radeonsi: emit TA_BC_BASE_ADDR_HI for border color on CIK
[mesa.git] / src / gallium / drivers / svga / svga_context.c
1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26 #include "svga_cmd.h"
27
28 #include "pipe/p_defines.h"
29 #include "util/u_inlines.h"
30 #include "pipe/p_screen.h"
31 #include "util/u_memory.h"
32 #include "util/u_bitmask.h"
33 #include "util/u_upload_mgr.h"
34
35 #include "svga_context.h"
36 #include "svga_screen.h"
37 #include "svga_surface.h"
38 #include "svga_resource_texture.h"
39 #include "svga_resource_buffer.h"
40 #include "svga_resource.h"
41 #include "svga_winsys.h"
42 #include "svga_swtnl.h"
43 #include "svga_draw.h"
44 #include "svga_debug.h"
45 #include "svga_state.h"
46
47 DEBUG_GET_ONCE_BOOL_OPTION(no_swtnl, "SVGA_NO_SWTNL", FALSE)
48 DEBUG_GET_ONCE_BOOL_OPTION(force_swtnl, "SVGA_FORCE_SWTNL", FALSE);
49 DEBUG_GET_ONCE_BOOL_OPTION(use_min_mipmap, "SVGA_USE_MIN_MIPMAP", FALSE);
50 DEBUG_GET_ONCE_NUM_OPTION(disable_shader, "SVGA_DISABLE_SHADER", ~0);
51 DEBUG_GET_ONCE_BOOL_OPTION(no_line_width, "SVGA_NO_LINE_WIDTH", FALSE);
52 DEBUG_GET_ONCE_BOOL_OPTION(force_hw_line_stipple, "SVGA_FORCE_HW_LINE_STIPPLE", FALSE);
53
54 static void svga_destroy( struct pipe_context *pipe )
55 {
56 struct svga_context *svga = svga_context( pipe );
57 unsigned shader;
58
59 util_blitter_destroy(svga->blitter);
60
61 svga_cleanup_framebuffer( svga );
62 svga_cleanup_tss_binding( svga );
63
64 svga_hwtnl_destroy( svga->hwtnl );
65
66 svga_cleanup_vertex_state(svga);
67
68 svga->swc->destroy(svga->swc);
69
70 svga_destroy_swtnl( svga );
71
72 u_upload_destroy( svga->upload_vb );
73 u_upload_destroy( svga->upload_ib );
74
75 util_bitmask_destroy( svga->vs_bm );
76 util_bitmask_destroy( svga->fs_bm );
77
78 for(shader = 0; shader < PIPE_SHADER_TYPES; ++shader)
79 pipe_resource_reference( &svga->curr.cb[shader], NULL );
80
81 FREE( svga );
82 }
83
84
85
86 struct pipe_context *svga_context_create( struct pipe_screen *screen,
87 void *priv )
88 {
89 struct svga_screen *svgascreen = svga_screen(screen);
90 struct svga_context *svga = NULL;
91 enum pipe_error ret;
92
93 svga = CALLOC_STRUCT(svga_context);
94 if (svga == NULL)
95 goto no_svga;
96
97 svga->pipe.screen = screen;
98 svga->pipe.priv = priv;
99 svga->pipe.destroy = svga_destroy;
100 svga->pipe.clear = svga_clear;
101
102 svga->swc = svgascreen->sws->context_create(svgascreen->sws);
103 if(!svga->swc)
104 goto no_swc;
105
106 svga_init_resource_functions(svga);
107 svga_init_blend_functions(svga);
108 svga_init_blit_functions(svga);
109 svga_init_depth_stencil_functions(svga);
110 svga_init_draw_functions(svga);
111 svga_init_flush_functions(svga);
112 svga_init_misc_functions(svga);
113 svga_init_rasterizer_functions(svga);
114 svga_init_sampler_functions(svga);
115 svga_init_fs_functions(svga);
116 svga_init_vs_functions(svga);
117 svga_init_vertex_functions(svga);
118 svga_init_constbuffer_functions(svga);
119 svga_init_query_functions(svga);
120 svga_init_surface_functions(svga);
121
122
123 /* debug */
124 svga->debug.no_swtnl = debug_get_option_no_swtnl();
125 svga->debug.force_swtnl = debug_get_option_force_swtnl();
126 svga->debug.use_min_mipmap = debug_get_option_use_min_mipmap();
127 svga->debug.disable_shader = debug_get_option_disable_shader();
128 svga->debug.no_line_width = debug_get_option_no_line_width();
129 svga->debug.force_hw_line_stipple = debug_get_option_force_hw_line_stipple();
130
131 svga->fs_bm = util_bitmask_create();
132 if (svga->fs_bm == NULL)
133 goto no_fs_bm;
134
135 svga->vs_bm = util_bitmask_create();
136 if (svga->vs_bm == NULL)
137 goto no_vs_bm;
138
139 svga->upload_ib = u_upload_create( &svga->pipe,
140 32 * 1024,
141 16,
142 PIPE_BIND_INDEX_BUFFER );
143 if (svga->upload_ib == NULL)
144 goto no_upload_ib;
145
146 svga->upload_vb = u_upload_create( &svga->pipe,
147 128 * 1024,
148 16,
149 PIPE_BIND_VERTEX_BUFFER );
150 if (svga->upload_vb == NULL)
151 goto no_upload_vb;
152
153 svga->hwtnl = svga_hwtnl_create( svga,
154 svga->upload_ib,
155 svga->swc );
156 if (svga->hwtnl == NULL)
157 goto no_hwtnl;
158
159 if (!svga_init_swtnl(svga))
160 goto no_swtnl;
161
162 ret = svga_emit_initial_state( svga );
163 if (ret != PIPE_OK)
164 goto no_state;
165
166 /* Avoid shortcircuiting state with initial value of zero.
