u_upload_mgr: new features
[mesa.git] / src / gallium / drivers / svga / svga_state_vdecl.c
1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26 #include "util/u_inlines.h"
27 #include "pipe/p_defines.h"
28 #include "util/u_math.h"
29 #include "util/u_upload_mgr.h"
30
31 #include "svga_context.h"
32 #include "svga_state.h"
33 #include "svga_draw.h"
34 #include "svga_tgsi.h"
35 #include "svga_screen.h"
36 #include "svga_resource_buffer.h"
37
38 #include "svga_hw_reg.h"
39
40
41 static int
42 upload_user_buffers( struct svga_context *svga )
43 {
44 enum pipe_error ret = PIPE_OK;
45 int i;
46 int nr;
47
48 if (0)
49 debug_printf("%s: %d\n", __FUNCTION__, svga->curr.num_vertex_buffers);
50
51 nr = svga->curr.num_vertex_buffers;
52
53 for (i = 0; i < nr; i++)
54 {
55 if (svga_buffer_is_user_buffer(svga->curr.vb[i].buffer))
56 {
57 struct svga_buffer *buffer = svga_buffer(svga->curr.vb[i].buffer);
58
59 if (!buffer->uploaded.buffer) {
60 boolean flushed;
61 ret = u_upload_buffer( svga->upload_vb,
62 0, 0,
63 buffer->b.b.width0,
64 &buffer->b.b,
65 &buffer->uploaded.offset,
66 &buffer->uploaded.buffer,
67 &flushed);
68 if (ret)
69 return ret;
70
71 if (0)
72 debug_printf("%s: %d: orig buf %p upl buf %p ofs %d sz %d\n",
73 __FUNCTION__,
74 i,
75 buffer,
76 buffer->uploaded.buffer,
77 buffer->uploaded.offset,
78 buffer->b.b.width0);
79 }
80
81 pipe_resource_reference( &svga->curr.vb[i].buffer, buffer->uploaded.buffer );
82 svga->curr.vb[i].buffer_offset = buffer->uploaded.offset;
83 }
84 }
85
86 if (0)
87 debug_printf("%s: DONE\n", __FUNCTION__);
88
89 return ret;
90 }
91
92
93 /***********************************************************************
94 */
95
96
97 static int emit_hw_vs_vdecl( struct svga_context *svga,
98 unsigned dirty )
99 {
100 const struct pipe_vertex_element *ve = svga->curr.velems->velem;
101 SVGA3dVertexDecl decl;
102 unsigned i;
103
104 assert(svga->curr.velems->count >=
105 svga->curr.vs->base.info.file_count[TGSI_FILE_INPUT]);
106
107 svga_hwtnl_reset_vdecl( svga->hwtnl,
108 svga->curr.velems->count );
109
110 for (i = 0; i < svga->curr.velems->count; i++) {
111 const struct pipe_vertex_buffer *vb = &svga->curr.vb[ve[i].vertex_buffer_index];
112 unsigned usage, index;
113
114
115 svga_generate_vdecl_semantics( i, &usage, &index );
116
117 /* SVGA_NEW_VELEMENT
118 */
119 decl.identity.type = svga->state.sw.ve_format[i];
120 decl.identity.method = SVGA3D_DECLMETHOD_DEFAULT;
121 decl.identity.usage = usage;
122 decl.identity.usageIndex = index;
123 decl.array.stride = vb->stride;
124 decl.array.offset = (vb->buffer_offset +
125 ve[i].src_offset);
126
127 svga_hwtnl_vdecl( svga->hwtnl,
128 i,
129 &decl,
130 vb->buffer );
131 }
132
133 return 0;
134 }
135
136
137 static int emit_hw_vdecl( struct svga_context *svga,
138 unsigned dirty )
139 {
140 int ret = 0;
141
142 /* SVGA_NEW_NEED_SWTNL
143 */
144 if (svga->state.sw.need_swtnl)
145 return 0; /* Do not emit during swtnl */
146
147 /* If we get to here, we know that we're going to draw. Upload
148 * userbuffers now and try to combine multiple userbuffers from
149 * multiple draw calls into a single host buffer for performance.
150 */
151 if (svga->curr.any_user_vertex_buffers &&
152 SVGA_COMBINE_USERBUFFERS)
153 {
154 ret = upload_user_buffers( svga );
155 if (ret)
156 return ret;
157
158 svga->curr.any_user_vertex_buffers = FALSE;
159 }
160
161 return emit_hw_vs_vdecl( svga, dirty );
162 }
163
164
165 struct svga_tracked_state svga_hw_vdecl =
166 {
167 "hw vertex decl state (hwtnl version)",
168 ( SVGA_NEW_NEED_SWTNL |
169 SVGA_NEW_VELEMENT |
170 SVGA_NEW_VBUFFER |
171 SVGA_NEW_RAST |
172 SVGA_NEW_FS |
173 SVGA_NEW_VS ),
174 emit_hw_vdecl
175 };
176
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