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16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
23 * @file builder_misc.cpp
25 * @brief Implementation for miscellaneous builder functions
29 ******************************************************************************/
31 #include "common/rdtsc_buckets.h"
33 #include "llvm/Support/DynamicLibrary.h"
35 void __cdecl
CallPrint(const char* fmt
, ...);
37 //////////////////////////////////////////////////////////////////////////
38 /// @brief Convert an IEEE 754 32-bit single precision float to an
39 /// 16 bit float with 5 exponent bits and a variable
40 /// number of mantissa bits.
41 /// @param val - 32-bit float
42 /// @todo Maybe move this outside of this file into a header?
43 static uint16_t Convert32To16Float(float val
)
45 uint32_t sign
, exp
, mant
;
48 // Extract the sign, exponent, and mantissa
49 uint32_t uf
= *(uint32_t*)&val
;
50 sign
= (uf
& 0x80000000) >> 31;
51 exp
= (uf
& 0x7F800000) >> 23;
52 mant
= uf
& 0x007FFFFF;
54 // Check for out of range
59 sign
= 1; // set the sign bit for NANs
61 else if (std::isinf(val
))
66 else if (exp
> (0x70 + 0x1E)) // Too big to represent -> max representable value
71 else if ((exp
<= 0x70) && (exp
>= 0x66)) // It's a denorm
74 for (; exp
<= 0x70; mant
>>= 1, exp
++)
79 else if (exp
< 0x66) // Too small to represent -> Zero
86 // Saves bits that will be shifted off for rounding
87 roundBits
= mant
& 0x1FFFu
;
88 // convert exponent and mantissa to 16 bit format
92 // Essentially RTZ, but round up if off by only 1 lsb
93 if (roundBits
== 0x1FFFu
)
97 if ((mant
& 0xC00u
) != 0)
99 // make sure only the needed bits are used
104 uint32_t tmpVal
= (sign
<< 15) | (exp
<< 10) | mant
;
105 return (uint16_t)tmpVal
;
108 //////////////////////////////////////////////////////////////////////////
109 /// @brief Convert an IEEE 754 16-bit float to an 32-bit single precision
111 /// @param val - 16-bit float
112 /// @todo Maybe move this outside of this file into a header?
113 static float ConvertSmallFloatTo32(UINT val
)
116 if ((val
& 0x7fff) == 0)
118 result
= ((uint32_t)(val
& 0x8000)) << 16;
120 else if ((val
& 0x7c00) == 0x7c00)
122 result
= ((val
& 0x3ff) == 0) ? 0x7f800000 : 0x7fc00000;
123 result
|= ((uint32_t)val
& 0x8000) << 16;
127 uint32_t sign
= (val
& 0x8000) << 16;
128 uint32_t mant
= (val
& 0x3ff) << 13;
129 uint32_t exp
= (val
>> 10) & 0x1f;
130 if ((exp
== 0) && (mant
!= 0)) // Adjust exponent and mantissa for denormals
133 while (mant
< (0x400 << 13))
138 mant
&= (0x3ff << 13);
140 exp
= ((exp
- 15 + 127) & 0xff) << 23;
141 result
= sign
| exp
| mant
;
144 return *(float*)&result
;
147 Constant
*Builder::C(bool i
)
149 return ConstantInt::get(IRB()->getInt1Ty(), (i
? 1 : 0));
152 Constant
*Builder::C(char i
)
154 return ConstantInt::get(IRB()->getInt8Ty(), i
);
157 Constant
*Builder::C(uint8_t i
)
159 return ConstantInt::get(IRB()->getInt8Ty(), i
);
162 Constant
*Builder::C(int i
)
164 return ConstantInt::get(IRB()->getInt32Ty(), i
);
167 Constant
*Builder::C(int64_t i
)
169 return ConstantInt::get(IRB()->getInt64Ty(), i
);
172 Constant
*Builder::C(uint16_t i
)
174 return ConstantInt::get(mInt16Ty
,i
);
177 Constant
*Builder::C(uint32_t i
)
179 return ConstantInt::get(IRB()->getInt32Ty(), i
);
182 Constant
*Builder::C(float i
)
184 return ConstantFP::get(IRB()->getFloatTy(), i
);
187 Constant
*Builder::PRED(bool pred
)
189 return ConstantInt::get(IRB()->getInt1Ty(), (pred
? 1 : 0));
192 Value
*Builder::VIMMED1(int i
)
194 return ConstantVector::getSplat(mVWidth
, cast
<ConstantInt
>(C(i
)));
197 Value
*Builder::VIMMED1(uint32_t i
)
199 return ConstantVector::getSplat(mVWidth
, cast
<ConstantInt
>(C(i
)));
202 Value
*Builder::VIMMED1(float i
)
204 return ConstantVector::getSplat(mVWidth
, cast
<ConstantFP
>(C(i
)));
207 Value
*Builder::VIMMED1(bool i
)
209 return ConstantVector::getSplat(mVWidth
, cast
<ConstantInt
>(C(i
)));
212 Value
*Builder::VUNDEF_IPTR()
214 return UndefValue::get(VectorType::get(mInt32PtrTy
,mVWidth
));
217 Value
*Builder::VUNDEF_I()
219 return UndefValue::get(VectorType::get(mInt32Ty
, mVWidth
));
222 Value
*Builder::VUNDEF(Type
*ty
, uint32_t size
)
224 return UndefValue::get(VectorType::get(ty
, size
));
227 Value
*Builder::VUNDEF_F()
229 return UndefValue::get(VectorType::get(mFP32Ty
, mVWidth
));
232 Value
*Builder::VUNDEF(Type
* t
)
234 return UndefValue::get(VectorType::get(t
, mVWidth
));
237 #if LLVM_VERSION_MAJOR == 3 && LLVM_VERSION_MINOR == 6
238 Value
*Builder::VINSERT(Value
*vec
, Value
*val
, uint64_t index
)
240 return VINSERT(vec
, val
, C((int64_t)index
));
244 Value
*Builder::VBROADCAST(Value
*src
)
246 // check if src is already a vector
247 if (src
->getType()->isVectorTy())
252 return VECTOR_SPLAT(mVWidth
, src
);
255 uint32_t Builder::IMMED(Value
* v
)
257 SWR_ASSERT(isa
<ConstantInt
>(v
));
258 ConstantInt
*pValConst
= cast
<ConstantInt
>(v
);
259 return pValConst
->getZExtValue();
262 Value
*Builder::GEP(Value
* ptr
, const std::initializer_list
<Value
*> &indexList
)
264 std::vector
<Value
*> indices
;
265 for (auto i
: indexList
)
266 indices
.push_back(i
);
267 return GEPA(ptr
, indices
);
270 Value
*Builder::GEP(Value
* ptr
, const std::initializer_list
<uint32_t> &indexList
)
272 std::vector
<Value
*> indices
;
273 for (auto i
: indexList
)
274 indices
.push_back(C(i
));
275 return GEPA(ptr
, indices
);
278 LoadInst
*Builder::LOAD(Value
*basePtr
, const std::initializer_list
<uint32_t> &indices
, const llvm::Twine
& name
)
280 std::vector
<Value
*> valIndices
;
281 for (auto i
: indices
)
282 valIndices
.push_back(C(i
));
283 return LOAD(GEPA(basePtr
, valIndices
), name
);
286 LoadInst
*Builder::LOADV(Value
*basePtr
, const std::initializer_list
<Value
*> &indices
, const llvm::Twine
& name
)
288 std::vector
<Value
*> valIndices
;
289 for (auto i
: indices
)
290 valIndices
.push_back(i
);
291 return LOAD(GEPA(basePtr
, valIndices
), name
);
294 StoreInst
*Builder::STORE(Value
*val
, Value
*basePtr
, const std::initializer_list
<uint32_t> &indices
)
296 std::vector
<Value
*> valIndices
;
297 for (auto i
: indices
)
298 valIndices
.push_back(C(i
));
299 return STORE(val
, GEPA(basePtr
, valIndices
));
