radeonsi: emit TA_BC_BASE_ADDR_HI for border color on CIK
[mesa.git] / src / gallium / drivers / svga / svga_resource_texture.h
1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26 #ifndef SVGA_TEXTURE_H
27 #define SVGA_TEXTURE_H
28
29
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_state.h"
32 #include "util/u_inlines.h"
33 #include "util/u_memory.h"
34 #include "util/u_transfer.h"
35 #include "svga_screen_cache.h"
36
37 struct pipe_context;
38 struct pipe_screen;
39 struct svga_context;
40 struct svga_winsys_surface;
41 enum SVGA3dSurfaceFormat;
42
43
44 #define SVGA_MAX_TEXTURE_LEVELS 16
45
46
47 extern struct u_resource_vtbl svga_texture_vtbl;
48
49
50 struct svga_texture
51 {
52 struct u_resource b;
53
54 boolean defined[6][SVGA_MAX_TEXTURE_LEVELS];
55
56 struct svga_sampler_view *cached_view;
57
58 unsigned view_age[SVGA_MAX_TEXTURE_LEVELS];
59 unsigned age;
60
61 boolean views_modified;
62
63 /**
64 * Creation key for the host surface handle.
65 *
66 * This structure describes all the host surface characteristics so that it
67 * can be looked up in cache, since creating a host surface is often a slow
68 * operation.
69 */
70 struct svga_host_surface_cache_key key;
71
72 /**
73 * Handle for the host side surface.
74 *
75 * This handle is owned by this texture. Views should hold on to a reference
76 * to this texture and never destroy this handle directly.
77 */
78 struct svga_winsys_surface *handle;
79
80 unsigned size; /**< Approximate size in bytes */
81 };
82
83
84
85 /* Note this is only used for texture (not buffer) transfers:
86 */
87 struct svga_transfer
88 {
89 struct pipe_transfer base;
90
91 unsigned face;
92
93 struct svga_winsys_buffer *hwbuf;
94
95 /* Height of the hardware buffer in pixel blocks */
96 unsigned hw_nblocksy;
97
98 /* Temporary malloc buffer when we can't allocate a hardware buffer
99 * big enough */
100 void *swbuf;
101 };
102
103
104 static INLINE struct svga_texture *svga_texture( struct pipe_resource *resource )
105 {
106 struct svga_texture *tex = (struct svga_texture *)resource;
107 assert(tex == NULL || tex->b.vtbl == &svga_texture_vtbl);
108 return tex;
109 }
110
111
112 static INLINE struct svga_transfer *
113 svga_transfer(struct pipe_transfer *transfer)
114 {
115 assert(transfer);
116 return (struct svga_transfer *)transfer;
117 }
118
119
120 /**
121 * Increment the age of a view into a texture
122 * This is used to track updates to textures when we draw into
123 * them via a surface.
124 */
125 static INLINE void
126 svga_age_texture_view(struct svga_texture *tex, unsigned level)
127 {
128 assert(level < Elements(tex->view_age));
129 tex->view_age[level] = ++(tex->age);
130 }
131
132
133 /**
134 * Mark the given texture face/level as being defined.
135 */
136 static INLINE void
137 svga_define_texture_level(struct svga_texture *tex,
138 unsigned face,unsigned level)
139 {
140 assert(face < Elements(tex->defined));
141 assert(level < Elements(tex->defined[0]));
142 tex->defined[face][level] = TRUE;
143 }
144
145
146 struct pipe_resource *
147 svga_texture_create(struct pipe_screen *screen,
148 const struct pipe_resource *template);
149
150 struct pipe_resource *
151 svga_texture_from_handle(struct pipe_screen * screen,
152 const struct pipe_resource *template,
153 struct winsys_handle *whandle);
154
155
156
157
158 #endif /* SVGA_TEXTURE_H */