gallium/swr: Fix arb_transform_feedback2
[mesa.git] / src / gallium / drivers / swr / swr_context.h
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23
24 #ifndef SWR_CONTEXT_H
25 #define SWR_CONTEXT_H
26
27 #include "common/os.h"
28
29 #include "pipe/p_context.h"
30 #include "pipe/p_state.h"
31 #include "util/u_blitter.h"
32 #include "rasterizer/memory/SurfaceState.h"
33 #include "rasterizer/memory/InitMemory.h"
34 #include "jit_api.h"
35 #include "swr_state.h"
36 #include <unordered_map>
37
38 #define SWR_NEW_BLEND (1 << 0)
39 #define SWR_NEW_RASTERIZER (1 << 1)
40 #define SWR_NEW_DEPTH_STENCIL_ALPHA (1 << 2)
41 #define SWR_NEW_SAMPLER (1 << 3)
42 #define SWR_NEW_SAMPLER_VIEW (1 << 4)
43 #define SWR_NEW_VS (1 << 5)
44 #define SWR_NEW_FS (1 << 6)
45 #define SWR_NEW_GS (1 << 7)
46 #define SWR_NEW_VSCONSTANTS (1 << 8)
47 #define SWR_NEW_FSCONSTANTS (1 << 9)
48 #define SWR_NEW_GSCONSTANTS (1 << 10)
49 #define SWR_NEW_VERTEX (1 << 11)
50 #define SWR_NEW_STIPPLE (1 << 12)
51 #define SWR_NEW_SCISSOR (1 << 13)
52 #define SWR_NEW_VIEWPORT (1 << 14)
53 #define SWR_NEW_FRAMEBUFFER (1 << 15)
54 #define SWR_NEW_CLIP (1 << 16)
55 #define SWR_NEW_SO (1 << 17)
56 #define SWR_LARGE_CLIENT_DRAW (1<<18) // Indicates client draw will block
57
58 namespace std
59 {
60 template <> struct hash<BLEND_COMPILE_STATE> {
61 std::size_t operator()(const BLEND_COMPILE_STATE &k) const
62 {
63 return util_hash_crc32(&k, sizeof(k));
64 }
65 };
66 };
67
68 struct swr_jit_texture {
69 uint32_t width; // same as number of elements
70 uint32_t height;
71 uint32_t depth; // doubles as array size
72 uint32_t first_level;
73 uint32_t last_level;
74 const uint8_t *base_ptr;
75 uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS];
76 uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS];
77 uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS];
78 };
79
80 struct swr_jit_sampler {
81 float min_lod;
82 float max_lod;
83 float lod_bias;
84 float border_color[4];
85 };
86
87 struct swr_draw_context {
88 const float *constantVS[PIPE_MAX_CONSTANT_BUFFERS];
89 uint32_t num_constantsVS[PIPE_MAX_CONSTANT_BUFFERS];
90 const float *constantFS[PIPE_MAX_CONSTANT_BUFFERS];
91 uint32_t num_constantsFS[PIPE_MAX_CONSTANT_BUFFERS];
92 const float *constantGS[PIPE_MAX_CONSTANT_BUFFERS];
93 uint32_t num_constantsGS[PIPE_MAX_CONSTANT_BUFFERS];
94
95 swr_jit_texture texturesVS[PIPE_MAX_SHADER_SAMPLER_VIEWS];
96 swr_jit_sampler samplersVS[PIPE_MAX_SAMPLERS];
97 swr_jit_texture texturesFS[PIPE_MAX_SHADER_SAMPLER_VIEWS];
98 swr_jit_sampler samplersFS[PIPE_MAX_SAMPLERS];
99 swr_jit_texture texturesGS[PIPE_MAX_SHADER_SAMPLER_VIEWS];
100 swr_jit_sampler samplersGS[PIPE_MAX_SAMPLERS];
101
102 float userClipPlanes[PIPE_MAX_CLIP_PLANES][4];
103
104 uint32_t polyStipple[32];
105
106 SWR_SURFACE_STATE renderTargets[SWR_NUM_ATTACHMENTS];
107 struct swr_query_result *pStats; // @llvm_struct
108 SWR_INTERFACE *pAPI; // @llvm_struct - Needed for the swr_memory callbacks
109 SWR_TILE_INTERFACE *pTileAPI; // @llvm_struct - Needed for the swr_memory callbacks
110
111 uint64_t* soPrims; //number of primitives written to StreamOut buffer
112 };
113
114 /* gen_llvm_types FINI */
115
116 struct swr_context {
