svga: Fix potential buffer overflow in rs draw state.
[mesa.git] / src / gallium / drivers / svga / svga_sampler_view.c
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25
26 #include "svga_cmd.h"
27
28 #include "pipe/p_state.h"
29 #include "pipe/p_defines.h"
30 #include "util/u_inlines.h"
31 #include "os/os_thread.h"
32 #include "util/u_format.h"
33 #include "util/u_math.h"
34 #include "util/u_memory.h"
35 #include "util/u_string.h"
36
37 #include "svga_format.h"
38 #include "svga_screen.h"
39 #include "svga_context.h"
40 #include "svga_resource_texture.h"
41 #include "svga_sampler_view.h"
42 #include "svga_debug.h"
43 #include "svga_surface.h"
44
45
46 void
47 svga_debug_describe_sampler_view(char *buf, const struct svga_sampler_view *sv)
48 {
49 char res[128];
50 debug_describe_resource(res, sv->texture);
51 util_sprintf(buf, "svga_sampler_view<%s,[%u,%u]>", res, sv->min_lod, sv->max_lod);
52 }
53
54 struct svga_sampler_view *
55 svga_get_tex_sampler_view(struct pipe_context *pipe,
56 struct pipe_resource *pt,
57 unsigned min_lod, unsigned max_lod)
58 {
59 struct svga_context *svga = svga_context(pipe);
60 struct svga_screen *ss = svga_screen(pipe->screen);
61 struct svga_texture *tex = svga_texture(pt);
62 struct svga_sampler_view *sv = NULL;
63 SVGA3dSurfaceFlags flags = SVGA3D_SURFACE_HINT_TEXTURE;
64 SVGA3dSurfaceFormat format = svga_translate_format(ss, pt->format, PIPE_BIND_SAMPLER_VIEW);
65 boolean view = TRUE;
66
67 assert(pt);
68 assert(min_lod >= 0);
69 assert(min_lod <= max_lod);
70 assert(max_lod <= pt->last_level);
71
72
73 /* Is a view needed */
74 {
75 /*
76 * Can't control max lod. For first level views and when we only
77 * look at one level we disable mip filtering to achive the same
78 * results as a view.
79 */
80 if (min_lod == 0 && max_lod >= pt->last_level)
81 view = FALSE;
82
83 if (ss->debug.no_sampler_view)
84 view = FALSE;
85
86 if (ss->debug.force_sampler_view)
87 view = TRUE;
88 }
89
90 /* First try the cache */
91 if (view) {
92 pipe_mutex_lock(ss->tex_mutex);
93 if (tex->cached_view &&
94 tex->cached_view->min_lod == min_lod &&
95 tex->cached_view->max_lod == max_lod) {
96 svga_sampler_view_reference(&sv, tex->cached_view);
97 pipe_mutex_unlock(ss->tex_mutex);
98 SVGA_DBG(DEBUG_VIEWS, "svga: Sampler view: reuse %p, %u %u, last %u\n",
99 pt, min_lod, max_lod, pt->last_level);
100 svga_validate_sampler_view(svga_context(pipe), sv);
101 return sv;
102 }
103 pipe_mutex_unlock(ss->tex_mutex);
104 }
105
106 sv = CALLOC_STRUCT(svga_sampler_view);
107 pipe_reference_init(&sv->reference, 1);
108 pipe_resource_reference(&sv->texture, pt);
109 sv->min_lod = min_lod;
110 sv->max_lod = max_lod;
111
112 /* No view needed just use the whole texture */
113 if (!view) {
114 SVGA_DBG(DEBUG_VIEWS,
115 "svga: Sampler view: no %p, mips %u..%u, nr %u, size (%ux%ux%u), last %u\n",
116 pt, min_lod, max_lod,
117 max_lod - min_lod + 1,
118 pt->width0,
119 pt->height0,
120 pt->depth0,
121 pt->last_level);
122 sv->key.cachable = 0;
123 sv->handle = tex->handle;
124 debug_reference(&sv->reference,
125 (debug_reference_descriptor)svga_debug_describe_sampler_view, 0);
126 return sv;
127 }
128
129 SVGA_DBG(DEBUG_VIEWS,
130 "svga: Sampler view: yes %p, mips %u..%u, nr %u, size (%ux%ux%u), last %u\n",
131 pt, min_lod, max_lod,
132 max_lod - min_lod + 1,
133 pt->width0,
134 pt->height0,
135 pt->depth0,
136 pt->last_level);
137
138 sv->age = tex->age;
139 sv->handle = svga_texture_view_surface(svga, tex, flags, format,
140 min_lod,
141 max_lod - min_lod + 1,
142 -1, -1,
143 &sv->key);
144
145 if (!sv->handle) {
146 assert(0);
147 sv->key.cachable = 0;
148 sv->handle = tex->handle;
149 debug_reference(&sv->reference,
150 (debug_reference_descriptor)svga_debug_describe_sampler_view, 0);
151 return sv;
152 }
153
154 pipe_mutex_lock(ss->tex_mutex);
155 svga_sampler_view_reference(&tex->cached_view, sv);
156 pipe_mutex_unlock(ss->tex_mutex);
157
158 debug_reference(&sv->reference,
159 (debug_reference_descriptor)svga_debug_describe_sampler_view, 0);
160
161 return sv;
162 }
163
164 void
165 svga_validate_sampler_view(struct svga_context *svga, struct svga_sampler_view *v)
166 {
167 struct svga_texture *tex = svga_texture(v->texture);
168 unsigned numFaces;
169 unsigned age = 0;
170 int i, k;
171
172 assert(svga);
173
174 if (v->handle == tex->handle)
175 return;
176
177 age = tex->age;
178
179 if(tex->b.b.target == PIPE_TEXTURE_CUBE)
180 numFaces = 6;
181 else
182 numFaces = 1;
183
184 for (i = v->min_lod; i <= v->max_lod; i++) {
185 for (k = 0; k < numFaces; k++) {
186 if (v->age < tex->view_age[i])
187 svga_texture_copy_handle(svga,
188 tex->handle, 0, 0, 0, i, k,
189 v->handle, 0, 0, 0, i - v->min_lod, k,
190 u_minify(tex->b.b.width0, i),
191 u_minify(tex->b.b.height0, i),
192 u_minify(tex->b.b.depth0, i));
193 }
194 }
195
196 v->age = age;
197 }
198
199 void
200 svga_destroy_sampler_view_priv(struct svga_sampler_view *v)
201 {
202 struct svga_texture *tex = svga_texture(v->texture);
203
204 if(v->handle != tex->handle) {
205 struct svga_screen *ss = svga_screen(v->texture->screen);
206 SVGA_DBG(DEBUG_DMA, "unref sid %p (sampler view)\n", v->handle);
207 svga_screen_surface_destroy(ss, &v->key, &v->handle);
208 }
209 pipe_resource_reference(&v->texture, NULL);
210 FREE(v);
211 }