Merge remote branch 'origin/master' into pipe-video
[mesa.git] / src / gallium / drivers / svga / svga_resource_buffer.c
1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26 #include "svga_cmd.h"
27
28 #include "pipe/p_state.h"
29 #include "pipe/p_defines.h"
30 #include "util/u_inlines.h"
31 #include "os/os_thread.h"
32 #include "util/u_math.h"
33 #include "util/u_memory.h"
34
35 #include "svga_context.h"
36 #include "svga_screen.h"
37 #include "svga_resource_buffer.h"
38 #include "svga_resource_buffer_upload.h"
39 #include "svga_winsys.h"
40 #include "svga_debug.h"
41
42
43 /**
44 * Vertex and index buffers need hardware backing. Constant buffers
45 * do not. No other types of buffers currently supported.
46 */
47 static INLINE boolean
48 svga_buffer_needs_hw_storage(unsigned usage)
49 {
50 return usage & (PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER);
51 }
52
53
54 /**
55 * Create a buffer transfer.
56 *
57 * Unlike texture DMAs (which are written immediately to the command buffer and
58 * therefore inherently serialized with other context operations), for buffers
59 * we try to coalesce multiple range mappings (i.e, multiple calls to this
60 * function) into a single DMA command, for better efficiency in command
61 * processing. This means we need to exercise extra care here to ensure that
62 * the end result is exactly the same as if one DMA was used for every mapped
63 * range.
64 */
65 static struct pipe_transfer *
66 svga_buffer_get_transfer(struct pipe_context *pipe,
67 struct pipe_resource *resource,
68 unsigned level,
69 unsigned usage,
70 const struct pipe_box *box)
71 {
72 struct svga_context *svga = svga_context(pipe);
73 struct svga_screen *ss = svga_screen(pipe->screen);
74 struct svga_buffer *sbuf = svga_buffer(resource);
75 struct pipe_transfer *transfer;
76
77 transfer = CALLOC_STRUCT(pipe_transfer);
78 if (transfer == NULL) {
79 return NULL;
80 }
81
82 transfer->resource = resource;
83 transfer->level = level;
84 transfer->usage = usage;
85 transfer->box = *box;
86
87 if (usage & PIPE_TRANSFER_WRITE) {
88 if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) {
89 /*
90 * Finish writing any pending DMA commands, and tell the host to discard
91 * the buffer contents on the next DMA operation.
92 */
93
94 if (sbuf->dma.pending) {
95 svga_buffer_upload_flush(svga, sbuf);
96
97 /*
98 * Instead of flushing the context command buffer, simply discard
99 * the current hwbuf, and start a new one.
100 */
101
102 svga_buffer_destroy_hw_storage(ss, sbuf);
103 }
104
105 sbuf->map.num_ranges = 0;
106 sbuf->dma.flags.discard = TRUE;
107 }
108
109 if (usage & PIPE_TRANSFER_UNSYNCHRONIZED) {
110 if (!sbuf->map.num_ranges) {
111 /*
112 * No pending ranges to upload so far, so we can tell the host to
113 * not synchronize on the next DMA command.
114 */
115
116 sbuf->dma.flags.unsynchronized = TRUE;
117 }
118 } else {
119 /*
120 * Synchronizing, so finish writing any pending DMA command, and
121 * ensure the next DMA will be done in order.
122 */
123
124 if (sbuf->dma.pending) {
125 svga_buffer_upload_flush(svga, sbuf);
126
127 if (sbuf->hwbuf) {
128 /*
129 * We have a pending DMA upload from a hardware buffer, therefore
130 * we need to ensure that the host finishes processing that DMA
131 * command before the state tracker can start overwriting the
132 * hardware buffer.
133 *
134 * XXX: This could be avoided by tying the hardware buffer to
135 * the transfer (just as done with textures), which would allow
136 * overlapping DMAs commands to be queued on the same context
137 * buffer. However, due to the likelihood of software vertex
138 * processing, it is more convenient to hold on to the hardware
139 * buffer, allowing to quickly access the contents from the CPU
140 * without having to do a DMA download from the host.
