1 /****************************************************************************
2 * Copyright (C) 2015 Intel Corporation. All Rights Reserved.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22 ***************************************************************************/
24 #include "pipe/p_screen.h"
25 #include "pipe/p_defines.h"
26 #include "util/u_memory.h"
27 #include "util/u_format.h"
28 #include "util/u_inlines.h"
29 #include "util/u_cpu_detect.h"
31 #include "state_tracker/sw_winsys.h"
34 #include "gallivm/lp_bld_limits.h"
37 #include "swr_public.h"
38 #include "swr_screen.h"
39 #include "swr_context.h"
40 #include "swr_resource.h"
41 #include "swr_fence.h"
42 #include "gen_knobs.h"
48 /* MSVC case instensitive compare */
49 #if defined(PIPE_CC_MSVC)
50 #define strcasecmp lstrcmpiA
55 * XXX Check max texture size values against core and sampler.
57 #define SWR_MAX_TEXTURE_SIZE (4 * 1048 * 1048 * 1024ULL) /* 4GB */
58 #define SWR_MAX_TEXTURE_2D_LEVELS 14 /* 8K x 8K for now */
59 #define SWR_MAX_TEXTURE_3D_LEVELS 12 /* 2K x 2K x 2K for now */
60 #define SWR_MAX_TEXTURE_CUBE_LEVELS 14 /* 8K x 8K for now */
61 #define SWR_MAX_TEXTURE_ARRAY_LAYERS 512 /* 8K x 512 / 8K x 8K x 512 */
64 swr_get_name(struct pipe_screen
*screen
)
70 swr_get_vendor(struct pipe_screen
*screen
)
72 return "Intel Corporation";
76 swr_is_format_supported(struct pipe_screen
*screen
,
77 enum pipe_format format
,
78 enum pipe_texture_target target
,
79 unsigned sample_count
,
82 struct sw_winsys
*winsys
= swr_screen(screen
)->winsys
;
83 const struct util_format_description
*format_desc
;
85 assert(target
== PIPE_BUFFER
|| target
== PIPE_TEXTURE_1D
86 || target
== PIPE_TEXTURE_1D_ARRAY
87 || target
== PIPE_TEXTURE_2D
88 || target
== PIPE_TEXTURE_2D_ARRAY
89 || target
== PIPE_TEXTURE_RECT
90 || target
== PIPE_TEXTURE_3D
91 || target
== PIPE_TEXTURE_CUBE
92 || target
== PIPE_TEXTURE_CUBE_ARRAY
);
94 format_desc
= util_format_description(format
);
102 & (PIPE_BIND_DISPLAY_TARGET
| PIPE_BIND_SCANOUT
| PIPE_BIND_SHARED
)) {
103 if (!winsys
->is_displaytarget_format_supported(winsys
, bind
, format
))
107 if (bind
& PIPE_BIND_RENDER_TARGET
) {
108 if (format_desc
->colorspace
== UTIL_FORMAT_COLORSPACE_ZS
)
111 if (mesa_to_swr_format(format
) == (SWR_FORMAT
)-1)
115 * Although possible, it is unnatural to render into compressed or YUV
116 * surfaces. So disable these here to avoid going into weird paths
117 * inside the state trackers.
119 if (format_desc
->block
.width
!= 1 || format_desc
->block
.height
!= 1)
123 if (bind
& PIPE_BIND_DEPTH_STENCIL
) {
124 if (format_desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
127 if (mesa_to_swr_format(format
) == (SWR_FORMAT
)-1)
135 swr_get_param(struct pipe_screen
*screen
, enum pipe_cap param
)
138 case PIPE_CAP_NPOT_TEXTURES
:
139 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
141 case PIPE_CAP_TWO_SIDED_STENCIL
:
145 case PIPE_CAP_ANISOTROPIC_FILTER
:
147 case PIPE_CAP_POINT_SPRITE
:
149 case PIPE_CAP_MAX_RENDER_TARGETS
:
150 return PIPE_MAX_COLOR_BUFS
;
151 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
153 case PIPE_CAP_OCCLUSION_QUERY
:
154 case PIPE_CAP_QUERY_TIME_ELAPSED
:
155 case PIPE_CAP_QUERY_PIPELINE_STATISTICS
:
157 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
159 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
161 case PIPE_CAP_TEXTURE_SWIZZLE
:
163 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK
:
165 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
166 return SWR_MAX_TEXTURE_2D_LEVELS
;
167 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
168 return SWR_MAX_TEXTURE_3D_LEVELS
;
169 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
170 return SWR_MAX_TEXTURE_CUBE_LEVELS
;
171 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
173 case PIPE_CAP_INDEP_BLEND_ENABLE
:
175 case PIPE_CAP_INDEP_BLEND_FUNC
:
177 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
178 return 0; // Don't support lower left frag coord.