302 StoreInst
*Builder::STOREV(Value
*val
, Value
*basePtr
, const std::initializer_list
<Value
*> &indices
)
304 std::vector
<Value
*> valIndices
;
305 for (auto i
: indices
)
306 valIndices
.push_back(i
);
307 return STORE(val
, GEPA(basePtr
, valIndices
));
310 CallInst
*Builder::CALL(Value
*Callee
, const std::initializer_list
<Value
*> &argsList
)
312 std::vector
<Value
*> args
;
313 for (auto arg
: argsList
)
315 return CALLA(Callee
, args
);
318 Value
*Builder::VRCP(Value
*va
)
320 return FDIV(VIMMED1(1.0f
), va
); // 1 / a
323 Value
*Builder::VPLANEPS(Value
* vA
, Value
* vB
, Value
* vC
, Value
* &vX
, Value
* &vY
)
325 Value
* vOut
= FMADDPS(vA
, vX
, vC
);
326 vOut
= FMADDPS(vB
, vY
, vOut
);
330 //////////////////////////////////////////////////////////////////////////
331 /// @brief Generate an i32 masked load operation in LLVM IR. If not
332 /// supported on the underlying platform, emulate it with float masked load
333 /// @param src - base address pointer for the load
334 /// @param vMask - SIMD wide mask that controls whether to access memory load 0
335 Value
*Builder::MASKLOADD(Value
* src
,Value
* mask
)
338 // use avx2 gather instruction is available
339 if(JM()->mArch
.AVX2())
341 Function
*func
= Intrinsic::getDeclaration(JM()->mpCurrentModule
, Intrinsic::x86_avx2_maskload_d_256
);
342 vResult
= CALL(func
,{src
,mask
});
346 Function
*func
= Intrinsic::getDeclaration(JM()->mpCurrentModule
,Intrinsic::x86_avx_maskload_ps_256
);
347 Value
* fMask
= BITCAST(mask
,VectorType::get(mFP32Ty
,mVWidth
));
348 vResult
= BITCAST(CALL(func
,{src
,fMask
}), VectorType::get(mInt32Ty
,mVWidth
));
353 //////////////////////////////////////////////////////////////////////////
354 /// @brief insert a JIT call to CallPrint
355 /// - outputs formatted string to both stdout and VS output window
356 /// - DEBUG builds only
358 /// PRINT("index %d = 0x%p\n",{C(lane), pIndex});
359 /// where C(lane) creates a constant value to print, and pIndex is the Value*
360 /// result from a GEP, printing out the pointer to memory
361 /// @param printStr - constant string to print, which includes format specifiers
362 /// @param printArgs - initializer list of Value*'s to print to std out
363 CallInst
*Builder::PRINT(const std::string
&printStr
,const std::initializer_list
<Value
*> &printArgs
)
365 // push the arguments to CallPrint into a vector
366 std::vector
<Value
*> printCallArgs
;
367 // save room for the format string. we still need to modify it for vectors
368 printCallArgs
.resize(1);
370 // search through the format string for special processing
372 std::string
tempStr(printStr
);
373 pos
= tempStr
.find('%', pos
);
374 auto v
= printArgs
.begin();
376 while ((pos
!= std::string::npos
) && (v
!= printArgs
.end()))
379 Type
* pType
= pArg
->getType();
381 if (tempStr
[pos
+ 1] == 't')
383 if (pType
->isVectorTy())
385 Type
* pContainedType
= pType
->getContainedType(0);
387 std::string vectorFormatStr
;
389 if (pContainedType
->isFloatTy())
391 tempStr
[pos
+ 1] = 'f'; // Ensure its %f
392 printCallArgs
.push_back(FP_EXT(VEXTRACT(pArg
, C(0)), mDoubleTy
));
394 for (uint32_t i
= 1; i
< pType
->getVectorNumElements(); ++i
)
396 vectorFormatStr
+= "%f ";
397 printCallArgs
.push_back(FP_EXT(VEXTRACT(pArg
, C(i
)), mDoubleTy
));
400 else if (pContainedType
->isIntegerTy())
402 tempStr
[pos
+ 1] = 'd'; // Ensure its %d
403 printCallArgs
.push_back(VEXTRACT(pArg
, C(0)));
405 for (uint32_t i
= 1; i
< pType
->getVectorNumElements(); ++i
)
407 vectorFormatStr
+= "%d ";
408 printCallArgs
.push_back(VEXTRACT(pArg
, C(i
)));
413 SWR_ASSERT(0, "Unsupported tyep");
416 tempStr
.insert(pos
, vectorFormatStr
);
417 pos
+= vectorFormatStr
.size();
421 if (pType
->isFloatTy())
423 tempStr
[pos
+ 1] = 'f'; // Ensure its %f
424 printCallArgs
.push_back(FP_EXT(pArg
, mDoubleTy
));
426 else if (pType
->isIntegerTy())
428 tempStr
[pos
+ 1] = 'd'; // Ensure its %d
429 printCallArgs
.push_back(pArg
);
433 else if (toupper(tempStr
[pos
+ 1]) == 'X')
435 if (pType
->isVectorTy())
438 tempStr
.insert(pos
+ 1, "x%08");
440 printCallArgs
.push_back(VEXTRACT(pArg
, C(0)));
442 std::string vectorFormatStr
;
443 for (uint32_t i
= 1; i
< pType
->getVectorNumElements(); ++i
)
445 vectorFormatStr
+= "0x%08X ";
446 printCallArgs
.push_back(VEXTRACT(pArg
, C(i
)));
449 tempStr
.insert(pos
, vectorFormatStr
);
450 pos
+= vectorFormatStr
.size();
455 tempStr
.insert(pos
+ 1, "x%08");
456 printCallArgs
.push_back(pArg
);
460 // for %f we need to cast float Values to doubles so that they print out correctly
461 else if ((tempStr
[pos
+ 1] == 'f') && (pType
->isFloatTy()))
463 printCallArgs
.push_back(FP_EXT(pArg
, Type::getDoubleTy(JM()->mContext
)));
466 // add special handling for %f and %d format specifiers to make printing llvm vector types easier
467 else if (pType
->isVectorTy())
469 Type
* pContainedType
= pType
->getContainedType(0);
471 if ((tempStr
[pos
+ 1] == 'f') && (pContainedType
->isFloatTy()))
474 for (; i
< (pArg
->getType()->getVectorNumElements()) - 1; i
++)
476 tempStr
.insert(pos
, std::string("%f "));
478 printCallArgs
.push_back(FP_EXT(VEXTRACT(pArg
, C(i
)), Type::getDoubleTy(JM()->mContext
)));
480 printCallArgs
.push_back(FP_EXT(VEXTRACT(pArg
, C(i
)), Type::getDoubleTy(JM()->mContext
)));
482 else if ((tempStr
[pos
+ 1] == 'd') && (pContainedType
->isIntegerTy()))
485 for (; i
< (pArg
->getType()->getVectorNumElements()) - 1; i
++)
487 tempStr
.insert(pos
, std::string("%d "));
489 printCallArgs
.push_back(VEXTRACT(pArg
, C(i
)));
491 printCallArgs
.push_back(VEXTRACT(pArg
, C(i
)));
495 /// not a supported vector to print
496 /// @todo pointer types too
502 printCallArgs
.push_back(pArg
);
505 // advance to the next arguement
507 pos
= tempStr
.find('%', ++pos
);
510 // create global variable constant string
511 Constant
*constString
= ConstantDataArray::getString(JM()->mContext
,tempStr
,true);
512 GlobalVariable
*gvPtr
= new GlobalVariable(constString
->getType(),true,GlobalValue::InternalLinkage
,constString
,"printStr");
513 JM()->mpCurrentModule
->getGlobalList().push_back(gvPtr
);
515 // get a pointer to the first character in the constant string array
516 std::vector
<Constant
