83afe796f4b7a9e23d38ce18f35832fd3336c189
[mesa.git] / src / gallium / drivers / svga / svga_context.c
1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26 #include "svga_cmd.h"
27
28 #include "pipe/p_defines.h"
29 #include "util/u_inlines.h"
30 #include "pipe/p_screen.h"
31 #include "util/u_memory.h"
32 #include "util/u_bitmask.h"
33
34 #include "svga_context.h"
35 #include "svga_screen.h"
36 #include "svga_surface.h"
37 #include "svga_resource_texture.h"
38 #include "svga_resource_buffer.h"
39 #include "svga_resource.h"
40 #include "svga_winsys.h"
41 #include "svga_swtnl.h"
42 #include "svga_draw.h"
43 #include "svga_debug.h"
44 #include "svga_state.h"
45
46 DEBUG_GET_ONCE_BOOL_OPTION(no_swtnl, "SVGA_NO_SWTNL", FALSE)
47 DEBUG_GET_ONCE_BOOL_OPTION(force_swtnl, "SVGA_FORCE_SWTNL", FALSE);
48 DEBUG_GET_ONCE_BOOL_OPTION(use_min_mipmap, "SVGA_USE_MIN_MIPMAP", FALSE);
49 DEBUG_GET_ONCE_NUM_OPTION(disable_shader, "SVGA_DISABLE_SHADER", ~0);
50 DEBUG_GET_ONCE_BOOL_OPTION(no_line_width, "SVGA_NO_LINE_WIDTH", FALSE);
51 DEBUG_GET_ONCE_BOOL_OPTION(force_hw_line_stipple, "SVGA_FORCE_HW_LINE_STIPPLE", FALSE);
52
53 static void svga_destroy( struct pipe_context *pipe )
54 {
55 struct svga_context *svga = svga_context( pipe );
56 unsigned shader;
57
58 util_blitter_destroy(svga->blitter);
59
60 svga_cleanup_framebuffer( svga );
61 svga_cleanup_tss_binding( svga );
62
63 svga_hwtnl_destroy( svga->hwtnl );
64
65 svga_cleanup_vertex_state(svga);
66
67 svga->swc->destroy(svga->swc);
68
69 svga_destroy_swtnl( svga );
70
71 util_bitmask_destroy( svga->vs_bm );
72 util_bitmask_destroy( svga->fs_bm );
73
74 for(shader = 0; shader < PIPE_SHADER_TYPES; ++shader)
75 pipe_resource_reference( &svga->curr.cb[shader], NULL );
76
77 FREE( svga );
78 }
79
80
81
82 struct pipe_context *svga_context_create( struct pipe_screen *screen,
83 void *priv )
84 {
85 struct svga_screen *svgascreen = svga_screen(screen);
86 struct svga_context *svga = NULL;
87 enum pipe_error ret;
88
89 svga = CALLOC_STRUCT(svga_context);
90 if (svga == NULL)
91 goto no_svga;
92
93 svga->pipe.screen = screen;
94 svga->pipe.priv = priv;
95 svga->pipe.destroy = svga_destroy;
96 svga->pipe.clear = svga_clear;
97
98 svga->swc = svgascreen->sws->context_create(svgascreen->sws);
99 if(!svga->swc)
100 goto no_swc;
101
102 svga_init_resource_functions(svga);
103 svga_init_blend_functions(svga);
104 svga_init_blit_functions(svga);
105 svga_init_depth_stencil_functions(svga);
106 svga_init_draw_functions(svga);
107 svga_init_flush_functions(svga);
108 svga_init_misc_functions(svga);
109 svga_init_rasterizer_functions(svga);
110 svga_init_sampler_functions(svga);
111 svga_init_fs_functions(svga);
112 svga_init_vs_functions(svga);
113 svga_init_vertex_functions(svga);
114 svga_init_constbuffer_functions(svga);
115 svga_init_query_functions(svga);
116 svga_init_surface_functions(svga);
117
118
119 /* debug */
120 svga->debug.no_swtnl = debug_get_option_no_swtnl();
121 svga->debug.force_swtnl = debug_get_option_force_swtnl();
122 svga->debug.use_min_mipmap = debug_get_option_use_min_mipmap();
123 svga->debug.disable_shader = debug_get_option_disable_shader();
124 svga->debug.no_line_width = debug_get_option_no_line_width();
125 svga->debug.force_hw_line_stipple = debug_get_option_force_hw_line_stipple();
126
127 svga->fs_bm = util_bitmask_create();
128 if (svga->fs_bm == NULL)
129 goto no_fs_bm;
130
131 svga->vs_bm = util_bitmask_create();
132 if (svga->vs_bm == NULL)
133 goto no_vs_bm;
134
135 svga->hwtnl = svga_hwtnl_create(svga);
136 if (svga->hwtnl == NULL)
137 goto no_hwtnl;
138
139 if (!svga_init_swtnl(svga))
140 goto no_swtnl;
141
142 ret = svga_emit_initial_state( svga );
143 if (ret != PIPE_OK)
144 goto no_state;
145
146 /* Avoid shortcircuiting state with initial value of zero.