179 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
180 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
181 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
183 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
185 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
186 return MAX_SO_STREAMS
;
187 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
188 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
189 return MAX_ATTRIBUTES
;
190 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
:
191 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
:
193 case PIPE_CAP_MAX_VERTEX_STREAMS
:
195 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE
:
197 case PIPE_CAP_PRIMITIVE_RESTART
:
199 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
201 case PIPE_CAP_TGSI_INSTANCEID
:
202 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
203 case PIPE_CAP_START_INSTANCE
:
205 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
206 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
208 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
209 return SWR_MAX_TEXTURE_ARRAY_LAYERS
;
210 case PIPE_CAP_MIN_TEXEL_OFFSET
:
212 case PIPE_CAP_MAX_TEXEL_OFFSET
:
214 case PIPE_CAP_CONDITIONAL_RENDER
:
216 case PIPE_CAP_TEXTURE_BARRIER
:
218 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
219 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
: /* draw module */
220 case PIPE_CAP_VERTEX_COLOR_CLAMPED
: /* draw module */
222 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
224 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
226 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
228 case PIPE_CAP_COMPUTE
:
230 case PIPE_CAP_USER_VERTEX_BUFFERS
:
231 case PIPE_CAP_USER_INDEX_BUFFERS
:
232 case PIPE_CAP_USER_CONSTANT_BUFFERS
:
233 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
234 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
:
236 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
238 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
239 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY
:
240 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY
:
241 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY
:
242 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
244 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
246 case PIPE_CAP_QUERY_TIMESTAMP
:
248 case PIPE_CAP_CUBE_MAP_ARRAY
:
250 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
252 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
:
254 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
256 case PIPE_CAP_TGSI_TEXCOORD
:
257 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
259 case PIPE_CAP_MAX_VIEWPORTS
:
261 case PIPE_CAP_ENDIANNESS
:
262 return PIPE_ENDIAN_NATIVE
;
263 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
:
264 case PIPE_CAP_TEXTURE_GATHER_SM5
:
266 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
:
268 case PIPE_CAP_TEXTURE_QUERY_LOD
:
269 case PIPE_CAP_SAMPLE_SHADING
:
270 case PIPE_CAP_TEXTURE_GATHER_OFFSETS
:
271 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION
:
272 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE
:
273 case PIPE_CAP_SAMPLER_VIEW_TARGET
:
275 case PIPE_CAP_FAKE_SW_MSAA
:
277 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
:
278 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
:
280 case PIPE_CAP_DRAW_INDIRECT
:
283 case PIPE_CAP_VENDOR_ID
:
285 case PIPE_CAP_DEVICE_ID
:
287 case PIPE_CAP_ACCELERATED
:
289 case PIPE_CAP_VIDEO_MEMORY
: {
290 /* XXX: Do we want to return the full amount of system memory ? */
291 uint64_t system_memory
;
293 if (!os_get_total_physical_memory(&system_memory
))
296 return (int)(system_memory
>> 20);
300 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED
:
302 case PIPE_CAP_CLIP_HALFZ
:
304 case PIPE_CAP_VERTEXID_NOBASE
:
306 case PIPE_CAP_POLYGON_OFFSET_CLAMP
:
308 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE
:
310 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY
:
312 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY
:
314 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
:
316 case PIPE_CAP_DEPTH_BOUNDS_TEST
:
318 case PIPE_CAP_TEXTURE_FLOAT_LINEAR
:
