gallium: replace INLINE with inline
[mesa.git] / src / gallium / drivers / svga / svga_resource_buffer.h
1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26 #ifndef SVGA_BUFFER_H
27 #define SVGA_BUFFER_H
28
29
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_state.h"
32 #include "util/u_transfer.h"
33
34 #include "svga_screen_cache.h"
35 #include "svga_screen.h"
36 #include "svga_cmd.h"
37 #include "svga_context.h"
38
39
40 /**
41 * Maximum number of discontiguous ranges
42 */
43 #define SVGA_BUFFER_MAX_RANGES 32
44
45
46 struct svga_context;
47 struct svga_winsys_buffer;
48 struct svga_winsys_surface;
49
50
51 extern struct u_resource_vtbl svga_buffer_vtbl;
52
53 struct svga_buffer_range
54 {
55 unsigned start;
56 unsigned end;
57 };
58
59 struct svga_3d_update_gb_image;
60
61 /**
62 * SVGA pipe buffer.
63 */
64 struct svga_buffer
65 {
66 struct u_resource b;
67
68 /**
69 * Regular (non DMA'able) memory.
70 *
71 * Used for user buffers or for buffers which we know before hand that can
72 * never be used by the virtual hardware directly, such as constant buffers.
73 */
74 void *swbuf;
75
76 /**
77 * Whether swbuf was created by the user or not.
78 */
79 boolean user;
80
81 /**
82 * Creation key for the host surface handle.
83 *
84 * This structure describes all the host surface characteristics so that it
85 * can be looked up in cache, since creating a host surface is often a slow
86 * operation.
87 */
88 struct svga_host_surface_cache_key key;
89
90 /**
91 * Host surface handle.
92 *
93 * This is a platform independent abstraction for host SID. We create when
94 * trying to bind.
95 *
96 * Only set for non-user buffers.
97 */
98 struct svga_winsys_surface *handle;
99
100 /**
101 * Information about ongoing and past map operations.
102 */
103 struct {
104 /**
105 * Number of concurrent mappings.
106 */
107 unsigned count;
108
109 /**
110 * Dirty ranges.
111 *
112 * Ranges that were touched by the application and need to be uploaded to
113 * the host.
114 *
115 * This information will be copied into dma.boxes, when emiting the
116 * SVGA3dCmdSurfaceDMA command.
117 */
118 struct svga_buffer_range ranges[SVGA_BUFFER_MAX_RANGES];
119 unsigned num_ranges;
120 } map;
121
122 /**
123 * Information about uploaded version of user buffers.
124 */
125 struct {
126 struct pipe_resource *buffer;
127
128 /**
129 * We combine multiple user buffers into the same hardware buffer. This
130 * is the relative offset within that buffer.
131 */
132 unsigned offset;
133
134 /**
135 * Range of user buffer that is uploaded in @buffer at @offset.
136 */
137 unsigned start;
138 unsigned end;
139 } uploaded;
140
141 /**
142 * DMA'ble memory.
143 *
144 * A piece of GMR memory, with the same size of the buffer. It is created
145 * when mapping the buffer, and will be used to upload vertex data to the
146 * host.
147 *
148 * Only set for non-user buffers.
149 */
150 struct svga_winsys_buffer *hwbuf;
151
152 /**
153 * Information about pending DMA uploads.
154 *
155 */
156 struct {
157 /**
158 * Whether this buffer has an unfinished DMA upload command.
159 *
160 * If not set then the rest of the information is null.
161 */
162 boolean pending;
163
164 SVGA3dSurfaceDMAFlags flags;
165
166 /**
167 * Pointer to the DMA copy box *inside* the command buffer.
168 */
169 SVGA3dCopyBox *boxes;
170
171 /**
172 * Pointer to the sequence of update commands
173 * *inside* the command buffer.
174 */
175 struct svga_3d_update_gb_image *updates;
176
177 /**
178 * Context that has the pending DMA to this buffer.
179 */
180 struct svga_context *svga;
181 } dma;
182
183 /**
184 * Linked list head, used to gather all buffers with pending dma uploads on
185 * a context. It is only valid if the dma.pending is set above.
