svga: Ensure pending drawing commands other surface operations are emitted before...
[mesa.git] / src / gallium / drivers / svga / svga_pipe_blit.c
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24 **********************************************************/
25
26 #include "svga_resource_texture.h"
27 #include "svga_context.h"
28 #include "svga_debug.h"
29 #include "svga_cmd.h"
30 #include "svga_surface.h"
31
32 #define FILE_DEBUG_FLAG DEBUG_BLIT
33
34
35 /* XXX still have doubts about this... */
36 static void svga_surface_copy(struct pipe_context *pipe,
37 struct pipe_resource* dst_tex,
38 unsigned dst_level,
39 unsigned dstx, unsigned dsty, unsigned dstz,
40 struct pipe_resource* src_tex,
41 unsigned src_level,
42 const struct pipe_box *src_box)
43 {
44 struct svga_context *svga = svga_context(pipe);
45 struct svga_texture *stex = svga_texture(src_tex);
46 struct svga_texture *dtex = svga_texture(dst_tex);
47 /* struct pipe_screen *screen = pipe->screen;
48 SVGA3dCopyBox *box;
49 enum pipe_error ret;
50 struct pipe_surface *srcsurf, *dstsurf;*/
51 unsigned dst_face, dst_z, src_face, src_z;
52
53 /* Emit buffered drawing commands, and any back copies.
54 */
55 svga_surfaces_flush( svga );
56
57 #if 0
58 srcsurf = screen->get_tex_surface(screen, src_tex,
59 src_level, src_box->z, src_box->z,
60 PIPE_BIND_SAMPLER_VIEW);
61
62 dstsurf = screen->get_tex_surface(screen, dst_tex,
63 dst_level, dst_box->z, dst_box->z,
64 PIPE_BIND_RENDER_TARGET);
65
66 SVGA_DBG(DEBUG_DMA, "blit to sid %p (%d,%d), from sid %p (%d,%d) sz %dx%d\n",
67 svga_surface(dstsurf)->handle,
68 dstx, dsty,
69 svga_surface(srcsurf)->handle,
70 src_box->x, src_box->y,
71 width, height);
72
73 ret = SVGA3D_BeginSurfaceCopy(svga->swc,
74 srcsurf,
75 dstsurf,
76 &box,
77 1);
78 if(ret != PIPE_OK) {
79
80 svga_context_flush(svga, NULL);
81
82 ret = SVGA3D_BeginSurfaceCopy(svga->swc,
83 srcsurf,
84 dstsurf,
85 &box,
86 1);
87 assert(ret == PIPE_OK);
88 }
89
90 box->x = dstx;
91 box->y = dsty;
92 box->z = 0;
93 box->w = width;
94 box->h = height;
95 box->d = 1;
96 box->srcx = src_box->x;
97 box->srcy = src_box->y;
98 box->srcz = 0;
99
100 SVGA_FIFOCommitAll(svga->swc);
101
102 svga_surface(dstsurf)->dirty = TRUE;
103 svga_propagate_surface(pipe, dstsurf);
104
105 pipe_surface_reference(&srcsurf, NULL);
106 pipe_surface_reference(&dstsurf, NULL);
107
108 #else
109 if (src_tex->target == PIPE_TEXTURE_CUBE) {
110 src_face = src_box->z;
111 src_z = 0;
112 assert(src_box->depth == 1);
113 }
114 else {
115 src_face = 0;
116 src_z = src_box->z;
117 }
118 /* different src/dst type???*/
119 if (dst_tex->target == PIPE_TEXTURE_CUBE) {
120 dst_face = dstz;
121 dst_z = 0;
122 assert(src_box->depth == 1);
123 }
124 else {
125 dst_face = 0;
126 dst_z = dstz;
127 }
128 svga_texture_copy_handle(svga,
129 stex->handle,
130 src_box->x, src_box->y, src_z,
131 src_level, src_face,
132 dtex->handle,
133 dstx, dsty, dst_z,
134 dst_level, dst_face,
135 src_box->width, src_box->height, src_box->depth);
136
137 #endif
138
139 }
140
141
142 void
143 svga_init_blit_functions(struct svga_context *svga)
144 {
145 svga->pipe.resource_copy_region = svga_surface_copy;
146 }