gallium: add condition parameter to render_condition
[mesa.git] / src / gallium / drivers / svga / svga_pipe_blit.c
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25
26 #include "svga_resource_texture.h"
27 #include "svga_context.h"
28 #include "svga_debug.h"
29 #include "svga_cmd.h"
30 #include "svga_surface.h"
31
32 #include "util/u_format.h"
33 #include "util/u_surface.h"
34
35 #define FILE_DEBUG_FLAG DEBUG_BLIT
36
37
38 /* XXX still have doubts about this... */
39 static void svga_surface_copy(struct pipe_context *pipe,
40 struct pipe_resource* dst_tex,
41 unsigned dst_level,
42 unsigned dstx, unsigned dsty, unsigned dstz,
43 struct pipe_resource* src_tex,
44 unsigned src_level,
45 const struct pipe_box *src_box)
46 {
47 struct svga_context *svga = svga_context(pipe);
48 struct svga_texture *stex, *dtex;
49 /* struct pipe_screen *screen = pipe->screen;
50 SVGA3dCopyBox *box;
51 enum pipe_error ret;
52 struct pipe_surface *srcsurf, *dstsurf;*/
53 unsigned dst_face, dst_z, src_face, src_z;
54
55 /* Emit buffered drawing commands, and any back copies.
56 */
57 svga_surfaces_flush( svga );
58
59 /* Fallback for buffers. */
60 if (dst_tex->target == PIPE_BUFFER && src_tex->target == PIPE_BUFFER) {
61 util_resource_copy_region(pipe, dst_tex, dst_level, dstx, dsty, dstz,
62 src_tex, src_level, src_box);
63 return;
64 }
65
66 stex = svga_texture(src_tex);
67 dtex = svga_texture(dst_tex);
68
69 #if 0
70 srcsurf = screen->get_tex_surface(screen, src_tex,
71 src_level, src_box->z, src_box->z,
72 PIPE_BIND_SAMPLER_VIEW);
73
74 dstsurf = screen->get_tex_surface(screen, dst_tex,
75 dst_level, dst_box->z, dst_box->z,
76 PIPE_BIND_RENDER_TARGET);
77
78 SVGA_DBG(DEBUG_DMA, "blit to sid %p (%d,%d), from sid %p (%d,%d) sz %dx%d\n",
79 svga_surface(dstsurf)->handle,
80 dstx, dsty,
81 svga_surface(srcsurf)->handle,
82 src_box->x, src_box->y,
83 width, height);
84
85 ret = SVGA3D_BeginSurfaceCopy(svga->swc,
86 srcsurf,
87 dstsurf,
88 &box,
89 1);
90 if(ret != PIPE_OK) {
91
92 svga_context_flush(svga, NULL);
93
94 ret = SVGA3D_BeginSurfaceCopy(svga->swc,
95 srcsurf,
96 dstsurf,
97 &box,
98 1);
99 assert(ret == PIPE_OK);
100 }
101
102 box->x = dstx;
103 box->y = dsty;
104 box->z = 0;
105 box->w = width;
106 box->h = height;
107 box->d = 1;
108 box->srcx = src_box->x;
109 box->srcy = src_box->y;
110 box->srcz = 0;
111
112 SVGA_FIFOCommitAll(svga->swc);
113
114 svga_surface(dstsurf)->dirty = TRUE;
115 svga_propagate_surface(pipe, dstsurf);
116
117 pipe_surface_reference(&srcsurf, NULL);
118 pipe_surface_reference(&dstsurf, NULL);
119
120 #else
121 if (src_tex->target == PIPE_TEXTURE_CUBE) {
122 src_face = src_box->z;
123 src_z = 0;
124 assert(src_box->depth == 1);
125 }
126 else {
127 src_face = 0;
128 src_z = src_box->z;
129 }
130 /* different src/dst type???*/
131 if (dst_tex->target == PIPE_TEXTURE_CUBE) {
132 dst_face = dstz;
133 dst_z = 0;
134 assert(src_box->depth == 1);
135 }
136 else {
137 dst_face = 0;
138 dst_z = dstz;
139 }
