svga: split / update svga3d header files
[mesa.git] / src / gallium / drivers / svga / svga_resource_buffer.c
1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26 #include "svga_cmd.h"
27
28 #include "pipe/p_state.h"
29 #include "pipe/p_defines.h"
30 #include "util/u_inlines.h"
31 #include "os/os_thread.h"
32 #include "util/u_math.h"
33 #include "util/u_memory.h"
34 #include "util/u_resource.h"
35
36 #include "svga_context.h"
37 #include "svga_screen.h"
38 #include "svga_resource_buffer.h"
39 #include "svga_resource_buffer_upload.h"
40 #include "svga_winsys.h"
41 #include "svga_debug.h"
42
43
44 /**
45 * Vertex and index buffers need hardware backing. Constant buffers
46 * do not. No other types of buffers currently supported.
47 */
48 static INLINE boolean
49 svga_buffer_needs_hw_storage(unsigned usage)
50 {
51 return usage & (PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER);
52 }
53
54
55 /**
56 * Create a buffer transfer.
57 *
58 * Unlike texture DMAs (which are written immediately to the command buffer and
59 * therefore inherently serialized with other context operations), for buffers
60 * we try to coalesce multiple range mappings (i.e, multiple calls to this
61 * function) into a single DMA command, for better efficiency in command
62 * processing. This means we need to exercise extra care here to ensure that
63 * the end result is exactly the same as if one DMA was used for every mapped
64 * range.
65 */
66 static void *
67 svga_buffer_transfer_map(struct pipe_context *pipe,
68 struct pipe_resource *resource,
69 unsigned level,
70 unsigned usage,
71 const struct pipe_box *box,
72 struct pipe_transfer **ptransfer)
73 {
74 struct svga_context *svga = svga_context(pipe);
75 struct svga_screen *ss = svga_screen(pipe->screen);
76 struct svga_buffer *sbuf = svga_buffer(resource);
77 struct pipe_transfer *transfer;
78 uint8_t *map;
79
80 transfer = CALLOC_STRUCT(pipe_transfer);
81 if (transfer == NULL) {
82 return NULL;
83 }
84
85 transfer->resource = resource;
86 transfer->level = level;
87 transfer->usage = usage;
88 transfer->box = *box;
89
90 if (usage & PIPE_TRANSFER_WRITE) {
91 if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) {
92 /*
93 * Flush any pending primitives, finish writing any pending DMA
94 * commands, and tell the host to discard the buffer contents on
95 * the next DMA operation.
96 */
97
98 svga_hwtnl_flush_buffer(svga, resource);
99
100 if (sbuf->dma.pending) {
101 svga_buffer_upload_flush(svga, sbuf);
102
103 /*
104 * Instead of flushing the context command buffer, simply discard
105 * the current hwbuf, and start a new one.
106 */
107
108 svga_buffer_destroy_hw_storage(ss, sbuf);
109 }
110
111 sbuf->map.num_ranges = 0;
112 sbuf->dma.flags.discard = TRUE;
113 }
114
115 if (usage & PIPE_TRANSFER_UNSYNCHRONIZED) {
116 if (!sbuf->map.num_ranges) {
117 /*
118 * No pending ranges to upload so far, so we can tell the host to
119 * not synchronize on the next DMA command.
120 */
121
122 sbuf->dma.flags.unsynchronized = TRUE;
123 }
124 } else {
125 /*
126 * Synchronizing, so flush any pending primitives, finish writing any
127 * pending DMA command, and ensure the next DMA will be done in order.
128 */
129
130 svga_hwtnl_flush_buffer(svga, resource);
131
132 if (sbuf->dma.pending) {
133 svga_buffer_upload_flush(svga, sbuf);
134
135 if (sbuf->hwbuf) {
136 /*
137 * We have a pending DMA upload from a hardware buffer, therefore
138 * we need to ensure that the host finishes processing that DMA
139 * command before the state tracker can start overwriting the
140 * hardware buffer.
