1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * Framebuffer/surface tile caching.
35 #include "pipe/p_util.h"
36 #include "pipe/p_inlines.h"
37 #include "util/p_tile.h"
38 #include "sp_context.h"
39 #include "sp_surface.h"
40 #include "sp_tile_cache.h"
42 #define NUM_ENTRIES 32
46 #define MAX_WIDTH 2048
47 #define MAX_HEIGHT 2048
50 struct softpipe_tile_cache
52 struct pipe_screen
*screen
;
53 struct pipe_surface
*surface
; /**< the surface we're caching */
55 struct pipe_texture
*texture
; /**< if caching a texture */
56 struct softpipe_cached_tile entries
[NUM_ENTRIES
];
57 uint clear_flags
[(MAX_WIDTH
/ TILE_SIZE
) * (MAX_HEIGHT
/ TILE_SIZE
) / 32];
60 boolean depth_stencil
; /** Is the surface a depth/stencil format? */
62 struct pipe_surface
*tex_surf
;
64 int tex_face
, tex_level
, tex_z
;
66 struct softpipe_cached_tile tile
; /**< scratch tile for clears */
71 * Return the position in the cache for the tile that contains win pos (x,y).
72 * We currently use a direct mapped cache so this is like a hack key.
73 * At some point we should investige something more sophisticated, like
74 * a LRU replacement policy.
76 #define CACHE_POS(x, y) \
77 (((x) / TILE_SIZE + ((y) / TILE_SIZE) * 5) % NUM_ENTRIES)
82 * Is the tile at (x,y) in cleared state?
85 is_clear_flag_set(const uint
*bitvec
, int x
, int y
)
90 pos
= y
* (MAX_WIDTH
/ TILE_SIZE
) + x
;
91 assert(pos
/ 32 < (MAX_WIDTH
/ TILE_SIZE
) * (MAX_HEIGHT
/ TILE_SIZE
) / 32);
92 bit
= bitvec
[pos
/ 32] & (1 << (pos
& 31));
98 * Mark the tile at (x,y) as not cleared.
101 clear_clear_flag(uint
*bitvec
, int x
, int y
)
106 pos
= y
* (MAX_WIDTH
/ TILE_SIZE
) + x
;
107 assert(pos
/ 32 < (MAX_WIDTH
/ TILE_SIZE
) * (MAX_HEIGHT
/ TILE_SIZE
) / 32);
108 bitvec
[pos
/ 32] &= ~(1 << (pos
& 31));
112 struct softpipe_tile_cache
*
113 sp_create_tile_cache( struct pipe_screen
*screen
)
115 struct softpipe_tile_cache
*tc
;
118 tc
= CALLOC_STRUCT( softpipe_tile_cache
);
121 for (pos
= 0; pos
< NUM_ENTRIES
; pos
++) {
123 tc
->entries
[pos
].y
= -1;
131 sp_destroy_tile_cache(struct softpipe_tile_cache
*tc
)
135 for (pos
= 0; pos
< NUM_ENTRIES
; pos
++) {
136 /*assert(tc->entries[pos].x < 0);*/
139 pipe_surface_reference(&tc
->surface
, NULL
);
142 pipe_surface_reference(&tc
->tex_surf
, NULL
);
150 * Specify the surface to cache.
153 sp_tile_cache_set_surface(struct softpipe_tile_cache
*tc
,
154 struct pipe_surface
*ps
)
156 assert(!tc
->texture
);
158 if (tc
->surface_map
) {
159 tc
->screen
->surface_unmap(tc
->screen
, tc
->surface
);
160 tc
->surface_map
= NULL
;
163 pipe_surface_reference(&tc
->surface
, ps
);
166 if (tc
->surface_map
) /* XXX: this is always NULL!? */
167 tc
->surface_map
= tc
->screen
->surface_map(tc
->screen
, tc
->surface
,
168 PIPE_BUFFER_USAGE_CPU_READ
|
169 PIPE_BUFFER_USAGE_CPU_WRITE
);
171 tc
->depth_stencil
= (ps
->format
== PIPE_FORMAT_S8Z24_UNORM
||
172 ps
->format
== PIPE_FORMAT_Z24S8_UNORM
||
173 ps
->format
== PIPE_FORMAT_Z16_UNORM
||
174 ps
->format
== PIPE_FORMAT_Z32_UNORM
||
175 ps
->format
== PIPE_FORMAT_S8_UNORM
);
181 * Return the surface being cached.
