util: Move gallium's linked list to util
[mesa.git] / src / gallium / drivers / svga / svga_resource_buffer_upload.c
1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26
27 #include "os/os_thread.h"
28 #include "pipe/p_state.h"
29 #include "pipe/p_defines.h"
30 #include "util/u_inlines.h"
31 #include "util/u_math.h"
32 #include "util/u_memory.h"
33
34 #include "svga_cmd.h"
35 #include "svga_context.h"
36 #include "svga_debug.h"
37 #include "svga_resource_buffer.h"
38 #include "svga_resource_buffer_upload.h"
39 #include "svga_screen.h"
40 #include "svga_winsys.h"
41
42 /**
43 * Describes a complete SVGA_3D_CMD_UPDATE_GB_IMAGE command
44 *
45 */
46 struct svga_3d_update_gb_image {
47 SVGA3dCmdHeader header;
48 SVGA3dCmdUpdateGBImage body;
49 };
50
51 struct svga_3d_invalidate_gb_image {
52 SVGA3dCmdHeader header;
53 SVGA3dCmdInvalidateGBImage body;
54 };
55
56
57 /**
58 * Allocate a winsys_buffer (ie. DMA, aka GMR memory).
59 *
60 * It will flush and retry in case the first attempt to create a DMA buffer
61 * fails, so it should not be called from any function involved in flushing
62 * to avoid recursion.
63 */
64 struct svga_winsys_buffer *
65 svga_winsys_buffer_create( struct svga_context *svga,
66 unsigned alignment,
67 unsigned usage,
68 unsigned size )
69 {
70 struct svga_screen *svgascreen = svga_screen(svga->pipe.screen);
71 struct svga_winsys_screen *sws = svgascreen->sws;
72 struct svga_winsys_buffer *buf;
73
74 /* Just try */
75 buf = sws->buffer_create(sws, alignment, usage, size);
76 if (!buf) {
77 SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "flushing context to find %d bytes GMR\n",
78 size);
79
80 /* Try flushing all pending DMAs */
81 svga_context_flush(svga, NULL);
82 buf = sws->buffer_create(sws, alignment, usage, size);
83 }
84
85 return buf;
86 }
87
88
89 /**
90 * Destroy HW storage if separate from the host surface.
91 * In the GB case, the HW storage is associated with the host surface
92 * and is therefore a No-op.
93 */
94 void
95 svga_buffer_destroy_hw_storage(struct svga_screen *ss, struct svga_buffer *sbuf)
96 {
97 struct svga_winsys_screen *sws = ss->sws;
98
99 assert(!sbuf->map.count);
100 assert(sbuf->hwbuf);
101 if (sbuf->hwbuf) {
102 sws->buffer_destroy(sws, sbuf->hwbuf);
103 sbuf->hwbuf = NULL;
104 }
105 }
106
107
108
109 /**
110 * Allocate DMA'ble or Updatable storage for the buffer.
111 *
112 * Called before mapping a buffer.