147 */
148 memset(&svga->state.hw_clear, 0xcd, sizeof(svga->state.hw_clear));
149 memset(&svga->state.hw_clear.framebuffer, 0x0,
150 sizeof(svga->state.hw_clear.framebuffer));
151
152 memset(&svga->state.hw_draw, 0xcd, sizeof(svga->state.hw_draw));
153 memset(&svga->state.hw_draw.views, 0x0, sizeof(svga->state.hw_draw.views));
154 svga->state.hw_draw.num_views = 0;
155
156 svga->dirty = ~0;
157
158 LIST_INITHEAD(&svga->dirty_buffers);
159
160 return &svga->pipe;
161
162 no_state:
163 svga_destroy_swtnl(svga);
164 no_swtnl:
165 svga_hwtnl_destroy( svga->hwtnl );
166 no_hwtnl:
167 util_bitmask_destroy( svga->vs_bm );
168 no_vs_bm:
169 util_bitmask_destroy( svga->fs_bm );
170 no_fs_bm:
171 svga->swc->destroy(svga->swc);
172 no_swc:
173 FREE(svga);
174 no_svga:
175 return NULL;
176 }
177
178
179 void svga_context_flush( struct svga_context *svga,
180 struct pipe_fence_handle **pfence )
181 {
182 struct svga_screen *svgascreen = svga_screen(svga->pipe.screen);
183 struct pipe_fence_handle *fence = NULL;
184
185 svga->curr.nr_fbs = 0;
186
187 /* Ensure that texture dma uploads are processed
188 * before submitting commands.
189 */
190 svga_context_flush_buffers(svga);
191
192 /* Flush pending commands to hardware:
193 */
194 svga->swc->flush(svga->swc, &fence);
195
196 svga_screen_cache_flush(svgascreen, fence);
197
198 /* To force the re-emission of rendertargets and texture sampler bindings on
199 * the next command buffer.
200 */
201 svga->rebind.rendertargets = TRUE;
202 svga->rebind.texture_samplers = TRUE;
203
204 if (SVGA_DEBUG & DEBUG_SYNC) {
205 if (fence)
206 svga->pipe.screen->fence_finish( svga->pipe.screen, fence,
207 PIPE_TIMEOUT_INFINITE);
208 }
209
210 if(pfence)
211 svgascreen->sws->fence_reference(svgascreen->sws, pfence, fence);
212
213 svgascreen->sws->fence_reference(svgascreen->sws, &fence, NULL);
214 }
215
216
217 void svga_hwtnl_flush_retry( struct svga_context *svga )
218 {
219 enum pipe_error ret = PIPE_OK;
220
221 ret = svga_hwtnl_flush( svga->hwtnl );
222 if (ret == PIPE_ERROR_OUT_OF_MEMORY) {
223 svga_context_flush( svga, NULL );
224 ret = svga_hwtnl_flush( svga->hwtnl );
225 }
226
227 assert(ret == 0);
228 }
229
230
231 /**
232 * Flush the primitive queue if this buffer is referred.
233 *
234 * Otherwise DMA commands on the referred buffer will be emitted too late.
235 */
236 void svga_hwtnl_flush_buffer( struct svga_context *svga,
237 struct pipe_resource *buffer )
238 {
239 if (svga_hwtnl_is_buffer_referred(svga->hwtnl, buffer)) {
240 svga_hwtnl_flush_retry(svga);
241 }
242 }
243
244
245 /* Emit all operations pending on host surfaces.
246 */
247 void svga_surfaces_flush(struct svga_context *svga)
248 {
249 unsigned i;
250
251 /* Emit buffered drawing commands.
252 */
253 svga_hwtnl_flush_retry( svga );
254
255 /* Emit back-copy from render target view to texture.
256 */
257 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
258 if (svga->curr.framebuffer.cbufs[i])
259 svga_propagate_surface(svga, svga->curr.framebuffer.cbufs[i]);
260 }
261
262 if (svga->curr.framebuffer.zsbuf)
263 svga_propagate_surface(svga, svga->curr.framebuffer.zsbuf);
264
265 }
266
267
268 struct svga_winsys_context *
269 svga_winsys_context( struct pipe_context *pipe )
270 {
271 return svga_context( pipe )->swc;
272 }