svga: clean up retry_draw_range_elements(), retry_draw_arrays()
[mesa.git] / src / gallium / drivers / svga / svga_pipe_draw.c
1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
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4 * Permission is hereby granted, free of charge, to any person
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24 **********************************************************/
25
26
27 #include "util/u_format.h"
28 #include "util/u_helpers.h"
29 #include "util/u_inlines.h"
30 #include "util/u_prim.h"
31 #include "util/u_prim_restart.h"
32 #include "util/u_upload_mgr.h"
33 #include "indices/u_indices.h"
34
35 #include "svga_hw_reg.h"
36 #include "svga_cmd.h"
37 #include "svga_context.h"
38 #include "svga_screen.h"
39 #include "svga_draw.h"
40 #include "svga_shader.h"
41 #include "svga_state.h"
42 #include "svga_surface.h"
43 #include "svga_swtnl.h"
44 #include "svga_debug.h"
45 #include "svga_resource_buffer.h"
46
47 /* Returns TRUE if we are currently using flat shading.
48 */
49 static boolean
50 is_using_flat_shading(const struct svga_context *svga)
51 {
52 return
53 svga->state.hw_draw.fs ? svga->state.hw_draw.fs->uses_flat_interp : FALSE;
54 }
55
56
57 static enum pipe_error
58 retry_draw_range_elements( struct svga_context *svga,
59 struct pipe_resource *index_buffer,
60 unsigned index_size,
61 int index_bias,
62 unsigned min_index,
63 unsigned max_index,
64 enum pipe_prim_type prim,
65 unsigned start,
66 unsigned count,
67 unsigned start_instance,
68 unsigned instance_count)
69 {
70 enum pipe_error ret;
71
72 SVGA_STATS_TIME_PUSH(svga_sws(svga), SVGA_STATS_TIME_DRAWELEMENTS);
73
74 svga_hwtnl_set_fillmode(svga->hwtnl, svga->curr.rast->hw_fillmode);
75
76 /** determine if flatshade is to be used after svga_update_state()
77 * in case the fragment shader is changed.
78 */
79 svga_hwtnl_set_flatshade(svga->hwtnl,
80 svga->curr.rast->templ.flatshade ||
81 is_using_flat_shading(svga),
82 svga->curr.rast->templ.flatshade_first);
83
84 for (unsigned try = 0; try < 2; try++) {
85 ret = svga_update_state(svga, SVGA_STATE_HW_DRAW);
86 if (ret == PIPE_OK) {
87 ret = svga_hwtnl_draw_range_elements(svga->hwtnl,
88 index_buffer, index_size,
89 index_bias,
90 min_index, max_index,
91 prim, start, count,
92 start_instance, instance_count);
93 if (ret == PIPE_OK)
94 break;
95 }
96 svga_context_flush(svga, NULL);
97 }
98
99 SVGA_STATS_TIME_POP(svga_sws(svga));
100 return ret;
101 }
102
103
104 static enum pipe_error
105 retry_draw_arrays( struct svga_context *svga,
106 enum pipe_prim_type prim, unsigned start, unsigned count,
107 unsigned start_instance, unsigned instance_count)
108 {
109 enum pipe_error ret;
110
111 SVGA_STATS_TIME_PUSH(svga_sws(svga), SVGA_STATS_TIME_DRAWARRAYS);
112
113 svga_hwtnl_set_fillmode(svga->hwtnl, svga->curr.rast->hw_fillmode);
114
115 /** determine if flatshade is to be used after svga_update_state()
116 * in case the fragment shader is changed.
117 */
118 svga_hwtnl_set_flatshade(svga->hwtnl,
119 svga->curr.rast->templ.flatshade ||
120 is_using_flat_shading(svga),
121 svga->curr.rast->templ.flatshade_first);
122
123 for (unsigned try = 0; try < 2; try++) {
124 ret = svga_update_state( svga, SVGA_STATE_HW_DRAW );
125 if (ret == PIPE_OK) {
126 ret = svga_hwtnl_draw_arrays(svga->hwtnl, prim, start, count,
127 start_instance, instance_count);
128 if (ret == PIPE_OK)
129 break;
130 }
131 svga_context_flush(svga, NULL);
132 }
133
134 SVGA_STATS_TIME_POP(svga_sws(svga));
135 return ret;
136 }
137
138
139 /**
140 * Determine if we need to implement primitive restart with a fallback
141 * path which breaks the original primitive into sub-primitive at the
142 * restart indexes.