113 */
114 enum pipe_error
115 svga_buffer_create_hw_storage(struct svga_screen *ss,
116 struct svga_buffer *sbuf)
117 {
118 assert(!sbuf->user);
119
120 if (ss->sws->have_gb_objects) {
121 assert(sbuf->handle || !sbuf->dma.pending);
122 return svga_buffer_create_host_surface(ss, sbuf);
123 }
124 if (!sbuf->hwbuf) {
125 struct svga_winsys_screen *sws = ss->sws;
126 unsigned alignment = 16;
127 unsigned usage = 0;
128 unsigned size = sbuf->b.b.width0;
129
130 sbuf->hwbuf = sws->buffer_create(sws, alignment, usage, size);
131 if (!sbuf->hwbuf)
132 return PIPE_ERROR_OUT_OF_MEMORY;
133
134 assert(!sbuf->dma.pending);
135 }
136
137 return PIPE_OK;
138 }
139
140
141
142 enum pipe_error
143 svga_buffer_create_host_surface(struct svga_screen *ss,
144 struct svga_buffer *sbuf)
145 {
146 assert(!sbuf->user);
147
148 if (!sbuf->handle) {
149 sbuf->key.flags = 0;
150
151 sbuf->key.format = SVGA3D_BUFFER;
152 if (sbuf->b.b.bind & PIPE_BIND_VERTEX_BUFFER)
153 sbuf->key.flags |= SVGA3D_SURFACE_HINT_VERTEXBUFFER;
154 if (sbuf->b.b.bind & PIPE_BIND_INDEX_BUFFER)
155 sbuf->key.flags |= SVGA3D_SURFACE_HINT_INDEXBUFFER;
156
157 sbuf->key.size.width = sbuf->b.b.width0;
158 sbuf->key.size.height = 1;
159 sbuf->key.size.depth = 1;
160
161 sbuf->key.numFaces = 1;
162 sbuf->key.numMipLevels = 1;
163 sbuf->key.cachable = 1;
164
165 SVGA_DBG(DEBUG_DMA, "surface_create for buffer sz %d\n", sbuf->b.b.width0);
166
167 sbuf->handle = svga_screen_surface_create(ss, &sbuf->key);
168 if (!sbuf->handle)
169 return PIPE_ERROR_OUT_OF_MEMORY;
170
171 /* Always set the discard flag on the first time the buffer is written
172 * as svga_screen_surface_create might have passed a recycled host
173 * buffer.
174 */
175 sbuf->dma.flags.discard = TRUE;
176
177 SVGA_DBG(DEBUG_DMA, " --> got sid %p sz %d (buffer)\n", sbuf->handle, sbuf->b.b.width0);
178 }
179
180 return PIPE_OK;
181 }
182
183
184 void
185 svga_buffer_destroy_host_surface(struct svga_screen *ss,
186 struct svga_buffer *sbuf)
187 {
188 if (sbuf->handle) {
189 SVGA_DBG(DEBUG_DMA, " ungrab sid %p sz %d\n", sbuf->handle, sbuf->b.b.width0);
190 svga_screen_surface_destroy(ss, &sbuf->key, &sbuf->handle);
191 }
192 }
193
194
195 /**
196 * Insert a number of preliminary UPDATE_GB_IMAGE commands in the
197 * command buffer, equal to the current number of mapped ranges.
198 * The UPDATE_GB_IMAGE commands will be patched with the
199 * actual ranges just before flush.
200 */
201 static enum pipe_error
202 svga_buffer_upload_gb_command(struct svga_context *svga,
203 struct svga_buffer *sbuf)
204 {
205 struct svga_winsys_context *swc = svga->swc;
206 SVGA3dCmdUpdateGBImage *cmd;
207 struct svga_3d_update_gb_image *ccmd = NULL;
208 uint32 numBoxes = sbuf->map.num_ranges;
209 struct pipe_resource *dummy;
210 unsigned int i;
211
212 assert(numBoxes);
213 assert(sbuf->dma.updates == NULL);
214
215 if (sbuf->dma.flags.discard) {
216 struct svga_3d_invalidate_gb_image *cicmd = NULL;
217 SVGA3dCmdInvalidateGBImage *icmd;
218
219 /* Allocate FIFO space for one INVALIDATE_GB_IMAGE command followed by
220 * 'numBoxes' UPDATE_GB_IMAGE commands. Allocate all at once rather
221 * than with separate commands because we need to properly deal with
222 * filling the command buffer.
