svga: move svga_update_state() call in draw code
[mesa.git] / src / gallium / drivers / svga / svga_pipe_draw.c
1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26
27 #include "util/u_helpers.h"
28 #include "util/u_inlines.h"
29 #include "util/u_prim.h"
30 #include "util/u_prim_restart.h"
31
32 #include "svga_context.h"
33 #include "svga_draw.h"
34 #include "svga_shader.h"
35 #include "svga_surface.h"
36 #include "svga_swtnl.h"
37 #include "svga_debug.h"
38 #include "svga_resource_buffer.h"
39
40 /* Returns TRUE if we are currently using flat shading.
41 */
42 static boolean
43 is_using_flat_shading(const struct svga_context *svga)
44 {
45 return
46 svga->state.hw_draw.fs ? svga->state.hw_draw.fs->uses_flat_interp : FALSE;
47 }
48
49
50 static enum pipe_error
51 retry_draw_range_elements(struct svga_context *svga,
52 struct pipe_resource *index_buffer,
53 unsigned index_size,
54 int index_bias,
55 unsigned min_index,
56 unsigned max_index,
57 enum pipe_prim_type prim,
58 unsigned start,
59 unsigned count,
60 unsigned start_instance,
61 unsigned instance_count)
62 {
63 enum pipe_error ret;
64
65 SVGA_STATS_TIME_PUSH(svga_sws(svga), SVGA_STATS_TIME_DRAWELEMENTS);
66
67 svga_hwtnl_set_fillmode(svga->hwtnl, svga->curr.rast->hw_fillmode);
68
69 /** determine if flatshade is to be used after svga_update_state()
70 * in case the fragment shader is changed.
71 */
72 svga_hwtnl_set_flatshade(svga->hwtnl,
73 svga->curr.rast->templ.flatshade ||
74 is_using_flat_shading(svga),
75 svga->curr.rast->templ.flatshade_first);
76
77 for (unsigned try = 0; try < 2; try++) {
78 ret = svga_hwtnl_draw_range_elements(svga->hwtnl,
79 index_buffer, index_size,
80 index_bias,
81 min_index, max_index,
82 prim, start, count,
83 start_instance, instance_count);
84 if (ret == PIPE_OK)
85 break;
86 svga_context_flush(svga, NULL);
87 }
88
89 SVGA_STATS_TIME_POP(svga_sws(svga));
90 return ret;
91 }
92
93
94 static enum pipe_error
95 retry_draw_arrays(struct svga_context *svga,
96 enum pipe_prim_type prim, unsigned start, unsigned count,
97 unsigned start_instance, unsigned instance_count)
98 {
99 enum pipe_error ret;
100
101 SVGA_STATS_TIME_PUSH(svga_sws(svga), SVGA_STATS_TIME_DRAWARRAYS);
102
103 svga_hwtnl_set_fillmode(svga->hwtnl, svga->curr.rast->hw_fillmode);
104
105 /** determine if flatshade is to be used after svga_update_state()
106 * in case the fragment shader is changed.
107 */
108 svga_hwtnl_set_flatshade(svga->hwtnl,
109 svga->curr.rast->templ.flatshade ||
110 is_using_flat_shading(svga),
111 svga->curr.rast->templ.flatshade_first);
112
113 for (unsigned try = 0; try < 2; try++) {
114 ret = svga_hwtnl_draw_arrays(svga->hwtnl, prim, start, count,
115 start_instance, instance_count);
116 if (ret == PIPE_OK)
117 break;
118 svga_context_flush(svga, NULL);
119 }
120
121 SVGA_STATS_TIME_POP(svga_sws(svga));
122 return ret;
123 }
124
125
126 /**
127 * Determine if we need to implement primitive restart with a fallback
128 * path which breaks the original primitive into sub-primitive at the
129 * restart indexes.
