svga: use new inst_token_setp() helper function
[mesa.git] / src / gallium / drivers / svga / svga_pipe_vs.c
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25
26 #include "draw/draw_context.h"
27 #include "util/u_inlines.h"
28 #include "util/u_math.h"
29 #include "util/u_memory.h"
30 #include "util/u_bitmask.h"
31 #include "tgsi/tgsi_parse.h"
32 #include "tgsi/tgsi_text.h"
33
34 #include "svga_context.h"
35 #include "svga_tgsi.h"
36 #include "svga_hw_reg.h"
37 #include "svga_cmd.h"
38 #include "svga_debug.h"
39 #include "svga_shader.h"
40
41
42 /**
43 * Substitute a debug shader.
44 */
45 static const struct tgsi_token *
46 substitute_vs(unsigned shader_id, const struct tgsi_token *old_tokens)
47 {
48 #if 0
49 if (shader_id == 12) {
50 static struct tgsi_token tokens[300];
51
52 const char *text =
53 "VERT\n"
54 "DCL IN[0]\n"
55 "DCL IN[1]\n"
56 "DCL IN[2]\n"
57 "DCL OUT[0], POSITION\n"
58 "DCL TEMP[0..4]\n"
59 "IMM FLT32 { 1.0000, 1.0000, 1.0000, 1.0000 }\n"
60 "IMM FLT32 { 0.45, 1.0000, 1.0000, 1.0000 }\n"
61 "IMM FLT32 { 1.297863, 0.039245, 0.035993, 0.035976}\n"
62 "IMM FLT32 { -0.019398, 1.696131, -0.202151, -0.202050 }\n"
63 "IMM FLT32 { 0.051711, -0.348713, -0.979204, -0.978714 }\n"
64 "IMM FLT32 { 0.000000, 0.000003, 139.491577, 141.421356 }\n"
65 "DCL CONST[0..7]\n"
66 "DCL CONST[9..16]\n"
67 " MOV TEMP[2], IMM[0]\n"
68
69 " MOV TEMP[2].xyz, IN[2]\n"
70 " MOV TEMP[2].xyz, IN[0]\n"
71 " MOV TEMP[2].xyz, IN[1]\n"
72
73 " MUL TEMP[1], IMM[3], TEMP[2].yyyy\n"
74 " MAD TEMP[3], IMM[2], TEMP[2].xxxx, TEMP[1]\n"
75 " MAD TEMP[1], IMM[4], TEMP[2].zzzz, TEMP[3]\n"
76 " MAD TEMP[4], IMM[5], TEMP[2].wwww, TEMP[1]\n"
77
78 " MOV OUT[0], TEMP[4]\n"
79 " END\n";
80
81 if (!tgsi_text_translate(text,
82 tokens,
83 Elements(tokens)))
84 {
85 assert(0);
86 return NULL;
87 }
88
89 return tokens;
90 }
91 #endif
92
93 return old_tokens;
94 }
95
96
97 static void *
98 svga_create_vs_state(struct pipe_context *pipe,
99 const struct pipe_shader_state *templ)
100 {
101 struct svga_context *svga = svga_context(pipe);
102 struct svga_vertex_shader *vs = CALLOC_STRUCT(svga_vertex_shader);
103 if (!vs)
104 return NULL;
105
106 /* substitute a debug shader?
107 */
108 vs->base.tokens = tgsi_dup_tokens(substitute_vs(svga->debug.shader_id,
109 templ->tokens));
110
111 /* Collect basic info that we'll need later:
112 */
113 tgsi_scan_shader(vs->base.tokens, &vs->base.info);
114
115 {
116 /* Need to do construct a new template in case we substitued a
117 * debug shader.
118 */
119 struct pipe_shader_state tmp2 = *templ;
120 tmp2.tokens = vs->base.tokens;
121 vs->draw_shader = draw_create_vertex_shader(svga->swtnl.draw, &tmp2);
122 }
123
124 vs->base.id = svga->debug.shader_id++;
125
126 if (SVGA_DEBUG & DEBUG_TGSI || 0) {
127 debug_printf("%s id: %u, inputs: %u, outputs: %u\n",
128 __FUNCTION__, vs->base.id,
129 vs->base.info.num_inputs, vs->base.info.num_outputs);
130 }
131
132 return vs;
133 }
134
135
136 static void
137 svga_bind_vs_state(struct pipe_context *pipe, void *shader)
138 {
139 struct svga_vertex_shader *vs = (struct svga_vertex_shader *)shader;
140 struct svga_context *svga = svga_context(pipe);
141
142 svga->curr.vs = vs;
143 svga->dirty |= SVGA_NEW_VS;
144 }
145
146
147 static void
148 svga_delete_vs_state(struct pipe_context *pipe, void *shader)
149 {
150 struct svga_context *svga = svga_context(pipe);
151 struct svga_vertex_shader *vs = (struct svga_vertex_shader *)shader;
152 struct svga_shader_variant *variant, *tmp;
153 enum pipe_error ret;
154
155 svga_hwtnl_flush_retry(svga);
156
157 draw_delete_vertex_shader(svga->swtnl.draw, vs->draw_shader);
158
159 for (variant = vs->base.variants; variant; variant = tmp) {
160 tmp = variant->next;
161
162 ret = svga_destroy_shader_variant(svga, SVGA3D_SHADERTYPE_VS, variant);
163 (void) ret; /* PIPE_ERROR_ not handled yet */
164
165 /*
166 * Remove stale references to this variant to ensure a new variant on the
167 * same address will be detected as a change.
168 */
169 if (variant == svga->state.hw_draw.vs)
170 svga->state.hw_draw.vs = NULL;
171 }
172
173 FREE((void *)vs->base.tokens);
174 FREE(vs);
175 }
176
177
178 void
179 svga_init_vs_functions(struct svga_context *svga)
180 {
181 svga->pipe.create_vs_state = svga_create_vs_state;
182 svga->pipe.bind_vs_state = svga_bind_vs_state;
183 svga->pipe.delete_vs_state = svga_delete_vs_state;
184 }
185