319 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR
:
321 case PIPE_CAP_TGSI_TXQS
:
322 case PIPE_CAP_FORCE_PERSAMPLE_INTERP
:
323 case PIPE_CAP_SHAREABLE_SHADERS
:
324 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS
:
325 case PIPE_CAP_CLEAR_TEXTURE
:
326 case PIPE_CAP_DRAW_PARAMETERS
:
327 case PIPE_CAP_TGSI_PACK_HALF_FLOAT
:
328 case PIPE_CAP_MULTI_DRAW_INDIRECT
:
329 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS
:
330 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL
:
331 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL
:
332 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
:
333 case PIPE_CAP_INVALIDATE_BUFFER
:
334 case PIPE_CAP_GENERATE_MIPMAP
:
335 case PIPE_CAP_STRING_MARKER
:
336 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
:
337 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
:
338 case PIPE_CAP_QUERY_BUFFER_OBJECT
:
339 case PIPE_CAP_QUERY_MEMORY_INFO
:
340 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR
:
341 case PIPE_CAP_PCI_GROUP
:
342 case PIPE_CAP_PCI_BUS
:
343 case PIPE_CAP_PCI_DEVICE
:
344 case PIPE_CAP_PCI_FUNCTION
:
348 /* should only get here on unhandled cases */
349 debug_printf("Unexpected PIPE_CAP %d query\n", param
);
354 swr_get_shader_param(struct pipe_screen
*screen
,
356 enum pipe_shader_cap param
)
358 if (shader
== PIPE_SHADER_VERTEX
|| shader
== PIPE_SHADER_FRAGMENT
)
359 return gallivm_get_shader_param(param
);
361 // Todo: geometry, tesselation, compute
367 swr_get_paramf(struct pipe_screen
*screen
, enum pipe_capf param
)
370 case PIPE_CAPF_MAX_LINE_WIDTH
:
371 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
372 case PIPE_CAPF_MAX_POINT_WIDTH
:
373 return 255.0; /* arbitrary */
374 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
376 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
378 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
380 case PIPE_CAPF_GUARD_BAND_LEFT
:
381 case PIPE_CAPF_GUARD_BAND_TOP
:
382 case PIPE_CAPF_GUARD_BAND_RIGHT
:
383 case PIPE_CAPF_GUARD_BAND_BOTTOM
:
386 /* should only get here on unhandled cases */
387 debug_printf("Unexpected PIPE_CAPF %d query\n", param
);
392 mesa_to_swr_format(enum pipe_format format
)
394 const struct util_format_description
*format_desc
=
395 util_format_description(format
);
397 return (SWR_FORMAT
)-1;
399 // more robust check would be comparing all attributes of the formats
400 // luckily format names are mostly standardized
401 for (int i
= 0; i
< NUM_SWR_FORMATS
; i
++) {
402 const SWR_FORMAT_INFO
&swr_desc
= GetFormatInfo((SWR_FORMAT
)i
);
404 if (!strcasecmp(format_desc
->short_name
, swr_desc
.name
))
405 return (SWR_FORMAT
)i
;
408 // ... with some exceptions
410 case PIPE_FORMAT_R8G8B8A8_SRGB
:
411 return R8G8B8A8_UNORM_SRGB
;
412 case PIPE_FORMAT_B8G8R8A8_SRGB
:
413 return B8G8R8A8_UNORM_SRGB
;
414 case PIPE_FORMAT_I8_UNORM
:
416 case PIPE_FORMAT_Z16_UNORM
:
418 case PIPE_FORMAT_Z24X8_UNORM
:
419 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
420 return R24_UNORM_X8_TYPELESS
;
421 case PIPE_FORMAT_Z32_FLOAT
:
423 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
424 return R32_FLOAT_X8X24_TYPELESS
;
425 case PIPE_FORMAT_L8A8_UNORM
:
431 debug_printf("asked to convert unsupported format %s\n",
433 return (SWR_FORMAT
)-1;
437 swr_displaytarget_layout(struct swr_screen
*screen
, struct swr_resource
*res
)
439 struct sw_winsys
*winsys
= screen
->winsys
;
440 struct sw_displaytarget
*dt
;
443 dt
= winsys
->displaytarget_create(winsys
,
454 void *map
= winsys
->displaytarget_map(winsys
, dt
, 0);
456 res
->display_target
= dt
;
457 res
->swr
.pBaseAddress
= (uint8_t*) map
;
459 /* Clear the display target surface */
461 memset(map
, 0, res
->alignedHeight
* stride
);
463 winsys
->displaytarget_unmap(winsys
, dt
);
469 swr_texture_layout(struct swr_screen
*screen
,
470 struct swr_resource
*res
,
473 struct pipe_resource
*pt
= &res
->base
;
475 pipe_format fmt
= pt
->format
;
476 const struct util_format_description
*desc
= util_format_description(fmt
);
478 res
->has_depth
= util_format_has_depth(desc
);
479 res
->has_stencil
= util_format_has_stencil(desc
);
481 if (res
->has_stencil
&& !res
->has_depth
)
482 fmt
= PIPE_FORMAT_R8_UINT
;
484 res
->swr