140 svga_texture_copy_handle(svga,
141 stex->handle,
142 src_box->x, src_box->y, src_z,
143 src_level, src_face,
144 dtex->handle,
145 dstx, dsty, dst_z,
146 dst_level, dst_face,
147 src_box->width, src_box->height, src_box->depth);
148
149 #endif
150
151 }
152
153
154 static void svga_blit(struct pipe_context *pipe,
155 const struct pipe_blit_info *blit_info)
156 {
157 struct svga_context *svga = svga_context(pipe);
158 struct pipe_blit_info info = *blit_info;
159
160 if (info.src.resource->nr_samples > 1 &&
161 info.dst.resource->nr_samples <= 1 &&
162 !util_format_is_depth_or_stencil(info.src.resource->format) &&
163 !util_format_is_pure_integer(info.src.resource->format)) {
164 debug_printf("svga: color resolve unimplemented\n");
165 return;
166 }
167
168 if (util_try_blit_via_copy_region(pipe, &info)) {
169 return; /* done */
170 }
171
172 if (info.mask & PIPE_MASK_S) {
173 debug_printf("svga: cannot blit stencil, skipping\n");
174 info.mask &= ~PIPE_MASK_S;
175 }
176
177 if (!util_blitter_is_blit_supported(svga->blitter, &info)) {
178 debug_printf("svga: blit unsupported %s -> %s\n",
179 util_format_short_name(info.src.resource->format),
180 util_format_short_name(info.dst.resource->format));
181 return;
182 }
183
184 /* XXX turn off occlusion and streamout queries */
185
186 util_blitter_save_vertex_buffer_slot(svga->blitter, svga->curr.vb);
187 util_blitter_save_vertex_elements(svga->blitter, (void*)svga->curr.velems);
188 util_blitter_save_vertex_shader(svga->blitter, svga->curr.vs);
189 /*util_blitter_save_geometry_shader(svga->blitter, svga->curr.gs);*/
190 /*util_blitter_save_so_targets(svga->blitter, svga->num_so_targets,
191 (struct pipe_stream_output_target**)svga->so_targets);*/
192 util_blitter_save_rasterizer(svga->blitter, (void*)svga->curr.rast);
193 util_blitter_save_viewport(svga->blitter, &svga->curr.viewport);
194 util_blitter_save_scissor(svga->blitter, &svga->curr.scissor);
195 util_blitter_save_fragment_shader(svga->blitter, svga->curr.fs);
196 util_blitter_save_blend(svga->blitter, (void*)svga->curr.blend);
197 util_blitter_save_depth_stencil_alpha(svga->blitter,
198 (void*)svga->curr.depth);
199 util_blitter_save_stencil_ref(svga->blitter, &svga->curr.stencil_ref);
200 /*util_blitter_save_sample_mask(svga->blitter, svga->sample_mask);*/
201 util_blitter_save_framebuffer(svga->blitter, &svga->curr.framebuffer);
202 util_blitter_save_fragment_sampler_states(svga->blitter,
203 svga->curr.num_samplers,
204 (void**)svga->curr.sampler);
205 util_blitter_save_fragment_sampler_views(svga->blitter,
206 svga->curr.num_sampler_views,
207 svga->curr.sampler_views);
208 /*util_blitter_save_render_condition(svga->blitter, svga->render_cond_query,
209 svga->render_cond_cond, svga->render_cond_mode);*/
210 util_blitter_blit(svga->blitter, &info);
211 }
212
213
214 void
215 svga_init_blit_functions(struct svga_context *svga)
216 {
217 svga->pipe.resource_copy_region = svga_surface_copy;
218 svga->pipe.blit = svga_blit;
219 }