svga: Add an assert to catch reentrancy.
[mesa.git] / src / gallium / drivers / svga / svga_swtnl_backend.c
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25
26 #include "draw/draw_vbuf.h"
27 #include "draw/draw_context.h"
28 #include "draw/draw_vertex.h"
29
30 #include "util/u_debug.h"
31 #include "util/u_inlines.h"
32 #include "util/u_math.h"
33 #include "util/u_memory.h"
34
35 #include "svga_context.h"
36 #include "svga_state.h"
37 #include "svga_swtnl.h"
38
39 #include "svga_types.h"
40 #include "svga_reg.h"
41 #include "svga3d_reg.h"
42 #include "svga_draw.h"
43 #include "svga_swtnl_private.h"
44
45
46 static const struct vertex_info *
47 svga_vbuf_render_get_vertex_info( struct vbuf_render *render )
48 {
49 struct svga_vbuf_render *svga_render = svga_vbuf_render(render);
50 struct svga_context *svga = svga_render->svga;
51
52 svga_swtnl_update_vdecl(svga);
53
54 return &svga_render->vertex_info;
55 }
56
57
58 static boolean
59 svga_vbuf_render_allocate_vertices( struct vbuf_render *render,
60 ushort vertex_size,
61 ushort nr_vertices )
62 {
63 struct svga_vbuf_render *svga_render = svga_vbuf_render(render);
64 struct svga_context *svga = svga_render->svga;
65 struct pipe_screen *screen = svga->pipe.screen;
66 size_t size = (size_t)nr_vertices * (size_t)vertex_size;
67 boolean new_vbuf = FALSE;
68 boolean new_ibuf = FALSE;
69
70 if (svga_render->vertex_size != vertex_size)
71 svga->swtnl.new_vdecl = TRUE;
72 svga_render->vertex_size = (size_t)vertex_size;
73
74 if (svga->swtnl.new_vbuf)
75 new_ibuf = new_vbuf = TRUE;
76 svga->swtnl.new_vbuf = FALSE;
77
78 if (svga_render->vbuf_size < svga_render->vbuf_offset + svga_render->vbuf_used + size)
79 new_vbuf = TRUE;
80
81 if (new_vbuf)
82 pipe_resource_reference(&svga_render->vbuf, NULL);
83 if (new_ibuf)
84 pipe_resource_reference(&svga_render->ibuf, NULL);
85
86 if (!svga_render->vbuf) {
87 svga_render->vbuf_size = MAX2(size, svga_render->vbuf_alloc_size);
88 svga_render->vbuf = pipe_buffer_create(screen,
89 PIPE_BIND_VERTEX_BUFFER,
90 svga_render->vbuf_size);
91 if(!svga_render->vbuf) {
92 svga_context_flush(svga, NULL);
93 assert(!svga_render->vbuf);
94 svga_render->vbuf = pipe_buffer_create(screen,
95 PIPE_BIND_VERTEX_BUFFER,
96 svga_render->vbuf_size);
97 assert(svga_render->vbuf);
98 }
99
100 svga->swtnl.new_vdecl = TRUE;
101 svga_render->vbuf_offset = 0;
102 } else {
103 svga_render->vbuf_offset += svga_render->vbuf_used;
104 }
105
106 svga_render->vbuf_used = 0;
107
108 if (svga->swtnl.new_vdecl)
109 svga_render->vdecl_offset = svga_render->vbuf_offset;
110
111 return TRUE;
112 }
113
114 static void *
115 svga_vbuf_render_map_vertices( struct vbuf_render *render )
116 {
117 struct svga_vbuf_render *svga_render = svga_vbuf_render(render);
118 struct svga_context *svga = svga_render->svga;
119
120 char *ptr = (char*)pipe_buffer_map(&svga->pipe,
121 svga_render->vbuf,
122 PIPE_TRANSFER_WRITE |
123 PIPE_TRANSFER_FLUSH_EXPLICIT |
124 PIPE_TRANSFER_DISCARD |
125 PIPE_TRANSFER_UNSYNCHRONIZED,
126 &svga_render->vbuf_transfer);
127 return ptr + svga_render->vbuf_offset;
128 }
129
130 static void
131 svga_vbuf_render_unmap_vertices( struct vbuf_render *render,
132 ushort min_index,
133 ushort max_index )
134 {
135 struct svga_vbuf_render *svga_render = svga_vbuf_render(render);
136 struct svga_context *svga = svga_render->svga;
137 unsigned offset, length;