141 */
142
143 if (usage & PIPE_TRANSFER_DONTBLOCK) {
144 /*
145 * Flushing the command buffer here will most likely cause
146 * the map of the hwbuf below to block, so preemptively
147 * return NULL here if DONTBLOCK is set to prevent unnecessary
148 * command buffer flushes.
149 */
150
151 FREE(transfer);
152 return NULL;
153 }
154
155 svga_context_flush(svga, NULL);
156 }
157 }
158
159 sbuf->dma.flags.unsynchronized = FALSE;
160 }
161 }
162
163 if (!sbuf->swbuf && !sbuf->hwbuf) {
164 if (svga_buffer_create_hw_storage(ss, sbuf) != PIPE_OK) {
165 /*
166 * We can't create a hardware buffer big enough, so create a malloc
167 * buffer instead.
168 */
169 if (0) {
170 debug_printf("%s: failed to allocate %u KB of DMA, "
171 "splitting DMA transfers\n",
172 __FUNCTION__,
173 (sbuf->b.b.width0 + 1023)/1024);
174 }
175
176 sbuf->swbuf = align_malloc(sbuf->b.b.width0, 16);
177 if (!sbuf->swbuf) {
178 FREE(transfer);
179 return NULL;
180 }
181 }
182 }
183
184 return transfer;
185 }
186
187
188 /**
189 * Map a range of a buffer.
190 */
191 static void *
192 svga_buffer_transfer_map( struct pipe_context *pipe,
193 struct pipe_transfer *transfer )
194 {
195 struct svga_buffer *sbuf = svga_buffer(transfer->resource);
196
197 uint8_t *map;
198
199 if (sbuf->swbuf) {
200 /* User/malloc buffer */
201 map = sbuf->swbuf;
202 }
203 else if (sbuf->hwbuf) {
204 struct svga_screen *ss = svga_screen(pipe->screen);
205 struct svga_winsys_screen *sws = ss->sws;
206
207 map = sws->buffer_map(sws, sbuf->hwbuf, transfer->usage);
208 }
209 else {
210 map = NULL;
211 }
212
213 if (map) {
214 ++sbuf->map.count;
215 map += transfer->box.x;
216 }
217
218 return map;
219 }
220
221
222 static void
223 svga_buffer_transfer_flush_region( struct pipe_context *pipe,
224 struct pipe_transfer *transfer,
225 const struct pipe_box *box)
226 {
227 struct svga_screen *ss = svga_screen(pipe->screen);
228 struct svga_buffer *sbuf = svga_buffer(transfer->resource);
229
230 unsigned offset = transfer->box.x + box->x;
231 unsigned length = box->width;
232
233 assert(transfer->usage & PIPE_TRANSFER_WRITE);
234 assert(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT);
235
236 pipe_mutex_lock(ss->swc_mutex);
237 svga_buffer_add_range(sbuf, offset, offset + length);
238 pipe_mutex_unlock(ss->swc_mutex);
239 }
240
241
242 static void
243 svga_buffer_transfer_unmap( struct pipe_context *pipe,
244 struct pipe_transfer *transfer )
245 {
246 struct svga_screen *ss = svga_screen(pipe->screen);
247 struct svga_winsys_screen *sws = ss->sws;
248 struct svga_buffer *sbuf = svga_buffer(transfer->resource);
249
250 pipe_mutex_lock(ss->swc_mutex);
251
252 assert(sbuf->map.count);
253 if (sbuf->map.count) {
254 --sbuf->map.count;
255 }
256
257 if (sbuf->hwbuf) {
258 sws->buffer_unmap(sws, sbuf->hwbuf);
259 }
260
261 if (transfer->usage & PIPE_TRANSFER_WRITE) {
262 if (!(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT)) {
263 /*
264 * Mapped range not flushed explicitly, so flush the whole buffer,
265 * and tell the host to discard the contents when processing the DMA
266 * command.
