1 /****************************************************************************
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25 * @brief Platform independent JIT interface
29 ******************************************************************************/
31 #include "common/os.h"
32 #include "core/utils.h"
34 #include "fetch_jit.h"
35 #include "streamout_jit.h"
36 #include "blend_jit.h"
41 #define EXCEPTION_PRINT_STACK(ret) ret
45 #define JITCALL __stdcall
53 //////////////////////////////////////////////////////////////////////////
54 /// Jit Compile Info Input
55 //////////////////////////////////////////////////////////////////////////
56 struct JIT_COMPILE_INPUT
61 const void* pIR
; ///< Pointer to LLVM IR text.
64 bool enableJitSampler
;
71 //////////////////////////////////////////////////////////////////////////
72 /// @brief Create JIT context.
73 HANDLE JITCALL
JitCreateContext(uint32_t targetSimdWidth
, const char* arch
, const char* core
);
75 //////////////////////////////////////////////////////////////////////////
76 /// @brief Destroy JIT context.
77 void JITCALL
JitDestroyContext(HANDLE hJitContext
);
79 //////////////////////////////////////////////////////////////////////////
80 /// @brief JIT compile shader.
81 /// @param hJitContext - Jit Context
82 /// @param input - Input containing LLVM IR and other information
83 /// @param output - Output containing information about JIT shader
84 ShaderInfo
* JITCALL
JitCompileShader(HANDLE hJitContext
, const JIT_COMPILE_INPUT
& input
);
86 ShaderInfo
* JITCALL
JitGetShader(HANDLE hJitContext
, const char* name
);
88 //////////////////////////////////////////////////////////////////////////
89 /// @brief JIT destroy shader.
90 /// @param hJitContext - Jit Context
91 /// @param pShaderInfo - pointer to shader object.
92 void JITCALL
JitDestroyShader(HANDLE hJitContext
, ShaderInfo
*& pShaderInfo
);
94 //////////////////////////////////////////////////////////////////////////
95 /// @brief JIT compiles fetch shader
96 /// @param hJitContext - Jit Context
97 /// @param state - Fetch state to build function from
98 PFN_FETCH_FUNC JITCALL
JitCompileFetch(HANDLE hJitContext
, const FETCH_COMPILE_STATE
& state
);
100 //////////////////////////////////////////////////////////////////////////
101 /// @brief JIT compiles streamout shader
102 /// @param hJitContext - Jit Context
103 /// @param state - SO state to build function from
104 PFN_SO_FUNC JITCALL
JitCompileStreamout(HANDLE hJitContext
, const STREAMOUT_COMPILE_STATE
& state
);
106 //////////////////////////////////////////////////////////////////////////
107 /// @brief JIT compiles blend shader
108 /// @param hJitContext - Jit Context
109 /// @param state - blend state to build function from
110 PFN_BLEND_JIT_FUNC JITCALL
JitCompileBlend(HANDLE hJitContext
, const BLEND_COMPILE_STATE
& state
);