*> geplist
{C(0),C(0)};
517 #if LLVM_VERSION_MAJOR == 3 && LLVM_VERSION_MINOR == 6
518 Constant
*strGEP
= ConstantExpr::getGetElementPtr(gvPtr
,geplist
,false);
520 Constant
*strGEP
= ConstantExpr::getGetElementPtr(nullptr, gvPtr
,geplist
,false);
523 // insert the pointer to the format string in the argument vector
524 printCallArgs
[0] = strGEP
;
526 // get pointer to CallPrint function and insert decl into the module if needed
527 std::vector
<Type
*> args
;
528 args
.push_back(PointerType::get(mInt8Ty
,0));
529 FunctionType
* callPrintTy
= FunctionType::get(Type::getVoidTy(JM()->mContext
),args
,true);
530 Function
*callPrintFn
= cast
<Function
>(JM()->mpCurrentModule
->getOrInsertFunction("CallPrint", callPrintTy
));
532 // if we haven't yet added the symbol to the symbol table
533 if((sys::DynamicLibrary::SearchForAddressOfSymbol("CallPrint")) == nullptr)
535 sys::DynamicLibrary::AddSymbol("CallPrint", (void *)&CallPrint
);
538 // insert a call to CallPrint
539 return CALLA(callPrintFn
,printCallArgs
);
542 //////////////////////////////////////////////////////////////////////////
543 /// @brief Wrapper around PRINT with initializer list.
544 CallInst
* Builder::PRINT(const std::string
&printStr
)
546 return PRINT(printStr
, {});
549 //////////////////////////////////////////////////////////////////////////
550 /// @brief Generate a masked gather operation in LLVM IR. If not
551 /// supported on the underlying platform, emulate it with loads
552 /// @param vSrc - SIMD wide value that will be loaded if mask is invalid
553 /// @param pBase - Int8* base VB address pointer value
554 /// @param vIndices - SIMD wide value of VB byte offsets
555 /// @param vMask - SIMD wide mask that controls whether to access memory or the src values
556 /// @param scale - value to scale indices by
557 Value
*Builder::GATHERPS(Value
* vSrc
, Value
* pBase
, Value
* vIndices
, Value
* vMask
, Value
* scale
)
561 // use avx2 gather instruction if available
562 if(JM()->mArch
.AVX2())
564 // force mask to <N x float>, required by vgather
565 vMask
= BITCAST(vMask
, mSimdFP32Ty
);
566 vGather
= VGATHERPS(vSrc
,pBase
,vIndices
,vMask
,scale
);
570 Value
* pStack
= STACKSAVE();
572 // store vSrc on the stack. this way we can select between a valid load address and the vSrc address
573 Value
* vSrcPtr
= ALLOCA(vSrc
->getType());
574 STORE(vSrc
, vSrcPtr
);
576 vGather
= VUNDEF_F();
577 Value
*vScaleVec
= VBROADCAST(Z_EXT(scale
,mInt32Ty
));
578 Value
*vOffsets
= MUL(vIndices
,vScaleVec
);
579 Value
*mask
= MASK(vMask
);
580 for(uint32_t i
= 0; i
< mVWidth
; ++i
)
582 // single component byte index
583 Value
*offset
= VEXTRACT(vOffsets
,C(i
));
584 // byte pointer to component
585 Value
*loadAddress
= GEP(pBase
,offset
);
586 loadAddress
= BITCAST(loadAddress
,PointerType::get(mFP32Ty
,0));
587 // pointer to the value to load if we're masking off a component
588 Value
*maskLoadAddress
= GEP(vSrcPtr
,{C(0), C(i
)});
589 Value
*selMask
= VEXTRACT(mask
,C(i
));
590 // switch in a safe address to load if we're trying to access a vertex
591 Value
*validAddress
= SELECT(selMask
, loadAddress
, maskLoadAddress
);
592 Value
*val
= LOAD(validAddress
);
593 vGather
= VINSERT(vGather
,val
,C(i
));
595 STACKRESTORE(pStack
);
601 //////////////////////////////////////////////////////////////////////////
602 /// @brief Generate a masked gather operation in LLVM IR. If not
603 /// supported on the underlying platform, emulate it with loads
604 /// @param vSrc - SIMD wide value that will be loaded if mask is invalid
605 /// @param pBase - Int8* base VB address pointer value
606 /// @param vIndices - SIMD wide value of VB byte offsets
607 /// @param vMask - SIMD wide mask that controls whether to access memory or the src values
608 /// @param scale - value to scale indices by
609 Value
*Builder::GATHERDD(Value
* vSrc
, Value
* pBase
, Value
* vIndices
, Value
* vMask
, Value
* scale
)
613 // use avx2 gather instruction if available
614 if(JM()->mArch
.AVX2())
616 vGather
= VGATHERDD(vSrc
, pBase
, vIndices
, vMask
, scale
);
620 Value
* pStack
= STACKSAVE();
622 // store vSrc on the stack. this way we can select between a valid load address and the vSrc address
623 Value
* vSrcPtr
= ALLOCA(vSrc
->getType());
624 STORE(vSrc
, vSrcPtr
);
626 vGather
= VUNDEF_I();
627 Value
*vScaleVec
= VBROADCAST(Z_EXT(scale
, mInt32Ty
));
628 Value
*vOffsets
= MUL(vIndices
, vScaleVec
);
629 Value
*mask
= MASK(vMask
);
630 for(uint32_t i
= 0; i
< mVWidth
; ++i
)
632 // single component byte index
633 Value
*offset
= VEXTRACT(vOffsets
, C(i
));
634 // byte pointer to component
635 Value
*loadAddress
= GEP(pBase
, offset
);
636 loadAddress
= BITCAST(loadAddress
, PointerType::get(mInt32Ty
, 0));
637 // pointer to the value to load if we're masking off a component
638 Value
*maskLoadAddress
= GEP(vSrcPtr
, {C(0), C(i
)});
639 Value
*selMask
= VEXTRACT(mask
, C(i
));
640 // switch in a safe address to load if we're trying to access a vertex
641 Value
*validAddress
= SELECT(selMask
, loadAddress
, maskLoadAddress
);
642 Value
*val
= LOAD(validAddress
, C(0));
643 vGather
= VINSERT(vGather
, val
, C(i
));
646 STACKRESTORE(pStack
);
651 //////////////////////////////////////////////////////////////////////////
652 /// @brief convert x86 <N x float> mask to llvm <N x i1> mask
653 Value
* Builder::MASK(Value
* vmask
)
655 Value
* src
= BITCAST(vmask
, mSimdInt32Ty
);
656 return ICMP_SLT(src
, VIMMED1(0));
659 //////////////////////////////////////////////////////////////////////////
660 /// @brief convert llvm <N x i1> mask to x86 <N x i32> mask
661 Value
* Builder::VMASK(Value
* mask
)
663 return S_EXT(mask
, mSimdInt32Ty
);
666 //////////////////////////////////////////////////////////////////////////
667 /// @brief Generate a VPSHUFB operation in LLVM IR. If not
668 /// supported on the underlying platform, emulate it
669 /// @param a - 256bit SIMD(32x8bit) of 8bit integer values
670 /// @param b - 256bit SIMD(32x8bit) of 8bit integer mask values
671 /// Byte masks in lower 128 lane of b selects 8 bit values from lower
672 /// 128bits of a, and vice versa for the upper lanes. If the mask
673 /// value is negative, '0' is inserted.