138 size_t used = svga_render->vertex_size * ((size_t)max_index + 1);
139
140 offset = svga_render->vbuf_offset + svga_render->vertex_size * min_index;
141 length = svga_render->vertex_size * (max_index + 1 - min_index);
142 pipe_buffer_flush_mapped_range(&svga->pipe,
143 svga_render->vbuf_transfer,
144 offset, length);
145 pipe_buffer_unmap(&svga->pipe, svga_render->vbuf_transfer);
146 svga_render->min_index = min_index;
147 svga_render->max_index = max_index;
148 svga_render->vbuf_used = MAX2(svga_render->vbuf_used, used);
149 }
150
151 static boolean
152 svga_vbuf_render_set_primitive( struct vbuf_render *render,
153 unsigned prim )
154 {
155 struct svga_vbuf_render *svga_render = svga_vbuf_render(render);
156 svga_render->prim = prim;
157
158 return TRUE;
159 }
160
161 static void
162 svga_vbuf_submit_state( struct svga_vbuf_render *svga_render )
163 {
164 struct svga_context *svga = svga_render->svga;
165 SVGA3dVertexDecl vdecl[PIPE_MAX_ATTRIBS];
166 enum pipe_error ret;
167 int i;
168
169 /* if the vdecl or vbuf hasn't changed do nothing */
170 if (!svga->swtnl.new_vdecl)
171 return;
172
173 memcpy(vdecl, svga_render->vdecl, sizeof(vdecl));
174
175 /* flush the hw state */
176 ret = svga_hwtnl_flush(svga->hwtnl);
177 if (ret) {
178 svga_context_flush(svga, NULL);
179 ret = svga_hwtnl_flush(svga->hwtnl);
180 /* if we hit this path we might become synced with hw */
181 svga->swtnl.new_vbuf = TRUE;
182 assert(ret == 0);
183 }
184
185 svga_hwtnl_reset_vdecl(svga->hwtnl, svga_render->vdecl_count);
186
187 for (i = 0; i < svga_render->vdecl_count; i++) {
188 vdecl[i].array.offset += svga_render->vdecl_offset;
189
190 svga_hwtnl_vdecl( svga->hwtnl,
191 i,
192 &vdecl[i],
193 svga_render->vbuf );
194 }
195
196 /* We have already taken care of flatshading, so let the hwtnl
197 * module use whatever is most convenient:
198 */
199 if (svga->state.sw.need_pipeline) {
200 svga_hwtnl_set_flatshade(svga->hwtnl, FALSE, FALSE);
201 svga_hwtnl_set_unfilled(svga->hwtnl, PIPE_POLYGON_MODE_FILL);
202 }
203 else {
204 svga_hwtnl_set_flatshade( svga->hwtnl,
205 svga->curr.rast->templ.flatshade,
206 svga->curr.rast->templ.flatshade_first );
207
208 svga_hwtnl_set_unfilled( svga->hwtnl,
209 svga->curr.rast->hw_unfilled );
210 }
211
212 svga->swtnl.new_vdecl = FALSE;
213 }
214
215 static void
216 svga_vbuf_render_draw_arrays( struct vbuf_render *render,
217 unsigned start,
218 uint nr )
219 {
220 struct svga_vbuf_render *svga_render = svga_vbuf_render(render);
221 struct svga_context *svga = svga_render->svga;
222 unsigned bias = (svga_render->vbuf_offset - svga_render->vdecl_offset) / svga_render->vertex_size;
223 enum pipe_error ret = 0;
224
225 /* off to hardware */
226 svga_vbuf_submit_state(svga_render);
227
228 /* Need to call update_state() again as the draw module may have
229 * altered some of our state behind our backs. Testcase:
230 * redbook/polys.c
231 */
232 svga_update_state_retry( svga, SVGA_STATE_HW_DRAW );
233
234 ret = svga_hwtnl_draw_arrays(svga->hwtnl, svga_render->prim, start + bias, nr);
235 if (ret != PIPE_OK) {
236 svga_context_flush(svga, NULL);
237 ret = svga_hwtnl_draw_arrays(svga->hwtnl, svga_render->prim, start + bias, nr);
238 svga->swtnl.new_vbuf = TRUE;
239 assert(ret == PIPE_OK);
240 }
241 }
242
243
244 static void
245 svga_vbuf_render_draw_elements( struct vbuf_render *render,
246 const ushort *indices,
247 uint nr_indices)
248 {
