svga: Silence warning
[mesa.git] / src / gallium / drivers / svga / svga_pipe_draw.c
1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26 #include "svga_cmd.h"
27
28 #include "util/u_format.h"
29 #include "util/u_inlines.h"
30 #include "util/u_prim.h"
31 #include "util/u_time.h"
32 #include "indices/u_indices.h"
33
34 #include "svga_hw_reg.h"
35 #include "svga_context.h"
36 #include "svga_screen.h"
37 #include "svga_draw.h"
38 #include "svga_state.h"
39 #include "svga_swtnl.h"
40 #include "svga_debug.h"
41 #include "svga_resource_buffer.h"
42 #include "util/u_upload_mgr.h"
43
44 /**
45 * Determine the ranges to upload for the user-buffers referenced
46 * by the next draw command.
47 *
48 * TODO: It might be beneficial to support multiple ranges. In that case,
49 * the struct svga_buffer::uploaded member should be made an array or a
50 * list, since we need to account for the possibility that different ranges
51 * may be uploaded to different hardware buffers chosen by the utility
52 * upload manager.
53 */
54
55 static void
56 svga_user_buffer_range(struct svga_context *svga,
57 unsigned start,
58 unsigned count,
59 unsigned instance_count)
60 {
61 const struct pipe_vertex_element *ve = svga->curr.velems->velem;
62 int i;
63
64 /*
65 * Release old uploaded range (if not done already) and
66 * initialize new ranges.
67 */
68
69 for (i=0; i < svga->curr.velems->count; i++) {
70 struct pipe_vertex_buffer *vb =
71 &svga->curr.vb[ve[i].vertex_buffer_index];
72
73 if (vb->buffer && svga_buffer_is_user_buffer(vb->buffer)) {
74 struct svga_buffer *buffer = svga_buffer(vb->buffer);
75
76 pipe_resource_reference(&buffer->uploaded.buffer, NULL);
77 buffer->uploaded.start = ~0;
78 buffer->uploaded.end = 0;
79 }
80 }
81
82 for (i=0; i < svga->curr.velems->count; i++) {
83 struct pipe_vertex_buffer *vb =
84 &svga->curr.vb[ve[i].vertex_buffer_index];
85
86 if (vb->buffer && svga_buffer_is_user_buffer(vb->buffer)) {
87 struct svga_buffer *buffer = svga_buffer(vb->buffer);
88 unsigned first, size;
89 unsigned instance_div = ve[i].instance_divisor;
90 unsigned elemSize = util_format_get_blocksize(ve[i].src_format);
91
92 svga->dirty |= SVGA_NEW_VBUFFER;
93
94 if (instance_div) {
95 first = ve[i].src_offset;
96 count = (instance_count + instance_div - 1) / instance_div;
97 size = vb->stride * (count - 1) + elemSize;
98 } else if (vb->stride) {
99 first = vb->stride * start + ve[i].src_offset;
100 size = vb->stride * (count - 1) + elemSize;
101 } else {
102 /* Only a single vertex!
103 * Upload with the largest vertex size the hw supports,
104 * if possible.
105 */
106 first = ve[i].src_offset;
107 size = MIN2(16, vb->buffer->width0);
108 }
109
110 buffer->uploaded.start = MIN2(buffer->uploaded.start, first);
111 buffer->uploaded.end = MAX2(buffer->uploaded.end, first + size);
112 }
113 }
114 }
115
116 /**
117 * svga_upload_user_buffers - upload parts of user buffers
118 *
119 * This function streams a part of a user buffer to hw and fills
120 * svga_buffer::uploaded with information on the upload.
121 */
122
123 static int
124 svga_upload_user_buffers(struct svga_context *svga,
125 unsigned start,
126 unsigned count,
127 unsigned instance_count)
128 {
129 const struct pipe_vertex_element *ve = svga->curr.velems->velem;
130 unsigned i;
131 int ret;
132
133 svga_user_buffer_range(svga, start, count, instance_count);
134
135 for (i=0; i < svga->curr.velems->count; i++) {
136 struct pipe_vertex_buffer *vb =
137 &svga->curr.vb[ve[i].vertex_buffer_index];
138
139 if (vb->buffer && svga_buffer_is_user_buffer(vb->buffer)) {
140 struct svga_buffer *buffer = svga_buffer(vb->buffer);
141
142 /*
143 * Check if already uploaded. Otherwise go ahead and upload.
