svga: invalidate new surface before it is bound to a render target view
[mesa.git] / src / gallium / drivers / svga / svga_screen_cache.h
1
2 /**********************************************************
3 * Copyright 2008-2009 VMware, Inc. All rights reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person
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26
27 #ifndef SVGA_SCREEN_CACHE_H_
28 #define SVGA_SCREEN_CACHE_H_
29
30
31 #include "svga_types.h"
32 #include "svga_reg.h"
33 #include "svga3d_reg.h"
34
35 #include "os/os_thread.h"
36
37 #include "util/list.h"
38
39
40 /* Guess the storage size of cached surfaces and try and keep it under
41 * this amount:
42 */
43 #define SVGA_HOST_SURFACE_CACHE_BYTES (16 * 1024 * 1024)
44
45 /* Maximum number of discrete surfaces in the cache:
46 */
47 #define SVGA_HOST_SURFACE_CACHE_SIZE 1024
48
49 /* Number of hash buckets:
50 */
51 #define SVGA_HOST_SURFACE_CACHE_BUCKETS 256
52
53
54 struct svga_winsys_surface;
55 struct svga_screen;
56
57 /**
58 * Same as svga_winsys_screen::surface_create.
59 */
60 struct svga_host_surface_cache_key
61 {
62 SVGA3dSurfaceFlags flags;
63 SVGA3dSurfaceFormat format;
64 SVGA3dSize size;
65 uint32_t numFaces:3;
66 uint32_t arraySize:16;
67 uint32_t numMipLevels:6;
68 uint32_t cachable:1; /* False if this is a shared surface */
69 uint32_t sampleCount:5;
70 uint32_t scanout:1;
71 };
72
73
74 struct svga_host_surface_cache_entry
75 {
76 /**
77 * Head for the LRU list, svga_host_surface_cache::unused, and
78 * svga_host_surface_cache::empty
79 */
80 struct list_head head;
81
82 /** Head for the bucket lists. */
83 struct list_head bucket_head;
84
85 struct svga_host_surface_cache_key key;
86 struct svga_winsys_surface *handle;
87
88 struct pipe_fence_handle *fence;
89 };
90
91
92 /**
93 * Cache of the host surfaces.
94 *
95 * A cache entry can be in the following stages:
96 * 1. empty (entry->handle = NULL)
97 * 2. holding a buffer in a validate list
98 * 3. holding a buffer in an invalidate list
99 * 4. holding a flushed buffer (not in any validate list) with an active fence
100 * 5. holding a flushed buffer with an expired fence
101 *
102 * An entry progresses from 1 -> 2 -> 3 -> 4 -> 5. When we need an entry to put a
103 * buffer into we preferentially take from 1, or from the least recently used
104 * buffer from 4/5.
105 */
106 struct svga_host_surface_cache
107 {
108 pipe_mutex mutex;
109
110 /* Unused buffers are put in buckets to speed up lookups */
111 struct list_head bucket[SVGA_HOST_SURFACE_CACHE_BUCKETS];
112
113 /* Entries with unused buffers, ordered from most to least recently used
114 * (3 and 4) */
115 struct list_head unused;
116
117 /* Entries with buffers still in validate list (2) */
118 struct list_head validated;
119
120 /* Entries with buffers still in invalidate list (3) */
121 struct list_head invalidated;
122
123 /** Empty entries (1) */
124 struct list_head empty;
125
126 /** The actual storage for the entries */
127 struct svga_host_surface_cache_entry entries[SVGA_HOST_SURFACE_CACHE_SIZE];
128
129 /** Sum of sizes of all surfaces (in bytes) */
130 unsigned total_size;
131 };
132
133
134 void
135 svga_screen_cache_cleanup(struct svga_screen *svgascreen);
136
137 void
138 svga_screen_cache_flush(struct svga_screen *svgascreen,
139 struct pipe_fence_handle *fence);
140
141 enum pipe_error
142 svga_screen_cache_init(struct svga_screen *svgascreen);
143
144
145 struct svga_winsys_surface *
146 svga_screen_surface_create(struct svga_screen *svgascreen,
147 unsigned bind_flags, enum pipe_resource_usage usage,
148 boolean *validated,
149 struct svga_host_surface_cache_key *key);
150
151 void
152 svga_screen_surface_destroy(struct svga_screen *svgascreen,
153 const struct svga_host_surface_cache_key *key,
154 struct svga_winsys_surface **handle);
155
156 void
157 svga_screen_cache_dump(const struct svga_screen *svgascreen);
158
159
160 #endif /* SVGA_SCREEN_CACHE_H_ */