe_cached_tile *tile = tc->entries + pos;
329 if (!tile->addr.bits.invalid) {
330 if (tc->depth_stencil) {
331 pipe_put_tile_raw(pt,
332 tile->addr.bits.x * TILE_SIZE,
333 tile->addr.bits.y * TILE_SIZE,
334 TILE_SIZE, TILE_SIZE,
335 tile->data.depth32, 0/*STRIDE*/);
336 }
337 else {
338 pipe_put_tile_rgba(pt,
339 tile->addr.bits.x * TILE_SIZE,
340 tile->addr.bits.y * TILE_SIZE,
341 TILE_SIZE, TILE_SIZE,
342 (float *) tile->data.color);
343 }
344 tile->addr.bits.invalid = 1; /* mark as empty */
345 inuse++;
346 }
347 }
348
349 #if TILE_CLEAR_OPTIMIZATION
350 sp_tile_cache_flush_clear(tc);
351 #endif
352 }
353
354 #if 0
355 debug_printf("flushed tiles in use: %d\n", inuse);
356 #endif
357 }
358
359
360 /**
361 * Get a tile from the cache.
362 * \param x, y position of tile, in pixels
363 */
364 struct softpipe_cached_tile *
365 sp_find_cached_tile(struct softpipe_tile_cache *tc,
366 union tile_address addr )
367 {
368 struct pipe_transfer *pt = tc->transfer;
369
370 /* cache pos/entry: */
371 const int pos = CACHE_POS(addr.bits.x,
372 addr.bits.y);
373 struct softpipe_cached_tile *tile = tc->entries + pos;
374
375 if (addr.value != tile->addr.value) {
376
377 assert(pt->texture);
378 if (tile->addr.bits.invalid == 0) {
379 /* put dirty tile back in framebuffer */
380 if (tc->depth_stencil) {
381 pipe_put_tile_raw(pt,
382 tile->addr.bits.x * TILE_SIZE,
383 tile->addr.bits.y * TILE_SIZE,
384 TILE_SIZE, TILE_SIZE,
385 tile->data.depth32, 0/*STRIDE*/);
386 }
387 else {
388 pipe_put_tile_rgba(pt,
389 tile->addr.bits.x * TILE_SIZE,
390 tile->addr.bits.y * TILE_SIZE,
391 TILE_SIZE, TILE_SIZE,
392 (float *) tile->data.color);
393 }
394 }
395
396 tile->addr = addr;
397
398 if (is_clear_flag_set(tc->clear_flags, addr)) {
399 /* don't get tile from framebuffer, just clear it */
400 if (tc->depth_stencil) {
401 clear_tile(tile, pt->texture->format, tc->clear_val);
402 }
403 else {
404 clear_tile_rgba(tile, pt->texture->format, tc->clear_color);
405 }
406 clear_clear_flag(tc->clear_flags, addr);
407 }
408 else {
409 /* get new tile data from transfer */
410 if (tc->depth_stencil) {
411 pipe_get_tile_raw(pt,
412 tile->addr.bits.x * TILE_SIZE,
413 tile->addr.bits.y * TILE_SIZE,
414 TILE_SIZE, TILE_SIZE,
415 tile->data.depth32, 0/*STRIDE*/);
416 }
417 else {
418 pipe_get_tile_rgba(pt,
419 tile->addr.bits.x * TILE_SIZE,
420 tile->addr.bits.y * TILE_SIZE,
421 TILE_SIZE, TILE_SIZE,
422 (float *) tile->data.color);
423 }
424 }
425 }
426
427 tc->last_tile = tile;
428 return tile;
429 }
430
431
432
433
434
435 /**
436 * When a whole surface is being cleared to a value we can avoid
437 * fetching tiles above.
438 * Save the color and set a 'clearflag' for each tile of the screen.
439 */
440 void
441 sp_tile_cache_clear(struct softpipe_tile_cache *tc, const float *rgba,
442 uint clearValue)
443 {
444 uint pos;
445
446 tc->clear_color[0] = rgba[0];
447 tc->clear_color[1] = rgba[1];
448 tc->clear_color[2] = rgba[2];
449 tc->clear_color[3] = rgba[3];
450
451 tc->clear_val = clearValue;
452
453 #if TILE_CLEAR_OPTIMIZATION
454 /* set flags to indicate all the tiles are cleared */
455 memset(tc->clear_flags, 255, sizeof(tc->clear_flags));
456 #else
457 /* disable the optimization */
458 memset(tc->clear_flags, 0, sizeof(tc->clear_flags));
459 #endif
460
461 for (pos = 0; pos < NUM_ENTRIES; pos++) {
462 struct softpipe_cached_tile *tile = tc->entries + pos;
463 tile->addr.bits.invalid = 1;
464 }
465 }