svga: use upload buffer for upload texture.
[mesa.git] / src / gallium / drivers / svga / svga_resource_texture.h
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25
26 #ifndef SVGA_TEXTURE_H
27 #define SVGA_TEXTURE_H
28
29
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_state.h"
32 #include "util/u_inlines.h"
33 #include "util/u_memory.h"
34 #include "util/u_transfer.h"
35 #include "svga_screen_cache.h"
36
37 struct pipe_context;
38 struct pipe_screen;
39 struct svga_context;
40 struct svga_winsys_surface;
41 enum SVGA3dSurfaceFormat;
42
43
44 #define SVGA_MAX_TEXTURE_LEVELS 16
45
46
47 extern struct u_resource_vtbl svga_texture_vtbl;
48
49
50 struct svga_texture
51 {
52 struct u_resource b;
53
54 ushort *defined;
55
56 struct svga_sampler_view *cached_view;
57
58 unsigned view_age[SVGA_MAX_TEXTURE_LEVELS];
59 unsigned age;
60
61 boolean views_modified;
62
63 /**
64 * Creation key for the host surface handle.
65 *
66 * This structure describes all the host surface characteristics so that it
67 * can be looked up in cache, since creating a host surface is often a slow
68 * operation.
69 */
70 struct svga_host_surface_cache_key key;
71
72 /**
73 * Handle for the host side surface.
74 *
75 * This handle is owned by this texture. Views should hold on to a reference
76 * to this texture and never destroy this handle directly.
77 */
78 struct svga_winsys_surface *handle;
79
80 /**
81 * Whether the host side surface is imported and not created by this
82 * driver.
83 */
84 boolean imported;
85
86 unsigned size; /**< Approximate size in bytes */
87
88 /** array indexed by cube face or 3D/array slice, one bit per mipmap level */
89 ushort *rendered_to;
90
91 /** array indexed by cube face or 3D/array slice, one bit per mipmap level.
92 * Set if the level is marked as dirty.
93 */
94 ushort *dirty;
95 };
96
97
98
99 /* Note this is only used for texture (not buffer) transfers:
100 */
101 struct svga_transfer
102 {
103 struct pipe_transfer base;
104
105 unsigned slice; /**< array slice or cube face */
106
107 struct svga_winsys_buffer *hwbuf;
108
109 /* Height of the hardware buffer in pixel blocks */
110 unsigned hw_nblocksy;
111
112 /* Temporary malloc buffer when we can't allocate a hardware buffer
113 * big enough */
114 void *swbuf;
115
116 /* True if guest backed surface is supported and we can directly map
117 * to the surface for this transfer.
118 */
119 boolean use_direct_map;
120
121 struct {
122 struct pipe_resource *buf; /* points to the upload buffer if this
123 * transfer is done via the upload buffer
124 * instead of directly mapping to the
125 * resource's surface.
126 */
127 void *map;
128 unsigned offset;
129 SVGA3dBox box;
130 unsigned nlayers;
131 } upload;
132 };
133
134
135 static inline struct svga_texture *
136 svga_texture(struct pipe_resource *resource)
137 {
138 struct svga_texture *tex = (struct svga_texture *)resource;
139 assert(tex == NULL || tex->b.vtbl == &svga_texture_vtbl);
140 return tex;
141 }
142
143
144 static inline struct svga_transfer *
145 svga_transfer(struct pipe_transfer *transfer)
146 {
147 assert(transfer);
148 return (struct svga_transfer *)transfer;
149 }
150
151
152 /**
153 * Increment the age of a view into a texture
154 * This is used to track updates to textures when we draw into
155 * them via a surface.
