svga: remove support for shader model 2.0
[mesa.git] / src / gallium / drivers / svga / svga_screen.h
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25
26 #ifndef SVGA_SCREEN_H
27 #define SVGA_SCREEN_H
28
29
30 #include "pipe/p_screen.h"
31 #include "os/os_thread.h"
32
33 #include "util/u_double_list.h"
34
35 #include "svga_screen_cache.h"
36
37
38 struct svga_winsys_screen;
39 struct svga_winsys_context;
40 struct SVGACmdMemory;
41
42 /**
43 * Subclass of pipe_screen
44 */
45 struct svga_screen
46 {
47 struct pipe_screen screen;
48 struct svga_winsys_screen *sws;
49
50 SVGA3dHardwareVersion hw_version;
51
52 struct {
53 boolean force_level_surface_view;
54 boolean force_surface_view;
55 boolean no_surface_view;
56 boolean force_sampler_view;
57 boolean no_sampler_view;
58 } debug;
59
60 unsigned texture_timestamp;
61 pipe_mutex tex_mutex;
62
63 pipe_mutex swc_mutex; /* Used for buffer uploads */
64
65 /* which formats to translate depth formats into */
66 struct {
67 enum SVGA3dSurfaceFormat z16;
68 /* note gallium order */
69 enum SVGA3dSurfaceFormat x8z24;
70 enum SVGA3dSurfaceFormat s8z24;
71 } depth;
72
73 struct svga_host_surface_cache cache;
74 };
75
76 #ifndef DEBUG
77 /** cast wrapper */
78 static INLINE struct svga_screen *
79 svga_screen(struct pipe_screen *pscreen)
80 {
81 return (struct svga_screen *) pscreen;
82 }
83 #else
84 struct svga_screen *
85 svga_screen(struct pipe_screen *screen);
86 #endif
87
88 #endif /* SVGA_SCREEN_H */