svga: Remove redundant svga_draw_range_elements.
[mesa.git] / src / gallium / drivers / svga / svga_swtnl_draw.c
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4 * Permission is hereby granted, free of charge, to any person
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25
26 #include "draw/draw_context.h"
27 #include "draw/draw_vbuf.h"
28 #include "util/u_inlines.h"
29 #include "pipe/p_state.h"
30
31 #include "svga_context.h"
32 #include "svga_swtnl.h"
33 #include "svga_state.h"
34 #include "svga_swtnl_private.h"
35
36
37
38 enum pipe_error
39 svga_swtnl_draw_vbo(struct svga_context *svga,
40 const struct pipe_draw_info *info)
41 {
42 struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS];
43 struct pipe_transfer *ib_transfer = NULL;
44 struct pipe_transfer *cb_transfer = NULL;
45 struct draw_context *draw = svga->swtnl.draw;
46 unsigned i;
47 const void *map;
48 enum pipe_error ret;
49
50 assert(!svga->dirty);
51 assert(svga->state.sw.need_swtnl);
52 assert(draw);
53
54 ret = svga_update_state(svga, SVGA_STATE_SWTNL_DRAW);
55 if (ret) {
56 svga_context_flush(svga, NULL);
57 ret = svga_update_state(svga, SVGA_STATE_SWTNL_DRAW);
58 svga->swtnl.new_vbuf = TRUE;
59 assert(ret == PIPE_OK);
60 }
61
62 /*
63 * Map vertex buffers
64 */
65 for (i = 0; i < svga->curr.num_vertex_buffers; i++) {
66 map = pipe_buffer_map(&svga->pipe,
67 svga->curr.vb[i].buffer,
68 PIPE_TRANSFER_READ,
69 &vb_transfer[i]);
70
71 draw_set_mapped_vertex_buffer(draw, i, map);
72 }
73
74 /* Map index buffer, if present */
75 map = NULL;
76 if (info->indexed && svga->curr.ib.buffer) {
77 map = pipe_buffer_map(&svga->pipe, svga->curr.ib.buffer,
78 PIPE_TRANSFER_READ,
79 &ib_transfer);
80 if (map)
81 map = (const void *) ((const char *) map + svga->curr.ib.offset);
82 }
83
84 draw_set_mapped_element_buffer_range(draw, (map) ?
85 svga->curr.ib.index_size : 0,
86 info->index_bias,
87 info->min_index,
88 info->max_index,
89 map);
90
91 if (svga->curr.cb[PIPE_SHADER_VERTEX]) {
92 map = pipe_buffer_map(&svga->pipe,
93 svga->curr.cb[PIPE_SHADER_VERTEX],
94 PIPE_TRANSFER_READ,
95 &cb_transfer);
96 assert(map);
97 draw_set_mapped_constant_buffer(
98 draw, PIPE_SHADER_VERTEX, 0,
99 map,
100 svga->curr.cb[PIPE_SHADER_VERTEX]->width0);
101 }
102
103 draw_arrays(draw, info->mode, info->start, info->count);
104
105 draw_flush(svga->swtnl.draw);
106
107 /* Ensure the draw module didn't touch this */
108 assert(i == svga->curr.num_vertex_buffers);
109
110 /*
111 * unmap vertex/index buffers
112 */
113 for (i = 0; i < svga->curr.num_vertex_buffers; i++) {
114 pipe_buffer_unmap(&svga->pipe, svga->curr.vb[i].buffer,
115 vb_transfer[i]);
116 draw_set_mapped_vertex_buffer(draw, i, NULL);
117 }
118
119 if (ib_transfer) {
120 pipe_buffer_unmap(&svga->pipe, svga->curr.ib.buffer, ib_transfer);
121 draw_set_mapped_element_buffer(draw, 0, 0, NULL);
122 }
123
124 if (svga->curr.cb[PIPE_SHADER_VERTEX]) {
125 pipe_buffer_unmap(&svga->pipe,
126 svga->curr.cb[PIPE_SHADER_VERTEX],
127 cb_transfer);
128 }
129
130 return ret;
131 }
132
133
134
135
136 boolean svga_init_swtnl( struct svga_context *svga )
137 {
138 svga->swtnl.backend = svga_vbuf_render_create(svga);
139 if(!svga->swtnl.backend)
140 goto fail;
141
142 /*
143 * Create drawing context and plug our rendering stage into it.
144 */
145 svga->swtnl.draw = draw_create(&svga->pipe);
146 if (svga->swtnl.draw == NULL)
147 goto fail;
148
149
150 draw_set_rasterize_stage(svga->swtnl.draw,
151 draw_vbuf_stage( svga->swtnl.draw, svga->swtnl.backend ));
152
153 draw_set_render(svga->swtnl.draw, svga->swtnl.backend);
154
155 draw_install_aaline_stage(svga->swtnl.draw, &svga->pipe);
156 draw_install_aapoint_stage(svga->swtnl.draw, &svga->pipe);
157 draw_install_pstipple_stage(svga->swtnl.draw, &svga->pipe);
158
159 draw_set_driver_clipping(svga->swtnl.draw, debug_get_bool_option("SVGA_SWTNL_FSE", FALSE));
160
161 return TRUE;
162
163 fail:
164 if (svga->swtnl.backend)
165 svga->swtnl.backend->destroy( svga->swtnl.backend );
166
167 if (svga->swtnl.draw)
168 draw_destroy( svga->swtnl.draw );
169
170 return FALSE;
171 }
172
173
174 void svga_destroy_swtnl( struct svga_context *svga )
175 {
176 draw_destroy( svga->swtnl.draw );
177 }