1 /****************************************************************************
2 * Copyright (C) 2015 Intel Corporation. All Rights Reserved.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22 ***************************************************************************/
24 #include "pipe/p_screen.h"
25 #include "pipe/p_defines.h"
26 #include "util/u_memory.h"
27 #include "util/u_format.h"
28 #include "util/u_inlines.h"
29 #include "util/u_cpu_detect.h"
30 #include "util/u_format_s3tc.h"
32 #include "state_tracker/sw_winsys.h"
35 #include "gallivm/lp_bld_limits.h"
38 #include "swr_public.h"
39 #include "swr_screen.h"
40 #include "swr_context.h"
41 #include "swr_resource.h"
42 #include "swr_fence.h"
43 #include "gen_knobs.h"
49 /* MSVC case instensitive compare */
50 #if defined(PIPE_CC_MSVC)
51 #define strcasecmp lstrcmpiA
56 * XXX Check max texture size values against core and sampler.
58 #define SWR_MAX_TEXTURE_SIZE (4 * 1048 * 1048 * 1024ULL) /* 4GB */
59 #define SWR_MAX_TEXTURE_2D_LEVELS 14 /* 8K x 8K for now */
60 #define SWR_MAX_TEXTURE_3D_LEVELS 12 /* 2K x 2K x 2K for now */
61 #define SWR_MAX_TEXTURE_CUBE_LEVELS 14 /* 8K x 8K for now */
62 #define SWR_MAX_TEXTURE_ARRAY_LAYERS 512 /* 8K x 512 / 8K x 8K x 512 */
65 swr_get_name(struct pipe_screen
*screen
)
71 swr_get_vendor(struct pipe_screen
*screen
)
73 return "Intel Corporation";
77 swr_is_format_supported(struct pipe_screen
*screen
,
78 enum pipe_format format
,
79 enum pipe_texture_target target
,
80 unsigned sample_count
,
83 struct sw_winsys
*winsys
= swr_screen(screen
)->winsys
;
84 const struct util_format_description
*format_desc
;
86 assert(target
== PIPE_BUFFER
|| target
== PIPE_TEXTURE_1D
87 || target
== PIPE_TEXTURE_1D_ARRAY
88 || target
== PIPE_TEXTURE_2D
89 || target
== PIPE_TEXTURE_2D_ARRAY
90 || target
== PIPE_TEXTURE_RECT
91 || target
== PIPE_TEXTURE_3D
92 || target
== PIPE_TEXTURE_CUBE
93 || target
== PIPE_TEXTURE_CUBE_ARRAY
);
95 format_desc
= util_format_description(format
);
103 & (PIPE_BIND_DISPLAY_TARGET
| PIPE_BIND_SCANOUT
| PIPE_BIND_SHARED
)) {
104 if (!winsys
->is_displaytarget_format_supported(winsys
, bind
, format
))
108 if (bind
& PIPE_BIND_RENDER_TARGET
) {
109 if (format_desc
->colorspace
== UTIL_FORMAT_COLORSPACE_ZS
)
112 if (mesa_to_swr_format(format
) == (SWR_FORMAT
)-1)
116 * Although possible, it is unnatural to render into compressed or YUV
117 * surfaces. So disable these here to avoid going into weird paths
118 * inside the state trackers.
