swr: [rasterizer jitter] implement InstanceID/VertexID in fetch jit
[mesa.git] / src / gallium / drivers / swr / rasterizer / jitter / blend_jit.h
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23 * @file blend_jit.h
24 *
25 * @brief Definition of the blend jitter
26 *
27 * Notes:
28 *
29 ******************************************************************************/
30 #pragma once
31
32 #include "common/formats.h"
33 #include "core/state.h"
34
35 struct RENDER_TARGET_BLEND_COMPILE_STATE
36 {
37 bool blendEnable;
38 bool logicOpEnable;
39 SWR_BLEND_FACTOR sourceAlphaBlendFactor;
40 SWR_BLEND_FACTOR destAlphaBlendFactor;
41 SWR_BLEND_FACTOR sourceBlendFactor;
42 SWR_BLEND_FACTOR destBlendFactor;
43 SWR_BLEND_OP colorBlendFunc;
44 SWR_BLEND_OP alphaBlendFunc;
45 SWR_LOGIC_OP logicOpFunc;
46 };
47
48 enum ALPHA_TEST_FORMAT
49 {
50 ALPHA_TEST_UNORM8,
51 ALPHA_TEST_FLOAT32
52 };
53
54 //////////////////////////////////////////////////////////////////////////
55 /// BLEND_DESC
56 //////////////////////////////////////////////////////////////////////////
57 struct BLEND_DESC
58 {
59 union
60 {
61 struct
62 {
63 uint32_t alphaTestEnable: 1;
64 uint32_t independentAlphaBlendEnable: 1;
65 uint32_t alphaToCoverageEnable: 1;
66 uint32_t oMaskEnable:1;
67 uint32_t inputCoverageEnable:1;
68 uint32_t sampleMaskEnable:1;
69 uint32_t numSamples:5;
70 uint32_t _reserved : 21;
71 };
72 uint32_t bits;
73 };
74 };
75 #define BLEND_ENABLE_MASK 0x3D // a2c | oMaskEnable | inputCoverageEnable | sampleMaskEnable
76 //////////////////////////////////////////////////////////////////////////
77 /// State required for blend jit
78 //////////////////////////////////////////////////////////////////////////
79 struct BLEND_COMPILE_STATE
80 {
81 SWR_FORMAT format; // format of render target being blended
82 RENDER_TARGET_BLEND_COMPILE_STATE blendState;
83 BLEND_DESC desc;
84
85 SWR_ZFUNCTION alphaTestFunction;
86 ALPHA_TEST_FORMAT alphaTestFormat;
87
88 bool operator==(const BLEND_COMPILE_STATE& other) const
89 {
90 return memcmp(this, &other, sizeof(BLEND_COMPILE_STATE)) == 0;
91 }
92 };