117 struct pipe_context pipe; /**< base class */
118
119 HANDLE swrContext;
120
121 /** Constant state objects */
122 struct swr_blend_state *blend;
123 struct pipe_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
124 struct pipe_depth_stencil_alpha_state *depth_stencil;
125 struct pipe_rasterizer_state *rasterizer;
126
127 struct swr_vertex_shader *vs;
128 struct swr_fragment_shader *fs;
129 struct swr_geometry_shader *gs;
130 struct swr_vertex_element_state *velems;
131
132 /** Other rendering state */
133 struct pipe_blend_color blend_color;
134 struct pipe_stencil_ref stencil_ref;
135 struct pipe_clip_state clip;
136 struct pipe_constant_buffer
137 constants[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS];
138 struct pipe_framebuffer_state framebuffer;
139 struct swr_poly_stipple poly_stipple;
140 struct pipe_scissor_state scissors[KNOB_NUM_VIEWPORTS_SCISSORS];
141 SWR_RECT swr_scissors[KNOB_NUM_VIEWPORTS_SCISSORS];
142 struct pipe_sampler_view *
143 sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
144
145 struct pipe_viewport_state viewports[KNOB_NUM_VIEWPORTS_SCISSORS];
146 struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
147
148 struct blitter_context *blitter;
149
150 /** Conditional query object and mode */
151 struct pipe_query *render_cond_query;
152 enum pipe_render_cond_flag render_cond_mode;
153 bool render_cond_cond;
154 unsigned active_queries;
155
156 unsigned num_vertex_buffers;
157 unsigned num_samplers[PIPE_SHADER_TYPES];
158 unsigned num_sampler_views[PIPE_SHADER_TYPES];
159
160 unsigned sample_mask;
161
162 // streamout
163 pipe_stream_output_target *so_targets[MAX_SO_STREAMS];
164 uint32_t num_so_targets;
165 uint64_t so_primCounter; // number of primitives written to StreamOut buffer
166
167 /* Temp storage for user_buffer constants */
168 struct swr_scratch_buffers *scratch;
169
170 // blend jit functions
171 std::unordered_map<BLEND_COMPILE_STATE, PFN_BLEND_JIT_FUNC> *blendJIT;
172
173 /* Derived SWR API DrawState */
174 struct swr_derived_state derived;
175
176 /* SWR private state - draw context */
177 struct swr_draw_context swrDC;
178
179 unsigned dirty; /**< Mask of SWR_NEW_x flags */
180
181 SWR_INTERFACE api;
182 SWR_TILE_INTERFACE tileApi;
183
184 uint32_t max_draws_in_flight;
185 };
186
187 static INLINE struct swr_context *
188 swr_context(struct pipe_context *pipe)
189 {
190 return (struct swr_context *)pipe;
191 }
192
193 static INLINE void
194 swr_update_draw_context(struct swr_context *ctx,
195 struct swr_query_result *pqr = nullptr)
196 {
197 swr_draw_context *pDC =
198 (swr_draw_context *)ctx->api.pfnSwrGetPrivateContextState(ctx->swrContext);
199 if (pqr)
200 ctx->swrDC.pStats = pqr;
201 memcpy(pDC, &ctx->swrDC, sizeof(swr_draw_context));
202 }
203
204 struct pipe_context *swr_create_context(struct pipe_screen *, void *priv, unsigned flags);
205
206 void swr_state_init(struct pipe_context *pipe);
207
208 void swr_clear_init(struct pipe_context *pipe);
209
210 void swr_draw_init(struct pipe_context *pipe);
211
212 void swr_finish(struct pipe_context *pipe);
213
214 void swr_do_msaa_resolve(struct pipe_resource *src_resource,
215 struct pipe_resource *dst_resource);
216 #endif