674 Value
*Builder::PSHUFB(Value
* a
, Value
* b
)
677 // use avx2 pshufb instruction if available
678 if(JM()->mArch
.AVX2())
684 Constant
* cB
= dyn_cast
<Constant
>(b
);
685 // number of 8 bit elements in b
686 uint32_t numElms
= cast
<VectorType
>(cB
->getType())->getNumElements();
688 Value
* vShuf
= UndefValue::get(VectorType::get(mInt8Ty
, numElms
));
690 // insert an 8 bit value from the high and low lanes of a per loop iteration
692 for(uint32_t i
= 0; i
< numElms
; i
++)
694 ConstantInt
* cLow128b
= cast
<ConstantInt
>(cB
->getAggregateElement(i
));
695 ConstantInt
* cHigh128b
= cast
<ConstantInt
>(cB
->getAggregateElement(i
+ numElms
));
697 // extract values from constant mask
698 char valLow128bLane
= (char)(cLow128b
->getSExtValue());
699 char valHigh128bLane
= (char)(cHigh128b
->getSExtValue());
701 Value
* insertValLow128b
;
702 Value
* insertValHigh128b
;
704 // if the mask value is negative, insert a '0' in the respective output position
705 // otherwise, lookup the value at mask position (bits 3..0 of the respective mask byte) in a and insert in output vector
706 insertValLow128b
= (valLow128bLane
< 0) ? C((char)0) : VEXTRACT(a
, C((valLow128bLane
& 0xF)));
707 insertValHigh128b
= (valHigh128bLane
< 0) ? C((char)0) : VEXTRACT(a
, C((valHigh128bLane
& 0xF) + numElms
));
709 vShuf
= VINSERT(vShuf
, insertValLow128b
, i
);
710 vShuf
= VINSERT(vShuf
, insertValHigh128b
, (i
+ numElms
));
717 //////////////////////////////////////////////////////////////////////////
718 /// @brief Generate a VPSHUFB operation (sign extend 8 8bit values to 32
719 /// bits)in LLVM IR. If not supported on the underlying platform, emulate it
720 /// @param a - 128bit SIMD lane(16x8bit) of 8bit integer values. Only
721 /// lower 8 values are used.
722 Value
*Builder::PMOVSXBD(Value
* a
)
725 // use avx2 byte sign extend instruction if available
726 if(JM()->mArch
.AVX2())
732 // VPMOVSXBD output type
733 Type
* v8x32Ty
= VectorType::get(mInt32Ty
, 8);
734 // Extract 8 values from 128bit lane and sign extend
735 res
= S_EXT(VSHUFFLE(a
, a
, C
<int>({0, 1, 2, 3, 4, 5, 6, 7})), v8x32Ty
);
740 //////////////////////////////////////////////////////////////////////////
741 /// @brief Generate a VPSHUFB operation (sign extend 8 16bit values to 32
742 /// bits)in LLVM IR. If not supported on the underlying platform, emulate it
743 /// @param a - 128bit SIMD lane(8x16bit) of 16bit integer values.
744 Value
*Builder::PMOVSXWD(Value
* a
)
747 // use avx2 word sign extend if available
748 if(JM()->mArch
.AVX2())
754 // VPMOVSXWD output type
755 Type
* v8x32Ty
= VectorType::get(mInt32Ty
, 8);
756 // Extract 8 values from 128bit lane and sign extend
757 res
= S_EXT(VSHUFFLE(a
, a
, C
<int>({0, 1, 2, 3, 4, 5, 6, 7})), v8x32Ty
);
762 //////////////////////////////////////////////////////////////////////////
763 /// @brief Generate a VPERMD operation (shuffle 32 bit integer values
764 /// across 128 bit lanes) in LLVM IR. If not supported on the underlying
765 /// platform, emulate it
766 /// @param a - 256bit SIMD lane(8x32bit) of integer values.
767 /// @param idx - 256bit SIMD lane(8x32bit) of 3 bit lane index values
768 Value
*Builder::PERMD(Value
* a
, Value
* idx
)
771 // use avx2 permute instruction if available
772 if(JM()->mArch
.AVX2())
774 // llvm 3.6.0 swapped the order of the args to vpermd
775 res
= VPERMD(idx
, a
);
779 if (isa
<Constant
>(idx
))
781 res
= VSHUFFLE(a
, a
, idx
);
786 for (uint32_t l
= 0; l
< JM()->mVWidth
; ++l
)
788 Value
* pIndex
= VEXTRACT(idx
, C(l
));
789 Value
* pVal
= VEXTRACT(a
, pIndex
);
790 res
= VINSERT(res
, pVal
, C(l
));
797 //////////////////////////////////////////////////////////////////////////
798 /// @brief Generate a VPERMPS operation (shuffle 32 bit float values
799 /// across 128 bit lanes) in LLVM IR. If not supported on the underlying
800 /// platform, emulate it
801 /// @param a - 256bit SIMD lane(8x32bit) of float values.
802 /// @param idx - 256bit SIMD lane(8x32bit) of 3 bit lane index values
803 Value
*Builder::PERMPS(Value
* a
, Value
* idx
)
806 // use avx2 permute instruction if available
807 if (JM()->mArch
.AVX2())
809 // llvm 3.6.0 swapped the order of the args to vpermd
810 res
= VPERMPS(idx
, a
);
814 if (isa
<Constant
>(idx
))
816 res
= VSHUFFLE(a
, a
, idx
);
821 for (uint32_t l
= 0; l
< JM()->mVWidth
; ++l
)
823 Value
* pIndex
= VEXTRACT(idx
, C(l
));
824 Value
* pVal
= VEXTRACT(a
, pIndex
);
825 res
= VINSERT(res
, pVal
, C(l
));
833 //////////////////////////////////////////////////////////////////////////
834 /// @brief Generate a VCVTPH2PS operation (float16->float32 conversion)
835 /// in LLVM IR. If not supported on the underlying platform, emulate it
836 /// @param a - 128bit SIMD lane(8x16bit) of float16 in int16 format.