143 */
144 static boolean
145 need_fallback_prim_restart(const struct svga_context *svga,
146 const struct pipe_draw_info *info)
147 {
148 if (info->primitive_restart && info->index_size) {
149 if (!svga_have_vgpu10(svga))
150 return TRUE;
151 else if (!svga->state.sw.need_swtnl) {
152 if (info->index_size == 1)
153 return TRUE; /* no device support for 1-byte indexes */
154 else if (info->index_size == 2)
155 return info->restart_index != 0xffff;
156 else
157 return info->restart_index != 0xffffffff;
158 }
159 }
160
161 return FALSE;
162 }
163
164
165 static void
166 svga_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
167 {
168 struct svga_context *svga = svga_context( pipe );
169 enum pipe_prim_type reduced_prim = u_reduced_prim( info->mode );
170 unsigned count = info->count;
171 enum pipe_error ret = 0;
172 boolean needed_swtnl;
173 struct pipe_resource *indexbuf =
174 info->has_user_indices ? NULL : info->index.resource;
175
176 SVGA_STATS_TIME_PUSH(svga_sws(svga), SVGA_STATS_TIME_DRAWVBO);
177
178 svga->hud.num_draw_calls++; /* for SVGA_QUERY_NUM_DRAW_CALLS */
179
180 if (u_reduced_prim(info->mode) == PIPE_PRIM_TRIANGLES &&
181 svga->curr.rast->templ.cull_face == PIPE_FACE_FRONT_AND_BACK)
182 goto done;
183
184 /* Upload a user index buffer. */
185 unsigned index_offset = 0;
186 if (info->index_size && info->has_user_indices &&
187 !util_upload_index_buffer(pipe, info, &indexbuf, &index_offset)) {
188 goto done;
189 }
190
191 /*
192 * Mark currently bound target surfaces as dirty
193 * doesn't really matter if it is done before drawing.
194 *
195 * TODO If we ever normaly return something other then
196 * true we should not mark it as dirty then.
197 */
198 svga_mark_surfaces_dirty(svga_context(pipe));
199
200 if (svga->curr.reduced_prim != reduced_prim) {
201 svga->curr.reduced_prim = reduced_prim;
202 svga->dirty |= SVGA_NEW_REDUCED_PRIMITIVE;
203 }
204
205 if (need_fallback_prim_restart(svga, info)) {
206 enum pipe_error r;
207 r = util_draw_vbo_without_prim_restart(pipe, info);
208 assert(r == PIPE_OK);
209 (void) r;
210 goto done;
211 }
212
213 if (!u_trim_pipe_prim( info->mode, &count ))
214 goto done;
215
216 needed_swtnl = svga->state.sw.need_swtnl;
217
218 svga_update_state_retry( svga, SVGA_STATE_NEED_SWTNL );
219
220 if (svga->state.sw.need_swtnl) {
221 svga->hud.num_fallbacks++; /* for SVGA_QUERY_NUM_FALLBACKS */
222 if (!needed_swtnl) {
223 /*
224 * We're switching from HW to SW TNL. SW TNL will require mapping all
225 * currently bound vertex buffers, some of which may already be
226 * referenced in the current command buffer as result of previous HW
227 * TNL. So flush now, to prevent the context to flush while a referred
228 * vertex buffer is mapped.
229 */
230
231 svga_context_flush(svga, NULL);
232 }
233
234 /* Avoid leaking the previous hwtnl bias to swtnl */
235 svga_hwtnl_set_index_bias( svga->hwtnl, 0 );
236 ret = svga_swtnl_draw_vbo(svga, info, indexbuf, index_offset);
237 }
238 else {
239 if (info->index_size && indexbuf) {
240 unsigned offset;
241
242 assert(index_offset % info->index_size == 0);
243 offset = index_offset / info->index_size;
244
245 ret = retry_draw_range_elements( svga,
246 indexbuf,
247 info->index_size,
248 info->index_bias,
249 info->min_index,
250 info->max_index,
251 info->mode,
252 info->start + offset,
253 count,
254 info->start_instance,
255 info->instance_count);
256 }
257 else {
258 ret = retry_draw_arrays(svga, info->mode, info->start, count,
259 info->start_instance, info->instance_count);
260 }
261 }
262
263 /* XXX: Silence warnings, do something sensible here? */
264 (void)ret;
265
266 if (SVGA_DEBUG & DEBUG_FLUSH) {
267 svga_hwtnl_flush_retry( svga );
268 svga_context_flush(svga, NULL);
269 }
270
271 done:
272 if (info->index_size && info->index.resource != indexbuf)
273 pipe_resource_reference(&indexbuf, NULL);
274 SVGA_STATS_TIME_POP(svga_sws(svga));
275 }
276
277
278 void svga_init_draw_functions( struct svga_context *svga )
279 {
280 svga->pipe.draw_vbo = svga_draw_vbo;
281 }