249 struct svga_vbuf_render *svga_render = svga_vbuf_render(render);
250 struct svga_context *svga = svga_render->svga;
251 struct pipe_screen *screen = svga->pipe.screen;
252 int bias = (svga_render->vbuf_offset - svga_render->vdecl_offset) / svga_render->vertex_size;
253 boolean ret;
254 size_t size = 2 * nr_indices;
255
256 assert(( svga_render->vbuf_offset - svga_render->vdecl_offset) % svga_render->vertex_size == 0);
257
258 if (svga_render->ibuf_size < svga_render->ibuf_offset + size)
259 pipe_resource_reference(&svga_render->ibuf, NULL);
260
261 if (!svga_render->ibuf) {
262 svga_render->ibuf_size = MAX2(size, svga_render->ibuf_alloc_size);
263 svga_render->ibuf = pipe_buffer_create(screen,
264 PIPE_BIND_INDEX_BUFFER,
265 svga_render->ibuf_size);
266 svga_render->ibuf_offset = 0;
267 }
268
269 pipe_buffer_write_nooverlap(&svga->pipe, svga_render->ibuf,
270 svga_render->ibuf_offset, 2 * nr_indices, indices);
271
272 /* off to hardware */
273 svga_vbuf_submit_state(svga_render);
274
275 /* Need to call update_state() again as the draw module may have
276 * altered some of our state behind our backs. Testcase:
277 * redbook/polys.c
278 */
279 svga_update_state_retry( svga, SVGA_STATE_HW_DRAW );
280
281 ret = svga_hwtnl_draw_range_elements(svga->hwtnl,
282 svga_render->ibuf,
283 2,
284 bias,
285 svga_render->min_index,
286 svga_render->max_index,
287 svga_render->prim,
288 svga_render->ibuf_offset / 2, nr_indices);
289 if(ret != PIPE_OK) {
290 svga_context_flush(svga, NULL);
291 ret = svga_hwtnl_draw_range_elements(svga->hwtnl,
292 svga_render->ibuf,
293 2,
294 bias,
295 svga_render->min_index,
296 svga_render->max_index,
297 svga_render->prim,
298 svga_render->ibuf_offset / 2, nr_indices);
299 svga->swtnl.new_vbuf = TRUE;
300 assert(ret == PIPE_OK);
301 }
302
303 svga_render->ibuf_offset += size;
304 }
305
306
307 static void
308 svga_vbuf_render_release_vertices( struct vbuf_render *render )
309 {
310
311 }
312
313
314 static void
315 svga_vbuf_render_destroy( struct vbuf_render *render )
316 {
317 struct svga_vbuf_render *svga_render = svga_vbuf_render(render);
318
319 pipe_resource_reference(&svga_render->vbuf, NULL);
320 pipe_resource_reference(&svga_render->ibuf, NULL);
321 FREE(svga_render);
322 }
323
324
325 /**
326 * Create a new primitive render.
327 */
328 struct vbuf_render *
329 svga_vbuf_render_create( struct svga_context *svga )
330 {
331 struct svga_vbuf_render *svga_render = CALLOC_STRUCT(svga_vbuf_render);
332
333 svga_render->svga = svga;
334 svga_render->ibuf_size = 0;
335 svga_render->vbuf_size = 0;
336 svga_render->ibuf_alloc_size = 4*1024;
337 svga_render->vbuf_alloc_size = 64*1024;
338 svga_render->base.max_vertex_buffer_bytes = 64*1024/10;
339 svga_render->base.max_indices = 65536;
340 svga_render->base.get_vertex_info = svga_vbuf_render_get_vertex_info;
341 svga_render->base.allocate_vertices = svga_vbuf_render_allocate_vertices;
342 svga_render->base.map_vertices = svga_vbuf_render_map_vertices;
343 svga_render->base.unmap_vertices = svga_vbuf_render_unmap_vertices;
344 svga_render->base.set_primitive = svga_vbuf_render_set_primitive;
345 svga_render->base.draw_elements = svga_vbuf_render_draw_elements;
346 svga_render->base.draw_arrays = svga_vbuf_render_draw_arrays;
347 svga_render->base.release_vertices = svga_vbuf_render_release_vertices;
348 svga_render->base.destroy = svga_vbuf_render_destroy;
349
350 return &svga_render->base;
351 }