223 */
224 icmd = SVGA3D_FIFOReserve(swc,
225 SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
226 sizeof *icmd + numBoxes * sizeof *ccmd,
227 2);
228 if (!icmd)
229 return PIPE_ERROR_OUT_OF_MEMORY;
230
231 cicmd = container_of(icmd, cicmd, body);
232 cicmd->header.size = sizeof *icmd;
233 swc->surface_relocation(swc, &icmd->image.sid, NULL, sbuf->handle,
234 (SVGA_RELOC_WRITE |
235 SVGA_RELOC_INTERNAL |
236 SVGA_RELOC_DMA));
237 icmd->image.face = 0;
238 icmd->image.mipmap = 0;
239
240 /* initialize the first UPDATE_GB_IMAGE command */
241 ccmd = (struct svga_3d_update_gb_image *) &icmd[1];
242 ccmd->header.id = SVGA_3D_CMD_UPDATE_GB_IMAGE;
243 cmd = &ccmd->body;
244
245 } else {
246 /* Allocate FIFO space for 'numBoxes' UPDATE_GB_IMAGE commands */
247 cmd = SVGA3D_FIFOReserve(swc,
248 SVGA_3D_CMD_UPDATE_GB_IMAGE,
249 sizeof *cmd + (numBoxes - 1) * sizeof *ccmd,
250 1);
251 if (!cmd)
252 return PIPE_ERROR_OUT_OF_MEMORY;
253
254 ccmd = container_of(cmd, ccmd, body);
255 }
256
257 /* Init the first UPDATE_GB_IMAGE command */
258 ccmd->header.size = sizeof *cmd;
259 swc->surface_relocation(swc, &cmd->image.sid, NULL, sbuf->handle,
260 SVGA_RELOC_WRITE | SVGA_RELOC_INTERNAL);
261 cmd->image.face = 0;
262 cmd->image.mipmap = 0;
263
264 /* Save pointer to the first UPDATE_GB_IMAGE command so that we can
265 * fill in the box info below.
266 */
267 sbuf->dma.updates = ccmd;
268
269 /*
270 * Copy the relocation info, face and mipmap to all
271 * subsequent commands. NOTE: For winsyses that actually
272 * patch the image.sid member at flush time, this will fail
273 * miserably. For those we need to add as many relocations
274 * as there are copy boxes.
275 */
276
277 for (i = 1; i < numBoxes; ++i) {
278 memcpy(++ccmd, sbuf->dma.updates, sizeof *ccmd);
279 }
280
281 /* Increment reference count */
282 sbuf->dma.svga = svga;
283 dummy = NULL;
284 pipe_resource_reference(&dummy, &sbuf->b.b);
285 SVGA_FIFOCommitAll(swc);
286
287 sbuf->dma.flags.discard = FALSE;
288
289 return PIPE_OK;
290 }
291
292
293 /**
294 * Variant of SVGA3D_BufferDMA which leaves the copy box temporarily in blank.
295 */
296 static enum pipe_error
297 svga_buffer_upload_command(struct svga_context *svga,
298 struct svga_buffer *sbuf)
299 {
300 struct svga_winsys_context *swc = svga->swc;
301 struct svga_winsys_buffer *guest = sbuf->hwbuf;
302 struct svga_winsys_surface *host = sbuf->handle;
303 SVGA3dTransferType transfer = SVGA3D_WRITE_HOST_VRAM;
304 SVGA3dCmdSurfaceDMA *cmd;
305 uint32 numBoxes = sbuf->map.num_ranges;
306 SVGA3dCopyBox *boxes;
307 SVGA3dCmdSurfaceDMASuffix *pSuffix;
308 unsigned region_flags;
309 unsigned surface_flags;
310 struct pipe_resource *dummy;
311
312 if (svga_have_gb_objects(svga))
313 return svga_buffer_upload_gb_command(svga, sbuf);
314
315 if (transfer == SVGA3D_WRITE_HOST_VRAM) {
316 region_flags = SVGA_RELOC_READ;
317 surface_flags = SVGA_RELOC_WRITE;
318 }
319 else if (transfer == SVGA3D_READ_HOST_VRAM) {
320 region_flags = SVGA_RELOC_WRITE;
321 surface_flags = SVGA_RELOC_READ;
322 }
323 else {
324 assert(0);
325 return PIPE_ERROR_BAD_INPUT;
326 }
327
328 assert(numBoxes);
329
330 cmd = SVGA3D_FIFOReserve(swc,
331 SVGA_3D_CMD_SURFACE_DMA,
332 sizeof *cmd + numBoxes * sizeof *boxes + sizeof *pSuffix,
333 2);
334 if (!cmd)
335 return PIPE_ERROR_OUT_OF_MEMORY;
336
337 swc->region_relocation(swc, &cmd->guest.ptr, guest, 0, region_flags);
338 cmd->guest.pitch = 0;
339
340 swc->surface_relocation(swc, &cmd->host.sid, NULL, host, surface_flags);
341 cmd->host.face = 0;
342 cmd->host.mipmap = 0;
343
344 cmd->transfer = transfer;
345
346 sbuf->dma.boxes = (SVGA3dCopyBox *)&cmd[1];
347 sbuf->dma.svga = svga;
348
349 /* Increment reference count */
350 dummy = NULL;
351 pipe_resource_reference(&dummy, &sbuf->b.b);
352
353 pSuffix = (SVGA3dCmdSurfaceDMASuffix *)((uint8_t*)cmd + sizeof *cmd + numBoxes * sizeof *boxes);
354 pSuffix->suffixSize = sizeof *pSuffix;
355 pSuffix->maximumOffset = sbuf->b.b.width0;
356 pSuffix->flags = sbuf->dma.flags;
357
358 SVGA_FIFOCommitAll(swc);
359
360 sbuf->dma.flags.discard = FALSE;
361
362 return PIPE_OK;
363 }
364
365
366 /**
367 * Patch up the upload DMA command reserved by svga_buffer_upload_command
368 * with the final ranges.
