svga: add SVGA_NO_LOGGING env var (v2)
[mesa.git] / src / gallium / drivers / svga / svga_screen_cache.h
1
2 /**********************************************************
3 * Copyright 2008-2009 VMware, Inc. All rights reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person
6 * obtaining a copy of this software and associated documentation
7 * files (the "Software"), to deal in the Software without
8 * restriction, including without limitation the rights to use, copy,
9 * modify, merge, publish, distribute, sublicense, and/or sell copies
10 * of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be
14 * included in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
17 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
18 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
19 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
20 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
21 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 **********************************************************/
26
27 #ifndef SVGA_SCREEN_CACHE_H_
28 #define SVGA_SCREEN_CACHE_H_
29
30
31 #include "svga_types.h"
32 #include "svga_reg.h"
33 #include "svga3d_reg.h"
34
35 #include "os/os_thread.h"
36
37 #include "util/list.h"
38
39
40 /* Guess the storage size of cached surfaces and try and keep it under
41 * this amount:
42 */
43 #define SVGA_HOST_SURFACE_CACHE_BYTES (16 * 1024 * 1024)
44
45 /* Maximum number of discrete surfaces in the cache:
46 */
47 #define SVGA_HOST_SURFACE_CACHE_SIZE 1024
48
49 /* Number of hash buckets:
50 */
51 #define SVGA_HOST_SURFACE_CACHE_BUCKETS 256
52
53
54 struct svga_winsys_surface;
55 struct svga_screen;
56 struct svga_context;
57
58 /**
59 * Same as svga_winsys_screen::surface_create.
60 */
61 struct svga_host_surface_cache_key
62 {
63 SVGA3dSurfaceAllFlags flags;
64 SVGA3dSurfaceFormat format;
65 SVGA3dSize size;
66 uint32_t numFaces:3;
67 uint32_t arraySize:16;
68 uint32_t numMipLevels:6;
69 uint32_t cachable:1; /* False if this is a shared surface */
70 uint32_t sampleCount:5;
71 uint32_t scanout:1;
72 };
73
74
75 struct svga_host_surface_cache_entry
76 {
77 /**
78 * Head for the LRU list, svga_host_surface_cache::unused, and
79 * svga_host_surface_cache::empty
80 */
81 struct list_head head;
82
83 /** Head for the bucket lists. */
84 struct list_head bucket_head;
85
86 struct svga_host_surface_cache_key key;
87 struct svga_winsys_surface *handle;
88
89 struct pipe_fence_handle *fence;
90 };
91
92
93 /**
94 * Cache of the host surfaces.
95 *
96 * A cache entry can be in the following stages:
97 * 1. empty (entry->handle = NULL)
98 * 2. holding a buffer in a validate list
99 * 3. holding a buffer in an invalidate list
100 * 4. holding a flushed buffer (not in any validate list) with an active fence
101 * 5. holding a flushed buffer with an expired fence
102 *
103 * An entry progresses from 1 -> 2 -> 3 -> 4 -> 5. When we need an entry to put a
104 * buffer into we preferentially take from 1, or from the least recently used
105 * buffer from 4/5.
106 */
107 struct svga_host_surface_cache
108 {
109 mtx_t mutex;
110
111 /* Unused buffers are put in buckets to speed up lookups */
112 struct list_head bucket[SVGA_HOST_SURFACE_CACHE_BUCKETS];
113
114 /* Entries with unused buffers, ordered from most to least recently used
115 * (3 and 4) */
116 struct list_head unused;
117
118 /* Entries with buffers still in validate list (2) */
119 struct list_head validated;
120
121 /* Entries with buffers still in invalidate list (3) */
122 struct list_head invalidated;
123
124 /** Empty entries (1) */
125 struct list_head empty;
126
127 /** The actual storage for the entries */
128 struct svga_host_surface_cache_entry entries[SVGA_HOST_SURFACE_CACHE_SIZE];
129
130 /** Sum of sizes of all surfaces (in bytes) */
131 unsigned total_size;
132 };
133
134
135 void
136 svga_screen_cache_cleanup(struct svga_screen *svgascreen);
137
138 void
139 svga_screen_cache_flush(struct svga_screen *svgascreen,
140 struct svga_context *svga,
141 struct pipe_fence_handle *fence);
142
143 enum pipe_error
144 svga_screen_cache_init(struct svga_screen *svgascreen);
145
146
147 struct svga_winsys_surface *
148 svga_screen_surface_create(struct svga_screen *svgascreen,
149 unsigned bind_flags, enum pipe_resource_usage usage,
150 boolean *validated,
151 struct svga_host_surface_cache_key *key);
152
153 void
154 svga_screen_surface_destroy(struct svga_screen *svgascreen,
155 const struct svga_host_surface_cache_key *key,
156 struct svga_winsys_surface **handle);
157
158 void
159 svga_screen_cache_dump(const struct svga_screen *svgascreen);
160
161
162 #endif /* SVGA_SCREEN_CACHE_H_ */