1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 **********************************************************/
26 #include "util/u_framebuffer.h"
27 #include "util/u_inlines.h"
28 #include "util/u_pstipple.h"
31 #include "svga_context.h"
32 #include "svga_screen.h"
33 #include "svga_surface.h"
34 #include "svga_resource_texture.h"
38 svga_set_scissor_states(struct pipe_context
*pipe
,
40 unsigned num_scissors
,
41 const struct pipe_scissor_state
*scissors
)
43 struct svga_context
*svga
= svga_context(pipe
);
45 memcpy(&svga
->curr
.scissor
, scissors
, sizeof(*scissors
));
46 svga
->dirty
|= SVGA_NEW_SCISSOR
;
51 svga_set_polygon_stipple(struct pipe_context
*pipe
,
52 const struct pipe_poly_stipple
*stipple
)
54 struct svga_context
*svga
= svga_context(pipe
);
56 /* release old texture */
57 pipe_resource_reference(&svga
->polygon_stipple
.texture
, NULL
);
59 /* release old sampler view */
60 if (svga
->polygon_stipple
.sampler_view
) {
61 pipe
->sampler_view_destroy(pipe
,
62 &svga
->polygon_stipple
.sampler_view
->base
);
65 /* create new stipple texture */
66 svga
->polygon_stipple
.texture
=
67 util_pstipple_create_stipple_texture(pipe
, stipple
->stipple
);
69 /* create new sampler view */
70 svga
->polygon_stipple
.sampler_view
=
71 (struct svga_pipe_sampler_view
*)
72 util_pstipple_create_sampler_view(pipe
,
73 svga
->polygon_stipple
.texture
);
75 /* allocate sampler state, if first time */
76 if (!svga
->polygon_stipple
.sampler
) {
77 svga
->polygon_stipple
.sampler
= util_pstipple_create_sampler(pipe
);
80 svga
->dirty
|= SVGA_NEW_STIPPLE
;
85 svga_cleanup_framebuffer(struct svga_context
*svga
)
87 struct svga_screen
*svgascreen
= svga_screen(svga
->pipe
.screen
);
88 struct pipe_framebuffer_state
*curr
= &svga
->curr
.framebuffer
;
89 struct pipe_framebuffer_state
*hw
= &svga
->state
.hw_clear
.framebuffer
;
92 for (i
= 0; i
< svgascreen
->max_color_buffers
; i
++) {
93 pipe_surface_reference(&curr
->cbufs
[i
], NULL
);
94 pipe_surface_reference(&hw
->cbufs
[i
], NULL
);
97 pipe_surface_reference(&curr
->zsbuf
, NULL
);
98 pipe_surface_reference(&hw
->zsbuf
, NULL
);
102 #define DEPTH_BIAS_SCALE_FACTOR_D16 ((float)(1<<15))
103 #define DEPTH_BIAS_SCALE_FACTOR_D24S8 ((float)(1<<23))
104 #define DEPTH_BIAS_SCALE_FACTOR_D32 ((float)(1<<31))
108 svga_set_framebuffer_state(struct pipe_context
*pipe
,
109 const struct pipe_framebuffer_state
*fb
)
111 struct svga_context
*svga
= svga_context(pipe
);
112 struct pipe_framebuffer_state
*dst
= &svga
->curr
.framebuffer
;
115 /* make sure any pending drawing calls are flushed before changing
116 * the framebuffer state
118 svga_hwtnl_flush_retry(svga
);
120 dst
->width
= fb
->width
;
121 dst
->height
= fb
->height
;
122 dst
->nr_cbufs
= fb
->nr_cbufs
;
124 /* Check that all surfaces are the same size.
125 * Actually, the virtual hardware may support rendertargets with
126 * different size, depending on the host API and driver,
129 int width
= 0, height
= 0;
131 width
= fb
->zsbuf
->width
;
132 height
= fb
->zsbuf
->height
;
134 for (i
= 0; i
< fb
->nr_cbufs
; ++i
) {
136 if (width
&& height
) {
137 if (fb
->cbufs
[i
]->width
!= width
||
138 fb
->cbufs
[i
]->height
!= height
) {
139 debug_warning("Mixed-size color and depth/stencil surfaces "
140 "may not work properly");
144 width
= fb
->cbufs
[i
]->width
;
145 height
= fb
->cbufs
[i
]->height
;
151 util_copy_framebuffer_state(dst
, fb
);
153 if (svga
->curr
.framebuffer
.zsbuf
) {
154 switch (svga
->curr
.framebuffer
.zsbuf
->format
) {
155 case PIPE_FORMAT_Z16_UNORM
:
156 svga
->curr
.depthscale
= 1.0f
/ DEPTH_BIAS_SCALE_FACTOR_D16
;
158 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
159 case PIPE_FORMAT_Z24X8_UNORM
:
160 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
161 case PIPE_FORMAT_X8Z24_UNORM
:
162 svga
->curr
.depthscale
= 1.0f
/ DEPTH_BIAS_SCALE_FACTOR_D24S8
;
164 case PIPE_FORMAT_Z32_UNORM
:
165 svga
->curr
.depthscale
= 1.0f
/ DEPTH_BIAS_SCALE_FACTOR_D32
;
167 case PIPE_FORMAT_Z32_FLOAT
:
168 svga
->curr
.depthscale
= 1.0f
/ ((float)(1<<23));
171 svga
->curr
.depthscale
= 0.0f
;
176 svga
->curr
.depthscale
= 0.0f
;
179 svga
->dirty
|= SVGA_NEW_FRAME_BUFFER
;
184 svga_set_clip_state(struct pipe_context
*pipe
,
185 const struct pipe_clip_state
*clip
)
187 struct svga_context
*svga
= svga_context(pipe
);
189 svga
->curr
.clip
= *clip
; /* struct copy */
191 svga
->dirty
|= SVGA_NEW_CLIP
;
196 svga_set_viewport_states(struct pipe_context
*pipe
,
198 unsigned num_viewports
,
199 const struct pipe_viewport_state
*viewports
)
201 struct svga_context
*svga
= svga_context(pipe
);
203 svga
->curr
.viewport
= *viewports
; /* struct copy */
205 svga
->dirty
|= SVGA_NEW_VIEWPORT
;
210 * Called by state tracker to specify a callback function the driver
211 * can use to report info back to the state tracker.
214 svga_set_debug_callback(struct pipe_context
*pipe
,
215 const struct pipe_debug_callback
*cb
)
217 struct svga_context
*svga
= svga_context(pipe
);
220 svga
->debug
.callback
= *cb
;
221 svga
->swc
->debug_callback
= &svga
->debug
.callback
;
223 memset(&svga
->debug
.callback
, 0, sizeof(svga
->debug
.callback
));
224 svga
->swc
->debug_callback
= NULL
;
230 svga_init_misc_functions(struct svga_context
*svga
)
232 svga
->pipe
.set_scissor_states
= svga_set_scissor_states
;
233 svga
->pipe
.set_polygon_stipple
= svga_set_polygon_stipple
;
234 svga
->pipe
.set_framebuffer_state
= svga_set_framebuffer_state
;
235 svga
->pipe
.set_clip_state
= svga_set_clip_state
;
236 svga
->pipe
.set_viewport_states
= svga_set_viewport_states
;
237 svga
->pipe
.set_debug_callback
= svga_set_debug_callback
;