837 Value
*Builder::CVTPH2PS(Value
* a
)
839 if (JM()->mArch
.F16C())
845 FunctionType
* pFuncTy
= FunctionType::get(mFP32Ty
, mInt16Ty
);
846 Function
* pCvtPh2Ps
= cast
<Function
>(JM()->mpCurrentModule
->getOrInsertFunction("ConvertSmallFloatTo32", pFuncTy
));
848 if (sys::DynamicLibrary::SearchForAddressOfSymbol("ConvertSmallFloatTo32") == nullptr)
850 sys::DynamicLibrary::AddSymbol("ConvertSmallFloatTo32", (void *)&ConvertSmallFloatTo32
);
853 Value
* pResult
= UndefValue::get(mSimdFP32Ty
);
854 for (uint32_t i
= 0; i
< mVWidth
; ++i
)
856 Value
* pSrc
= VEXTRACT(a
, C(i
));
857 Value
* pConv
= CALL(pCvtPh2Ps
, std::initializer_list
<Value
*>{pSrc
});
858 pResult
= VINSERT(pResult
, pConv
, C(i
));
865 //////////////////////////////////////////////////////////////////////////
866 /// @brief Generate a VCVTPS2PH operation (float32->float16 conversion)
867 /// in LLVM IR. If not supported on the underlying platform, emulate it
868 /// @param a - 128bit SIMD lane(8x16bit) of float16 in int16 format.
869 Value
*Builder::CVTPS2PH(Value
* a
, Value
* rounding
)
871 if (JM()->mArch
.F16C())
873 return VCVTPS2PH(a
, rounding
);
877 // call scalar C function for now
878 FunctionType
* pFuncTy
= FunctionType::get(mInt16Ty
, mFP32Ty
);
879 Function
* pCvtPs2Ph
= cast
<Function
>(JM()->mpCurrentModule
->getOrInsertFunction("Convert32To16Float", pFuncTy
));
881 if (sys::DynamicLibrary::SearchForAddressOfSymbol("Convert32To16Float") == nullptr)
883 sys::DynamicLibrary::AddSymbol("Convert32To16Float", (void *)&Convert32To16Float
);
886 Value
* pResult
= UndefValue::get(mSimdInt16Ty
);
887 for (uint32_t i
= 0; i
< mVWidth
; ++i
)
889 Value
* pSrc
= VEXTRACT(a
, C(i
));
890 Value
* pConv
= CALL(pCvtPs2Ph
, std::initializer_list
<Value
*>{pSrc
});
891 pResult
= VINSERT(pResult
, pConv
, C(i
));
898 Value
*Builder::PMAXSD(Value
* a
, Value
* b
)
900 if (JM()->mArch
.AVX2())
902 return VPMAXSD(a
, b
);
906 // use 4-wide sse max intrinsic on lower/upper halves of 8-wide sources
907 Function
* pmaxsd
= Intrinsic::getDeclaration(JM()->mpCurrentModule
, Intrinsic::x86_sse41_pmaxsd
);
910 Value
* aLo
= VEXTRACTI128(a
, C((uint8_t)0));
911 Value
* bLo
= VEXTRACTI128(b
, C((uint8_t)0));
912 Value
* resLo
= CALL(pmaxsd
, {aLo
, bLo
});
915 Value
* aHi
= VEXTRACTI128(a
, C((uint8_t)1));
916 Value
* bHi
= VEXTRACTI128(b
, C((uint8_t)1));
917 Value
* resHi
= CALL(pmaxsd
, {aHi
, bHi
});
920 Value
* result
= VINSERTI128(VUNDEF_I(), resLo
, C((uint8_t)0));
921 result
= VINSERTI128(result
, resHi
, C((uint8_t)1));
927 Value
*Builder::PMINSD(Value
* a
, Value
* b
)
929 if (JM()->mArch
.AVX2())
931 return VPMINSD(a
, b
);
935 // use 4-wide sse max intrinsic on lower/upper halves of 8-wide sources
936 Function
* pminsd
= Intrinsic::getDeclaration(JM()->mpCurrentModule
, Intrinsic::x86_sse41_pminsd
);
939 Value
* aLo
= VEXTRACTI128(a
, C((uint8_t)0));
940 Value
* bLo
= VEXTRACTI128(b
, C((uint8_t)0));
941 Value
* resLo
= CALL(pminsd
, {aLo
, bLo
});
944 Value
* aHi
= VEXTRACTI128(a
, C((uint8_t)1));
945 Value
* bHi
= VEXTRACTI128(b
, C((uint8_t)1));
946 Value
* resHi
= CALL(pminsd
, {aHi
, bHi
});
949 Value
* result
= VINSERTI128(VUNDEF_I(), resLo
, C((uint8_t)0));
950 result
= VINSERTI128(result
, resHi
, C((uint8_t)1));
956 void Builder::Gather4(const SWR_FORMAT format
, Value
* pSrcBase
, Value
* byteOffsets
,
957 Value
* mask
, Value
* vGatherComponents
[], bool bPackedOutput
)
959 const SWR_FORMAT_INFO
&info
= GetFormatInfo(format
);
960 if(info
.type
[0] == SWR_TYPE_FLOAT
&& info
.bpc
[0] == 32)
962 // ensure our mask is the correct type
963 mask
= BITCAST(mask
, mSimdFP32Ty
);
964 GATHER4PS(info
, pSrcBase
, byteOffsets
, mask
, vGatherComponents
, bPackedOutput
);
968 // ensure our mask is the correct type
969 mask
= BITCAST(mask
, mSimdInt32Ty
);
970 GATHER4DD(info
, pSrcBase
, byteOffsets
, mask
, vGatherComponents
, bPackedOutput
);
974 void Builder::GATHER4PS(const SWR_FORMAT_INFO
&info
, Value
* pSrcBase
, Value
* byteOffsets
,
975 Value
* mask
, Value
* vGatherComponents
[], bool bPackedOutput
)
977 switch(info
.bpp
/ info
.numComps
)
981 Value
* vGatherResult
[2];
984 // TODO: vGatherMaskedVal
985 Value
* vGatherMaskedVal
= VIMMED1((float)0);
987 // always have at least one component out of x or y to fetch
989 // save mask as it is zero'd out after each gather
992 vGatherResult
[0] = GATHERPS(vGatherMaskedVal
, pSrcBase
, byteOffsets
, vMask
, C((char)1));
993 // e.g. result of first 8x32bit integer gather for 16bit components
994 // 256i - 0 1 2 3 4 5 6 7
995 // xyxy xyxy xyxy xyxy xyxy xyxy xyxy xyxy
998 // if we have at least one component out of x or y to fetch
999 if(info
.numComps
> 2)
1001 // offset base to the next components(zw) in the vertex to gather
1002 pSrcBase
= GEP(pSrcBase
, C((char)4));
1005 vGatherResult
[1] = GATHERPS(vGatherMaskedVal
, pSrcBase
, byteOffsets
, vMask
, C((char)1));
1006 // e.g. result of second 8x32bit integer gather for 16bit components
1007 // 256i - 0 1 2 3 4 5 6 7
1008 // zwzw zwzw zwzw zwzw zwzw zwzw zwzw zwzw
1013 vGatherResult