167 */
168 memset(&svga->state.hw_clear, 0xcd, sizeof(svga->state.hw_clear));
169 memset(&svga->state.hw_clear.framebuffer, 0x0,
170 sizeof(svga->state.hw_clear.framebuffer));
171
172 memset(&svga->state.hw_draw, 0xcd, sizeof(svga->state.hw_draw));
173 memset(&svga->state.hw_draw.views, 0x0, sizeof(svga->state.hw_draw.views));
174 svga->state.hw_draw.num_views = 0;
175
176 svga->dirty = ~0;
177
178 LIST_INITHEAD(&svga->dirty_buffers);
179
180 return &svga->pipe;
181
182 no_state:
183 svga_destroy_swtnl(svga);
184 no_swtnl:
185 svga_hwtnl_destroy( svga->hwtnl );
186 no_hwtnl:
187 u_upload_destroy( svga->upload_vb );
188 no_upload_vb:
189 u_upload_destroy( svga->upload_ib );
190 no_upload_ib:
191 util_bitmask_destroy( svga->vs_bm );
192 no_vs_bm:
193 util_bitmask_destroy( svga->fs_bm );
194 no_fs_bm:
195 svga->swc->destroy(svga->swc);
196 no_swc:
197 FREE(svga);
198 no_svga:
199 return NULL;
200 }
201
202
203 void svga_context_flush( struct svga_context *svga,
204 struct pipe_fence_handle **pfence )
205 {
206 struct svga_screen *svgascreen = svga_screen(svga->pipe.screen);
207 struct pipe_fence_handle *fence = NULL;
208
209 svga->curr.nr_fbs = 0;
210
211 /* Flush the upload managers to ensure recycling of upload buffers
212 * without throttling. This should really be conditioned on
213 * pipe_buffer_map_range not supporting PIPE_TRANSFER_UNSYNCHRONIZED.
214 */
215
216 u_upload_flush(svga->upload_vb);
217 u_upload_flush(svga->upload_ib);
218
219 /* Ensure that texture dma uploads are processed
220 * before submitting commands.
221 */
222 svga_context_flush_buffers(svga);
223
224 /* Flush pending commands to hardware:
225 */
226 svga->swc->flush(svga->swc, &fence);
227
228 svga_screen_cache_flush(svgascreen, fence);
229
230 /* To force the re-emission of rendertargets and texture sampler bindings on
231 * the next command buffer.
232 */
233 svga->rebind.rendertargets = TRUE;
234 svga->rebind.texture_samplers = TRUE;
235
236 if (SVGA_DEBUG & DEBUG_SYNC) {
237 if (fence)
238 svga->pipe.screen->fence_finish( svga->pipe.screen, fence,
239 PIPE_TIMEOUT_INFINITE);
240 }
241
242 if(pfence)
243 svgascreen->sws->fence_reference(svgascreen->sws, pfence, fence);
244
245 svgascreen->sws->fence_reference(svgascreen->sws, &fence, NULL);
246 }
247
248
249 void svga_hwtnl_flush_retry( struct svga_context *svga )
250 {
251 enum pipe_error ret = PIPE_OK;
252
253 ret = svga_hwtnl_flush( svga->hwtnl );
254 if (ret == PIPE_ERROR_OUT_OF_MEMORY) {
255 svga_context_flush( svga, NULL );
256 ret = svga_hwtnl_flush( svga->hwtnl );
257 }
258
259 assert(ret == 0);
260 }
261
262
263 /**
264 * Flush the primitive queue if this buffer is referred.
265 *
266 * Otherwise DMA commands on the referred buffer will be emitted too late.
267 */
268 void svga_hwtnl_flush_buffer( struct svga_context *svga,
269 struct pipe_resource *buffer )
270 {
271 if (svga_hwtnl_is_buffer_referred(svga->hwtnl, buffer)) {
272 svga_hwtnl_flush_retry(svga);
273 }
274 }
275
276
277 /* Emit all operations pending on host surfaces.
278 */
279 void svga_surfaces_flush(struct svga_context *svga)
280 {
281 unsigned i;
282
283 /* Emit buffered drawing commands.
284 */
285 svga_hwtnl_flush_retry( svga );
286
287 /* Emit back-copy from render target view to texture.
288 */
289 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
290 if (svga->curr.framebuffer.cbufs[i])
291 svga_propagate_surface(svga, svga->curr.framebuffer.cbufs[i]);
292 }
293
294 if (svga->curr.framebuffer.zsbuf)
295 svga_propagate_surface(svga, svga->curr.framebuffer.zsbuf);
296
297 }
298
299
300 struct svga_winsys_context *
301 svga_winsys_context( struct pipe_context *pipe )
302 {
303 return svga_context( pipe )->swc;
304 }