186 */
187 struct list_head head;
188
189 unsigned size; /**< Approximate size in bytes */
190 };
191
192
193 static inline struct svga_buffer *
194 svga_buffer(struct pipe_resource *buffer)
195 {
196 if (buffer) {
197 assert(((struct svga_buffer *)buffer)->b.vtbl == &svga_buffer_vtbl);
198 return (struct svga_buffer *)buffer;
199 }
200 return NULL;
201 }
202
203
204 /**
205 * Returns TRUE for user buffers. We may
206 * decide to use an alternate upload path for these buffers.
207 */
208 static inline boolean
209 svga_buffer_is_user_buffer( struct pipe_resource *buffer )
210 {
211 if (buffer) {
212 return svga_buffer(buffer)->user;
213 } else {
214 return FALSE;
215 }
216 }
217
218 /**
219 * Returns a pointer to a struct svga_winsys_screen given a
220 * struct svga_buffer.
221 */
222 static inline struct svga_winsys_screen *
223 svga_buffer_winsys_screen(struct svga_buffer *sbuf)
224 {
225 return svga_screen(sbuf->b.b.screen)->sws;
226 }
227
228
229 /**
230 * Returns whether a buffer has hardware storage that is
231 * visible to the GPU.
232 */
233 static inline boolean
234 svga_buffer_has_hw_storage(struct svga_buffer *sbuf)
235 {
236 if (svga_buffer_winsys_screen(sbuf)->have_gb_objects)
237 return (sbuf->handle ? TRUE : FALSE);
238 else
239 return (sbuf->hwbuf ? TRUE : FALSE);
240 }
241
242 /**
243 * Map the hardware storage of a buffer.
244 */
245 static inline void *
246 svga_buffer_hw_storage_map(struct svga_context *svga,
247 struct svga_buffer *sbuf,
248 unsigned flags, boolean *retry)
249 {
250 struct svga_winsys_screen *sws = svga_buffer_winsys_screen(sbuf);
251 if (sws->have_gb_objects) {
252 return svga->swc->surface_map(svga->swc, sbuf->handle, flags, retry);
253 } else {
254 *retry = FALSE;
255 return sws->buffer_map(sws, sbuf->hwbuf, flags);
256 }
257 }
258
259 /**
260 * Unmap the hardware storage of a buffer.
261 */
262 static inline void
263 svga_buffer_hw_storage_unmap(struct svga_context *svga,
264 struct svga_buffer *sbuf)
265 {
266 struct svga_winsys_screen *sws = svga_buffer_winsys_screen(sbuf);
267
268 if (sws->have_gb_objects) {
269 struct svga_winsys_context *swc = svga->swc;
270 boolean rebind;
271 swc->surface_unmap(swc, sbuf->handle, &rebind);
272 if (rebind) {
273 enum pipe_error ret;
274 ret = SVGA3D_BindGBSurface(swc, sbuf->handle);
275 if (ret != PIPE_OK) {
276 /* flush and retry */
277 svga_context_flush(svga, NULL);
278 ret = SVGA3D_BindGBSurface(swc, sbuf->handle);
279 assert(ret == PIPE_OK);
280 }
281 }
282 } else
283 sws->buffer_unmap(sws, sbuf->hwbuf);
284 }
285
286
287 struct pipe_resource *
288 svga_user_buffer_create(struct pipe_screen *screen,
289 void *ptr,
290 unsigned bytes,
291 unsigned usage);
292
293 struct pipe_resource *
294 svga_buffer_create(struct pipe_screen *screen,
295 const struct pipe_resource *template);
296
297
298
299 /**
300 * Get the host surface handle for this buffer.
301 *
302 * This will ensure the host surface is updated, issuing DMAs as needed.
303 *
304 * NOTE: This may insert new commands in the context, so it *must* be called
305 * before reserving command buffer space. And, in order to insert commands
306 * it may need to call svga_context_flush().
307 */
308 struct svga_winsys_surface *
309 svga_buffer_handle(struct svga_context *svga,
310 struct pipe_resource *buf);
311
312 void
313 svga_context_flush_buffers(struct svga_context *svga);
314
315 struct svga_winsys_buffer *
316 svga_winsys_buffer_create(struct svga_context *svga,
317 unsigned alignment,
318 unsigned usage,
319 unsigned size);
320
321 #endif /* SVGA_BUFFER_H */