369 */
370 void
371 svga_buffer_upload_flush(struct svga_context *svga,
372 struct svga_buffer *sbuf)
373 {
374 unsigned i;
375 struct pipe_resource *dummy;
376
377 if (!sbuf->dma.pending) {
378 //debug_printf("no dma pending on buffer\n");
379 return;
380 }
381
382 assert(sbuf->handle);
383 assert(sbuf->map.num_ranges);
384 assert(sbuf->dma.svga == svga);
385
386 /*
387 * Patch the DMA/update command with the final copy box.
388 */
389 if (svga_have_gb_objects(svga)) {
390 struct svga_3d_update_gb_image *update = sbuf->dma.updates;
391 assert(update);
392
393 for (i = 0; i < sbuf->map.num_ranges; ++i, ++update) {
394 SVGA3dBox *box = &update->body.box;
395
396 SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n",
397 sbuf->map.ranges[i].start, sbuf->map.ranges[i].end);
398
399 box->x = sbuf->map.ranges[i].start;
400 box->y = 0;
401 box->z = 0;
402 box->w = sbuf->map.ranges[i].end - sbuf->map.ranges[i].start;
403 box->h = 1;
404 box->d = 1;
405
406 assert(box->x <= sbuf->b.b.width0);
407 assert(box->x + box->w <= sbuf->b.b.width0);
408 }
409 }
410 else {
411 assert(sbuf->hwbuf);
412 assert(sbuf->dma.boxes);
413 SVGA_DBG(DEBUG_DMA, "dma to sid %p\n", sbuf->handle);
414
415 for (i = 0; i < sbuf->map.num_ranges; ++i) {
416 SVGA3dCopyBox *box = sbuf->dma.boxes + i;
417
418 SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n",
419 sbuf->map.ranges[i].start, sbuf->map.ranges[i].end);
420
421 box->x = sbuf->map.ranges[i].start;
422 box->y = 0;
423 box->z = 0;
424 box->w = sbuf->map.ranges[i].end - sbuf->map.ranges[i].start;
425 box->h = 1;
426 box->d = 1;
427 box->srcx = sbuf->map.ranges[i].start;
428 box->srcy = 0;
429 box->srcz = 0;
430
431 assert(box->x <= sbuf->b.b.width0);
432 assert(box->x + box->w <= sbuf->b.b.width0);
433 }
434 }
435
436 /* Reset sbuf for next use/upload */
437
438 sbuf->map.num_ranges = 0;
439
440 assert(sbuf->head.prev && sbuf->head.next);
441 LIST_DEL(&sbuf->head); /* remove from svga->dirty_buffers list */
442 #ifdef DEBUG
443 sbuf->head.next = sbuf->head.prev = NULL;
444 #endif
445 sbuf->dma.pending = FALSE;
446 sbuf->dma.flags.discard = FALSE;
447 sbuf->dma.flags.unsynchronized = FALSE;
448
449 sbuf->dma.svga = NULL;
450 sbuf->dma.boxes = NULL;
451 sbuf->dma.updates = NULL;
452
453 /* Decrement reference count (and potentially destroy) */
454 dummy = &sbuf->b.b;
455 pipe_resource_reference(&dummy, NULL);
456 }
457
458
459 /**
460 * Note a dirty range.
