svga: remove needless debug-mode linked list code
[mesa.git] / src / gallium / drivers / svga / svga_resource_buffer_upload.c
1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26
27 #include "os/os_thread.h"
28 #include "pipe/p_state.h"
29 #include "pipe/p_defines.h"
30 #include "util/u_inlines.h"
31 #include "util/u_math.h"
32 #include "util/u_memory.h"
33
34 #include "svga_cmd.h"
35 #include "svga_context.h"
36 #include "svga_debug.h"
37 #include "svga_resource_buffer.h"
38 #include "svga_resource_buffer_upload.h"
39 #include "svga_screen.h"
40 #include "svga_winsys.h"
41
42
43 /**
44 * Allocate a winsys_buffer (ie. DMA, aka GMR memory).
45 *
46 * It will flush and retry in case the first attempt to create a DMA buffer
47 * fails, so it should not be called from any function involved in flushing
48 * to avoid recursion.
49 */
50 struct svga_winsys_buffer *
51 svga_winsys_buffer_create( struct svga_context *svga,
52 unsigned alignment,
53 unsigned usage,
54 unsigned size )
55 {
56 struct svga_screen *svgascreen = svga_screen(svga->pipe.screen);
57 struct svga_winsys_screen *sws = svgascreen->sws;
58 struct svga_winsys_buffer *buf;
59
60 /* Just try */
61 buf = sws->buffer_create(sws, alignment, usage, size);
62 if (!buf) {
63 SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "flushing context to find %d bytes GMR\n",
64 size);
65
66 /* Try flushing all pending DMAs */
67 svga_context_flush(svga, NULL);
68 buf = sws->buffer_create(sws, alignment, usage, size);
69 }
70
71 return buf;
72 }
73
74
75 void
76 svga_buffer_destroy_hw_storage(struct svga_screen *ss, struct svga_buffer *sbuf)
77 {
78 struct svga_winsys_screen *sws = ss->sws;
79
80 assert(!sbuf->map.count);
81 assert(sbuf->hwbuf);
82 if (sbuf->hwbuf) {
83 sws->buffer_destroy(sws, sbuf->hwbuf);
84 sbuf->hwbuf = NULL;
85 }
86 }
87
88
89
90 /**
91 * Allocate DMA'ble storage for the buffer.
92 *
93 * Called before mapping a buffer.
94 */
95 enum pipe_error
96 svga_buffer_create_hw_storage(struct svga_screen *ss,
97 struct svga_buffer *sbuf)
98 {
99 assert(!sbuf->user);
100
101 if (!sbuf->hwbuf) {
102 struct svga_winsys_screen *sws = ss->sws;
103 unsigned alignment = 16;
104 unsigned usage = 0;
105 unsigned size = sbuf->b.b.width0;
106
107 sbuf->hwbuf = sws->buffer_create(sws, alignment, usage, size);
108 if (!sbuf->hwbuf)
109 return PIPE_ERROR_OUT_OF_MEMORY;
110
111 assert(!sbuf->dma.pending);
112 }
113
114 return PIPE_OK;
115 }
116
117
118
119 enum pipe_error
120 svga_buffer_create_host_surface(struct svga_screen *ss,
121 struct svga_buffer *sbuf)
122 {
123 assert(!sbuf->user);
124
125 if (!sbuf->handle) {
126 sbuf->key.flags = 0;
127
128 sbuf->key.format = SVGA3D_BUFFER;
129 if (sbuf->b.b.bind & PIPE_BIND_VERTEX_BUFFER)
130 sbuf->key.flags |= SVGA3D_SURFACE_HINT_VERTEXBUFFER;
131 if (sbuf->b.b.bind & PIPE_BIND_INDEX_BUFFER)
132 sbuf->key.flags |= SVGA3D_SURFACE_HINT_INDEXBUFFER;
133
134 sbuf->key.size.width = sbuf->b.b.width0;
135 sbuf->key.size.height = 1;
136 sbuf->key.size.depth = 1;
137
138 sbuf->key.numFaces = 1;
139 sbuf->key.numMipLevels = 1;
140 sbuf->key.cachable = 1;
141
142 SVGA_DBG(DEBUG_DMA, "surface_create for buffer sz %d\n", sbuf->b.b.width0);
143
144 sbuf->handle = svga_screen_surface_create(ss, &sbuf->key);
145 if (!sbuf->handle)
146 return PIPE_ERROR_OUT_OF_MEMORY;
147
148 /* Always set the discard flag on the first time the buffer is written
149 * as svga_screen_surface_create might have passed a recycled host
150 * buffer.
