llvmpipe: don't crash/assert on out of memory
[mesa.git] / src / gallium / drivers / svga / svga_surface.c
1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26 #include "svga_cmd.h"
27
28 #include "pipe/p_state.h"
29 #include "pipe/p_defines.h"
30 #include "util/u_inlines.h"
31 #include "os/os_thread.h"
32 #include "util/u_format.h"
33 #include "util/u_math.h"
34 #include "util/u_memory.h"
35
36 #include "svga_screen.h"
37 #include "svga_context.h"
38 #include "svga_resource_texture.h"
39 #include "svga_surface.h"
40 #include "svga_debug.h"
41
42
43 void
44 svga_texture_copy_handle(struct svga_context *svga,
45 struct svga_winsys_surface *src_handle,
46 unsigned src_x, unsigned src_y, unsigned src_z,
47 unsigned src_level, unsigned src_face,
48 struct svga_winsys_surface *dst_handle,
49 unsigned dst_x, unsigned dst_y, unsigned dst_z,
50 unsigned dst_level, unsigned dst_face,
51 unsigned width, unsigned height, unsigned depth)
52 {
53 struct svga_surface dst, src;
54 enum pipe_error ret;
55 SVGA3dCopyBox box, *boxes;
56
57 assert(svga);
58
59 src.handle = src_handle;
60 src.real_level = src_level;
61 src.real_face = src_face;
62 src.real_zslice = 0;
63
64 dst.handle = dst_handle;
65 dst.real_level = dst_level;
66 dst.real_face = dst_face;
67 dst.real_zslice = 0;
68
69 box.x = dst_x;
70 box.y = dst_y;
71 box.z = dst_z;
72 box.w = width;
73 box.h = height;
74 box.d = depth;
75 box.srcx = src_x;
76 box.srcy = src_y;
77 box.srcz = src_z;
78
79 /*
80 SVGA_DBG(DEBUG_VIEWS, "mipcopy src: %p %u (%ux%ux%u), dst: %p %u (%ux%ux%u)\n",
81 src_handle, src_level, src_x, src_y, src_z,
82 dst_handle, dst_level, dst_x, dst_y, dst_z);
83 */
84
85 ret = SVGA3D_BeginSurfaceCopy(svga->swc,
86 &src.base,
87 &dst.base,
88 &boxes, 1);
89 if(ret != PIPE_OK) {
90 svga_context_flush(svga, NULL);
91 ret = SVGA3D_BeginSurfaceCopy(svga->swc,
92 &src.base,
93 &dst.base,
94 &boxes, 1);
95 assert(ret == PIPE_OK);
96 }
97 *boxes = box;
98 SVGA_FIFOCommitAll(svga->swc);
99 }
100
101
102 struct svga_winsys_surface *
103 svga_texture_view_surface(struct pipe_context *pipe,
104 struct svga_texture *tex,
105 SVGA3dSurfaceFormat format,
106 unsigned start_mip,
107 unsigned num_mip,
108 int face_pick,
109 int zslice_pick,
110 struct svga_host_surface_cache_key *key) /* OUT */
111 {
112 struct svga_screen *ss = svga_screen(pipe->screen);
113 struct svga_winsys_surface *handle;
114 uint32_t i, j;
115 unsigned z_offset = 0;
116
117 SVGA_DBG(DEBUG_PERF,
118 "svga: Create surface view: face %d zslice %d mips %d..%d\n",
119 face_pick, zslice_pick, start_mip, start_mip+num_mip-1);
120
121 key->flags = 0;
122 key->format = format;
123 key->numMipLevels = num_mip;
124 key->size.width = u_minify(tex->b.b.width0, start_mip);
125 key->size.height = u_minify(tex->b.b.height0, start_mip);
126 key->size.depth = zslice_pick < 0 ? u_minify(tex->b.b.depth0, start_mip) : 1;
127 key->cachable = 1;
128 assert(key->size.depth == 1);
129
130 if(tex->b.b.target == PIPE_TEXTURE_CUBE && face_pick < 0) {
131 key->flags |= SVGA3D_SURFACE_CUBEMAP;