120 if (format_desc
->block
.width
!= 1 || format_desc
->block
.height
!= 1)
124 if (bind
& PIPE_BIND_DEPTH_STENCIL
) {
125 if (format_desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
128 if (mesa_to_swr_format(format
) == (SWR_FORMAT
)-1)
132 if (format_desc
->layout
== UTIL_FORMAT_LAYOUT_BPTC
||
133 format_desc
->layout
== UTIL_FORMAT_LAYOUT_ASTC
) {
137 if (format_desc
->layout
== UTIL_FORMAT_LAYOUT_ETC
&&
138 format
!= PIPE_FORMAT_ETC1_RGB8
) {
142 if (format_desc
->layout
== UTIL_FORMAT_LAYOUT_S3TC
) {
143 return util_format_s3tc_enabled
;
150 swr_get_param(struct pipe_screen
*screen
, enum pipe_cap param
)
153 case PIPE_CAP_NPOT_TEXTURES
:
154 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
156 case PIPE_CAP_TWO_SIDED_STENCIL
:
160 case PIPE_CAP_ANISOTROPIC_FILTER
:
162 case PIPE_CAP_POINT_SPRITE
:
164 case PIPE_CAP_MAX_RENDER_TARGETS
:
165 return PIPE_MAX_COLOR_BUFS
;
166 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
168 case PIPE_CAP_OCCLUSION_QUERY
:
169 case PIPE_CAP_QUERY_TIME_ELAPSED
:
170 case PIPE_CAP_QUERY_PIPELINE_STATISTICS
:
172 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
174 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
176 case PIPE_CAP_TEXTURE_SWIZZLE
:
178 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK
:
180 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
181 return SWR_MAX_TEXTURE_2D_LEVELS
;
182 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
183 return SWR_MAX_TEXTURE_3D_LEVELS
;
184 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
185 return SWR_MAX_TEXTURE_CUBE_LEVELS
;
186 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
188 case PIPE_CAP_INDEP_BLEND_ENABLE
:
190 case PIPE_CAP_INDEP_BLEND_FUNC
:
192 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
193 return 0; // Don't support lower left frag coord.
194 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
195 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
196 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
198 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
200 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
201 return MAX_SO_STREAMS
;
202 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
203 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
204 return MAX_ATTRIBUTES
;
205 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
:
206 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
:
208 case PIPE_CAP_MAX_VERTEX_STREAMS
:
210 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE
:
212 case PIPE_CAP_PRIMITIVE_RESTART
:
214 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
216 case PIPE_CAP_TGSI_INSTANCEID
:
217 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
218 case PIPE_CAP_START_INSTANCE
:
220 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
221 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
223 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
224 return SWR_MAX_TEXTURE_ARRAY_LAYERS
;
225 case PIPE_CAP_MIN_TEXEL_OFFSET
:
227 case PIPE_CAP_MAX_TEXEL_OFFSET
:
229 case PIPE_CAP_CONDITIONAL_RENDER
:
231 case PIPE_CAP_TEXTURE_BARRIER
:
233 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
234 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
: /* draw module */
235 case PIPE_CAP_VERTEX_COLOR_CLAMPED
: /* draw module */
237 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
239 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
241 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
243 case PIPE_CAP_COMPUTE
:
245 case PIPE_CAP_USER_VERTEX_BUFFERS
:
246 case PIPE_CAP_USER_INDEX_BUFFERS
:
247 case PIPE_CAP_USER_CONSTANT_BUFFERS
:
248 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
249 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
:
