swr/rasterizer: enable size accumulation in mem stats
[mesa.git] / src / gallium / drivers / swr / rasterizer / jitter / jit_api.h
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23 * @file jit_api.h
24 *
25 * @brief Platform independent JIT interface
26 *
27 * Notes:
28 *
29 ******************************************************************************/
30 #pragma once
31 #include "common/os.h"
32 #include "core/utils.h"
33
34 #include "fetch_jit.h"
35 #include "streamout_jit.h"
36 #include "blend_jit.h"
37
38 #include <stdlib.h>
39
40 #if defined(_WIN32)
41 #define EXCEPTION_PRINT_STACK(ret) ret
42 #endif // _WIN32
43
44 #if defined(_WIN32)
45 #define JITCALL __stdcall
46 #else
47 #define JITCALL
48 #endif
49
50
51 struct ShaderInfo;
52
53 //////////////////////////////////////////////////////////////////////////
54 /// Jit Compile Info Input
55 //////////////////////////////////////////////////////////////////////////
56 struct JIT_COMPILE_INPUT
57 {
58 SWR_SHADER_TYPE type;
59 uint32_t crc;
60
61 const void* pIR; ///< Pointer to LLVM IR text.
62 size_t irLength;
63
64 bool enableJitSampler;
65
66 };
67
68
69 extern "C" {
70
71 //////////////////////////////////////////////////////////////////////////
72 /// @brief Create JIT context.
73 HANDLE JITCALL JitCreateContext(uint32_t targetSimdWidth, const char* arch, const char* core);
74
75 //////////////////////////////////////////////////////////////////////////
76 /// @brief Destroy JIT context.
77 void JITCALL JitDestroyContext(HANDLE hJitContext);
78
79 //////////////////////////////////////////////////////////////////////////
80 /// @brief JIT compile shader.
81 /// @param hJitContext - Jit Context
82 /// @param input - Input containing LLVM IR and other information
83 /// @param output - Output containing information about JIT shader
84 ShaderInfo* JITCALL JitCompileShader(HANDLE hJitContext, const JIT_COMPILE_INPUT& input);
85
86 ShaderInfo* JITCALL JitGetShader(HANDLE hJitContext, const char* name);
87
88 //////////////////////////////////////////////////////////////////////////
89 /// @brief JIT destroy shader.
90 /// @param hJitContext - Jit Context
91 /// @param pShaderInfo - pointer to shader object.
92 void JITCALL JitDestroyShader(HANDLE hJitContext, ShaderInfo*& pShaderInfo);
93
94 //////////////////////////////////////////////////////////////////////////
95 /// @brief JIT compiles fetch shader
96 /// @param hJitContext - Jit Context
97 /// @param state - Fetch state to build function from
98 PFN_FETCH_FUNC JITCALL JitCompileFetch(HANDLE hJitContext, const FETCH_COMPILE_STATE& state);
99
100 //////////////////////////////////////////////////////////////////////////
101 /// @brief JIT compiles streamout shader
102 /// @param hJitContext - Jit Context
103 /// @param state - SO state to build function from
104 PFN_SO_FUNC JITCALL JitCompileStreamout(HANDLE hJitContext, const STREAMOUT_COMPILE_STATE& state);
105
106 //////////////////////////////////////////////////////////////////////////
107 /// @brief JIT compiles blend shader
108 /// @param hJitContext - Jit Context
109 /// @param state - blend state to build function from
110 PFN_BLEND_JIT_FUNC JITCALL JitCompileBlend(HANDLE hJitContext, const BLEND_COMPILE_STATE& state);
111
112 }
113