151 */
152 sbuf->dma.flags.discard = TRUE;
153
154 SVGA_DBG(DEBUG_DMA, " --> got sid %p sz %d (buffer)\n", sbuf->handle, sbuf->b.b.width0);
155 }
156
157 return PIPE_OK;
158 }
159
160
161 void
162 svga_buffer_destroy_host_surface(struct svga_screen *ss,
163 struct svga_buffer *sbuf)
164 {
165 if (sbuf->handle) {
166 SVGA_DBG(DEBUG_DMA, " ungrab sid %p sz %d\n", sbuf->handle, sbuf->b.b.width0);
167 svga_screen_surface_destroy(ss, &sbuf->key, &sbuf->handle);
168 }
169 }
170
171
172 /**
173 * Variant of SVGA3D_BufferDMA which leaves the copy box temporarily in blank.
174 */
175 static enum pipe_error
176 svga_buffer_upload_command(struct svga_context *svga,
177 struct svga_buffer *sbuf)
178 {
179 struct svga_winsys_context *swc = svga->swc;
180 struct svga_winsys_buffer *guest = sbuf->hwbuf;
181 struct svga_winsys_surface *host = sbuf->handle;
182 SVGA3dTransferType transfer = SVGA3D_WRITE_HOST_VRAM;
183 SVGA3dCmdSurfaceDMA *cmd;
184 uint32 numBoxes = sbuf->map.num_ranges;
185 SVGA3dCopyBox *boxes;
186 SVGA3dCmdSurfaceDMASuffix *pSuffix;
187 unsigned region_flags;
188 unsigned surface_flags;
189 struct pipe_resource *dummy;
190
191 if (transfer == SVGA3D_WRITE_HOST_VRAM) {
192 region_flags = SVGA_RELOC_READ;
193 surface_flags = SVGA_RELOC_WRITE;
194 }
195 else if (transfer == SVGA3D_READ_HOST_VRAM) {
196 region_flags = SVGA_RELOC_WRITE;
197 surface_flags = SVGA_RELOC_READ;
198 }
199 else {
200 assert(0);
201 return PIPE_ERROR_BAD_INPUT;
202 }
203
204 assert(numBoxes);
205
206 cmd = SVGA3D_FIFOReserve(swc,
207 SVGA_3D_CMD_SURFACE_DMA,
208 sizeof *cmd + numBoxes * sizeof *boxes + sizeof *pSuffix,
209 2);
210 if (!cmd)
211 return PIPE_ERROR_OUT_OF_MEMORY;
212
213 swc->region_relocation(swc, &cmd->guest.ptr, guest, 0, region_flags);
214 cmd->guest.pitch = 0;
215
216 swc->surface_relocation(swc, &cmd->host.sid, host, surface_flags);
217 cmd->host.face = 0;
218 cmd->host.mipmap = 0;
219
220 cmd->transfer = transfer;
221
222 sbuf->dma.boxes = (SVGA3dCopyBox *)&cmd[1];
223 sbuf->dma.svga = svga;
224
225 /* Increment reference count */
226 dummy = NULL;
227 pipe_resource_reference(&dummy, &sbuf->b.b);
228
229 pSuffix = (SVGA3dCmdSurfaceDMASuffix *)((uint8_t*)cmd + sizeof *cmd + numBoxes * sizeof *boxes);
230 pSuffix->suffixSize = sizeof *pSuffix;
231 pSuffix->maximumOffset = sbuf->b.b.width0;
232 pSuffix->flags = sbuf->dma.flags;
233
234 SVGA_FIFOCommitAll(swc);
235
236 sbuf->dma.flags.discard = FALSE;
237
238 return PIPE_OK;
239 }
240
241
242 /**
243 * Patch up the upload DMA command reserved by svga_buffer_upload_command
244 * with the final ranges.
245 */
246 void
247 svga_buffer_upload_flush(struct svga_context *svga,
248 struct svga_buffer *sbuf)
249 {
250 SVGA3dCopyBox *boxes;
251 unsigned i;
252 struct pipe_resource *dummy;
253
254 if (!sbuf->dma.pending) {
255 return;
256 }
257
258 assert(sbuf->handle);
259 assert(sbuf->hwbuf);
260 assert(sbuf->map.num_ranges);
261 assert(sbuf->dma.svga == svga);
262 assert(sbuf->dma.boxes);
263
264 /*
265 * Patch the DMA command with the final copy box.