461 *
462 * This function only notes the range down. It doesn't actually emit a DMA
463 * upload command. That only happens when a context tries to refer to this
464 * buffer, and the DMA upload command is added to that context's command
465 * buffer.
466 *
467 * We try to lump as many contiguous DMA transfers together as possible.
468 */
469 void
470 svga_buffer_add_range(struct svga_buffer *sbuf,
471 unsigned start,
472 unsigned end)
473 {
474 unsigned i;
475 unsigned nearest_range;
476 unsigned nearest_dist;
477
478 assert(end > start);
479
480 if (sbuf->map.num_ranges < SVGA_BUFFER_MAX_RANGES) {
481 nearest_range = sbuf->map.num_ranges;
482 nearest_dist = ~0;
483 } else {
484 nearest_range = SVGA_BUFFER_MAX_RANGES - 1;
485 nearest_dist = 0;
486 }
487
488 /*
489 * Try to grow one of the ranges.
490 */
491
492 for (i = 0; i < sbuf->map.num_ranges; ++i) {
493 int left_dist;
494 int right_dist;
495 int dist;
496
497 left_dist = start - sbuf->map.ranges[i].end;
498 right_dist = sbuf->map.ranges[i].start - end;
499 dist = MAX2(left_dist, right_dist);
500
501 if (dist <= 0) {
502 /*
503 * Ranges are contiguous or overlapping -- extend this one and return.
504 *
505 * Note that it is not this function's task to prevent overlapping
506 * ranges, as the GMR was already given so it is too late to do
507 * anything. If the ranges overlap here it must surely be because
508 * PIPE_TRANSFER_UNSYNCHRONIZED was set.
509 */
510
511 sbuf->map.ranges[i].start = MIN2(sbuf->map.ranges[i].start, start);
512 sbuf->map.ranges[i].end = MAX2(sbuf->map.ranges[i].end, end);
513 return;
514 }
515 else {
516 /*
517 * Discontiguous ranges -- keep track of the nearest range.
518 */
519
520 if (dist < nearest_dist) {
521 nearest_range = i;
522 nearest_dist = dist;
523 }
524 }
525 }
526
527 /*
528 * We cannot add a new range to an existing DMA command, so patch-up the
529 * pending DMA upload and start clean.
530 */
531
532 svga_buffer_upload_flush(sbuf->dma.svga, sbuf);
533
534 assert(!sbuf->dma.pending);
535 assert(!sbuf->dma.svga);
536 assert(!sbuf->dma.boxes);
537
538 if (sbuf->map.num_ranges < SVGA_BUFFER_MAX_RANGES) {
539 /*
540 * Add a new range.
541 */
542
543 sbuf->map.ranges[sbuf->map.num_ranges].start = start;
544 sbuf->map.ranges[sbuf->map.num_ranges].end = end;
545 ++sbuf->map.num_ranges;
546 } else {
547 /*
548 * Everything else failed, so just extend the nearest range.
549 *
550 * It is OK to do this because we always keep a local copy of the
551 * host buffer data, for SW TNL, and the host never modifies the buffer.
552 */
553
554 assert(nearest_range < SVGA_BUFFER_MAX_RANGES);
555 assert(nearest_range < sbuf->map.num_ranges);
556 sbuf->map.ranges[nearest_range].start = MIN2(sbuf->map.ranges[nearest_range].start, start);
557 sbuf->map.ranges[nearest_range].end = MAX2(sbuf->map.ranges[nearest_range].end, end);
558 }
559 }
560
561
562
563 /**
564 * Copy the contents of the malloc buffer to a hardware buffer.