132 key->numFaces = 6;
133 } else {
134 key->numFaces = 1;
135 }
136
137 if(key->format == SVGA3D_FORMAT_INVALID) {
138 key->cachable = 0;
139 return NULL;
140 }
141
142 SVGA_DBG(DEBUG_DMA, "surface_create for texture view\n");
143 handle = svga_screen_surface_create(ss, key);
144 if (!handle) {
145 key->cachable = 0;
146 return NULL;
147 }
148
149 SVGA_DBG(DEBUG_DMA, " --> got sid %p (texture view)\n", handle);
150
151 if (face_pick < 0)
152 face_pick = 0;
153
154 if (zslice_pick >= 0)
155 z_offset = zslice_pick;
156
157 for (i = 0; i < key->numMipLevels; i++) {
158 for (j = 0; j < key->numFaces; j++) {
159 if(tex->defined[j + face_pick][i + start_mip]) {
160 unsigned depth = (zslice_pick < 0 ?
161 u_minify(tex->b.b.depth0, i + start_mip) :
162 1);
163
164 svga_texture_copy_handle(svga_context(pipe),
165 tex->handle,
166 0, 0, z_offset,
167 i + start_mip,
168 j + face_pick,
169 handle, 0, 0, 0, i, j,
170 u_minify(tex->b.b.width0, i + start_mip),
171 u_minify(tex->b.b.height0, i + start_mip),
172 depth);
173 }
174 }
175 }
176
177 return handle;
178 }
179
180
181 static struct pipe_surface *
182 svga_get_tex_surface(struct pipe_screen *screen,
183 struct pipe_resource *pt,
184 unsigned face, unsigned level, unsigned zslice,
185 unsigned flags)
186 {
187 struct svga_texture *tex = svga_texture(pt);
188 struct svga_surface *s;
189 boolean render = (flags & (PIPE_BIND_RENDER_TARGET |
190 PIPE_BIND_DEPTH_STENCIL)) ? TRUE : FALSE;
191 boolean view = FALSE;
192 SVGA3dSurfaceFormat format;
193
194 s = CALLOC_STRUCT(svga_surface);
195 if (!s)
196 return NULL;
197
198 pipe_reference_init(&s->base.reference, 1);
199 pipe_resource_reference(&s->base.texture, pt);
200 s->base.format = pt->format;
201 s->base.width = u_minify(pt->width0, level);
202 s->base.height = u_minify(pt->height0, level);
203 s->base.usage = flags;
204 s->base.level = level;
205 s->base.face = face;
206 s->base.zslice = zslice;
207
208 if (!render)
209 format = svga_translate_format(pt->format);
210 else
211 format = svga_translate_format_render(pt->format);
212
213 assert(format != SVGA3D_FORMAT_INVALID);
214
215 if (svga_screen(screen)->debug.force_surface_view)
216 view = TRUE;
217
218 /* Currently only used for compressed textures */
219 if (render &&
220 format != svga_translate_format(pt->format)) {
221 view = TRUE;
222 }
223
224 if (level != 0 &&
225 svga_screen(screen)->debug.force_level_surface_view)
226 view = TRUE;
227
228 if (pt->target == PIPE_TEXTURE_3D)
229 view = TRUE;
230
231 if (svga_screen(screen)->debug.no_surface_view)
232 view = FALSE;
233
234 if (view) {
235 SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: yes %p, level %u face %u z %u, %p\n",
236 pt, level, face, zslice, s);
237
238 s->handle = svga_texture_view_surface(NULL, tex, format, level, 1, face, zslice,
239 &s->key);
240 s->real_face = 0;
241 s->real_level = 0;
242 s->real_zslice = 0;
243 } else {
244 SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: no %p, level %u, face %u, z %u, %p\n",
245 pt, level, face, zslice, s);
246