183 struct pipe_surface
*
184 sp_tile_cache_get_surface(struct softpipe_tile_cache
*tc
)
191 sp_tile_cache_map_surfaces(struct softpipe_tile_cache
*tc
)
193 if (tc
->surface
&& !tc
->surface_map
)
194 tc
->surface_map
= tc
->screen
->surface_map(tc
->screen
, tc
->surface
,
195 PIPE_BUFFER_USAGE_CPU_WRITE
|
196 PIPE_BUFFER_USAGE_CPU_READ
);
198 if (tc
->tex_surf
&& !tc
->tex_surf_map
)
199 tc
->tex_surf_map
= tc
->screen
->surface_map(tc
->screen
, tc
->tex_surf
,
200 PIPE_BUFFER_USAGE_CPU_READ
);
205 sp_tile_cache_unmap_surfaces(struct softpipe_tile_cache
*tc
)
207 if (tc
->surface_map
) {
208 tc
->screen
->surface_unmap(tc
->screen
, tc
->surface
);
209 tc
->surface_map
= NULL
;
212 if (tc
->tex_surf_map
) {
213 tc
->screen
->surface_unmap(tc
->screen
, tc
->tex_surf
);
214 tc
->tex_surf_map
= NULL
;
220 * Specify the texture to cache.
223 sp_tile_cache_set_texture(struct pipe_context
*pipe
,
224 struct softpipe_tile_cache
*tc
,
225 struct pipe_texture
*texture
)
229 assert(!tc
->surface
);
231 pipe_texture_reference(&tc
->texture
, texture
);
233 if (tc
->tex_surf_map
) {
234 tc
->screen
->surface_unmap(tc
->screen
, tc
->tex_surf
);
235 tc
->tex_surf_map
= NULL
;
237 pipe_surface_reference(&tc
->tex_surf
, NULL
);
239 /* mark as entries as invalid/empty */
240 /* XXX we should try to avoid this when the teximage hasn't changed */
241 for (i
= 0; i
< NUM_ENTRIES
; i
++) {
242 tc
->entries
[i
].x
= -1;
245 tc
->tex_face
= -1; /* any invalid value here */
250 * Set pixels in a tile to the given clear color/value, float.
253 clear_tile_rgba(struct softpipe_cached_tile
*tile
,
254 enum pipe_format format
,
255 const float clear_value
[4])
257 if (clear_value
[0] == 0.0 &&
258 clear_value
[1] == 0.0 &&
259 clear_value
[2] == 0.0 &&
260 clear_value
[3] == 0.0) {
261 memset(tile
->data
.color
, 0, sizeof(tile
->data
.color
));
265 for (i
= 0; i
< TILE_SIZE
; i
++) {
266 for (j
= 0; j
< TILE_SIZE
; j
++) {
267 tile
->data
.color
[i
][j
][0] = clear_value
[0];
268 tile
->data
.color
[i
][j
][1] = clear_value
[1];
269 tile
->data
.color
[i
][j
][2] = clear_value
[2];
270 tile
->data
.color
[i
][j
][3] = clear_value
[3];
278 * Set a tile to a solid value/color.
281 clear_tile(struct softpipe_cached_tile
*tile
,
282 enum pipe_format format
,
287 switch (pf_get_size(format
)) {
289 memset(tile
->data
.any
, 0, TILE_SIZE
* TILE_SIZE
);
292 if (clear_value
== 0) {
293 memset(tile
->data
.any
, 0, 2 * TILE_SIZE
* TILE_SIZE
);
296 for (i
= 0; i
< TILE_SIZE
; i
++) {
297 for (j
= 0; j
< TILE_SIZE
; j
++) {
298 tile
->data
.depth16
[i
][j
] = (ushort
) clear_value
;
304 if (clear_value
== 0) {
305 memset(tile
->data
.any
, 0, 4 * TILE_SIZE
* TILE_SIZE
);
308 for (i
= 0; i
< TILE_SIZE
; i
++) {
309 for (j
= 0; j
< TILE_SIZE
; j
++) {
310 tile
->data
.color32
[i
][j
] = clear_value
;
322 * Actually clear the tiles which were flagged as being in a clear state.