[1] = vGatherMaskedVal
;
1016 // Shuffle gathered components into place, each row is a component
1017 Shuffle16bpcGather4(info
, vGatherResult
, vGatherComponents
, bPackedOutput
);
1023 for (uint32_t i
= 0; i
< 4; ++i
)
1025 vGatherComponents
[i
] = VIMMED1(*(float*)&info
.defaults
[i
]);
1028 for(uint32_t i
= 0; i
< info
.numComps
; i
++)
1030 uint32_t swizzleIndex
= info
.swizzle
[i
];
1032 // save mask as it is zero'd out after each gather
1033 Value
*vMask
= mask
;
1035 // Gather a SIMD of components
1036 vGatherComponents
[swizzleIndex
] = GATHERPS(vGatherComponents
[swizzleIndex
], pSrcBase
, byteOffsets
, vMask
, C((char)1));
1038 // offset base to the next component to gather
1039 pSrcBase
= GEP(pSrcBase
, C((char)4));
1044 SWR_ASSERT(0, "Invalid float format");
1049 void Builder::GATHER4DD(const SWR_FORMAT_INFO
&info
, Value
* pSrcBase
, Value
* byteOffsets
,
1050 Value
* mask
, Value
* vGatherComponents
[], bool bPackedOutput
)
1052 switch (info
.bpp
/ info
.numComps
)
1056 Value
* vGatherMaskedVal
= VIMMED1((int32_t)0);
1057 Value
* vGatherResult
= GATHERDD(vGatherMaskedVal
, pSrcBase
, byteOffsets
, mask
, C((char)1));
1058 // e.g. result of an 8x32bit integer gather for 8bit components
1059 // 256i - 0 1 2 3 4 5 6 7
1060 // xyzw xyzw xyzw xyzw xyzw xyzw xyzw xyzw
1062 Shuffle8bpcGather4(info
, vGatherResult
, vGatherComponents
, bPackedOutput
);
1067 Value
* vGatherResult
[2];
1070 // TODO: vGatherMaskedVal
1071 Value
* vGatherMaskedVal
= VIMMED1((int32_t)0);
1073 // always have at least one component out of x or y to fetch
1075 // save mask as it is zero'd out after each gather
1078 vGatherResult
[0] = GATHERDD(vGatherMaskedVal
, pSrcBase
, byteOffsets
, vMask
, C((char)1));
1079 // e.g. result of first 8x32bit integer gather for 16bit components
1080 // 256i - 0 1 2 3 4 5 6 7
1081 // xyxy xyxy xyxy xyxy xyxy xyxy xyxy xyxy
1084 // if we have at least one component out of x or y to fetch
1085 if(info
.numComps
> 2)
1087 // offset base to the next components(zw) in the vertex to gather
1088 pSrcBase
= GEP(pSrcBase
, C((char)4));
1091 vGatherResult
[1] = GATHERDD(vGatherMaskedVal
, pSrcBase
, byteOffsets
, vMask
, C((char)1));
1092 // e.g. result of second 8x32bit integer gather for 16bit components
1093 // 256i - 0 1 2 3 4 5 6 7
1094 // zwzw zwzw zwzw zwzw zwzw zwzw zwzw zwzw
1099 vGatherResult
[1] = vGatherMaskedVal
;
1102 // Shuffle gathered components into place, each row is a component
1103 Shuffle16bpcGather4(info
, vGatherResult
, vGatherComponents
, bPackedOutput
);
1110 for (uint32_t i
= 0; i
< 4; ++i
)
1112 vGatherComponents
[i
] = VIMMED1((int)info
.defaults
[i
]);
1115 for(uint32_t i
= 0; i
< info
.numComps
; i
++)
1117 uint32_t swizzleIndex
= info
.swizzle
[i
];
1119 // save mask as it is zero'd out after each gather
1120 Value
*vMask
= mask
;
1122 // Gather a SIMD of components
1123 vGatherComponents
[swizzleIndex
] = GATHERDD(vGatherComponents
[swizzleIndex
], pSrcBase
, byteOffsets
, vMask
, C((char)1));
1125 // offset base to the next component to gather
1126 pSrcBase
= GEP(pSrcBase
, C((char)4));
1131 SWR_ASSERT(0, "unsupported format");
1136 void Builder::Shuffle16bpcGather4(const SWR_FORMAT_INFO
&info
, Value
* vGatherInput
[2], Value
* vGatherOutput
[4], bool bPackedOutput
)
1139 Type
* vGatherTy
= VectorType::get(IntegerType::getInt32Ty(JM()->mContext
), mVWidth
);
1140 Type
* v32x8Ty
= VectorType::get(mInt8Ty
, mVWidth
* 4); // vwidth is units of 32 bits
1142 // input could either be float or int vector; do shuffle work in int
1143 vGatherInput
[0] = BITCAST(vGatherInput
[0], mSimdInt32Ty
);
1144 vGatherInput
[1] = BITCAST(vGatherInput
[1], mSimdInt32Ty
);
1148 Type
* v128bitTy
= VectorType::get(IntegerType::getIntNTy(JM()->mContext
, 128), mVWidth
/ 4); // vwidth is units of 32 bits
1151 Value
* vConstMask
= C
<char>({0, 1, 4, 5, 8, 9, 12, 13, 2, 3, 6, 7, 10, 11, 14, 15,
1152 0, 1, 4, 5, 8, 9, 12, 13, 2, 3, 6, 7, 10, 11, 14, 15});
1153 Value
* vShufResult
= BITCAST(PSHUFB(BITCAST(vGatherInput
[0], v32x8Ty
), vConstMask
), vGatherTy
);
1154 // after pshufb: group components together in each 128bit lane
1155 // 256i - 0 1 2 3 4 5 6 7
1156 // xxxx xxxx yyyy yyyy xxxx xxxx yyyy yyyy
1158 Value
* vi128XY
= BITCAST(PERMD(vShufResult
, C
<int32_t>({0, 1, 4, 5, 2, 3, 6, 7})), v128bitTy
);
1159 // after PERMD: move and pack xy components into each 128bit lane
1160 // 256i - 0 1 2 3 4 5 6 7
1161 // xxxx xxxx xxxx xxxx yyyy yyyy yyyy yyyy
1163 // do the same for zw components
1164 Value
* vi128ZW
= nullptr;
1165 if(info
.numComps
> 2)
1167 Value
* vShufResult
= BITCAST(PSHUFB(BITCAST(vGatherInput
[1], v32x8Ty
), vConstMask
), vGatherTy
);
1168 vi128ZW
= BITCAST(PERMD(vShufResult
, C
<int32_t>({0, 1, 4, 5, 2, 3, 6, 7})), v128bitTy
);
1171 for(uint32_t i
= 0; i
< 4; i
++)
1173 uint32_t swizzleIndex
= info
.swizzle
[i
];
1174 // todo: fixed for packed
1175 Value
* vGatherMaskedVal
= VIMMED1((int32_t)(info
.defaults
[i
]));
1176 if(i
>= info
.numComps
)
1178 // set the default component val
1179 vGatherOutput
[swizzleIndex
] = vGatherMaskedVal
;