565 */
566 static enum pipe_error
567 svga_buffer_update_hw(struct svga_context *svga, struct svga_buffer *sbuf)
568 {
569 assert(!sbuf->user);
570 if (!svga_buffer_has_hw_storage(sbuf)) {
571 struct svga_screen *ss = svga_screen(sbuf->b.b.screen);
572 enum pipe_error ret;
573 boolean retry;
574 void *map;
575
576 assert(sbuf->swbuf);
577 if (!sbuf->swbuf)
578 return PIPE_ERROR;
579
580 ret = svga_buffer_create_hw_storage(svga_screen(sbuf->b.b.screen),
581 sbuf);
582 if (ret != PIPE_OK)
583 return ret;
584
585 pipe_mutex_lock(ss->swc_mutex);
586 map = svga_buffer_hw_storage_map(svga, sbuf, PIPE_TRANSFER_WRITE, &retry);
587 assert(map);
588 assert(!retry);
589 if (!map) {
590 pipe_mutex_unlock(ss->swc_mutex);
591 svga_buffer_destroy_hw_storage(ss, sbuf);
592 return PIPE_ERROR;
593 }
594
595 memcpy(map, sbuf->swbuf, sbuf->b.b.width0);
596 svga_buffer_hw_storage_unmap(svga, sbuf);
597
598 /* This user/malloc buffer is now indistinguishable from a gpu buffer */
599 assert(!sbuf->map.count);
600 if (!sbuf->map.count) {
601 if (sbuf->user)
602 sbuf->user = FALSE;
603 else
604 align_free(sbuf->swbuf);
605 sbuf->swbuf = NULL;
606 }
607
608 pipe_mutex_unlock(ss->swc_mutex);
609 }
610
611 return PIPE_OK;
612 }
613
614
615 /**
616 * Upload the buffer to the host in a piecewise fashion.
617 *
618 * Used when the buffer is too big to fit in the GMR aperture.
619 * This function should never get called in the guest-backed case
620 * since we always have a full-sized hardware storage backing the
621 * host surface.
622 */
623 static enum pipe_error
624 svga_buffer_upload_piecewise(struct svga_screen *ss,
625 struct svga_context *svga,
626 struct svga_buffer *sbuf)
627 {
628 struct svga_winsys_screen *sws = ss->sws;
629 const unsigned alignment = sizeof(void *);
630 const unsigned usage = 0;
631 unsigned i;
632
633 assert(sbuf->map.num_ranges);
634 assert(!sbuf->dma.pending);
635 assert(!svga_have_gb_objects(svga));
636
637 SVGA_DBG(DEBUG_DMA, "dma to sid %p\n", sbuf->handle);
638
639 for (i = 0; i < sbuf->map.num_ranges; ++i) {
640 struct svga_buffer_range *range = &sbuf->map.ranges[i];
641 unsigned offset = range->start;
642 unsigned size = range->end - range->start;
643
644 while (offset < range->end) {
645 struct svga_winsys_buffer *hwbuf;
646 uint8_t *map;
647 enum pipe_error ret;
648
649 if (offset + size > range->end)
650 size = range->end - offset;
651
652 hwbuf = sws->buffer_create(sws, alignment, usage, size);
653 while (!hwbuf) {
654 size /= 2;
655 if (!size)
656 return PIPE_ERROR_OUT_OF_MEMORY;
657 hwbuf = sws->buffer_create(sws, alignment, usage, size);
658 }
659
660 SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n",
661 offset, offset + size);
662
663 map = sws->buffer_map(sws, hwbuf,
664 PIPE_TRANSFER_WRITE |
665 PIPE_TRANSFER_DISCARD_RANGE);
666 assert(map);
667 if (map) {
668 memcpy(map, (const char *) sbuf->swbuf + offset, size);
669 sws->buffer_unmap(sws, hwbuf);
670 }
671
672 ret = SVGA3D_BufferDMA(svga->swc,
673 hwbuf, sbuf->handle,
674 SVGA3D_WRITE_HOST_VRAM,
675 size, 0, offset, sbuf->dma.flags);
676 if (ret != PIPE_OK) {
677 svga_context_flush(svga, NULL);
678 ret = SVGA3D_BufferDMA(svga->swc,
679 hwbuf, sbuf->handle,
680 SVGA3D_WRITE_HOST_VRAM,
681 size, 0, offset, sbuf->dma.flags);
682 assert(ret == PIPE_OK);
683 }
684
685 sbuf->dma.flags.discard = FALSE;
686
687 sws->buffer_destroy(sws, hwbuf);
688
689 offset += size;
690 }
691 }
692
693 sbuf->map.num_ranges = 0;
694
695 return PIPE_OK;
696 }
697
698
699 /**
700 * Get (or create/upload) the winsys surface handle so that we can
701 * refer to this buffer in fifo commands.
