1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 **********************************************************/
27 #include "pipe/p_compiler.h"
28 #include "pipe/p_shader_tokens.h"
29 #include "pipe/p_defines.h"
30 #include "tgsi/tgsi_parse.h"
31 #include "tgsi/tgsi_dump.h"
32 #include "tgsi/tgsi_scan.h"
33 #include "util/u_memory.h"
34 #include "util/u_bitmask.h"
36 #include "svgadump/svga_shader_dump.h"
38 #include "svga_context.h"
39 #include "svga_tgsi.h"
40 #include "svga_tgsi_emit.h"
41 #include "svga_debug.h"
43 #include "svga_hw_reg.h"
44 #include "svga3d_shaderdefs.h"
47 /* Sinkhole used only in error conditions.
49 static char err_buf
[128];
52 static void svga_destroy_shader_emitter( struct svga_shader_emitter
*emit
)
54 if (emit
->buf
!= err_buf
)
60 static boolean
svga_shader_expand( struct svga_shader_emitter
*emit
)
63 unsigned newsize
= emit
->size
* 2;
65 if(emit
->buf
!= err_buf
)
66 new_buf
= REALLOC(emit
->buf
, emit
->size
, newsize
);
70 if (new_buf
== NULL
) {
73 emit
->size
= sizeof(err_buf
);
78 emit
->ptr
= new_buf
+ (emit
->ptr
- emit
->buf
);
83 static INLINE boolean
reserve( struct svga_shader_emitter
*emit
,
86 if (emit
->ptr
- emit
->buf
+ nr_dwords
* sizeof(unsigned) >= emit
->size
) {
87 if (!svga_shader_expand( emit
))
94 boolean
svga_shader_emit_dword( struct svga_shader_emitter
*emit
,
97 if (!reserve(emit
, 1))
100 *(unsigned *)emit
->ptr
= dword
;
101 emit
->ptr
+= sizeof dword
;
105 boolean
svga_shader_emit_dwords( struct svga_shader_emitter
*emit
,
106 const unsigned *dwords
,
109 if (!reserve(emit
, nr
))
112 memcpy( emit
->ptr
, dwords
, nr
* sizeof *dwords
);
113 emit
->ptr
+= nr
* sizeof *dwords
;
117 boolean
svga_shader_emit_opcode( struct svga_shader_emitter
*emit
,
120 SVGA3dShaderInstToken
*here
;
122 if (!reserve(emit
, 1))
125 here
= (SVGA3dShaderInstToken
*)emit
->ptr
;
126 here
->value
= opcode
;
128 if (emit
->insn_offset
) {
129 SVGA3dShaderInstToken
*prev
= (SVGA3dShaderInstToken
*)(emit
->buf
+
131 prev
->size
= (here
- prev
) - 1;
134 emit
->insn_offset
= emit
->ptr
- emit
->buf
;
135 emit
->ptr
+= sizeof(unsigned);
140 static boolean
svga_shader_emit_header( struct svga_shader_emitter
*emit
)
142 SVGA3dShaderVersion header
;
144 memset( &header
, 0, sizeof header
);
146 switch (emit
->unit
) {
147 case PIPE_SHADER_FRAGMENT
:
148 header
.value
= SVGA3D_PS_30
;
150 case PIPE_SHADER_VERTEX
:
151 header
.value
= SVGA3D_VS_30
;
155 return svga_shader_emit_dword( emit
, header
.value
);
162 /* Parse TGSI shader and translate to SVGA/DX9 serialized
165 * In this function SVGA shader is emitted to an in-memory buffer that
166 * can be dynamically grown. Once we've finished and know how large
167 * it is, it will be copied to a hardware buffer for upload.
169 static struct svga_shader_result
*
170 svga_tgsi_translate( const struct svga_shader
*shader
,
171 union svga_compile_key key
,
174 struct svga_shader_result
*result
= NULL
;
175 struct svga_shader_emitter emit
;
177 memset(&emit
, 0, sizeof(emit
));
180 emit
.buf
= MALLOC(emit
.size
);
181 if (emit
.buf
== NULL
) {
189 tgsi_scan_shader( shader
->tokens
, &emit
.info
);
191 emit
.imm_start
= emit
.info
.file_max
[TGSI_FILE_CONSTANT
] + 1;
193 if (unit
== PIPE_SHADER_FRAGMENT
)
194 emit
.imm_start
+= key
.fkey
.num_unnormalized_coords
;
196 if (unit
== PIPE_SHADER_VERTEX
) {
197 emit
.imm_start
+= key
.vkey
.need_prescale
? 2 : 0;
198 emit
.imm_start
+= key
.vkey
.num_zero_stride_vertex_elements
;
201 emit
.nr_hw_float_const
= (emit
.imm_start
+ emit
.info
.file_max
[TGSI_FILE_IMMEDIATE
] + 1);
203 emit
.nr_hw_temp
= emit
.info
.file_max
[TGSI_FILE_TEMPORARY
] + 1;
204 emit
.in_main_func
= TRUE
;
206 if (!svga_shader_emit_header( &emit
))
209 if (!svga_shader_emit_instructions( &emit
, shader
->tokens
))
212 result
= CALLOC_STRUCT(svga_shader_result
);
216 result
->shader
= shader
;
217 result
->tokens
= (const unsigned *)emit
.buf
;
218 result
->nr_tokens
= (emit
.ptr
- emit
.buf
) / sizeof(unsigned);
219 memcpy(&result
->key
, &key
, sizeof key
);
220 result
->id
= UTIL_BITMASK_INVALID_INDEX
;
222 if (SVGA_DEBUG
& DEBUG_TGSI
)
224 debug_printf( "#####################################\n" );
225 debug_printf( "Shader %u below\n", shader
->id
);
226 tgsi_dump( shader
->tokens
, 0 );
227 if (SVGA_DEBUG
& DEBUG_TGSI
) {
228 debug_printf( "Shader %u compiled below\n", shader
->id
);
229 svga_shader_dump( result
->tokens
,
233 debug_printf( "#####################################\n" );
247 struct svga_shader_result
*
248 svga_translate_fragment_program( const struct svga_fragment_shader
*fs
,
249 const struct svga_fs_compile_key
*fkey
)
251 union svga_compile_key key
;
252 memcpy(&key
.fkey
, fkey
, sizeof *fkey
);
254 return svga_tgsi_translate( &fs
->base
,
256 PIPE_SHADER_FRAGMENT
);
259 struct svga_shader_result
*
260 svga_translate_vertex_program( const struct svga_vertex_shader
*vs
,
261 const struct svga_vs_compile_key
*vkey
)
263 union svga_compile_key key
;
264 memcpy(&key
.vkey
, vkey
, sizeof *vkey
);
266 return svga_tgsi_translate( &vs
->base
,
268 PIPE_SHADER_VERTEX
);
272 void svga_destroy_shader_result( struct svga_shader_result
*result
)
274 FREE((unsigned *)result
->tokens
);