1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 **********************************************************/
26 #ifndef SVGA_TEXTURE_H
27 #define SVGA_TEXTURE_H
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_state.h"
32 #include "util/u_inlines.h"
33 #include "util/u_memory.h"
34 #include "util/u_transfer.h"
35 #include "svga_screen_cache.h"
40 struct svga_winsys_surface
;
41 enum SVGA3dSurfaceFormat
;
44 #define SVGA_MAX_TEXTURE_LEVELS 16
47 extern struct u_resource_vtbl svga_texture_vtbl
;
54 boolean defined
[6][SVGA_MAX_TEXTURE_LEVELS
];
56 struct svga_sampler_view
*cached_view
;
58 unsigned view_age
[SVGA_MAX_TEXTURE_LEVELS
];
61 boolean views_modified
;
64 * Creation key for the host surface handle.
66 * This structure describes all the host surface characteristics so that it
67 * can be looked up in cache, since creating a host surface is often a slow
70 struct svga_host_surface_cache_key key
;
73 * Handle for the host side surface.
75 * This handle is owned by this texture. Views should hold on to a reference
76 * to this texture and never destroy this handle directly.
78 struct svga_winsys_surface
*handle
;
80 unsigned size
; /**< Approximate size in bytes */
82 /** array indexed by cube face or 3D/array slice, one bit per mipmap level */
88 /* Note this is only used for texture (not buffer) transfers:
92 struct pipe_transfer base
;
96 struct svga_winsys_buffer
*hwbuf
;
98 /* Height of the hardware buffer in pixel blocks */
101 /* Temporary malloc buffer when we can't allocate a hardware buffer
105 boolean use_direct_map
;
109 static INLINE
struct svga_texture
*svga_texture( struct pipe_resource
*resource
)
111 struct svga_texture
*tex
= (struct svga_texture
*)resource
;
112 assert(tex
== NULL
|| tex
->b
.vtbl
== &svga_texture_vtbl
);
117 static INLINE
struct svga_transfer
*
118 svga_transfer(struct pipe_transfer
*transfer
)
121 return (struct svga_transfer
*)transfer
;
126 * Increment the age of a view into a texture
127 * This is used to track updates to textures when we draw into
128 * them via a surface.
131 svga_age_texture_view(struct svga_texture
*tex
, unsigned level
)
133 assert(level
< Elements(tex
->view_age
));
134 tex
->view_age
[level
] = ++(tex
->age
);
139 * Mark the given texture face/level as being defined.
142 svga_define_texture_level(struct svga_texture
*tex
,
143 unsigned face
,unsigned level
)
145 assert(face
< Elements(tex
->defined
));
146 assert(level
< Elements(tex
->defined
[0]));
147 tex
->defined
[face
][level
] = TRUE
;
152 svga_is_texture_level_defined(const struct svga_texture
*tex
,
153 unsigned face
, unsigned level
)
155 assert(face
< Elements(tex
->defined
));
156 assert(level
< Elements(tex
->defined
[0]));
157 return tex
->defined
[face
][level
];
161 /** For debugging, check that face and level are legal */
163 check_face_level(const struct svga_texture
*tex
,
164 unsigned face
, unsigned level
)
166 if (tex
->b
.b
.target
== PIPE_TEXTURE_CUBE
) {
169 else if (tex
->b
.b
.target
== PIPE_TEXTURE_3D
) {
170 assert(face
< tex
->b
.b
.depth0
);
173 assert(face
< tex
->b
.b
.array_size
);
176 assert(level
< 8 * sizeof(tex
->rendered_to
[0]));
181 svga_set_texture_rendered_to(struct svga_texture
*tex
,
182 unsigned face
, unsigned level
)
184 check_face_level(tex
, face
, level
);
185 tex
->rendered_to
[face
] |= 1 << level
;
190 svga_clear_texture_rendered_to(struct svga_texture
*tex
,
191 unsigned face
, unsigned level
)
193 check_face_level(tex
, face
, level
);
194 tex
->rendered_to
[face
] &= ~(1 << level
);
198 static INLINE boolean
199 svga_was_texture_rendered_to(const struct svga_texture
*tex
,
200 unsigned face
, unsigned level
)
202 check_face_level(tex
, face
, level
);
203 return !!(tex
->rendered_to
[face
] & (1 << level
));
207 struct pipe_resource
*
208 svga_texture_create(struct pipe_screen
*screen
,
209 const struct pipe_resource
*template);
211 struct pipe_resource
*
212 svga_texture_from_handle(struct pipe_screen
* screen
,
213 const struct pipe_resource
*template,
214 struct winsys_handle
*whandle
);
219 #endif /* SVGA_TEXTURE_H */