.width
= pt
->width0
;
485 res
->swr
.height
= pt
->height0
;
486 res
->swr
.depth
= pt
->depth0
;
487 res
->swr
.type
= swr_convert_target_type(pt
->target
);
488 res
->swr
.tileMode
= SWR_TILE_NONE
;
489 res
->swr
.format
= mesa_to_swr_format(fmt
);
490 res
->swr
.numSamples
= (1 << pt
->nr_samples
);
492 SWR_FORMAT_INFO finfo
= GetFormatInfo(res
->swr
.format
);
494 unsigned total_size
= 0;
495 unsigned width
= pt
->width0
;
496 unsigned height
= pt
->height0
;
497 unsigned depth
= pt
->depth0
;
498 unsigned layers
= pt
->array_size
;
500 for (int level
= 0; level
<= pt
->last_level
; level
++) {
501 unsigned alignedWidth
, alignedHeight
;
504 if (pt
->bind
& (PIPE_BIND_RENDER_TARGET
| PIPE_BIND_DEPTH_STENCIL
)) {
505 alignedWidth
= align(width
, KNOB_MACROTILE_X_DIM
);
506 alignedHeight
= align(height
, KNOB_MACROTILE_Y_DIM
);
508 alignedWidth
= width
;
509 alignedHeight
= height
;
513 res
->alignedWidth
= alignedWidth
;
514 res
->alignedHeight
= alignedHeight
;
517 res
->row_stride
[level
] = alignedWidth
* finfo
.Bpp
;
518 res
->img_stride
[level
] = res
->row_stride
[level
] * alignedHeight
;
519 res
->mip_offsets
[level
] = total_size
;
521 if (pt
->target
== PIPE_TEXTURE_3D
)
523 else if (pt
->target
== PIPE_TEXTURE_1D_ARRAY
524 || pt
->target
== PIPE_TEXTURE_2D_ARRAY
525 || pt
->target
== PIPE_TEXTURE_CUBE
526 || pt
->target
== PIPE_TEXTURE_CUBE_ARRAY
)
531 total_size
+= res
->img_stride
[level
] * num_slices
;
532 if (total_size
> SWR_MAX_TEXTURE_SIZE
)
535 width
= u_minify(width
, 1);
536 height
= u_minify(height
, 1);
537 depth
= u_minify(depth
, 1);
540 res
->swr
.halign
= res
->alignedWidth
;
541 res
->swr
.valign
= res
->alignedHeight
;
542 res
->swr
.pitch
= res
->row_stride
[0];
545 res
->swr
.pBaseAddress
= (uint8_t *)_aligned_malloc(total_size
, 64);
547 if (res
->has_depth
&& res
->has_stencil
) {
548 SWR_FORMAT_INFO finfo
= GetFormatInfo(res
->secondary
.format
);
549 res
->secondary
.width
= pt
->width0
;
550 res
->secondary
.height
= pt
->height0
;
551 res
->secondary
.depth
= pt
->depth0
;
552 res
->secondary
.type
= SURFACE_2D
;
553 res
->secondary
.tileMode
= SWR_TILE_NONE
;
554 res
->secondary
.format
= R8_UINT
;
555 res
->secondary
.numSamples
= (1 << pt
->nr_samples
);
556 res
->secondary
.pitch
= res
->alignedWidth
* finfo
.Bpp
;
558 res
->secondary
.pBaseAddress
= (uint8_t *)_aligned_malloc(
559 res
->alignedHeight
* res
->secondary
.pitch
, 64);
567 swr_can_create_resource(struct pipe_screen
*screen
,
568 const struct pipe_resource
*templat
)
570 struct swr_resource res
;
571 memset(&res
, 0, sizeof(res
));
573 return swr_texture_layout(swr_screen(screen
), &res
, false);
576 static struct pipe_resource
*
577 swr_resource_create(struct pipe_screen
*_screen
,
578 const struct pipe_resource
*templat
)
580 struct swr_screen
*screen
= swr_screen(_screen
);
581 struct swr_resource
*res
= CALLOC_STRUCT(swr_resource
);
585 res
->base
= *templat
;
586 pipe_reference_init(&res
->base
.reference
, 1);
587 res
->base
.screen
= &screen
->base
;
589 if (swr_resource_is_texture(&res
->base
)) {
590 if (res
->base
.bind
& (PIPE_BIND_DISPLAY_TARGET
| PIPE_BIND_SCANOUT
591 | PIPE_BIND_SHARED
)) {
592 /* displayable surface
593 * first call swr_texture_layout without allocating to finish
594 * filling out the SWR_SURFAE_STATE in res */
595 swr_texture_layout(screen
, res
, false);
596 if (!swr_displaytarget_layout(screen
, res
))
600 if (!swr_texture_layout(screen
, res
, true))
604 /* other data (vertex buffer, const buffer, etc) */
605 assert(util_format_get_blocksize(templat
->format
) == 1);
606 assert(templat
->height0
== 1);
607 assert(templat
->depth0
== 1);
608 assert(templat
->last_level
== 0);
610 /* Easiest to just call swr_texture_layout, as it sets up
611 * SWR_SURFAE_STATE in res */
612 if (!swr_texture_layout(screen
, res
, true))
624 swr_resource_destroy(struct pipe_screen
*p_screen
, struct pipe_resource
*pt
)
626 struct swr_screen
*screen
= swr_screen(p_screen
);
627 struct swr_resource
*spr
= swr_resource(pt
);
628 struct pipe_context
*pipe
= screen
->pipe
;
630 /* Only wait on fence if the resource is being used */
631 if (pipe
&& spr
->status
) {
632 /* But, if there's no fence pending, submit one.
