svga: add/use new svga_sampler_format() function
[mesa.git] / src / gallium / drivers / svga / svga_format.h
1 /**********************************************************
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25
26 #ifndef SVGA_FORMAT_H_
27 #define SVGA_FORMAT_H_
28
29
30 #include "pipe/p_format.h"
31 #include "svga_context.h"
32 #include "svga_types.h"
33 #include "svga_reg.h"
34 #include "svga3d_reg.h"
35
36
37 struct svga_screen;
38
39
40 /**
41 * Vertex format flags. These are used to specify that some vertex formats
42 * need extra processing/conversion in the vertex shader. For example,
43 * setting the W component to 1, or swapping R/B, or converting packed uint
44 * types to signed int/snorm.
45 */
46 #define VF_ADJUST_RANGE (1 << 0)
47 #define VF_W_TO_1 (1 << 1)
48 #define VF_U_TO_F_CAST (1 << 2) /* convert uint to float */
49 #define VF_I_TO_F_CAST (1 << 3) /* convert sint to float */
50 #define VF_BGRA (1 << 4) /* swap R/B */
51 #define VF_PUINT_TO_SNORM (1 << 5) /* 10_10_10_2 to snorm */
52 #define VF_PUINT_TO_USCALED (1 << 6) /* 10_10_10_2 to uscaled */
53 #define VF_PUINT_TO_SSCALED (1 << 7) /* 10_10_10_2 to sscaled */
54
55
56 void
57 svga_translate_vertex_format_vgpu10(enum pipe_format format,
58 SVGA3dSurfaceFormat *svga_format,
59 unsigned *vf_flags);
60
61 enum SVGA3dSurfaceFormat
62 svga_translate_format(struct svga_screen *ss,
63 enum pipe_format format,
64 unsigned bind);
65
66 void
67 svga_get_format_cap(struct svga_screen *ss,
68 SVGA3dSurfaceFormat format,
69 SVGA3dSurfaceFormatCaps *caps);
70
71 void
72 svga_format_size(SVGA3dSurfaceFormat format,
73 unsigned *block_width,
74 unsigned *block_height,
75 unsigned *bytes_per_block);
76
77 const char *
78 svga_format_name(SVGA3dSurfaceFormat format);
79
80 boolean
81 svga_format_is_integer(SVGA3dSurfaceFormat format);
82
83 enum tgsi_return_type
84 svga_get_texture_datatype(enum pipe_format format);
85
86
87 // XXX: Move this to svga_context?
88 boolean
89 svga_has_any_integer_cbufs(const struct svga_context *svga);
90
91
92 SVGA3dSurfaceFormat
93 svga_typeless_format(SVGA3dSurfaceFormat format);
94
95
96 SVGA3dSurfaceFormat
97 svga_sampler_format(SVGA3dSurfaceFormat format);
98
99
100 #endif /* SVGA_FORMAT_H_ */