svga: use svga_shader_too_large() in compile_vs()
[mesa.git] / src / gallium / drivers / svga / svga_pipe_constants.c
1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
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4 * Permission is hereby granted, free of charge, to any person
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24 **********************************************************/
25
26 #include "util/u_inlines.h"
27 #include "pipe/p_defines.h"
28 #include "util/u_math.h"
29 #include "tgsi/tgsi_parse.h"
30
31 #include "svga_context.h"
32 #include "svga_resource_buffer.h"
33
34 /***********************************************************************
35 * Constant buffers
36 */
37
38 struct svga_constbuf
39 {
40 unsigned type;
41 float (*data)[4];
42 unsigned count;
43 };
44
45
46
47 static void svga_set_constant_buffer(struct pipe_context *pipe,
48 uint shader, uint index,
49 struct pipe_constant_buffer *cb)
50 {
51 struct svga_context *svga = svga_context(pipe);
52 struct pipe_resource *buf = cb ? cb->buffer : NULL;
53
54 if (cb && cb->user_buffer) {
55 buf = svga_user_buffer_create(pipe->screen,
56 (void *) cb->user_buffer,
57 cb->buffer_size,
58 PIPE_BIND_CONSTANT_BUFFER);
59 }
60
61 assert(shader < PIPE_SHADER_TYPES);
62 assert(index == 0);
63
64 pipe_resource_reference(&svga->curr.cbufs[shader].buffer, buf);
65 svga->curr.cbufs[shader].buffer_size = cb ? cb->buffer_size : 0;
66 svga->curr.cbufs[shader].buffer_offset = cb ? cb->buffer_offset : 0;
67 svga->curr.cbufs[shader].user_buffer = NULL; /* not used */
68
69 if (shader == PIPE_SHADER_FRAGMENT)
70 svga->dirty |= SVGA_NEW_FS_CONST_BUFFER;
71 else
72 svga->dirty |= SVGA_NEW_VS_CONST_BUFFER;
73
74 if (cb && cb->user_buffer) {
75 pipe_resource_reference(&buf, NULL);
76 }
77 }
78
79
80
81 void svga_init_constbuffer_functions( struct svga_context *svga )
82 {
83 svga->pipe.set_constant_buffer = svga_set_constant_buffer;
84 }
85