1183 // if x or z, extract 128bits from lane 0, else for y or w, extract from lane 1
1184 uint32_t lane
= ((i
== 0) || (i
== 2)) ? 0 : 1;
1185 // if x or y, use vi128XY permute result, else use vi128ZW
1186 Value
* selectedPermute
= (i
< 2) ? vi128XY
: vi128ZW
;
1188 // extract packed component 128 bit lanes
1189 vGatherOutput
[swizzleIndex
] = VEXTRACT(selectedPermute
, C(lane
));
1195 // pshufb masks for each component
1196 Value
* vConstMask
[2];
1198 vConstMask
[0] = C
<char>({0, 1, -1, -1, 4, 5, -1, -1, 8, 9, -1, -1, 12, 13, -1, -1,
1199 0, 1, -1, -1, 4, 5, -1, -1, 8, 9, -1, -1, 12, 13, -1, -1, });
1202 vConstMask
[1] = C
<char>({2, 3, -1, -1, 6, 7, -1, -1, 10, 11, -1, -1, 14, 15, -1, -1,
1203 2, 3, -1, -1, 6, 7, -1, -1, 10, 11, -1, -1, 14, 15, -1, -1});
1206 // shuffle enabled components into lower word of each 32bit lane, 0 extending to 32 bits
1208 for (uint32_t i
= 0; i
< 4; ++i
)
1210 vGatherOutput
[i
] = VIMMED1((int32_t)info
.defaults
[i
]);
1213 for(uint32_t i
= 0; i
< info
.numComps
; i
++)
1215 uint32_t swizzleIndex
= info
.swizzle
[i
];
1217 // select correct constMask for x/z or y/w pshufb
1218 uint32_t selectedMask
= ((i
== 0) || (i
== 2)) ? 0 : 1;
1219 // if x or y, use vi128XY permute result, else use vi128ZW
1220 uint32_t selectedGather
= (i
< 2) ? 0 : 1;
1222 vGatherOutput
[swizzleIndex
] = BITCAST(PSHUFB(BITCAST(vGatherInput
[selectedGather
], v32x8Ty
), vConstMask
[selectedMask
]), vGatherTy
);
1223 // after pshufb mask for x channel; z uses the same shuffle from the second gather
1224 // 256i - 0 1 2 3 4 5 6 7
1225 // xx00 xx00 xx00 xx00 xx00 xx00 xx00 xx00
1230 void Builder::Shuffle8bpcGather4(const SWR_FORMAT_INFO
&info
, Value
* vGatherInput
, Value
* vGatherOutput
[], bool bPackedOutput
)
1233 Type
* vGatherTy
= VectorType::get(IntegerType::getInt32Ty(JM()->mContext
), mVWidth
);
1234 Type
* v32x8Ty
= VectorType::get(mInt8Ty
, mVWidth
* 4 ); // vwidth is units of 32 bits
1238 Type
* v128Ty
= VectorType::get(IntegerType::getIntNTy(JM()->mContext
, 128), mVWidth
/ 4); // vwidth is units of 32 bits
1240 Value
* vConstMask
= C
<char>({0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15,
1241 0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15});
1242 Value
* vShufResult
= BITCAST(PSHUFB(BITCAST(vGatherInput
, v32x8Ty
), vConstMask
), vGatherTy
);
1243 // after pshufb: group components together in each 128bit lane
1244 // 256i - 0 1 2 3 4 5 6 7
1245 // xxxx yyyy zzzz wwww xxxx yyyy zzzz wwww
1247 Value
* vi128XY
= BITCAST(PERMD(vShufResult
, C
<int32_t>({0, 4, 0, 0, 1, 5, 0, 0})), v128Ty
);
1248 // after PERMD: move and pack xy and zw components in low 64 bits of each 128bit lane
1249 // 256i - 0 1 2 3 4 5 6 7
1250 // xxxx xxxx dcdc dcdc yyyy yyyy dcdc dcdc (dc - don't care)
1252 // do the same for zw components
1253 Value
* vi128ZW
= nullptr;
1254 if(info
.numComps
> 2)
1256 vi128ZW
= BITCAST(PERMD(vShufResult
, C
<int32_t>({2, 6, 0, 0, 3, 7, 0, 0})), v128Ty
);
1259 // sign extend all enabled components. If we have a fill vVertexElements, output to current simdvertex
1260 for(uint32_t i
= 0; i
< 4; i
++)
1262 uint32_t swizzleIndex
= info
.swizzle
[i
];
1263 // todo: fix for packed
1264 Value
* vGatherMaskedVal
= VIMMED1((int32_t)(info
.defaults
[i
]));
1265 if(i
>= info
.numComps
)
1267 // set the default component val
1268 vGatherOutput
[swizzleIndex
] = vGatherMaskedVal
;
1272 // if x or z, extract 128bits from lane 0, else for y or w, extract from lane 1
1273 uint32_t lane
= ((i
== 0) || (i
== 2)) ? 0 : 1;
1274 // if x or y, use vi128XY permute result, else use vi128ZW
1275 Value
* selectedPermute
= (i
< 2) ? vi128XY
: vi128ZW
;
1278 vGatherOutput
[swizzleIndex
] = VEXTRACT(selectedPermute
, C(lane
));
1283 // shuffle enabled components into lower byte of each 32bit lane, 0 extending to 32 bits
1285 for (uint32_t i
= 0; i
< 4; ++i
)
1287 vGatherOutput
[i
] = VIMMED1((int32_t)info
.defaults
[i
]);
1290 for(uint32_t i
= 0; i
< info
.numComps
; i
++){
1291 uint32_t swizzleIndex
= info
.swizzle
[i
];
1293 // pshufb masks for each component
1299 vConstMask
= C
<char>({0, -1, -1, -1, 4, -1, -1, -1, 8, -1, -1, -1, 12, -1, -1, -1,
1300 0, -1, -1, -1, 4, -1, -1, -1, 8, -1, -1, -1, 12, -1, -1, -1});
1304 vConstMask
= C
<char>({1, -1, -1, -1, 5, -1, -1, -1, 9, -1, -1, -1, 13, -1, -1, -1,
1305 1, -1, -1, -1, 5, -1, -1, -1, 9, -1, -1, -1, 13, -1, -1, -1});
1309 vConstMask
= C
<char>({2, -1, -1, -1, 6, -1, -1, -1, 10, -1, -1, -1, 14, -1, -1, -1,
1310 2, -1, -1, -1, 6, -1, -1, -1, 10, -1, -1, -1, 14, -1, -1, -1});
1314 vConstMask
= C
<char>({3, -1, -1, -1, 7, -1, -1, -1, 11, -1, -1, -1, 15, -1, -1, -1,
1315 3, -1, -1, -1, 7, -1, -1, -1, 11, -1, -1, -1, 15, -1, -1, -1});
1318 vConstMask
= nullptr;
1322 vGatherOutput
[swizzleIndex
] = BITCAST(PSHUFB(BITCAST(vGatherInput
, v32x8Ty
), vConstMask
), vGatherTy
);
1323 // after pshufb for x channel
1324 // 256i - 0 1 2 3 4 5 6 7
1325 // x000 x000 x000 x000 x000 x000 x000 x000
1330 //////////////////////////////////////////////////////////////////////////
1331 /// @brief emulates a scatter operation.