251 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
253 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
254 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY
:
255 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY
:
256 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY
:
257 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
259 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
261 case PIPE_CAP_QUERY_TIMESTAMP
:
263 case PIPE_CAP_CUBE_MAP_ARRAY
:
265 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
267 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
:
269 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
271 case PIPE_CAP_TGSI_TEXCOORD
:
272 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
274 case PIPE_CAP_MAX_VIEWPORTS
:
276 case PIPE_CAP_ENDIANNESS
:
277 return PIPE_ENDIAN_NATIVE
;
278 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
:
279 case PIPE_CAP_TEXTURE_GATHER_SM5
:
281 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
:
283 case PIPE_CAP_TEXTURE_QUERY_LOD
:
284 case PIPE_CAP_SAMPLE_SHADING
:
285 case PIPE_CAP_TEXTURE_GATHER_OFFSETS
:
286 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION
:
287 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE
:
288 case PIPE_CAP_SAMPLER_VIEW_TARGET
:
290 case PIPE_CAP_FAKE_SW_MSAA
:
292 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
:
293 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
:
295 case PIPE_CAP_DRAW_INDIRECT
:
298 case PIPE_CAP_VENDOR_ID
:
300 case PIPE_CAP_DEVICE_ID
:
302 case PIPE_CAP_ACCELERATED
:
304 case PIPE_CAP_VIDEO_MEMORY
: {
305 /* XXX: Do we want to return the full amount of system memory ? */
306 uint64_t system_memory
;
308 if (!os_get_total_physical_memory(&system_memory
))
311 return (int)(system_memory
>> 20);
315 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED
:
317 case PIPE_CAP_CLIP_HALFZ
:
319 case PIPE_CAP_VERTEXID_NOBASE
:
321 case PIPE_CAP_POLYGON_OFFSET_CLAMP
:
323 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE
:
325 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY
:
327 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY
:
329 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
:
331 case PIPE_CAP_DEPTH_BOUNDS_TEST
:
333 case PIPE_CAP_TEXTURE_FLOAT_LINEAR
:
334 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR
:
336 case PIPE_CAP_TGSI_TXQS
:
337 case PIPE_CAP_FORCE_PERSAMPLE_INTERP
:
338 case PIPE_CAP_SHAREABLE_SHADERS
:
339 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS
:
340 case PIPE_CAP_CLEAR_TEXTURE
:
341 case PIPE_CAP_DRAW_PARAMETERS
:
342 case PIPE_CAP_TGSI_PACK_HALF_FLOAT
:
343 case PIPE_CAP_MULTI_DRAW_INDIRECT
:
344 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS
:
345 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL
:
346 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL
:
347 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
:
348 case PIPE_CAP_INVALIDATE_BUFFER
:
349 case PIPE_CAP_GENERATE_MIPMAP
:
350 case PIPE_CAP_STRING_MARKER
:
351 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
:
352 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
:
353 case PIPE_CAP_QUERY_BUFFER_OBJECT
:
354 case PIPE_CAP_QUERY_MEMORY_INFO
:
355 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR
:
356 case PIPE_CAP_PCI_GROUP
:
357 case PIPE_CAP_PCI_BUS
:
358 case PIPE_CAP_PCI_DEVICE
:
359 case PIPE_CAP_PCI_FUNCTION
:
360 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT
:
364 /* should only get here on unhandled cases */
365 debug_printf("Unexpected PIPE_CAP %d query\n", param
);
370 swr_get_shader_param(struct pipe_screen
*screen
,
372 enum pipe_shader_cap param
)
374 if (shader
== PIPE_SHADER_VERTEX
|| shader
== PIPE_SHADER_FRAGMENT
)
375 return gallivm_get_shader_param(param
);
