1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 **********************************************************/
26 #ifndef SVGA_TGSI_EMIT_H
27 #define SVGA_TGSI_EMIT_H
29 #include "tgsi/tgsi_scan.h"
30 #include "svga_hw_reg.h"
31 #include "svga_tgsi.h"
32 #include "svga3d_shaderdefs.h"
36 SVGA3dShaderSrcToken base
;
37 SVGA3dShaderSrcToken indirect
;
41 struct svga_arl_consts
{
48 /* Internal functions:
51 struct svga_shader_emitter
59 union svga_compile_key key
;
60 struct tgsi_shader_info info
;
65 int nr_hw_float_const
;
71 int internal_temp_count
;
72 int internal_imm_count
;
74 int internal_color_idx
[2]; /* diffuse, specular */
75 int internal_color_count
;
77 boolean emitted_vface
;
78 boolean emit_frontface
;
79 int internal_frontface_idx
;
82 int vs30_output_count
;
84 int dynamic_branching_level
;
88 boolean created_zero_immediate
;
89 int zero_immediate_idx
;
91 boolean created_loop_const
;
94 boolean created_sincos_consts
;
95 int sincos_consts_idx
;
100 struct src_register input_map
[PIPE_MAX_ATTRIBS
];
101 SVGA3dShaderDestToken output_map
[PIPE_MAX_ATTRIBS
];
103 boolean ps_reads_pos
;
104 struct src_register ps_true_pos
;
105 struct src_register ps_depth_pos
;
106 SVGA3dShaderDestToken ps_temp_pos
;
108 struct src_register imm_0055
;
109 SVGA3dShaderDestToken temp_pos
;
110 SVGA3dShaderDestToken true_pos
;
111 SVGA3dShaderDestToken depth_pos
;
113 SVGA3dShaderDestToken temp_col
[PIPE_MAX_COLOR_BUFS
];
114 SVGA3dShaderDestToken true_col
[PIPE_MAX_COLOR_BUFS
];
116 SVGA3dShaderDestToken temp_psiz
;
117 SVGA3dShaderDestToken true_psiz
;
119 struct svga_arl_consts arl_consts
[12];
125 boolean
svga_shader_emit_dword( struct svga_shader_emitter
*emit
,
128 boolean
svga_shader_emit_dwords( struct svga_shader_emitter
*emit
,
129 const unsigned *dwords
,
132 boolean
svga_shader_emit_opcode( struct svga_shader_emitter
*emit
,
135 boolean
svga_shader_emit_instructions( struct svga_shader_emitter
*emit
,
136 const struct tgsi_token
*tokens
);
138 boolean
svga_translate_decl_sm20( struct svga_shader_emitter
*emit
,
139 const struct tgsi_full_declaration
*decl
);
141 boolean
svga_translate_decl_sm30( struct svga_shader_emitter
*emit
,
142 const struct tgsi_full_declaration
*decl
);
145 static INLINE boolean
emit_dst( struct svga_shader_emitter
*emit
,
146 SVGA3dShaderDestToken dest
)
148 assert(dest
.reserved0
);
150 return svga_shader_emit_dword( emit
, dest
.value
);
153 static INLINE boolean
emit_src( struct svga_shader_emitter
*emit
,
154 const struct src_register src
)
156 if (src
.base
.relAddr
) {
157 assert(src
.base
.reserved0
);
158 assert(src
.indirect
.reserved0
);
159 return (svga_shader_emit_dword( emit
, src
.base
.value
) &&
160 svga_shader_emit_dword( emit
, src
.indirect
.value
));
163 assert(src
.base
.reserved0
);
164 return svga_shader_emit_dword( emit
, src
.base
.value
);
169 static INLINE boolean
emit_instruction( struct svga_shader_emitter
*emit
,
170 SVGA3dShaderInstToken opcode
)
172 return svga_shader_emit_opcode( emit
, opcode
.value
);
176 static INLINE boolean
emit_op1( struct svga_shader_emitter
*emit
,
177 SVGA3dShaderInstToken inst
,
178 SVGA3dShaderDestToken dest
,
179 struct src_register src0
)
181 return (emit_instruction( emit
, inst
) &&
182 emit_dst( emit
, dest
) &&
183 emit_src( emit
, src0
));
186 static INLINE boolean
emit_op2( struct svga_shader_emitter
*emit
,
187 SVGA3dShaderInstToken inst
,
188 SVGA3dShaderDestToken dest
,
189 struct src_register src0
,
190 struct src_register src1
)
192 return (emit_instruction( emit
, inst
) &&
193 emit_dst( emit
, dest
) &&
194 emit_src( emit
, src0
) &&
195 emit_src( emit
