9ab87e8259adb1914f5d60051f17571c7bcbcbdd
[mesa.git] / src / gallium / drivers / svga / svga_draw_private.h
1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
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8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26 #ifndef SVGA_DRAW_H_
27 #define SVGA_DRAW_H_
28
29 #include "pipe/p_compiler.h"
30 #include "pipe/p_defines.h"
31 #include "indices/u_indices.h"
32 #include "svga_hw_reg.h"
33 #include "svga3d_shaderdefs.h"
34
35 struct svga_context;
36 struct u_upload_mgr;
37
38 /**
39 * Mask indicating which types of gallium primitives are actually
40 * handled by the svga device. Other types will be converted to
41 * these types by the index/translation code.
42 */
43 static const unsigned svga_hw_prims =
44 ((1 << PIPE_PRIM_POINTS) |
45 (1 << PIPE_PRIM_LINES) |
46 (1 << PIPE_PRIM_LINE_STRIP) |
47 (1 << PIPE_PRIM_TRIANGLES) |
48 (1 << PIPE_PRIM_TRIANGLE_STRIP) |
49 (1 << PIPE_PRIM_TRIANGLE_FAN));
50
51
52 /**
53 * Translate a gallium PIPE_PRIM_x value to an SVGA3D_PRIMITIVE_x value.
54 * Also, compute the number of primitives that'll be drawn given a
55 * vertex count.
56 * Note that this function doesn't have to handle PIPE_PRIM_LINE_LOOP,
57 * PIPE_PRIM_QUADS, PIPE_PRIM_QUAD_STRIP or PIPE_PRIM_POLYGON. We convert
58 * those to other types of primitives with index/translation code.
59 */
60 static inline unsigned
61 svga_translate_prim(unsigned mode, unsigned vcount,unsigned *prim_count)
62 {
63 switch (mode) {
64 case PIPE_PRIM_POINTS:
65 *prim_count = vcount;
66 return SVGA3D_PRIMITIVE_POINTLIST;
67
68 case PIPE_PRIM_LINES:
69 *prim_count = vcount / 2;
70 return SVGA3D_PRIMITIVE_LINELIST;
71
72 case PIPE_PRIM_LINE_STRIP:
73 *prim_count = vcount - 1;
74 return SVGA3D_PRIMITIVE_LINESTRIP;
75
76 case PIPE_PRIM_TRIANGLES:
77 *prim_count = vcount / 3;
78 return SVGA3D_PRIMITIVE_TRIANGLELIST;
79
80 case PIPE_PRIM_TRIANGLE_STRIP:
81 *prim_count = vcount - 2;
82 return SVGA3D_PRIMITIVE_TRIANGLESTRIP;
83
84 case PIPE_PRIM_TRIANGLE_FAN:
85 *prim_count = vcount - 2;
86 return SVGA3D_PRIMITIVE_TRIANGLEFAN;
87
88 default:
89 assert(0);
90 *prim_count = 0;
91 return 0;
92 }
93 }
94
95
96 struct index_cache {
97 u_generate_func generate;
98 unsigned gen_nr;
99
100 /* If non-null, this buffer is filled by calling
101 * generate(nr, map(buffer))
102 */
103 struct pipe_resource *buffer;
104 };
105
106
107 /** Max number of primitives per draw call */
108 #define QSZ SVGA3D_MAX_DRAW_PRIMITIVE_RANGES
109
110 struct draw_cmd {
111 struct svga_winsys_context *swc;
112
113 SVGA3dVertexDecl vdecl[SVGA3D_INPUTREG_MAX];
114 struct pipe_resource *vdecl_vb[SVGA3D_INPUTREG_MAX];
115 unsigned vdecl_count;
116
117 SVGA3dPrimitiveRange prim[QSZ];
118 struct pipe_resource *prim_ib[QSZ];
119 unsigned prim_count;
120 unsigned min_index[QSZ];
121 unsigned max_index[QSZ];
122 };
123
124 #define IDX_CACHE_MAX 8
125
126 struct svga_hwtnl {
127 struct svga_context *svga;
128 struct u_upload_mgr *upload_ib;
129
130 /* Additional negative index bias due to partial buffer uploads
131 * This is compensated for in the offset associated with all
132 * vertex buffers.
133 */
134
135 int index_bias;
136
137 /* Flatshade information:
138 */
139 unsigned api_pv;
140 unsigned hw_pv;
141 unsigned api_fillmode;
142
143 /* Cache the results of running a particular generate func on each
144 * primitive type.
145 */
146 struct index_cache index_cache[PIPE_PRIM_MAX][IDX_CACHE_MAX];
147
148 /* Try to build the maximal draw command packet before emitting:
149 */
150 struct draw_cmd cmd;
151 };
152
153
154
155 /***********************************************************************
156 * Internal functions
157 */
158 enum pipe_error
159 svga_hwtnl_prim( struct svga_hwtnl *hwtnl,
160 const SVGA3dPrimitiveRange *range,
161 unsigned min_index,
162 unsigned max_index,
163 struct pipe_resource *ib );
164
165 enum pipe_error
166 svga_hwtnl_simple_draw_range_elements( struct svga_hwtnl *hwtnl,
167 struct pipe_resource *indexBuffer,
168 unsigned index_size,
169 int index_bias,
170 unsigned min_index,
171 unsigned max_index,
172 unsigned prim,
173 unsigned start,
174 unsigned count );
175
176
177 #endif