144 */
145
146 if (buffer->uploaded.buffer)
147 continue;
148
149 ret = u_upload_buffer( svga->upload_vb,
150 0,
151 buffer->uploaded.start,
152 buffer->uploaded.end - buffer->uploaded.start,
153 &buffer->b.b,
154 &buffer->uploaded.offset,
155 &buffer->uploaded.buffer);
156
157 if (ret)
158 return ret;
159
160 if (0)
161 debug_printf("%s: %d: orig buf %p upl buf %p ofs %d sofs %d"
162 " sz %d\n",
163 __FUNCTION__,
164 i,
165 buffer,
166 buffer->uploaded.buffer,
167 buffer->uploaded.offset,
168 buffer->uploaded.start,
169 buffer->uploaded.end - buffer->uploaded.start);
170
171 vb->buffer_offset = buffer->uploaded.offset;
172 }
173 }
174
175 return PIPE_OK;
176 }
177
178 /**
179 * svga_release_user_upl_buffers - release uploaded parts of user buffers
180 *
181 * This function releases the hw copy of the uploaded fraction of the
182 * user-buffer. It's important to do this as soon as all draw calls
183 * affecting the uploaded fraction are issued, as this allows for
184 * efficient reuse of the hardware surface backing the uploaded fraction.
185 *
186 * svga_buffer::source_offset is set to 0, and svga_buffer::uploaded::buffer
187 * is set to 0.
188 */
189
190 static void
191 svga_release_user_upl_buffers(struct svga_context *svga)
192 {
193 unsigned i;
194 unsigned nr;
195
196 nr = svga->curr.num_vertex_buffers;
197
198 for (i = 0; i < nr; ++i) {
199 struct pipe_vertex_buffer *vb = &svga->curr.vb[i];
200
201 if (vb->buffer && svga_buffer_is_user_buffer(vb->buffer)) {
202 struct svga_buffer *buffer = svga_buffer(vb->buffer);
203
204 buffer->uploaded.start = ~0;
205 buffer->uploaded.end = 0;
206 if (buffer->uploaded.buffer)
207 pipe_resource_reference(&buffer->uploaded.buffer, NULL);
208 }
209 }
210 }
211
212
213
214 static enum pipe_error
215 retry_draw_range_elements( struct svga_context *svga,
216 struct pipe_resource *index_buffer,
217 unsigned index_size,
218 int index_bias,
219 unsigned min_index,
220 unsigned max_index,
221 unsigned prim,
222 unsigned start,
223 unsigned count,
224 unsigned instance_count,
225 boolean do_retry )
226 {
227 enum pipe_error ret = PIPE_OK;
228
229 svga_hwtnl_set_unfilled( svga->hwtnl,
230 svga->curr.rast->hw_unfilled );
231
232 svga_hwtnl_set_flatshade( svga->hwtnl,
233 svga->curr.rast->templ.flatshade,
234 svga->curr.rast->templ.flatshade_first );
235
236 ret = svga_upload_user_buffers( svga, min_index + index_bias,
237 max_index - min_index + 1, instance_count );
238 if (ret != PIPE_OK)
239 goto retry;
240
241 ret = svga_update_state( svga, SVGA_STATE_HW_DRAW );
242 if (ret != PIPE_OK)
243 goto retry;
244
245 ret = svga_hwtnl_draw_range_elements( svga->hwtnl,
246 index_buffer, index_size, index_bias,
247 min_index, max_index,
248 prim, start, count );
249 if (ret != PIPE_OK)
250 goto retry;
251
252 return PIPE_OK;
253
254 retry:
255 svga_context_flush( svga, NULL );
256
257 if (do_retry)
258 {
259 return retry_draw_range_elements( svga,
260 index_buffer, index_size, index_bias,
261 min_index, max_index,
262 prim, start, count,
263 instance_count, FALSE );
264 }
265
266 return ret;
267 }
268
269
270 static enum pipe_error
271 retry_draw_arrays( struct svga_context *svga,
272 unsigned prim,
273 unsigned start,
274 unsigned count,
275 unsigned instance_count,
276 boolean do_retry )
277 {
278 enum pipe_error ret;
279
280 svga_hwtnl_set_unfilled( svga->hwtnl,
281 svga->curr.rast->hw_unfilled );
282