325 sp_tile_cache_flush_clear(struct pipe_context
*pipe
,
326 struct softpipe_tile_cache
*tc
)
328 struct pipe_surface
*ps
= tc
->surface
;
329 const uint w
= tc
->surface
->width
;
330 const uint h
= tc
->surface
->height
;
334 /* clear the scratch tile to the clear value */
335 clear_tile(&tc
->tile
, ps
->format
, tc
->clear_val
);
337 /* push the tile to all positions marked as clear */
338 for (y
= 0; y
< h
; y
+= TILE_SIZE
) {
339 for (x
= 0; x
< w
; x
+= TILE_SIZE
) {
340 if (is_clear_flag_set(tc
->clear_flags
, x
, y
)) {
341 pipe_put_tile_raw(pipe
, ps
,
342 x
, y
, TILE_SIZE
, TILE_SIZE
,
343 tc
->tile
.data
.color32
, 0/*STRIDE*/);
346 clear_clear_flag(tc
->clear_flags
, x
, y
);
353 debug_printf("num cleared: %u\n", numCleared
);
359 * Flush the tile cache: write all dirty tiles back to the surface.
360 * any tiles "flagged" as cleared will be "really" cleared.
363 sp_flush_tile_cache(struct softpipe_context
*softpipe
,
364 struct softpipe_tile_cache
*tc
)
366 struct pipe_context
*pipe
= &softpipe
->pipe
;
367 struct pipe_surface
*ps
= tc
->surface
;
370 if (ps
&& ps
->buffer
) {
371 /* caching a drawing surface */
372 for (pos
= 0; pos
< NUM_ENTRIES
; pos
++) {
373 struct softpipe_cached_tile
*tile
= tc
->entries
+ pos
;
375 if (tc
->depth_stencil
) {
376 pipe_put_tile_raw(pipe
, ps
,
377 tile
->x
, tile
->y
, TILE_SIZE
, TILE_SIZE
,
378 tile
->data
.depth32
, 0/*STRIDE*/);
381 pipe_put_tile_rgba(pipe
, ps
,
382 tile
->x
, tile
->y
, TILE_SIZE
, TILE_SIZE
,
383 (float *) tile
->data
.color
);
385 tile
->x
= tile
->y
= -1; /* mark as empty */
390 #if TILE_CLEAR_OPTIMIZATION
391 sp_tile_cache_flush_clear(&softpipe
->pipe
, tc
);
394 else if (tc
->texture
) {
395 /* caching a texture, mark all entries as empty */
396 for (pos
= 0; pos
< NUM_ENTRIES
; pos
++) {
397 tc
->entries
[pos
].x
= -1;
403 debug_printf("flushed tiles in use: %d\n", inuse
);
409 * Get a tile from the cache.
410 * \param x, y position of tile, in pixels
412 struct softpipe_cached_tile
*
413 sp_get_cached_tile(struct softpipe_context
*softpipe
,
414 struct softpipe_tile_cache
*tc
, int x
, int y
)
416 struct pipe_context
*pipe
= &softpipe
->pipe
;
417 struct pipe_surface
*ps
= tc
->surface
;
419 /* tile pos in framebuffer: */
420 const int tile_x
= x
& ~(TILE_SIZE
- 1);
421 const int tile_y
= y
& ~(TILE_SIZE
- 1);
423 /* cache pos/entry: */
424 const int pos
= CACHE_POS(x
, y
);
425 struct softpipe_cached_tile
*tile
= tc
->entries
+ pos
;
427 if (tile_x
!= tile
->x
||
431 /* put dirty tile back in framebuffer */
432 if (tc
->depth_stencil
) {
433 pipe_put_tile_raw(pipe
, ps
,
434 tile
->x
, tile
->y
, TILE_SIZE
, TILE_SIZE
,
435 tile
->data
.depth32
, 0/*STRIDE*/);
438 pipe_put_tile_rgba(pipe
, ps
,
439 tile
->x
, tile
->y
, TILE_SIZE
, TILE_SIZE
,
440 (float *) tile
->data
.color
);
447 if (is_clear_flag_set(tc
->clear_flags
, x
, y
)) {
448 /* don't get tile from framebuffer, just clear it */
449 if (tc
->depth_stencil
) {
450 clear_tile(tile
, ps
->format
, tc
->clear_val
);
453 clear_tile_rgba(tile
, ps
->format
, tc
->clear_color
);
455 clear_clear_flag(tc
->clear_flags
, x
, y
);
458 /* get new tile data from surface */
459 if (tc
->depth_stencil
) {
460 pipe_get_tile_raw(pipe
, ps
,
461 tile
->x
, tile
->y
, TILE_SIZE
, TILE_SIZE
,
462 tile
->data
.depth32
, 0/*STRIDE*/);
465 pipe_get_tile_rgba(pipe
, ps
,
466 tile
->x
, tile
->y
, TILE_SIZE
, TILE_SIZE
,
467 (float *) tile
->data
.color
);
477 * Given the texture face, level, zslice, x and y values, compute
478 * the cache entry position/index where we'd hope to find the
479 * cached texture tile.