141 *
142 * XXX: This could be avoided by tying the hardware buffer to
143 * the transfer (just as done with textures), which would allow
144 * overlapping DMAs commands to be queued on the same context
145 * buffer. However, due to the likelihood of software vertex
146 * processing, it is more convenient to hold on to the hardware
147 * buffer, allowing to quickly access the contents from the CPU
148 * without having to do a DMA download from the host.
149 */
150
151 if (usage & PIPE_TRANSFER_DONTBLOCK) {
152 /*
153 * Flushing the command buffer here will most likely cause
154 * the map of the hwbuf below to block, so preemptively
155 * return NULL here if DONTBLOCK is set to prevent unnecessary
156 * command buffer flushes.
157 */
158
159 FREE(transfer);
160 return NULL;
161 }
162
163 svga_context_flush(svga, NULL);
164 }
165 }
166
167 sbuf->dma.flags.unsynchronized = FALSE;
168 }
169 }
170
171 if (!sbuf->swbuf && !sbuf->hwbuf) {
172 if (svga_buffer_create_hw_storage(ss, sbuf) != PIPE_OK) {
173 /*
174 * We can't create a hardware buffer big enough, so create a malloc
175 * buffer instead.
176 */
177 if (0) {
178 debug_printf("%s: failed to allocate %u KB of DMA, "
179 "splitting DMA transfers\n",
180 __FUNCTION__,
181 (sbuf->b.b.width0 + 1023)/1024);
182 }
183
184 sbuf->swbuf = align_malloc(sbuf->b.b.width0, 16);
185 if (!sbuf->swbuf) {
186 FREE(transfer);
187 return NULL;
188 }
189 }
190 }
191
192 if (sbuf->swbuf) {
193 /* User/malloc buffer */
194 map = sbuf->swbuf;
195 }
196 else if (sbuf->hwbuf) {
197 struct svga_screen *ss = svga_screen(pipe->screen);
198 struct svga_winsys_screen *sws = ss->sws;
199
200 map = sws->buffer_map(sws, sbuf->hwbuf, transfer->usage);
201 }
202 else {
203 map = NULL;
204 }
205
206 if (map) {
207 ++sbuf->map.count;
208 map += transfer->box.x;
209 *ptransfer = transfer;
210 } else {
211 FREE(transfer);
212 }
213
214 return map;
215 }
216
217
218 static void
219 svga_buffer_transfer_flush_region( struct pipe_context *pipe,
220 struct pipe_transfer *transfer,
221 const struct pipe_box *box)
222 {
223 struct svga_screen *ss = svga_screen(pipe->screen);
224 struct svga_buffer *sbuf = svga_buffer(transfer->resource);
225
226 unsigned offset = transfer->box.x + box->x;
227 unsigned length = box->width;
228
229 assert(transfer->usage & PIPE_TRANSFER_WRITE);
230 assert(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT);
231
232 pipe_mutex_lock(ss->swc_mutex);
233 svga_buffer_add_range(sbuf, offset, offset + length);
234 pipe_mutex_unlock(ss->swc_mutex);
235 }
236
237
238 static void
239 svga_buffer_transfer_unmap( struct pipe_context *pipe,
240 struct pipe_transfer *transfer )
241 {
242 struct svga_screen *ss = svga_screen(pipe->screen);
243 struct svga_winsys_screen *sws = ss->sws;
244 struct svga_buffer *sbuf = svga_buffer(transfer->resource);
245
246 pipe_mutex_lock(ss->swc_mutex);
247
248 assert(sbuf->map.count);
249 if (sbuf->map.count) {
250 --sbuf->map.count;
251 }
252
253 if (sbuf->hwbuf) {
254 sws->buffer_unmap(sws, sbuf->hwbuf);
255 }
256
257 if (transfer->usage & PIPE_TRANSFER_WRITE) {
258 if (!(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT)) {
259 /*
260 * Mapped range not flushed explicitly, so flush the whole buffer,
261 * and tell the host to discard the contents when processing the DMA
262 * command.