267 */
268
269 SVGA_DBG(DEBUG_DMA, "flushing the whole buffer\n");
270
271 sbuf->dma.flags.discard = TRUE;
272
273 svga_buffer_add_range(sbuf, 0, sbuf->b.b.width0);
274 }
275 }
276
277 pipe_mutex_unlock(ss->swc_mutex);
278 }
279
280
281 /**
282 * Destroy transfer
283 */
284 static void
285 svga_buffer_transfer_destroy(struct pipe_context *pipe,
286 struct pipe_transfer *transfer)
287 {
288 FREE(transfer);
289 }
290
291
292 static void
293 svga_buffer_destroy( struct pipe_screen *screen,
294 struct pipe_resource *buf )
295 {
296 struct svga_screen *ss = svga_screen(screen);
297 struct svga_buffer *sbuf = svga_buffer( buf );
298
299 assert(!p_atomic_read(&buf->reference.count));
300
301 assert(!sbuf->dma.pending);
302
303 if(sbuf->handle)
304 svga_buffer_destroy_host_surface(ss, sbuf);
305
306 if(sbuf->uploaded.buffer)
307 pipe_resource_reference(&sbuf->uploaded.buffer, NULL);
308
309 if(sbuf->hwbuf)
310 svga_buffer_destroy_hw_storage(ss, sbuf);
311
312 if(sbuf->swbuf && !sbuf->user)
313 align_free(sbuf->swbuf);
314
315 FREE(sbuf);
316 }
317
318
319 struct u_resource_vtbl svga_buffer_vtbl =
320 {
321 u_default_resource_get_handle, /* get_handle */
322 svga_buffer_destroy, /* resource_destroy */
323 svga_buffer_get_transfer, /* get_transfer */
324 svga_buffer_transfer_destroy, /* transfer_destroy */
325 svga_buffer_transfer_map, /* transfer_map */
326 svga_buffer_transfer_flush_region, /* transfer_flush_region */
327 svga_buffer_transfer_unmap, /* transfer_unmap */
328 u_default_transfer_inline_write /* transfer_inline_write */
329 };
330
331
332
333 struct pipe_resource *
334 svga_buffer_create(struct pipe_screen *screen,
335 const struct pipe_resource *template)
336 {
337 struct svga_screen *ss = svga_screen(screen);
338 struct svga_buffer *sbuf;
339
340 sbuf = CALLOC_STRUCT(svga_buffer);
341 if(!sbuf)
342 goto error1;
343
344 sbuf->b.b = *template;
345 sbuf->b.vtbl = &svga_buffer_vtbl;
346 pipe_reference_init(&sbuf->b.b.reference, 1);
347 sbuf->b.b.screen = screen;
348
349 if(svga_buffer_needs_hw_storage(template->bind)) {
350 if(svga_buffer_create_host_surface(ss, sbuf) != PIPE_OK)
351 goto error2;
352 }
353 else {
354 sbuf->swbuf = align_malloc(template->width0, 64);
355 if(!sbuf->swbuf)
356 goto error2;
357 }
358
359 debug_reference(&sbuf->b.b.reference,
360 (debug_reference_descriptor)debug_describe_resource, 0);
361
362 return &sbuf->b.b;
363
364 error2:
365 FREE(sbuf);
366 error1:
367 return NULL;
368 }
369
370 struct pipe_resource *
371 svga_user_buffer_create(struct pipe_screen *screen,
372 void *ptr,
373 unsigned bytes,
374 unsigned bind)
375 {
376 struct svga_buffer *sbuf;
377
378 sbuf = CALLOC_STRUCT(svga_buffer);
379 if(!sbuf)
380 goto no_sbuf;
381
382 pipe_reference_init(&sbuf->b.b.reference, 1);
383 sbuf->b.vtbl = &svga_buffer_vtbl;
384 sbuf->b.b.screen = screen;
385 sbuf->b.b.format = PIPE_FORMAT_R8_UNORM; /* ?? */
386 sbuf->b.b.usage = PIPE_USAGE_IMMUTABLE;
387 sbuf->b.b.bind = bind;
388 sbuf->b.b.width0 = bytes;
389 sbuf->b.b.height0 = 1;
390 sbuf->b.b.depth0 = 1;
391 sbuf->b.b.array_size = 1;
392
393 sbuf->swbuf = ptr;
394 sbuf->user = TRUE;
395
396 debug_reference(&sbuf->b.b.reference,
397 (debug_reference_descriptor)debug_describe_resource, 0);
398
399 return &sbuf->b.b;
400
401 no_sbuf:
402 return NULL;
403 }
404
405
406