480 * This is basically a direct-map cache.
481 * XXX There's probably lots of ways in which we can improve this.
484 tex_cache_pos(int x
, int y
, int z
, int face
, int level
)
486 uint entry
= x
+ y
* 5 + z
* 4 + face
+ level
;
487 return entry
% NUM_ENTRIES
;
492 * Similar to sp_get_cached_tile() but for textures.
493 * Tiles are read-only and indexed with more params.
495 const struct softpipe_cached_tile
*
496 sp_get_cached_tile_tex(struct pipe_context
*pipe
,
497 struct softpipe_tile_cache
*tc
, int x
, int y
, int z
,
500 struct pipe_screen
*screen
= pipe
->screen
;
501 /* tile pos in framebuffer: */
502 const int tile_x
= x
& ~(TILE_SIZE
- 1);
503 const int tile_y
= y
& ~(TILE_SIZE
- 1);
504 /* cache pos/entry: */
505 const uint pos
= tex_cache_pos(x
/ TILE_SIZE
, y
/ TILE_SIZE
, z
,
507 struct softpipe_cached_tile
*tile
= tc
->entries
+ pos
;
509 if (tile_x
!= tile
->x
||
512 face
!= tile
->face
||
513 level
!= tile
->level
) {
516 /* check if we need to get a new surface */
518 tc
->tex_face
!= face
||
519 tc
->tex_level
!= level
||
521 /* get new surface (view into texture) */
523 if (tc
->tex_surf_map
)
524 tc
->screen
->surface_unmap(tc
->screen
, tc
->tex_surf
);
526 tc
->tex_surf
= screen
->get_tex_surface(screen
, tc
->texture
, face
, level
, z
,
527 PIPE_BUFFER_USAGE_CPU_READ
);
528 tc
->tex_surf_map
= screen
->surface_map(screen
, tc
->tex_surf
,
529 PIPE_BUFFER_USAGE_CPU_READ
);
532 tc
->tex_level
= level
;
536 /* get tile from the surface (view into texture) */
537 pipe_get_tile_rgba(pipe
, tc
->tex_surf
,
538 tile_x
, tile_y
, TILE_SIZE
, TILE_SIZE
,
539 (float *) tile
->data
.color
);
552 * When a whole surface is being cleared to a value we can avoid
553 * fetching tiles above.
554 * Save the color and set a 'clearflag' for each tile of the screen.
557 sp_tile_cache_clear(struct softpipe_tile_cache
*tc
, uint clearValue
)
562 tc
->clear_val
= clearValue
;
564 switch (tc
->surface
->format
) {
565 case PIPE_FORMAT_R8G8B8A8_UNORM
:
566 r
= (clearValue
>> 24) & 0xff;
567 g
= (clearValue
>> 16) & 0xff;
568 b
= (clearValue
>> 8) & 0xff;
569 a
= (clearValue
) & 0xff;
571 case PIPE_FORMAT_A8R8G8B8_UNORM
:
572 r
= (clearValue
>> 16) & 0xff;
573 g
= (clearValue
>> 8) & 0xff;
574 b
= (clearValue
) & 0xff;
575 a
= (clearValue
>> 24) & 0xff;
577 case PIPE_FORMAT_B8G8R8A8_UNORM
:
578 r
= (clearValue
>> 8) & 0xff;
579 g
= (clearValue
>> 16) & 0xff;
580 b
= (clearValue
>> 24) & 0xff;
581 a
= (clearValue
) & 0xff;
587 tc
->clear_color
[0] = r
/ 255.0f
;
588 tc
->clear_color
[1] = g
/ 255.0f
;
589 tc
->clear_color
[2] = b
/ 255.0f
;
590 tc
->clear_color
[3] = a
/ 255.0f
;
592 #if TILE_CLEAR_OPTIMIZATION
593 /* set flags to indicate all the tiles are cleared */
594 memset(tc
->clear_flags
, 255, sizeof(tc
->clear_flags
));
596 /* disable the optimization */
597 memset(tc
->clear_flags
, 0, sizeof(tc
->clear_flags
));
600 for (pos
= 0; pos
< NUM_ENTRIES
; pos
++) {
601 struct softpipe_cached_tile
*tile
= tc
->entries
+ pos
;
602 tile
->x
= tile
->y
= -1;