1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 **********************************************************/
28 #include "util/u_inlines.h"
30 #include "svga_context.h"
31 #include "svga_screen.h"
32 #include "svga_surface.h"
35 static void svga_set_scissor_states( struct pipe_context
*pipe
,
37 unsigned num_scissors
,
38 const struct pipe_scissor_state
*scissors
)
40 struct svga_context
*svga
= svga_context(pipe
);
42 memcpy( &svga
->curr
.scissor
, scissors
, sizeof(*scissors
) );
43 svga
->dirty
|= SVGA_NEW_SCISSOR
;
47 static void svga_set_polygon_stipple( struct pipe_context
*pipe
,
48 const struct pipe_poly_stipple
*stipple
)
50 /* overridden by the draw module */
54 void svga_cleanup_framebuffer(struct svga_context
*svga
)
56 struct svga_screen
*svgascreen
= svga_screen(svga
->pipe
.screen
);
57 struct pipe_framebuffer_state
*curr
= &svga
->curr
.framebuffer
;
58 struct pipe_framebuffer_state
*hw
= &svga
->state
.hw_clear
.framebuffer
;
61 for (i
= 0; i
< svgascreen
->max_color_buffers
; i
++) {
62 pipe_surface_reference(&curr
->cbufs
[i
], NULL
);
63 pipe_surface_reference(&hw
->cbufs
[i
], NULL
);
66 pipe_surface_reference(&curr
->zsbuf
, NULL
);
67 pipe_surface_reference(&hw
->zsbuf
, NULL
);
71 #define DEPTH_BIAS_SCALE_FACTOR_D16 ((float)(1<<15))
72 #define DEPTH_BIAS_SCALE_FACTOR_D24S8 ((float)(1<<23))
73 #define DEPTH_BIAS_SCALE_FACTOR_D32 ((float)(1<<31))
76 static void svga_set_framebuffer_state(struct pipe_context
*pipe
,
77 const struct pipe_framebuffer_state
*fb
)
79 struct svga_context
*svga
= svga_context(pipe
);
80 struct pipe_framebuffer_state
*dst
= &svga
->curr
.framebuffer
;
81 boolean propagate
= FALSE
;
84 dst
->width
= fb
->width
;
85 dst
->height
= fb
->height
;
86 dst
->nr_cbufs
= fb
->nr_cbufs
;
88 /* check if we need to propagate any of the target surfaces */
89 for (i
= 0; i
< PIPE_MAX_COLOR_BUFS
; i
++) {
90 if (dst
->cbufs
[i
] && dst
->cbufs
[i
] != fb
->cbufs
[i
])
91 if (svga_surface_needs_propagation(dst
->cbufs
[i
]))
96 /* make sure that drawing calls comes before propagation calls */
97 svga_hwtnl_flush_retry( svga
);
99 for (i
= 0; i
< PIPE_MAX_COLOR_BUFS
; i
++)
100 if (dst
->cbufs
[i
] && dst
->cbufs
[i
] != fb
->cbufs
[i
])
101 svga_propagate_surface(svga
, dst
->cbufs
[i
]);
104 /* XXX: Actually the virtual hardware may support rendertargets with
105 * different size, depending on the host API and driver, but since we cannot
106 * know that make no such assumption here. */
107 for(i
= 0; i
< fb
->nr_cbufs
; ++i
) {
108 if (fb
->zsbuf
&& fb
->cbufs
[i
]) {
109 assert(fb
->zsbuf
->width
== fb
->cbufs
[i
]->width
);
110 assert(fb
->zsbuf
->height
== fb
->cbufs
[i
]->height
);
114 for (i
= 0; i
< PIPE_MAX_COLOR_BUFS
; i
++) {
115 pipe_surface_reference(&dst
->cbufs
[i
],
116 (i
< fb
->nr_cbufs
) ? fb
->cbufs
[i
] : NULL
);
118 pipe_surface_reference(&dst
->zsbuf
, fb
->zsbuf
);
121 if (svga
->curr
.framebuffer
.zsbuf
)
123 switch (svga
->curr
.framebuffer
.zsbuf
->format
) {
124 case PIPE_FORMAT_Z16_UNORM
:
125 svga
->curr
.depthscale
= 1.0f
/ DEPTH_BIAS_SCALE_FACTOR_D16
;
127 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
128 case PIPE_FORMAT_Z24X8_UNORM
:
129 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
130 case PIPE_FORMAT_X8Z24_UNORM
:
131 svga
->curr
.depthscale
= 1.0f
/ DEPTH_BIAS_SCALE_FACTOR_D24S8
;
133 case PIPE_FORMAT_Z32_UNORM
:
134 svga
->curr
.depthscale
= 1.0f
/ DEPTH_BIAS_SCALE_FACTOR_D32
;
136 case PIPE_FORMAT_Z32_FLOAT
:
137 svga
->curr
.depthscale
= 1.0f
/ ((float)(1<<23));
140 svga
->curr
.depthscale
= 0.0f
;
145 svga
->curr
.depthscale
= 0.0f
;
148 svga
->dirty
|= SVGA_NEW_FRAME_BUFFER
;
153 static void svga_set_clip_state( struct pipe_context
*pipe
,
154 const struct pipe_clip_state
*clip
)
156 struct svga_context
*svga
= svga_context(pipe
);
158 svga
->curr
.clip
= *clip
; /* struct copy */
160 svga
->dirty
|= SVGA_NEW_CLIP
;
165 /* Called when driver state tracker notices changes to the viewport
168 static void svga_set_viewport_states( struct pipe_context
*pipe
,
170 unsigned num_viewports
,
171 const struct pipe_viewport_state
*viewports
)
173 struct svga_context
*svga
= svga_context(pipe
);
175 svga
->curr
.viewport
= *viewports
; /* struct copy */
177 svga
->dirty
|= SVGA_NEW_VIEWPORT
;
182 void svga_init_misc_functions( struct svga_context
*svga
)
184 svga
->pipe
.set_scissor_states
= svga_set_scissor_states
;
185 svga
->pipe
.set_polygon_stipple
= svga_set_polygon_stipple
;
186 svga
->pipe
.set_framebuffer_state
= svga_set_framebuffer_state
;
187 svga
->pipe
.set_clip_state
= svga_set_clip_state
;
188 svga
->pipe
.set_viewport_states
= svga_set_viewport_states
;