1332 /// @param pDst - pointer to destination
1333 /// @param vSrc - vector of src data to scatter
1334 /// @param vOffsets - vector of byte offsets from pDst
1335 /// @param vMask - mask of valid lanes
1336 void Builder::SCATTERPS(Value
* pDst
, Value
* vSrc
, Value
* vOffsets
, Value
* vMask
)
1338 Value
* pStack
= STACKSAVE();
1340 Type
* pSrcTy
= vSrc
->getType()->getVectorElementType();
1342 // allocate tmp stack for masked off lanes
1343 Value
* vTmpPtr
= ALLOCA(pSrcTy
);
1345 Value
*mask
= MASK(vMask
);
1346 for (uint32_t i
= 0; i
< mVWidth
; ++i
)
1348 Value
*offset
= VEXTRACT(vOffsets
, C(i
));
1349 // byte pointer to component
1350 Value
*storeAddress
= GEP(pDst
, offset
);
1351 storeAddress
= BITCAST(storeAddress
, PointerType::get(pSrcTy
, 0));
1352 Value
*selMask
= VEXTRACT(mask
, C(i
));
1353 Value
*srcElem
= VEXTRACT(vSrc
, C(i
));
1354 // switch in a safe address to load if we're trying to access a vertex
1355 Value
*validAddress
= SELECT(selMask
, storeAddress
, vTmpPtr
);
1356 STORE(srcElem
, validAddress
);
1359 STACKRESTORE(pStack
);
1362 Value
* Builder::VABSPS(Value
* a
)
1364 Value
* asInt
= BITCAST(a
, mSimdInt32Ty
);
1365 Value
* result
= BITCAST(AND(asInt
, VIMMED1(0x7fffffff)), mSimdFP32Ty
);
1369 Value
*Builder::ICLAMP(Value
* src
, Value
* low
, Value
* high
)
1371 Value
*lowCmp
= ICMP_SLT(src
, low
);
1372 Value
*ret
= SELECT(lowCmp
, low
, src
);
1374 Value
*highCmp
= ICMP_SGT(ret
, high
);
1375 ret
= SELECT(highCmp
, high
, ret
);
1380 Value
*Builder::FCLAMP(Value
* src
, Value
* low
, Value
* high
)
1382 Value
*lowCmp
= FCMP_OLT(src
, low
);
1383 Value
*ret
= SELECT(lowCmp
, low
, src
);
1385 Value
*highCmp
= FCMP_OGT(ret
, high
);
1386 ret
= SELECT(highCmp
, high
, ret
);
1391 Value
*Builder::FCLAMP(Value
* src
, float low
, float high
)
1393 Value
* result
= VMAXPS(src
, VIMMED1(low
));
1394 result
= VMINPS(result
, VIMMED1(high
));
1399 //////////////////////////////////////////////////////////////////////////
1400 /// @brief save/restore stack, providing ability to push/pop the stack and
1401 /// reduce overall stack requirements for temporary stack use
1402 Value
* Builder::STACKSAVE()
1404 Function
* pfnStackSave
= Intrinsic::getDeclaration(JM()->mpCurrentModule
, Intrinsic::stacksave
);
1405 #if LLVM_VERSION_MAJOR == 3 && LLVM_VERSION_MINOR == 6
1406 return CALL(pfnStackSave
);
1408 return CALLA(pfnStackSave
);
1412 void Builder::STACKRESTORE(Value
* pSaved
)
1414 Function
* pfnStackRestore
= Intrinsic::getDeclaration(JM()->mpCurrentModule
, Intrinsic::stackrestore
);
1415 CALL(pfnStackRestore
, std::initializer_list
<Value
*>{pSaved
});
1418 Value
*Builder::FMADDPS(Value
* a
, Value
* b
, Value
* c
)
1421 // use FMADs if available
1422 if(JM()->mArch
.AVX2())
1424 vOut
= VFMADDPS(a
, b
, c
);
1428 vOut
= FADD(FMUL(a
, b
), c
);
1433 Value
* Builder::POPCNT(Value
* a
)
1435 Function
* pCtPop
= Intrinsic::getDeclaration(JM()->mpCurrentModule
, Intrinsic::ctpop
, { a
->getType() });
1436 return CALL(pCtPop
, std::initializer_list
<Value
*>{a
});
1439 //////////////////////////////////////////////////////////////////////////
1440 /// @brief C functions called by LLVM IR
1441 //////////////////////////////////////////////////////////////////////////
1443 //////////////////////////////////////////////////////////////////////////
1444 /// @brief called in JIT code, inserted by PRINT
1445 /// output to both stdout and visual studio debug console
1446 void __cdecl
CallPrint(const char* fmt
, ...)
1449 va_start(args
, fmt
);
1452 #if defined( _WIN32 )
1454 vsnprintf_s(strBuf
, _TRUNCATE
, fmt
, args
);
1455 OutputDebugString(strBuf
);
1459 Value
*Builder::VEXTRACTI128(Value
* a
, Constant
* imm8
)
1461 #if LLVM_VERSION_MAJOR == 3 && LLVM_VERSION_MINOR == 6
1463 Intrinsic::getDeclaration(JM()->mpCurrentModule
,
1464 Intrinsic::x86_avx_vextractf128_si_256
);
1465 return CALL(func
, {a
, imm8
});
1467 bool flag
= !imm8
->isZeroValue();
1468 SmallVector
<Constant
*,8> idx
;
1469 for (unsigned i
= 0; i
< mVWidth
/ 2; i
++) {
1470 idx
.push_back(C(flag
? i
+ mVWidth
/ 2 : i
));
1472 return VSHUFFLE(a
, VUNDEF_I(), ConstantVector::get(idx
));
1476 Value
*Builder::VINSERTI128(Value
* a
, Value
* b
, Constant
* imm8
)
1478 #if LLVM_VERSION_MAJOR == 3 && LLVM_VERSION_MINOR == 6
1480 Intrinsic::getDeclaration(JM()->mpCurrentModule
,
1481 Intrinsic::x86_avx_vinsertf128_si_256
);
1482 return CALL(func
, {a
, b
, imm8
});
1484 bool flag
= !imm8
->isZeroValue();
1485 SmallVector
<Constant
*,8> idx
;
1486 for (unsigned i
= 0; i
< mVWidth
; i
++) {
1487 idx
.push_back(C(i
));
1489 Value
*inter
= VSHUFFLE(b
, VUNDEF_I(), ConstantVector::get(idx
));
1491 SmallVector
<Constant
*,8> idx2
;
1492 for (unsigned i
= 0; i
< mVWidth
/ 2; i
++) {
1493 idx2
.push_back(C(flag
? i
: i
+ mVWidth
));
1495 for (unsigned i
= mVWidth
/ 2; i
< mVWidth
; i
++) {
1496 idx2
.push_back(C(flag
? i
+ mVWidth
/ 2 : i
));
1498 return VSHUFFLE(a
, inter
, ConstantVector::get(idx2
));
1502 // rdtsc buckets macros
1503 void Builder::RDTSC_START(Value
* pBucketMgr
, Value
* pId
)
1505 std::vector
<Type
*> args
{
1506 PointerType::get(mInt32Ty
, 0), // pBucketMgr
1510 FunctionType
* pFuncTy
= FunctionType::get(Type::getVoidTy(JM()->mContext
), args
, false);
1511 Function
* pFunc
= cast
<Function
>(JM()->mpCurrentModule
->getOrInsertFunction("BucketManager_StartBucket", pFuncTy
));
1512 if (sys::DynamicLibrary::SearchForAddressOfSymbol("BucketManager_StartBucket") == nullptr)
1514 sys::DynamicLibrary::AddSymbol("BucketManager_StartBucket", (void*)&BucketManager_StartBucket
);
1517 CALL(pFunc
, { pBucketMgr
, pId
});
1520 void Builder::RDTSC_STOP(Value
* pBucketMgr
, Value
* pId
)
1522 std::vector
<Type
*> args
{
1523 PointerType::get(mInt32Ty
, 0), // pBucketMgr
1527 FunctionType
* pFuncTy
= FunctionType::get(Type::getVoidTy(JM()->mContext
), args
, false);
1528 Function
* pFunc
= cast
<Function
>(JM()->mpCurrentModule
->getOrInsertFunction("BucketManager_StopBucket", pFuncTy
));
1529 if (sys::DynamicLibrary::SearchForAddressOfSymbol("BucketManager_StopBucket") == nullptr)
1531 sys::DynamicLibrary::AddSymbol("BucketManager_StopBucket", (void*)&BucketManager_StopBucket
);
1534 CALL(pFunc
, { pBucketMgr
, pId
});