u_primconvert: add primitive restart support
[mesa.git] / src / gallium / drivers / svga / svga_draw_elements.c
1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
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12 * The above copyright notice and this permission notice shall be
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14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
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24 **********************************************************/
25
26 #include "util/u_inlines.h"
27 #include "util/u_prim.h"
28 #include "indices/u_indices.h"
29
30 #include "svga_cmd.h"
31 #include "svga_draw.h"
32 #include "svga_draw_private.h"
33 #include "svga_resource_buffer.h"
34 #include "svga_winsys.h"
35 #include "svga_context.h"
36 #include "svga_hw_reg.h"
37
38
39 static enum pipe_error
40 translate_indices(struct svga_hwtnl *hwtnl, struct pipe_resource *src,
41 unsigned offset, unsigned prim, unsigned nr,
42 unsigned index_size,
43 u_translate_func translate, struct pipe_resource **out_buf)
44 {
45 struct pipe_context *pipe = &hwtnl->svga->pipe;
46 struct pipe_transfer *src_transfer = NULL;
47 struct pipe_transfer *dst_transfer = NULL;
48 unsigned size;
49 const void *src_map = NULL;
50 struct pipe_resource *dst = NULL;
51 void *dst_map = NULL;
52
53 /* Need to trim vertex count to make sure we don't write too much data
54 * to the dst buffer in the translate() call.
55 */
56 u_trim_pipe_prim(prim, &nr);
57
58 size = index_size * nr;
59
60 dst = pipe_buffer_create(pipe->screen,
61 PIPE_BIND_INDEX_BUFFER, PIPE_USAGE_DEFAULT, size);
62 if (dst == NULL)
63 goto fail;
64
65 src_map = pipe_buffer_map(pipe, src, PIPE_TRANSFER_READ, &src_transfer);
66 if (src_map == NULL)
67 goto fail;
68
69 dst_map = pipe_buffer_map(pipe, dst, PIPE_TRANSFER_WRITE, &dst_transfer);
70 if (dst_map == NULL)
71 goto fail;
72
73 translate((const char *) src_map + offset, 0, 0, nr, 0, dst_map);
74
75 pipe_buffer_unmap(pipe, src_transfer);
76 pipe_buffer_unmap(pipe, dst_transfer);
77
78 *out_buf = dst;
79 return PIPE_OK;
80
81 fail:
82 if (src_map)
83 pipe_buffer_unmap(pipe, src_transfer);
84
85 if (dst_map)
86 pipe_buffer_unmap(pipe, dst_transfer);
87
88 if (dst)
89 pipe->screen->resource_destroy(pipe->screen, dst);
90
91 return PIPE_ERROR_OUT_OF_MEMORY;
92 }
93
94
95 enum pipe_error
96 svga_hwtnl_simple_draw_range_elements(struct svga_hwtnl *hwtnl,
97 struct pipe_resource *index_buffer,
98 unsigned index_size, int index_bias,
99 unsigned min_index, unsigned max_index,
100 unsigned prim, unsigned start,
101 unsigned count)
102 {
103 SVGA3dPrimitiveRange range;
104 unsigned hw_prim;
105 unsigned hw_count;
106 unsigned index_offset = start * index_size;
107
108 hw_prim = svga_translate_prim(prim, count, &hw_count);
109 if (hw_count == 0)
110 return PIPE_OK; /* nothing to draw */
111
112 /* We should never see user-space buffers in the driver. The vbuf
113 * module should have converted them into real buffers.
114 */
115 if (index_buffer)
116 assert(!svga_buffer_is_user_buffer(index_buffer));
117
118 range.primType = hw_prim;
119 range.primitiveCount = hw_count;
120 range.indexArray.offset = index_offset;
121 range.indexArray.stride = index_size;
122 range.indexWidth = index_size;
123 range.indexBias = index_bias;
124
125 return svga_hwtnl_prim(hwtnl, &range, min_index, max_index, index_buffer);
126 }
127
128
129 enum pipe_error
130 svga_hwtnl_draw_range_elements(struct svga_hwtnl *hwtnl,
131 struct pipe_resource *index_buffer,
132 unsigned index_size, int index_bias,
133 unsigned min_index, unsigned max_index,
134 unsigned prim, unsigned start, unsigned count)
135 {
136 unsigned gen_prim, gen_size, gen_nr, gen_type;
137 u_translate_func gen_func;
138 enum pipe_error ret = PIPE_OK;
139
140 if (hwtnl->api_fillmode != PIPE_POLYGON_MODE_FILL &&
141 prim >= PIPE_PRIM_TRIANGLES) {
142 gen_type = u_unfilled_translator(prim,
143 index_size,
144 count,
145 hwtnl->api_fillmode,
146 &gen_prim,
147 &gen_size, &gen_nr, &gen_func);
148 }
149 else {
150 gen_type = u_index_translator(svga_hw_prims,
151 prim,
152 index_size,
153 count,
154 hwtnl->api_pv,
155 hwtnl->hw_pv,
156 PR_DISABLE,
157 &gen_prim, &gen_size, &gen_nr, &gen_func);
158 }
159
160 if (gen_type == U_TRANSLATE_MEMCPY) {
161 /* No need for translation, just pass through to hardware:
162 */
163 return svga_hwtnl_simple_draw_range_elements(hwtnl, index_buffer,
164 index_size,
165 index_bias,
166 min_index,
167 max_index,
168 gen_prim, start, count);
169 }
170 else {
171 struct pipe_resource *gen_buf = NULL;
172
173 /* Need to allocate a new index buffer and run the translate
174 * func to populate it. Could potentially cache this translated
175 * index buffer with the original to avoid future
176 * re-translations. Not much point if we're just accelerating
177 * GL though, as index buffers are typically used only once
178 * there.
179 */
180 ret = translate_indices(hwtnl,
181 index_buffer,
182 start * index_size,
183 gen_prim, gen_nr, gen_size, gen_func, &gen_buf);
184 if (ret != PIPE_OK)
185 goto done;
186
187 ret = svga_hwtnl_simple_draw_range_elements(hwtnl,
188 gen_buf,
189 gen_size,
190 index_bias,
191 min_index,
192 max_index,
193 gen_prim, 0, gen_nr);
194 if (ret != PIPE_OK)
195 goto done;
196
197 done:
198 if (gen_buf)
199 pipe_resource_reference(&gen_buf, NULL);
200
201 return ret;
202 }
203 }