8e8620a1c989a4108a697c24a0a7ca4530b41321
[mesa.git] / src / gallium / drivers / svga / svga_screen.h
1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26 #ifndef SVGA_SCREEN_H
27 #define SVGA_SCREEN_H
28
29
30 #include "pipe/p_screen.h"
31 #include "os/os_thread.h"
32
33 #include "svga_screen_cache.h"
34
35
36 #define HOST_LOG_PREFIX "Mesa: "
37
38 struct svga_winsys_screen;
39 struct svga_winsys_context;
40 struct SVGACmdMemory;
41
42 /**
43 * Subclass of pipe_screen
44 */
45 struct svga_screen
46 {
47 struct pipe_screen screen;
48 struct svga_winsys_screen *sws;
49
50 SVGA3dHardwareVersion hw_version;
51
52 /** Device caps */
53 boolean haveProvokingVertex;
54 boolean haveLineStipple, haveLineSmooth;
55 float maxLineWidth, maxLineWidthAA;
56 float maxPointSize;
57 unsigned max_color_buffers;
58 unsigned max_const_buffers;
59 unsigned ms_samples;
60
61 struct {
62 boolean force_level_surface_view;
63 boolean force_surface_view;
64 boolean no_surface_view;
65 boolean force_sampler_view;
66 boolean no_sampler_view;
67 boolean no_cache_index_buffers;
68 } debug;
69
70 unsigned texture_timestamp;
71 mtx_t tex_mutex;
72
73 mtx_t swc_mutex; /* Used for buffer uploads */
74
75 /* which formats to translate depth formats into */
76 struct {
77 enum SVGA3dSurfaceFormat z16;
78
79 /* note gallium order */
80 enum SVGA3dSurfaceFormat x8z24;
81 enum SVGA3dSurfaceFormat s8z24;
82 } depth;
83
84 struct svga_host_surface_cache cache;
85
86 /** HUD counters */
87 struct {
88 /** Memory used by all resources (buffers and surfaces) */
89 uint64_t total_resource_bytes;
90 uint64_t num_resources;
91 } hud;
92 };
93
94 #ifndef DEBUG
95 /** cast wrapper */
96 static inline struct svga_screen *
97 svga_screen(struct pipe_screen *pscreen)
98 {
99 return (struct svga_screen *) pscreen;
100 }
101 #else
102 struct svga_screen *
103 svga_screen(struct pipe_screen *screen);
104 #endif
105
106 #endif /* SVGA_SCREEN_H */