283 svga_hwtnl_set_flatshade( svga->hwtnl,
284 svga->curr.rast->templ.flatshade,
285 svga->curr.rast->templ.flatshade_first );
286
287 ret = svga_upload_user_buffers( svga, start, count, instance_count );
288
289 if (ret != PIPE_OK)
290 goto retry;
291
292 ret = svga_update_state( svga, SVGA_STATE_HW_DRAW );
293 if (ret != PIPE_OK)
294 goto retry;
295
296 ret = svga_hwtnl_draw_arrays( svga->hwtnl, prim,
297 start, count );
298 if (ret != PIPE_OK)
299 goto retry;
300
301 return 0;
302
303 retry:
304 if (ret == PIPE_ERROR_OUT_OF_MEMORY && do_retry)
305 {
306 svga_context_flush( svga, NULL );
307
308 return retry_draw_arrays( svga,
309 prim,
310 start,
311 count,
312 instance_count,
313 FALSE );
314 }
315
316 return ret;
317 }
318
319
320 static void
321 svga_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
322 {
323 struct svga_context *svga = svga_context( pipe );
324 unsigned reduced_prim = u_reduced_prim( info->mode );
325 unsigned count = info->count;
326 enum pipe_error ret = 0;
327 boolean needed_swtnl;
328
329 if (!u_trim_pipe_prim( info->mode, &count ))
330 return;
331
332 /*
333 * Mark currently bound target surfaces as dirty
334 * doesn't really matter if it is done before drawing.
335 *
336 * TODO If we ever normaly return something other then
337 * true we should not mark it as dirty then.
338 */
339 svga_mark_surfaces_dirty(svga_context(pipe));
340
341 if (svga->curr.reduced_prim != reduced_prim) {
342 svga->curr.reduced_prim = reduced_prim;
343 svga->dirty |= SVGA_NEW_REDUCED_PRIMITIVE;
344 }
345
346 needed_swtnl = svga->state.sw.need_swtnl;
347
348 svga_update_state_retry( svga, SVGA_STATE_NEED_SWTNL );
349
350 #ifdef DEBUG
351 if (svga->curr.vs->base.id == svga->debug.disable_shader ||
352 svga->curr.fs->base.id == svga->debug.disable_shader)
353 return;
354 #endif
355
356 if (svga->state.sw.need_swtnl) {
357 if (!needed_swtnl) {
358 /*
359 * We're switching from HW to SW TNL. SW TNL will require mapping all
360 * currently bound vertex buffers, some of which may already be
361 * referenced in the current command buffer as result of previous HW
362 * TNL. So flush now, to prevent the context to flush while a referred
363 * vertex buffer is mapped.
364 */
365
366 svga_context_flush(svga, NULL);
367 }
368
369 /* Avoid leaking the previous hwtnl bias to swtnl */
370 svga_hwtnl_set_index_bias( svga->hwtnl, 0 );
371 ret = svga_swtnl_draw_vbo( svga, info );
372 }
373 else {
374 if (info->indexed && svga->curr.ib.buffer) {
375 unsigned offset;
376
377 assert(svga->curr.ib.offset % svga->curr.ib.index_size == 0);
378 offset = svga->curr.ib.offset / svga->curr.ib.index_size;
379
380 ret = retry_draw_range_elements( svga,
381 svga->curr.ib.buffer,
382 svga->curr.ib.index_size,
383 info->index_bias,
384 info->min_index,
385 info->max_index,
386 info->mode,
387 info->start + offset,
388 info->count,
389 info->instance_count,
390 TRUE );
391 }
392 else {
393 ret = retry_draw_arrays( svga,
394 info->mode,
395 info->start,
396 info->count,
397 info->instance_count,
398 TRUE );
399 }
400 }
401
402 /* XXX: Silence warnings, do something sensible here? */
403 (void)ret;
404
405 svga_release_user_upl_buffers( svga );
406
407 if (SVGA_DEBUG & DEBUG_FLUSH) {
408 svga_hwtnl_flush_retry( svga );
409 svga_context_flush(svga, NULL);
410 }
411 }
412
413
414 void svga_init_draw_functions( struct svga_context *svga )
415 {
416 svga->pipe.draw_vbo = svga_draw_vbo;
417 }