263 */
264
265 SVGA_DBG(DEBUG_DMA, "flushing the whole buffer\n");
266
267 sbuf->dma.flags.discard = TRUE;
268
269 svga_buffer_add_range(sbuf, 0, sbuf->b.b.width0);
270 }
271 }
272
273 pipe_mutex_unlock(ss->swc_mutex);
274 FREE(transfer);
275 }
276
277
278 static void
279 svga_buffer_destroy( struct pipe_screen *screen,
280 struct pipe_resource *buf )
281 {
282 struct svga_screen *ss = svga_screen(screen);
283 struct svga_buffer *sbuf = svga_buffer( buf );
284
285 assert(!p_atomic_read(&buf->reference.count));
286
287 assert(!sbuf->dma.pending);
288
289 if(sbuf->handle)
290 svga_buffer_destroy_host_surface(ss, sbuf);
291
292 if(sbuf->uploaded.buffer)
293 pipe_resource_reference(&sbuf->uploaded.buffer, NULL);
294
295 if(sbuf->hwbuf)
296 svga_buffer_destroy_hw_storage(ss, sbuf);
297
298 if(sbuf->swbuf && !sbuf->user)
299 align_free(sbuf->swbuf);
300
301 ss->total_resource_bytes -= sbuf->size;
302
303 FREE(sbuf);
304 }
305
306
307 struct u_resource_vtbl svga_buffer_vtbl =
308 {
309 u_default_resource_get_handle, /* get_handle */
310 svga_buffer_destroy, /* resource_destroy */
311 svga_buffer_transfer_map, /* transfer_map */
312 svga_buffer_transfer_flush_region, /* transfer_flush_region */
313 svga_buffer_transfer_unmap, /* transfer_unmap */
314 u_default_transfer_inline_write /* transfer_inline_write */
315 };
316
317
318
319 struct pipe_resource *
320 svga_buffer_create(struct pipe_screen *screen,
321 const struct pipe_resource *template)
322 {
323 struct svga_screen *ss = svga_screen(screen);
324 struct svga_buffer *sbuf;
325
326 sbuf = CALLOC_STRUCT(svga_buffer);
327 if(!sbuf)
328 goto error1;
329
330 sbuf->b.b = *template;
331 sbuf->b.vtbl = &svga_buffer_vtbl;
332 pipe_reference_init(&sbuf->b.b.reference, 1);
333 sbuf->b.b.screen = screen;
334
335 if(svga_buffer_needs_hw_storage(template->bind)) {
336 if(svga_buffer_create_host_surface(ss, sbuf) != PIPE_OK)
337 goto error2;
338 }
339 else {
340 sbuf->swbuf = align_malloc(template->width0, 64);
341 if(!sbuf->swbuf)
342 goto error2;
343 }
344
345 debug_reference(&sbuf->b.b.reference,
346 (debug_reference_descriptor)debug_describe_resource, 0);
347
348 sbuf->size = util_resource_size(template);
349 ss->total_resource_bytes += sbuf->size;
350
351 return &sbuf->b.b;
352
353 error2:
354 FREE(sbuf);
355 error1:
356 return NULL;
357 }
358
359 struct pipe_resource *
360 svga_user_buffer_create(struct pipe_screen *screen,
361 void *ptr,
362 unsigned bytes,
363 unsigned bind)
364 {
365 struct svga_buffer *sbuf;
366
367 sbuf = CALLOC_STRUCT(svga_buffer);
368 if(!sbuf)
369 goto no_sbuf;
370
371 pipe_reference_init(&sbuf->b.b.reference, 1);
372 sbuf->b.vtbl = &svga_buffer_vtbl;
373 sbuf->b.b.screen = screen;
374 sbuf->b.b.format = PIPE_FORMAT_R8_UNORM; /* ?? */
375 sbuf->b.b.usage = PIPE_USAGE_IMMUTABLE;
376 sbuf->b.b.bind = bind;
377 sbuf->b.b.width0 = bytes;
378 sbuf->b.b.height0 = 1;
379 sbuf->b.b.depth0 = 1;
380 sbuf->b.b.array_size = 1;
381
382 sbuf->swbuf = ptr;
383 sbuf->user = TRUE;
384
385 debug_reference(&sbuf->b.b.reference,
386 (debug_reference_descriptor)debug_describe_resource, 0);
387
388 return &sbuf->b.b;
389
390 no_sbuf:
391 return NULL;
392 }
393
394
395