, src1
));
198 static INLINE boolean
emit_op3( struct svga_shader_emitter
*emit
,
199 SVGA3dShaderInstToken inst
,
200 SVGA3dShaderDestToken dest
,
201 struct src_register src0
,
202 struct src_register src1
,
203 struct src_register src2
)
205 return (emit_instruction( emit
, inst
) &&
206 emit_dst( emit
, dest
) &&
207 emit_src( emit
, src0
) &&
208 emit_src( emit
, src1
) &&
209 emit_src( emit
, src2
));
213 static INLINE boolean
emit_op4( struct svga_shader_emitter
*emit
,
214 SVGA3dShaderInstToken inst
,
215 SVGA3dShaderDestToken dest
,
216 struct src_register src0
,
217 struct src_register src1
,
218 struct src_register src2
,
219 struct src_register src3
)
221 return (emit_instruction( emit
, inst
) &&
222 emit_dst( emit
, dest
) &&
223 emit_src( emit
, src0
) &&
224 emit_src( emit
, src1
) &&
225 emit_src( emit
, src2
) &&
226 emit_src( emit
, src3
));
230 #define TRANSLATE_SWIZZLE(x,y,z,w) ((x) | ((y) << 2) | ((z) << 4) | ((w) << 6))
231 #define SWIZZLE_XYZW \
232 TRANSLATE_SWIZZLE(TGSI_SWIZZLE_X,TGSI_SWIZZLE_Y,TGSI_SWIZZLE_Z,TGSI_SWIZZLE_W)
233 #define SWIZZLE_XXXX \
234 TRANSLATE_SWIZZLE(TGSI_SWIZZLE_X,TGSI_SWIZZLE_X,TGSI_SWIZZLE_X,TGSI_SWIZZLE_X)
235 #define SWIZZLE_YYYY \
236 TRANSLATE_SWIZZLE(TGSI_SWIZZLE_Y,TGSI_SWIZZLE_Y,TGSI_SWIZZLE_Y,TGSI_SWIZZLE_Y)
237 #define SWIZZLE_ZZZZ \
238 TRANSLATE_SWIZZLE(TGSI_SWIZZLE_Z,TGSI_SWIZZLE_Z,TGSI_SWIZZLE_Z,TGSI_SWIZZLE_Z)
239 #define SWIZZLE_WWWW \
240 TRANSLATE_SWIZZLE(TGSI_SWIZZLE_W,TGSI_SWIZZLE_W,TGSI_SWIZZLE_W,TGSI_SWIZZLE_W)
244 static INLINE SVGA3dShaderInstToken
245 inst_token( unsigned opcode
)
247 SVGA3dShaderInstToken inst
;
255 static INLINE SVGA3dShaderDestToken
256 dst_register( unsigned file
,
259 SVGA3dShaderDestToken dest
;
263 dest
.type_upper
= file
>> 3;
269 dest
.type_lower
= file
& 0x7;
270 dest
.reserved0
= 1; /* is_reg */
275 static INLINE SVGA3dShaderDestToken
276 writemask( SVGA3dShaderDestToken dest
,
279 assert(dest
.mask
& mask
);
285 static INLINE SVGA3dShaderSrcToken
286 src_token( unsigned file
, int number
)
288 SVGA3dShaderSrcToken src
;
292 src
.type_upper
= file
>> 3;
295 src
.swizzle
= SWIZZLE_XYZW
;
297 src
.type_lower
= file
& 0x7;
298 src
.reserved0
= 1; /* is_reg */
304 static INLINE
struct src_register
305 absolute( struct src_register src
)
307 src
.base
.srcMod
= SVGA3DSRCMOD_ABS
;
313 static INLINE
struct src_register
314 negate( struct src_register src
)
316 switch (src
.base
.srcMod
) {
317 case SVGA3DSRCMOD_ABS
:
318 src
.base
.srcMod
= SVGA3DSRCMOD_ABSNEG
;
320 case SVGA3DSRCMOD_ABSNEG
:
321 src
.base
.srcMod
= SVGA3DSRCMOD_ABS
;
323 case SVGA3DSRCMOD_NEG
:
324 src
.base
.srcMod
= SVGA3DSRCMOD_NONE
;
326 case SVGA3DSRCMOD_NONE
:
327 src
.base
.srcMod
= SVGA3DSRCMOD_NEG
;
334 static INLINE
struct src_register
335 src_register( unsigned file
, int number
)
337 struct src_register src
;
339 src
.base
= src_token( file
, number
);
340 src
.indirect
.value
= 0;
345 static INLINE SVGA3dShaderDestToken
dst( struct src_register src
)
347 return dst_register( SVGA3dShaderGetRegType( src
.base
.value
),
351 static INLINE
struct src_register
src( SVGA3dShaderDestToken dst
)
353 return src_register( SVGA3dShaderGetRegType( dst
.value
),
357 static INLINE ubyte
svga_tgsi_sampler_type( struct svga_shader_emitter
*emit
,
360 switch (emit
->key
.fkey
.tex
[idx
].texture_target
) {
361 case PIPE_TEXTURE_1D
:
362 return SVGA3DSAMP_2D
;
363 case PIPE_TEXTURE_2D
:
364 case PIPE_TEXTURE_RECT
:
365 return SVGA3DSAMP_2D
;
366 case PIPE_TEXTURE_3D
:
367 return SVGA3DSAMP_VOLUME
;
368 case PIPE_TEXTURE_CUBE
:
369 return SVGA3DSAMP_CUBE
;
372 return SVGA3DSAMP_UNKNOWN
;