266 */
267
268 SVGA_DBG(DEBUG_DMA, "dma to sid %p\n", sbuf->handle);
269
270 boxes = sbuf->dma.boxes;
271 for (i = 0; i < sbuf->map.num_ranges; ++i) {
272 SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n",
273 sbuf->map.ranges[i].start, sbuf->map.ranges[i].end);
274
275 boxes[i].x = sbuf->map.ranges[i].start;
276 boxes[i].y = 0;
277 boxes[i].z = 0;
278 boxes[i].w = sbuf->map.ranges[i].end - sbuf->map.ranges[i].start;
279 boxes[i].h = 1;
280 boxes[i].d = 1;
281 boxes[i].srcx = sbuf->map.ranges[i].start;
282 boxes[i].srcy = 0;
283 boxes[i].srcz = 0;
284 }
285
286 sbuf->map.num_ranges = 0;
287
288 assert(sbuf->head.prev && sbuf->head.next);
289 LIST_DEL(&sbuf->head);
290
291 sbuf->dma.pending = FALSE;
292 sbuf->dma.flags.discard = FALSE;
293 sbuf->dma.flags.unsynchronized = FALSE;
294
295 sbuf->dma.svga = NULL;
296 sbuf->dma.boxes = NULL;
297
298 /* Decrement reference count (and potentially destroy) */
299 dummy = &sbuf->b.b;
300 pipe_resource_reference(&dummy, NULL);
301 }
302
303
304 /**
305 * Note a dirty range.
306 *
307 * This function only notes the range down. It doesn't actually emit a DMA
308 * upload command. That only happens when a context tries to refer to this
309 * buffer, and the DMA upload command is added to that context's command
310 * buffer.
311 *
312 * We try to lump as many contiguous DMA transfers together as possible.
313 */
314 void
315 svga_buffer_add_range(struct svga_buffer *sbuf,
316 unsigned start,
317 unsigned end)
318 {
319 unsigned i;
320 unsigned nearest_range;
321 unsigned nearest_dist;
322
323 assert(end > start);
324
325 if (sbuf->map.num_ranges < SVGA_BUFFER_MAX_RANGES) {
326 nearest_range = sbuf->map.num_ranges;
327 nearest_dist = ~0;
328 } else {
329 nearest_range = SVGA_BUFFER_MAX_RANGES - 1;
330 nearest_dist = 0;
331 }
332
333 /*
334 * Try to grow one of the ranges.
335 */
336
337 for (i = 0; i < sbuf->map.num_ranges; ++i) {
338 int left_dist;
339 int right_dist;
340 int dist;
341
342 left_dist = start - sbuf->map.ranges[i].end;
343 right_dist = sbuf->map.ranges[i].start - end;
344 dist = MAX2(left_dist, right_dist);
345
346 if (dist <= 0) {
347 /*
348 * Ranges are contiguous or overlapping -- extend this one and return.
349 *
350 * Note that it is not this function's task to prevent overlapping
351 * ranges, as the GMR was already given so it is too late to do
352 * anything. If the ranges overlap here it must surely be because
353 * PIPE_TRANSFER_UNSYNCHRONIZED was set.
354 */
355
356 sbuf->map.ranges[i].start = MIN2(sbuf->map.ranges[i].start, start);
357 sbuf->map.ranges[i].end = MAX2(sbuf->map.ranges[i].end, end);
358 return;
359 }
360 else {
361 /*
362 * Discontiguous ranges -- keep track of the nearest range.
363 */
364
365 if (dist < nearest_dist) {
366 nearest_range = i;
367 nearest_dist = dist;
368 }
369 }
370 }
371
372 /*
373 * We cannot add a new range to an existing DMA command, so patch-up the
374 * pending DMA upload and start clean.
375 */
376
377 svga_buffer_upload_flush(sbuf->dma.svga, sbuf);
378
379 assert(!sbuf->dma.pending);
380 assert(!sbuf->dma.svga);
381 assert(!sbuf->dma.boxes);
382
383 if (sbuf->map.num_ranges < SVGA_BUFFER_MAX_RANGES) {
384 /*
385 * Add a new range.