247 memset(&s->key, 0, sizeof s->key);
248 s->handle = tex->handle;
249 s->real_face = face;
250 s->real_level = level;
251 s->real_zslice = zslice;
252 }
253
254 return &s->base;
255 }
256
257
258 static void
259 svga_tex_surface_destroy(struct pipe_surface *surf)
260 {
261 struct svga_surface *s = svga_surface(surf);
262 struct svga_texture *t = svga_texture(surf->texture);
263 struct svga_screen *ss = svga_screen(surf->texture->screen);
264
265 if(s->handle != t->handle) {
266 SVGA_DBG(DEBUG_DMA, "unref sid %p (tex surface)\n", s->handle);
267 svga_screen_surface_destroy(ss, &s->key, &s->handle);
268 }
269
270 pipe_resource_reference(&surf->texture, NULL);
271 FREE(surf);
272 }
273
274
275 static INLINE void
276 svga_mark_surface_dirty(struct pipe_surface *surf)
277 {
278 struct svga_surface *s = svga_surface(surf);
279
280 if(!s->dirty) {
281 struct svga_texture *tex = svga_texture(surf->texture);
282
283 s->dirty = TRUE;
284
285 if (s->handle == tex->handle)
286 tex->defined[surf->face][surf->level] = TRUE;
287 else {
288 /* this will happen later in svga_propagate_surface */
289 }
290 }
291 }
292
293
294 void svga_mark_surfaces_dirty(struct svga_context *svga)
295 {
296 unsigned i;
297
298 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
299 if (svga->curr.framebuffer.cbufs[i])
300 svga_mark_surface_dirty(svga->curr.framebuffer.cbufs[i]);
301 }
302 if (svga->curr.framebuffer.zsbuf)
303 svga_mark_surface_dirty(svga->curr.framebuffer.zsbuf);
304 }
305
306
307 /**
308 * Progagate any changes from surfaces to texture.
309 * pipe is optional context to inline the blit command in.
310 */
311 void
312 svga_propagate_surface(struct pipe_context *pipe, struct pipe_surface *surf)
313 {
314 struct svga_surface *s = svga_surface(surf);
315 struct svga_texture *tex = svga_texture(surf->texture);
316 struct svga_screen *ss = svga_screen(surf->texture->screen);
317
318 if (!s->dirty)
319 return;
320
321 s->dirty = FALSE;
322 ss->texture_timestamp++;
323 tex->view_age[surf->level] = ++(tex->age);
324
325 if (s->handle != tex->handle) {
326 SVGA_DBG(DEBUG_VIEWS, "svga: Surface propagate: tex %p, level %u, from %p\n", tex, surf->level, surf);
327 svga_texture_copy_handle(svga_context(pipe),
328 s->handle, 0, 0, 0, s->real_level, s->real_face,
329 tex->handle, 0, 0, surf->zslice, surf->level, surf->face,
330 u_minify(tex->b.b.width0, surf->level),
331 u_minify(tex->b.b.height0, surf->level), 1);
332 tex->defined[surf->face][surf->level] = TRUE;
333 }
334 }
335
336 /**
337 * Check if we should call svga_propagate_surface on the surface.
338 */
339 boolean
340 svga_surface_needs_propagation(struct pipe_surface *surf)
341 {
342 struct svga_surface *s = svga_surface(surf);
343 struct svga_texture *tex = svga_texture(surf->texture);
344
345 return s->dirty && s->handle != tex->handle;
346 }
347
348
349
350
351
352
353 void
354 svga_screen_init_surface_functions(struct pipe_screen *screen)
355 {
356 screen->get_tex_surface = svga_get_tex_surface;
357 screen->tex_surface_destroy = svga_tex_surface_destroy;
358 }
359