130 */
131 static boolean
132 need_fallback_prim_restart(const struct svga_context *svga,
133 const struct pipe_draw_info *info)
134 {
135 if (info->primitive_restart && info->index_size) {
136 if (!svga_have_vgpu10(svga))
137 return TRUE;
138 else if (!svga->state.sw.need_swtnl) {
139 if (info->index_size == 1)
140 return TRUE; /* no device support for 1-byte indexes */
141 else if (info->index_size == 2)
142 return info->restart_index != 0xffff;
143 else
144 return info->restart_index != 0xffffffff;
145 }
146 }
147
148 return FALSE;
149 }
150
151
152 static void
153 svga_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
154 {
155 struct svga_context *svga = svga_context(pipe);
156 enum pipe_prim_type reduced_prim = u_reduced_prim(info->mode);
157 unsigned count = info->count;
158 enum pipe_error ret = 0;
159 boolean needed_swtnl;
160 struct pipe_resource *indexbuf =
161 info->has_user_indices ? NULL : info->index.resource;
162
163 SVGA_STATS_TIME_PUSH(svga_sws(svga), SVGA_STATS_TIME_DRAWVBO);
164
165 svga->hud.num_draw_calls++; /* for SVGA_QUERY_NUM_DRAW_CALLS */
166
167 if (u_reduced_prim(info->mode) == PIPE_PRIM_TRIANGLES &&
168 svga->curr.rast->templ.cull_face == PIPE_FACE_FRONT_AND_BACK)
169 goto done;
170
171 /* Upload a user index buffer. */
172 unsigned index_offset = 0;
173 if (info->index_size && info->has_user_indices &&
174 !util_upload_index_buffer(pipe, info, &indexbuf, &index_offset)) {
175 goto done;
176 }
177
178 /*
179 * Mark currently bound target surfaces as dirty
180 * doesn't really matter if it is done before drawing.
181 *
182 * TODO If we ever normaly return something other then
183 * true we should not mark it as dirty then.
184 */
185 svga_mark_surfaces_dirty(svga_context(pipe));
186
187 if (svga->curr.reduced_prim != reduced_prim) {
188 svga->curr.reduced_prim = reduced_prim;
189 svga->dirty |= SVGA_NEW_REDUCED_PRIMITIVE;
190 }
191
192 if (need_fallback_prim_restart(svga, info)) {
193 enum pipe_error r;
194 r = util_draw_vbo_without_prim_restart(pipe, info);
195 assert(r == PIPE_OK);
196 (void) r;
197 goto done;
198 }
199
200 if (!u_trim_pipe_prim(info->mode, &count))
201 goto done;
202
203 needed_swtnl = svga->state.sw.need_swtnl;
204
205 svga_update_state_retry(svga, SVGA_STATE_NEED_SWTNL);
206
207 if (svga->state.sw.need_swtnl) {
208 svga->hud.num_fallbacks++; /* for SVGA_QUERY_NUM_FALLBACKS */
209 if (!needed_swtnl) {
210 /*
211 * We're switching from HW to SW TNL. SW TNL will require mapping all
212 * currently bound vertex buffers, some of which may already be
213 * referenced in the current command buffer as result of previous HW
214 * TNL. So flush now, to prevent the context to flush while a referred
215 * vertex buffer is mapped.
216 */
217
218 svga_context_flush(svga, NULL);
219 }
220
221 /* Avoid leaking the previous hwtnl bias to swtnl */
222 svga_hwtnl_set_index_bias(svga->hwtnl, 0);
223 ret = svga_swtnl_draw_vbo(svga, info, indexbuf, index_offset);
224 }
225 else {
226 ret = svga_update_state(svga, SVGA_STATE_HW_DRAW);
227 if (ret != PIPE_OK) {
228 svga_context_flush(svga, NULL);
229 ret = svga_update_state(svga, SVGA_STATE_HW_DRAW);
230 assert(ret == PIPE_OK);
231 }
232
233 if (info->index_size && indexbuf) {
234 unsigned offset;
235
236 assert(index_offset % info->index_size == 0);
237 offset = index_offset / info->index_size;
238
239 ret = retry_draw_range_elements(svga,
240 indexbuf,
241 info->index_size,
242 info->index_bias,
243 info->min_index,
244 info->max_index,
245 info->mode,
246 info->start + offset,
247 count,
248 info->start_instance,
249 info->instance_count);
250 }
251 else {
252 ret = retry_draw_arrays(svga, info->mode, info->start, count,
253 info->start_instance, info->instance_count);
254 }
255 }
256
257 /* XXX: Silence warnings, do something sensible here? */
258 (void)ret;
259
260 if (SVGA_DEBUG & DEBUG_FLUSH) {
261 svga_hwtnl_flush_retry(svga);
262 svga_context_flush(svga, NULL);
263 }
264
265 done:
266 if (info->index_size && info->index.resource != indexbuf)
267 pipe_resource_reference(&indexbuf, NULL);
268 SVGA_STATS_TIME_POP(svga_sws(svga));
269 }
270
271
272 void
273 svga_init_draw_functions(struct svga_context *svga)
274 {
275 svga->pipe.draw_vbo = svga_draw_vbo;
276 }