702 * This function will create the host surface, and in the GB case also the
703 * hardware storage. In the non-GB case, the hardware storage will be created
704 * if there are mapped ranges and the data is currently in a malloc'ed buffer.
705 */
706 struct svga_winsys_surface *
707 svga_buffer_handle(struct svga_context *svga,
708 struct pipe_resource *buf)
709 {
710 struct pipe_screen *screen = svga->pipe.screen;
711 struct svga_screen *ss = svga_screen(screen);
712 struct svga_buffer *sbuf;
713 enum pipe_error ret;
714
715 if (!buf)
716 return NULL;
717
718 sbuf = svga_buffer(buf);
719
720 assert(!sbuf->user);
721
722 if (!sbuf->handle) {
723 /* This call will set sbuf->handle */
724 if (svga_have_gb_objects(svga)) {
725 ret = svga_buffer_update_hw(svga, sbuf);
726 } else {
727 ret = svga_buffer_create_host_surface(ss, sbuf);
728 }
729 if (ret != PIPE_OK)
730 return NULL;
731 }
732
733 assert(sbuf->handle);
734
735 if (sbuf->map.num_ranges) {
736 if (!sbuf->dma.pending) {
737 /*
738 * No pending DMA upload yet, so insert a DMA upload command now.
739 */
740
741 /*
742 * Migrate the data from swbuf -> hwbuf if necessary.
743 */
744 ret = svga_buffer_update_hw(svga, sbuf);
745 if (ret == PIPE_OK) {
746 /*
747 * Queue a dma command.
748 */
749
750 ret = svga_buffer_upload_command(svga, sbuf);
751 if (ret == PIPE_ERROR_OUT_OF_MEMORY) {
752 svga_context_flush(svga, NULL);
753 ret = svga_buffer_upload_command(svga, sbuf);
754 assert(ret == PIPE_OK);
755 }
756 if (ret == PIPE_OK) {
757 sbuf->dma.pending = TRUE;
758 assert(!sbuf->head.prev && !sbuf->head.next);
759 LIST_ADDTAIL(&sbuf->head, &svga->dirty_buffers);
760 }
761 }
762 else if (ret == PIPE_ERROR_OUT_OF_MEMORY) {
763 /*
764 * The buffer is too big to fit in the GMR aperture, so break it in
765 * smaller pieces.
766 */
767 ret = svga_buffer_upload_piecewise(ss, svga, sbuf);
768 }
769
770 if (ret != PIPE_OK) {
771 /*
772 * Something unexpected happened above. There is very little that
773 * we can do other than proceeding while ignoring the dirty ranges.
774 */
775 assert(0);
776 sbuf->map.num_ranges = 0;
777 }
778 }
779 else {
780 /*
781 * There a pending dma already. Make sure it is from this context.
782 */
783 assert(sbuf->dma.svga == svga);
784 }
785 }
786
787 assert(!sbuf->map.num_ranges || sbuf->dma.pending);
788
789 return sbuf->handle;
790 }
791
792
793
794 void
795 svga_context_flush_buffers(struct svga_context *svga)
796 {
797 struct list_head *curr, *next;
798 struct svga_buffer *sbuf;
799
800 curr = svga->dirty_buffers.next;
801 next = curr->next;
802 while(curr != &svga->dirty_buffers) {
803 sbuf = LIST_ENTRY(struct svga_buffer, curr, head);
804
805 assert(p_atomic_read(&sbuf->b.b.reference.count) != 0);
806 assert(sbuf->dma.pending);
807
808 svga_buffer_upload_flush(svga, sbuf);
809
810 curr = next;
811 next = curr->next;
812 }
813 }