377 // Todo: geometry, tesselation, compute
383 swr_get_paramf(struct pipe_screen
*screen
, enum pipe_capf param
)
386 case PIPE_CAPF_MAX_LINE_WIDTH
:
387 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
388 case PIPE_CAPF_MAX_POINT_WIDTH
:
389 return 255.0; /* arbitrary */
390 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
392 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
394 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
396 case PIPE_CAPF_GUARD_BAND_LEFT
:
397 case PIPE_CAPF_GUARD_BAND_TOP
:
398 case PIPE_CAPF_GUARD_BAND_RIGHT
:
399 case PIPE_CAPF_GUARD_BAND_BOTTOM
:
402 /* should only get here on unhandled cases */
403 debug_printf("Unexpected PIPE_CAPF %d query\n", param
);
408 mesa_to_swr_format(enum pipe_format format
)
410 const struct util_format_description
*format_desc
=
411 util_format_description(format
);
413 return (SWR_FORMAT
)-1;
415 // more robust check would be comparing all attributes of the formats
416 // luckily format names are mostly standardized
417 for (int i
= 0; i
< NUM_SWR_FORMATS
; i
++) {
418 const SWR_FORMAT_INFO
&swr_desc
= GetFormatInfo((SWR_FORMAT
)i
);
420 if (!strcasecmp(format_desc
->short_name
, swr_desc
.name
))
421 return (SWR_FORMAT
)i
;
424 // ... with some exceptions
426 case PIPE_FORMAT_R8G8B8A8_SRGB
:
427 return R8G8B8A8_UNORM_SRGB
;
428 case PIPE_FORMAT_B8G8R8A8_SRGB
:
429 return B8G8R8A8_UNORM_SRGB
;
430 case PIPE_FORMAT_I8_UNORM
:
432 case PIPE_FORMAT_Z16_UNORM
:
434 case PIPE_FORMAT_Z24X8_UNORM
:
435 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
436 return R24_UNORM_X8_TYPELESS
;
437 case PIPE_FORMAT_Z32_FLOAT
:
439 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
440 return R32_FLOAT_X8X24_TYPELESS
;
441 case PIPE_FORMAT_L8A8_UNORM
:
447 debug_printf("asked to convert unsupported format %s\n",
449 return (SWR_FORMAT
)-1;
453 swr_displaytarget_layout(struct swr_screen
*screen
, struct swr_resource
*res
)
455 struct sw_winsys
*winsys
= screen
->winsys
;
456 struct sw_displaytarget
*dt
;
459 dt
= winsys
->displaytarget_create(winsys
,
470 void *map
= winsys
->displaytarget_map(winsys
, dt
, 0);
472 res
->display_target
= dt
;
473 res
->swr
.pBaseAddress
= (uint8_t*) map
;
475 /* Clear the display target surface */
477 memset(map
, 0, res
->alignedHeight
* stride
);
479 winsys
->displaytarget_unmap(winsys
, dt
);
485 swr_texture_layout(struct swr_screen
*screen
,
486 struct swr_resource
*res
,
489 struct pipe_resource
*pt
= &res
->base
;
491 pipe_format fmt
= pt
->format
;
492 const struct util_format_description
*desc
= util_format_description(fmt
);
494 res
->has_depth
= util_format_has_depth(desc
);
495 res
->has_stencil
= util_format_has_stencil(desc
);
497 if (res
->has_stencil
&& !res
->has_depth
)
498 fmt
= PIPE_FORMAT_R8_UINT
;
500 res
->swr
.width
= pt
->width0
;
501 res
->swr
.height
= pt
->height0
;
502 res
->swr
.depth
= pt
->depth0
;
503 res
->swr
.type
= swr_convert_target_type(pt
->target
);
504 res
->swr
.tileMode
= SWR_TILE_NONE
;
505 res
->swr
.format
= mesa_to_swr_format(fmt
);
506 res
->swr
.numSamples
= (1 << pt
->nr_samples
);
508 SWR_FORMAT_INFO finfo
= GetFormatInfo(res
->swr
.format
);
510 unsigned total_size
= 0;
511 unsigned width
= pt
->width0
;
512 unsigned height
= pt
->height0
;
513 unsigned depth
= pt
->depth0
;
514 unsigned layers
= pt
->array_size
;
516 for (int level
= 0; level
<= pt
->last_level
; level
++) {
517 unsigned alignedWidth
, alignedHeight
;
520 if (pt
->bind
& (PIPE_BIND_RENDER_TARGET
| PIPE_BIND_DEPTH_STENCIL
)) {
521 alignedWidth
= align(width
, KNOB_MACROTILE_X_DIM
);
522 alignedHeight
= align(height
, KNOB_MACROTILE_Y_DIM
);
524 alignedWidth
= width
;
525 alignedHeight
= height
;
529 res
->alignedWidth
= alignedWidth
;
530 res
->alignedHeight
= alignedHeight
;
533 res
