swr: [rasterizer core] Add macros for mapping ArchRast to buckets
[mesa.git] / src / gallium / drivers / swr / swr_clear.cpp
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23
24 #include "swr_context.h"
25 #include "swr_query.h"
26
27 static void
28 swr_clear(struct pipe_context *pipe,
29 unsigned buffers,
30 const union pipe_color_union *color,
31 double depth,
32 unsigned stencil)
33 {
34 struct swr_context *ctx = swr_context(pipe);
35 struct pipe_framebuffer_state *fb = &ctx->framebuffer;
36
37 UINT clearMask = 0;
38
39 if (!swr_check_render_cond(pipe))
40 return;
41
42 if (ctx->dirty)
43 swr_update_derived(pipe);
44
45 /* Update clearMask/targetMask */
46 #if 0 /* XXX SWR currently only clears SWR_ATTACHMENT_COLOR0, don't bother \
47 checking others yet. */
48 if (buffers & PIPE_CLEAR_COLOR && fb->nr_cbufs) {
49 UINT i;
50 for (i = 0; i < fb->nr_cbufs; ++i)
51 if (fb->cbufs[i])
52 clearMask |= (SWR_CLEAR_COLOR0 << i);
53 }
54 #else
55 if (buffers & PIPE_CLEAR_COLOR && fb->cbufs[0])
56 clearMask |= SWR_CLEAR_COLOR;
57 #endif
58
59 if (buffers & PIPE_CLEAR_DEPTH && fb->zsbuf)
60 clearMask |= SWR_CLEAR_DEPTH;
61
62 if (buffers & PIPE_CLEAR_STENCIL && fb->zsbuf)
63 clearMask |= SWR_CLEAR_STENCIL;
64
65 #if 0 // XXX HACK, override clear color alpha. On ubuntu, clears are
66 // transparent.
67 ((union pipe_color_union *)color)->f[3] = 1.0; /* cast off your const'd-ness */
68 #endif
69
70 swr_update_draw_context(ctx);
71 SwrClearRenderTarget(ctx->swrContext, clearMask, color->f, depth, stencil,
72 ctx->swr_scissor);
73 }
74
75
76 #if 0 // XXX, these don't get called. how to get these called? Do we need
77 // them? Docs?
78 static void
79 swr_clear_render_target(struct pipe_context *pipe, struct pipe_surface *ps,
80 const union pipe_color_union *color,
81 unsigned x, unsigned y, unsigned w, unsigned h,
82 bool render_condition_enabled)
83 {
84 struct swr_context *ctx = swr_context(pipe);
85 fprintf(stderr, "SWR swr_clear_render_target!\n");
86
87 ctx->dirty |= SWR_NEW_FRAMEBUFFER | SWR_NEW_SCISSOR;
88 }
89
90 static void
91 swr_clear_depth_stencil(struct pipe_context *pipe, struct pipe_surface *ps,
92 unsigned buffers, double depth, unsigned stencil,
93 unsigned x, unsigned y, unsigned w, unsigned h,
94 bool render_condition_enabled)
95 {
96 struct swr_context *ctx = swr_context(pipe);
97 fprintf(stderr, "SWR swr_clear_depth_stencil!\n");
98
99 ctx->dirty |= SWR_NEW_FRAMEBUFFER | SWR_NEW_SCISSOR;
100 }
101
102 static void
103 swr_clear_buffer(struct pipe_context *pipe,
104 struct pipe_resource *res,
105 unsigned offset, unsigned size,
106 const void *data, int data_size)
107 {
108 fprintf(stderr, "SWR swr_clear_buffer!\n");
109 struct swr_context *ctx = swr_context(pipe);
110 struct swr_resource *buf = swr_resource(res);
111 union pipe_color_union color;
112 enum pipe_format dst_fmt;
113 unsigned width, height, elements;
114
115 assert(res->target == PIPE_BUFFER);
116 assert(buf);
117 assert(size % data_size == 0);
118
119 SWR_SURFACE_STATE &swr_buffer = buf->swr;
120
121 ctx->dirty |= SWR_NEW_FRAMEBUFFER | SWR_NEW_SCISSOR;
122 }
123 #endif
124
125
126 void
127 swr_clear_init(struct pipe_context *pipe)
128 {
129 pipe->clear = swr_clear;
130 #if 0 // XXX, these don't get called. how to get these called? Do we need
131 // them? Docs?
132 pipe->clear_render_target = swr_clear_render_target;
133 pipe->clear_depth_stencil = swr_clear_depth_stencil;
134 pipe->clear_buffer = swr_clear_buffer;
135 #endif
136 }