633 * XXX: Remove once draw timestamps are implmented. */
634 if (!swr_is_fence_pending(screen
->flush_fence
))
635 swr_fence_submit(swr_context(pipe
), screen
->flush_fence
);
637 swr_fence_finish(p_screen
, screen
->flush_fence
, 0);
638 swr_resource_unused(pt
);
642 * Free resource primary surface. If resource is display target, winsys
643 * manages the buffer and will free it on displaytarget_destroy.
645 if (spr
->display_target
) {
647 struct sw_winsys
*winsys
= screen
->winsys
;
648 winsys
->displaytarget_destroy(winsys
, spr
->display_target
);
650 _aligned_free(spr
->swr
.pBaseAddress
);
652 _aligned_free(spr
->secondary
.pBaseAddress
);
659 swr_flush_frontbuffer(struct pipe_screen
*p_screen
,
660 struct pipe_resource
*resource
,
663 void *context_private
,
664 struct pipe_box
*sub_box
)
666 struct swr_screen
*screen
= swr_screen(p_screen
);
667 struct sw_winsys
*winsys
= screen
->winsys
;
668 struct swr_resource
*spr
= swr_resource(resource
);
669 struct pipe_context
*pipe
= screen
->pipe
;
672 swr_fence_finish(p_screen
, screen
->flush_fence
, 0);
673 swr_resource_unused(resource
);
674 SwrEndFrame(swr_context(pipe
)->swrContext
);
677 debug_assert(spr
->display_target
);
678 if (spr
->display_target
)
679 winsys
->displaytarget_display(
680 winsys
, spr
->display_target
, context_private
, sub_box
);
685 swr_destroy_screen(struct pipe_screen
*p_screen
)
687 struct swr_screen
*screen
= swr_screen(p_screen
);
688 struct sw_winsys
*winsys
= screen
->winsys
;
690 fprintf(stderr
, "SWR destroy screen!\n");
692 swr_fence_finish(p_screen
, screen
->flush_fence
, 0);
693 swr_fence_reference(p_screen
, &screen
->flush_fence
, NULL
);
695 JitDestroyContext(screen
->hJitMgr
);
698 winsys
->destroy(winsys
);
705 swr_create_screen(struct sw_winsys
*winsys
)
707 struct swr_screen
*screen
= CALLOC_STRUCT(swr_screen
);
712 if (!getenv("KNOB_MAX_PRIMS_PER_DRAW")) {
713 g_GlobalKnobs
.MAX_PRIMS_PER_DRAW
.Value(49152);
716 screen
->winsys
= winsys
;
717 screen
->base
.get_name
= swr_get_name
;
718 screen
->base
.get_vendor
= swr_get_vendor
;
719 screen
->base
.is_format_supported
= swr_is_format_supported
;
720 screen
->base
.context_create
= swr_create_context
;
721 screen
->base
.can_create_resource
= swr_can_create_resource
;
723 screen
->base
.destroy
= swr_destroy_screen
;
724 screen
->base
.get_param
= swr_get_param
;
725 screen
->base
.get_shader_param
= swr_get_shader_param
;
726 screen
->base
.get_paramf
= swr_get_paramf
;
728 screen
->base
.resource_create
= swr_resource_create
;
729 screen
->base
.resource_destroy
= swr_resource_destroy
;
731 screen
->base
.flush_frontbuffer
= swr_flush_frontbuffer
;
733 screen
->hJitMgr
= JitCreateContext(KNOB_SIMD_WIDTH
, KNOB_ARCH_STR
);
735 swr_fence_init(&screen
->base
);
737 return &screen
->base
;
741 swr_get_winsys(struct pipe_screen
*pipe
)
743 return ((struct swr_screen
*)pipe
)->winsys
;
746 struct sw_displaytarget
*
747 swr_get_displaytarget(struct pipe_resource
*resource
)
749 return ((struct swr_resource
*)resource
)->display_target
;