386 */
387
388 sbuf->map.ranges[sbuf->map.num_ranges].start = start;
389 sbuf->map.ranges[sbuf->map.num_ranges].end = end;
390 ++sbuf->map.num_ranges;
391 } else {
392 /*
393 * Everything else failed, so just extend the nearest range.
394 *
395 * It is OK to do this because we always keep a local copy of the
396 * host buffer data, for SW TNL, and the host never modifies the buffer.
397 */
398
399 assert(nearest_range < SVGA_BUFFER_MAX_RANGES);
400 assert(nearest_range < sbuf->map.num_ranges);
401 sbuf->map.ranges[nearest_range].start = MIN2(sbuf->map.ranges[nearest_range].start, start);
402 sbuf->map.ranges[nearest_range].end = MAX2(sbuf->map.ranges[nearest_range].end, end);
403 }
404 }
405
406
407
408 /**
409 * Copy the contents of the malloc buffer to a hardware buffer.
410 */
411 static enum pipe_error
412 svga_buffer_update_hw(struct svga_screen *ss, struct svga_buffer *sbuf)
413 {
414 assert(!sbuf->user);
415 if (!sbuf->hwbuf) {
416 enum pipe_error ret;
417 void *map;
418
419 assert(sbuf->swbuf);
420 if (!sbuf->swbuf)
421 return PIPE_ERROR;
422
423 ret = svga_buffer_create_hw_storage(ss, sbuf);
424 if (ret != PIPE_OK)
425 return ret;
426
427 pipe_mutex_lock(ss->swc_mutex);
428 map = ss->sws->buffer_map(ss->sws, sbuf->hwbuf, PIPE_TRANSFER_WRITE);
429 assert(map);
430 if (!map) {
431 pipe_mutex_unlock(ss->swc_mutex);
432 svga_buffer_destroy_hw_storage(ss, sbuf);
433 return PIPE_ERROR;
434 }
435
436 memcpy(map, sbuf->swbuf, sbuf->b.b.width0);
437 ss->sws->buffer_unmap(ss->sws, sbuf->hwbuf);
438
439 /* This user/malloc buffer is now indistinguishable from a gpu buffer */
440 assert(!sbuf->map.count);
441 if (!sbuf->map.count) {
442 if (sbuf->user)
443 sbuf->user = FALSE;
444 else
445 align_free(sbuf->swbuf);
446 sbuf->swbuf = NULL;
447 }
448
449 pipe_mutex_unlock(ss->swc_mutex);
450 }
451
452 return PIPE_OK;
453 }
454
455
456 /**
457 * Upload the buffer to the host in a piecewise fashion.
458 *
459 * Used when the buffer is too big to fit in the GMR aperture.
460 */
461 static enum pipe_error
462 svga_buffer_upload_piecewise(struct svga_screen *ss,
463 struct svga_context *svga,
464 struct svga_buffer *sbuf)
465 {
466 struct svga_winsys_screen *sws = ss->sws;
467 const unsigned alignment = sizeof(void *);
468 const unsigned usage = 0;
469 unsigned i;
470
471 assert(sbuf->map.num_ranges);
472 assert(!sbuf->dma.pending);
473
474 SVGA_DBG(DEBUG_DMA, "dma to sid %p\n", sbuf->handle);
475
476 for (i = 0; i < sbuf->map.num_ranges; ++i) {
477 struct svga_buffer_range *range = &sbuf->map.ranges[i];
478 unsigned offset = range->start;
479 unsigned size = range->end - range->start;
480
481 while (offset < range->end) {
482 struct svga_winsys_buffer *hwbuf;
483 uint8_t *map;
484 enum pipe_error ret;
485
486 if (offset + size > range->end)
487 size = range->end - offset;
488
489 hwbuf = sws->buffer_create(sws, alignment, usage, size);
490 while (!hwbuf) {
491 size /= 2;
492 if (!size)
493 return PIPE_ERROR_OUT_OF_MEMORY;
494 hwbuf = sws->buffer_create(sws, alignment, usage, size);
495 }
496
497 SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n",
498 offset, offset + size);
499
500 map = sws->buffer_map(sws, hwbuf,
501 PIPE_TRANSFER_WRITE |
502 PIPE_TRANSFER_DISCARD_RANGE);
503 assert(map);
504 if (map) {
505 memcpy(map, sbuf->swbuf, size);
506 sws->buffer_unmap(sws, hwbuf);
507 }
508
509 ret = SVGA3D_BufferDMA(svga->swc,
510 hwbuf, sbuf->handle,
511 SVGA3D_WRITE_HOST_VRAM,
512 size, 0, offset, sbuf->dma.flags);
513 if (ret != PIPE_OK) {
514 svga_context_flush(svga, NULL);
515 ret = SVGA3D_BufferDMA(svga->swc,
516 hwbuf, sbuf->handle,
517 SVGA3D_WRITE_HOST_VRAM,
518 size, 0, offset, sbuf->dma.flags);
519 assert(ret == PIPE_OK);
520 }
521
522 sbuf->dma.flags.discard = FALSE;
523
524 sws->buffer_destroy(sws, hwbuf);
525
526 offset += size;
527 }
528 }
529
530 sbuf->map.num_ranges = 0;
531
532 return PIPE_OK;
533 }
534
535
536
537
538 /* Get (or create/upload) the winsys surface handle so that we can
539 * refer to this buffer in fifo commands.