156 */
157 static inline void
158 svga_age_texture_view(struct svga_texture *tex, unsigned level)
159 {
160 assert(level < ARRAY_SIZE(tex->view_age));
161 tex->view_age[level] = ++(tex->age);
162 }
163
164
165 /** For debugging, check that face and level are legal */
166 static inline void
167 check_face_level(const struct svga_texture *tex,
168 unsigned face, unsigned level)
169 {
170 if (tex->b.b.target == PIPE_TEXTURE_CUBE) {
171 assert(face < 6);
172 }
173 else if (tex->b.b.target == PIPE_TEXTURE_3D) {
174 assert(face < tex->b.b.depth0);
175 }
176 else {
177 assert(face < tex->b.b.array_size);
178 }
179
180 assert(level < 8 * sizeof(tex->rendered_to[0]));
181 }
182
183
184 /**
185 * Mark the given texture face/level as being defined.
186 */
187 static inline void
188 svga_define_texture_level(struct svga_texture *tex,
189 unsigned face,unsigned level)
190 {
191 check_face_level(tex, face, level);
192 tex->defined[face] |= 1 << level;
193 }
194
195
196 static inline bool
197 svga_is_texture_level_defined(const struct svga_texture *tex,
198 unsigned face, unsigned level)
199 {
200 check_face_level(tex, face, level);
201 return (tex->defined[face] & (1 << level)) != 0;
202 }
203
204
205 static inline void
206 svga_set_texture_rendered_to(struct svga_texture *tex,
207 unsigned face, unsigned level)
208 {
209 check_face_level(tex, face, level);
210 tex->rendered_to[face] |= 1 << level;
211 }
212
213
214 static inline void
215 svga_clear_texture_rendered_to(struct svga_texture *tex,
216 unsigned face, unsigned level)
217 {
218 check_face_level(tex, face, level);
219 tex->rendered_to[face] &= ~(1 << level);
220 }
221
222
223 static inline boolean
224 svga_was_texture_rendered_to(const struct svga_texture *tex,
225 unsigned face, unsigned level)
226 {
227 check_face_level(tex, face, level);
228 return !!(tex->rendered_to[face] & (1 << level));
229 }
230
231 static inline void
232 svga_set_texture_dirty(struct svga_texture *tex,
233 unsigned face, unsigned level)
234 {
235 check_face_level(tex, face, level);
236 tex->dirty[face] |= 1 << level;
237 }
238
239 static inline void
240 svga_clear_texture_dirty(struct svga_texture *tex)
241 {
242 unsigned i;
243 for (i = 0; i < tex->b.b.depth0 * tex->b.b.array_size; i++) {
244 tex->dirty[i] = 0;
245 }
246 }
247
248 static inline boolean
249 svga_is_texture_dirty(const struct svga_texture *tex,
250 unsigned face, unsigned level)
251 {
252 check_face_level(tex, face, level);
253 return !!(tex->dirty[face] & (1 << level));
254 }
255
256 struct pipe_resource *
257 svga_texture_create(struct pipe_screen *screen,
258 const struct pipe_resource *template);
259
260 struct pipe_resource *
261 svga_texture_from_handle(struct pipe_screen * screen,
262 const struct pipe_resource *template,
263 struct winsys_handle *whandle);
264
265 boolean
266 svga_texture_generate_mipmap(struct pipe_context *pipe,
267 struct pipe_resource *pt,
268 enum pipe_format format,
269 unsigned base_level,
270 unsigned last_level,
271 unsigned first_layer,
272 unsigned last_layer);
273
274 boolean
275 svga_texture_transfer_map_upload_create(struct svga_context *svga);
276
277 void
278 svga_texture_transfer_map_upload_destroy(struct svga_context *svga);
279
280 boolean
281 svga_texture_transfer_map_can_upload(struct svga_context *svga,
282 struct svga_transfer *st);
283
284 void *
285 svga_texture_transfer_map_upload(struct svga_context *svga,
286 struct svga_transfer *st);
287
288 void
289 svga_texture_transfer_unmap_upload(struct svga_context *svga,
290 struct svga_transfer *st);
291
292 #endif /* SVGA_TEXTURE_H */