1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 **********************************************************/
26 #ifndef SVGA_TEXTURE_H
27 #define SVGA_TEXTURE_H
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_state.h"
32 #include "util/u_inlines.h"
33 #include "util/u_memory.h"
34 #include "util/u_transfer.h"
35 #include "svga_screen_cache.h"
40 struct svga_winsys_surface
;
41 enum SVGA3dSurfaceFormat
;
44 #define SVGA_MAX_TEXTURE_LEVELS 16
47 extern struct u_resource_vtbl svga_texture_vtbl
;
54 boolean defined
[6][SVGA_MAX_TEXTURE_LEVELS
];
56 struct svga_sampler_view
*cached_view
;
58 unsigned view_age
[SVGA_MAX_TEXTURE_LEVELS
];
61 boolean views_modified
;
64 * Creation key for the host surface handle.
66 * This structure describes all the host surface characteristics so that it
67 * can be looked up in cache, since creating a host surface is often a slow
70 struct svga_host_surface_cache_key key
;
73 * Handle for the host side surface.
75 * This handle is owned by this texture. Views should hold on to a reference
76 * to this texture and never destroy this handle directly.
78 struct svga_winsys_surface
*handle
;
80 unsigned size
; /**< Approximate size in bytes */
82 /** array indexed by cube face or 3D/array slice, one bit per mipmap level */
88 /* Note this is only used for texture (not buffer) transfers:
92 struct pipe_transfer base
;
96 struct svga_winsys_buffer
*hwbuf
;
98 /* Height of the hardware buffer in pixel blocks */
101 /* Temporary malloc buffer when we can't allocate a hardware buffer
107 static INLINE
struct svga_texture
*svga_texture( struct pipe_resource
*resource
)
109 struct svga_texture
*tex
= (struct svga_texture
*)resource
;
110 assert(tex
== NULL
|| tex
->b
.vtbl
== &svga_texture_vtbl
);
115 static INLINE
struct svga_transfer
*
116 svga_transfer(struct pipe_transfer
*transfer
)
119 return (struct svga_transfer
*)transfer
;
124 * Increment the age of a view into a texture
125 * This is used to track updates to textures when we draw into
126 * them via a surface.
129 svga_age_texture_view(struct svga_texture
*tex
, unsigned level
)
131 assert(level
< Elements(tex
->view_age
));
132 tex
->view_age
[level
] = ++(tex
->age
);
137 * Mark the given texture face/level as being defined.
140 svga_define_texture_level(struct svga_texture
*tex
,
141 unsigned face
,unsigned level
)
143 assert(face
< Elements(tex
->defined
));
144 assert(level
< Elements(tex
->defined
[0]));
145 tex
->defined
[face
][level
] = TRUE
;
150 svga_is_texture_level_defined(const struct svga_texture
*tex
,
151 unsigned face
, unsigned level
)
153 assert(face
< Elements(tex
->defined
));
154 assert(level
< Elements(tex
->defined
[0]));
155 return tex
->defined
[face
][level
];
159 /** For debugging, check that face and level are legal */
161 check_face_level(const struct svga_texture
*tex
,
162 unsigned face
, unsigned level
)
164 if (tex
->b
.b
.target
== PIPE_TEXTURE_CUBE
) {
167 else if (tex
->b
.b
.target
== PIPE_TEXTURE_3D
) {
168 assert(face
< tex
->b
.b
.depth0
);
171 assert(face
< tex
->b
.b
.array_size
);
174 assert(level
< 8 * sizeof(tex
->rendered_to
[0]));
179 svga_set_texture_rendered_to(struct svga_texture
*tex
,
180 unsigned face
, unsigned level
)
182 check_face_level(tex
, face
, level
);
183 tex
->rendered_to
[face
] |= 1 << level
;
188 svga_clear_texture_rendered_to(struct svga_texture
*tex
,
189 unsigned face
, unsigned level
)
191 check_face_level(tex
, face
, level
);
192 tex
->rendered_to
[face
] &= ~(1 << level
);
196 static INLINE boolean
197 svga_was_texture_rendered_to(const struct svga_texture
*tex
,
198 unsigned face
, unsigned level
)
200 check_face_level(tex
, face
, level
);
201 return !!(tex
->rendered_to
[face
] & (1 << level
));
205 struct pipe_resource
*
206 svga_texture_create(struct pipe_screen
*screen
,
207 const struct pipe_resource
*template);
209 struct pipe_resource
*
210 svga_texture_from_handle(struct pipe_screen
* screen
,
211 const struct pipe_resource
*template,
212 struct winsys_handle
*whandle
);
217 #endif /* SVGA_TEXTURE_H */