540 */
541 struct svga_winsys_surface *
542 svga_buffer_handle(struct svga_context *svga,
543 struct pipe_resource *buf)
544 {
545 struct pipe_screen *screen = svga->pipe.screen;
546 struct svga_screen *ss = svga_screen(screen);
547 struct svga_buffer *sbuf;
548 enum pipe_error ret;
549
550 if (!buf)
551 return NULL;
552
553 sbuf = svga_buffer(buf);
554
555 assert(!sbuf->map.count);
556 assert(!sbuf->user);
557
558 if (!sbuf->handle) {
559 ret = svga_buffer_create_host_surface(ss, sbuf);
560 if (ret != PIPE_OK)
561 return NULL;
562 }
563
564 assert(sbuf->handle);
565
566 if (sbuf->map.num_ranges) {
567 if (!sbuf->dma.pending) {
568 /*
569 * No pending DMA upload yet, so insert a DMA upload command now.
570 */
571
572 /*
573 * Migrate the data from swbuf -> hwbuf if necessary.
574 */
575 ret = svga_buffer_update_hw(ss, sbuf);
576 if (ret == PIPE_OK) {
577 /*
578 * Queue a dma command.
579 */
580
581 ret = svga_buffer_upload_command(svga, sbuf);
582 if (ret == PIPE_ERROR_OUT_OF_MEMORY) {
583 svga_context_flush(svga, NULL);
584 ret = svga_buffer_upload_command(svga, sbuf);
585 assert(ret == PIPE_OK);
586 }
587 if (ret == PIPE_OK) {
588 sbuf->dma.pending = TRUE;
589 assert(!sbuf->head.prev && !sbuf->head.next);
590 LIST_ADDTAIL(&sbuf->head, &svga->dirty_buffers);
591 }
592 }
593 else if (ret == PIPE_ERROR_OUT_OF_MEMORY) {
594 /*
595 * The buffer is too big to fit in the GMR aperture, so break it in
596 * smaller pieces.
597 */
598 ret = svga_buffer_upload_piecewise(ss, svga, sbuf);
599 }
600
601 if (ret != PIPE_OK) {
602 /*
603 * Something unexpected happened above. There is very little that
604 * we can do other than proceeding while ignoring the dirty ranges.
605 */
606 assert(0);
607 sbuf->map.num_ranges = 0;
608 }
609 }
610 else {
611 /*
612 * There a pending dma already. Make sure it is from this context.
613 */
614 assert(sbuf->dma.svga == svga);
615 }
616 }
617
618 assert(!sbuf->map.num_ranges || sbuf->dma.pending);
619
620 return sbuf->handle;
621 }
622
623
624
625 void
626 svga_context_flush_buffers(struct svga_context *svga)
627 {
628 struct list_head *curr, *next;
629 struct svga_buffer *sbuf;
630
631 curr = svga->dirty_buffers.next;
632 next = curr->next;
633 while(curr != &svga->dirty_buffers) {
634 sbuf = LIST_ENTRY(struct svga_buffer, curr, head);
635
636 assert(p_atomic_read(&sbuf->b.b.reference.count) != 0);
637 assert(sbuf->dma.pending);
638
639 svga_buffer_upload_flush(svga, sbuf);
640
641 curr = next;
642 next = curr->next;
643 }
644 }