1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 **********************************************************/
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_state.h"
32 #include "util/u_transfer.h"
34 #include "util/u_double_list.h"
36 #include "svga_screen_cache.h"
37 #include "svga_screen.h"
39 #include "svga_context.h"
43 * Maximum number of discontiguous ranges
45 #define SVGA_BUFFER_MAX_RANGES 32
49 struct svga_winsys_buffer
;
50 struct svga_winsys_surface
;
53 extern struct u_resource_vtbl svga_buffer_vtbl
;
55 struct svga_buffer_range
61 struct svga_3d_update_gb_image
;
71 * Regular (non DMA'able) memory.
73 * Used for user buffers or for buffers which we know before hand that can
74 * never be used by the virtual hardware directly, such as constant buffers.
79 * Whether swbuf was created by the user or not.
84 * Creation key for the host surface handle.
86 * This structure describes all the host surface characteristics so that it
87 * can be looked up in cache, since creating a host surface is often a slow
90 struct svga_host_surface_cache_key key
;
93 * Host surface handle.
95 * This is a platform independent abstraction for host SID. We create when
98 * Only set for non-user buffers.
100 struct svga_winsys_surface
*handle
;
103 * Information about ongoing and past map operations.
107 * Number of concurrent mappings.
114 * Ranges that were touched by the application and need to be uploaded to
117 * This information will be copied into dma.boxes, when emiting the
118 * SVGA3dCmdSurfaceDMA command.
120 struct svga_buffer_range ranges
[SVGA_BUFFER_MAX_RANGES
];
125 * Information about uploaded version of user buffers.
128 struct pipe_resource
*buffer
;
131 * We combine multiple user buffers into the same hardware buffer. This
132 * is the relative offset within that buffer.
137 * Range of user buffer that is uploaded in @buffer at @offset.
146 * A piece of GMR memory, with the same size of the buffer. It is created
147 * when mapping the buffer, and will be used to upload vertex data to the
150 * Only set for non-user buffers.
152 struct svga_winsys_buffer
*hwbuf
;
155 * Information about pending DMA uploads.
160 * Whether this buffer has an unfinished DMA upload command.
162 * If not set then the rest of the information is null.
166 SVGA3dSurfaceDMAFlags flags
;
169 * Pointer to the DMA copy box *inside* the command buffer.
171 SVGA3dCopyBox
*boxes
;
174 * Pointer to the sequence of update commands
175 * *inside* the command buffer.
177 struct svga_3d_update_gb_image
*updates
;
180 * Context that has the pending DMA to this buffer.
182 struct svga_context
*svga
;
186 * Linked list head, used to gather all buffers with pending dma uploads on
187 * a context. It is only valid if the dma.pending is set above.
189 struct list_head head
;
191 unsigned size
; /**< Approximate size in bytes */
195 static INLINE
struct svga_buffer
*
196 svga_buffer(struct pipe_resource
*buffer
)
199 assert(((struct svga_buffer
*)buffer
)->b
.vtbl
== &svga_buffer_vtbl
);
200 return (struct svga_buffer
*)buffer
;
207 * Returns TRUE for user buffers. We may
208 * decide to use an alternate upload path for these buffers.
210 static INLINE boolean
211 svga_buffer_is_user_buffer( struct pipe_resource
*buffer
)
214 return svga_buffer(buffer
)->user
;
221 * Returns a pointer to a struct svga_winsys_screen given a
222 * struct svga_buffer.
224 static INLINE
struct svga_winsys_screen
*
225 svga_buffer_winsys_screen(struct svga_buffer
*sbuf
)
227 return svga_screen(sbuf
->b
.b
.screen
)->sws
;
232 * Returns whether a buffer has hardware storage that is
233 * visible to the GPU.
235 static INLINE boolean
236 svga_buffer_has_hw_storage(struct svga_buffer
*sbuf
)
238 if (svga_buffer_winsys_screen(sbuf
)->have_gb_objects
)
239 return (sbuf
->handle
? TRUE
: FALSE
);
241 return (sbuf
->hwbuf
? TRUE
: FALSE
);
245 * Map the hardware storage of a buffer.
248 svga_buffer_hw_storage_map(struct svga_context
*svga
,
249 struct svga_buffer
*sbuf
,
250 unsigned flags
, boolean
*retry
)
252 struct svga_winsys_screen
*sws
= svga_buffer_winsys_screen(sbuf
);
253 if (sws
->have_gb_objects
) {
254 return svga
->swc
->surface_map(svga
->swc
, sbuf
->handle
, flags
, retry
);
257 return sws
->buffer_map(sws
, sbuf
->hwbuf
, flags
);
262 * Unmap the hardware storage of a buffer.
265 svga_buffer_hw_storage_unmap(struct svga_context
*svga
,
266 struct svga_buffer
*sbuf
)
268 struct svga_winsys_screen
*sws
= svga_buffer_winsys_screen(sbuf
);
270 if (sws
->have_gb_objects
) {
271 struct svga_winsys_context
*swc
= svga
->swc
;
273 swc
->surface_unmap(swc
, sbuf
->handle
, &rebind
);
276 ret
= SVGA3D_BindGBSurface(swc
, sbuf
->handle
);
277 if (ret
!= PIPE_OK
) {
278 /* flush and retry */
279 svga_context_flush(svga
, NULL
);
280 ret
= SVGA3D_BindGBSurface(swc
, sbuf
->handle
);
281 assert(ret
== PIPE_OK
);
285 sws
->buffer_unmap(sws
, sbuf
->hwbuf
);
289 struct pipe_resource
*
290 svga_user_buffer_create(struct pipe_screen
*screen
,
295 struct pipe_resource
*
296 svga_buffer_create(struct pipe_screen
*screen
,
297 const struct pipe_resource
*template);
302 * Get the host surface handle for this buffer.
304 * This will ensure the host surface is updated, issuing DMAs as needed.
306 * NOTE: This may insert new commands in the context, so it *must* be called
307 * before reserving command buffer space. And, in order to insert commands
308 * it may need to call svga_context_flush().
310 struct svga_winsys_surface
*
311 svga_buffer_handle(struct svga_context
*svga
,
312 struct pipe_resource
*buf
);
315 svga_context_flush_buffers(struct svga_context
*svga
);
317 struct svga_winsys_buffer
*
318 svga_winsys_buffer_create(struct svga_context
*svga
,
323 #endif /* SVGA_BUFFER_H */