->row_stride
[level
] = alignedWidth
* finfo
.Bpp
;
534 res
->img_stride
[level
] = res
->row_stride
[level
] * alignedHeight
;
535 res
->mip_offsets
[level
] = total_size
;
537 if (pt
->target
== PIPE_TEXTURE_3D
)
539 else if (pt
->target
== PIPE_TEXTURE_1D_ARRAY
540 || pt
->target
== PIPE_TEXTURE_2D_ARRAY
541 || pt
->target
== PIPE_TEXTURE_CUBE
542 || pt
->target
== PIPE_TEXTURE_CUBE_ARRAY
)
547 total_size
+= res
->img_stride
[level
] * num_slices
;
548 if (total_size
> SWR_MAX_TEXTURE_SIZE
)
551 width
= u_minify(width
, 1);
552 height
= u_minify(height
, 1);
553 depth
= u_minify(depth
, 1);
556 res
->swr
.halign
= res
->alignedWidth
;
557 res
->swr
.valign
= res
->alignedHeight
;
558 res
->swr
.pitch
= res
->row_stride
[0];
561 res
->swr
.pBaseAddress
= (uint8_t *)_aligned_malloc(total_size
, 64);
563 if (res
->has_depth
&& res
->has_stencil
) {
564 SWR_FORMAT_INFO finfo
= GetFormatInfo(res
->secondary
.format
);
565 res
->secondary
.width
= pt
->width0
;
566 res
->secondary
.height
= pt
->height0
;
567 res
->secondary
.depth
= pt
->depth0
;
568 res
->secondary
.type
= SURFACE_2D
;
569 res
->secondary
.tileMode
= SWR_TILE_NONE
;
570 res
->secondary
.format
= R8_UINT
;
571 res
->secondary
.numSamples
= (1 << pt
->nr_samples
);
572 res
->secondary
.pitch
= res
->alignedWidth
* finfo
.Bpp
;
574 res
->secondary
.pBaseAddress
= (uint8_t *)_aligned_malloc(
575 res
->alignedHeight
* res
->secondary
.pitch
, 64);
583 swr_can_create_resource(struct pipe_screen
*screen
,
584 const struct pipe_resource
*templat
)
586 struct swr_resource res
;
587 memset(&res
, 0, sizeof(res
));
589 return swr_texture_layout(swr_screen(screen
), &res
, false);
592 static struct pipe_resource
*
593 swr_resource_create(struct pipe_screen
*_screen
,
594 const struct pipe_resource
*templat
)
596 struct swr_screen
*screen
= swr_screen(_screen
);
597 struct swr_resource
*res
= CALLOC_STRUCT(swr_resource
);
601 res
->base
= *templat
;
602 pipe_reference_init(&res
->base
.reference
, 1);
603 res
->base
.screen
= &screen
->base
;
605 if (swr_resource_is_texture(&res
->base
)) {
606 if (res
->base
.bind
& (PIPE_BIND_DISPLAY_TARGET
| PIPE_BIND_SCANOUT
607 | PIPE_BIND_SHARED
)) {
608 /* displayable surface
609 * first call swr_texture_layout without allocating to finish
610 * filling out the SWR_SURFAE_STATE in res */
611 swr_texture_layout(screen
, res
, false);
612 if (!swr_displaytarget_layout(screen
, res
))
616 if (!swr_texture_layout(screen
, res
, true))
620 /* other data (vertex buffer, const buffer, etc) */
621 assert(util_format_get_blocksize(templat
->format
) == 1);
622 assert(templat
->height0
== 1);
623 assert(templat
->depth0
== 1);
624 assert(templat
->last_level
== 0);
626 /* Easiest to just call swr_texture_layout, as it sets up
627 * SWR_SURFAE_STATE in res */
628 if (!swr_texture_layout(screen
, res
, true))
640 swr_resource_destroy(struct pipe_screen
*p_screen
, struct pipe_resource
*pt
)
642 struct swr_screen
*screen
= swr_screen(p_screen
);
643 struct swr_resource
*spr
= swr_resource(pt
);
644 struct pipe_context
*pipe
= screen
->pipe
;
646 /* Only wait on fence if the resource is being used */
647 if (pipe
&& spr
->status
) {
648 /* But, if there's no fence pending, submit one.
649 * XXX: Remove once draw timestamps are implmented. */
650 if (!swr_is_fence_pending(screen
->flush_fence
))
651 swr_fence_submit(swr_context(pipe
), screen
->flush_fence
);
653 swr_fence_finish(p_screen
, screen
->flush_fence
, 0);
654 swr_resource_unused(pt
);
658 * Free resource primary surface. If resource is display target, winsys
659 * manages the buffer and will free it on displaytarget_destroy.
661 if (spr
->display_target
) {
663 struct sw_winsys
*winsys
= screen
->winsys
;
664 winsys
->displaytarget_destroy(winsys
, spr
->display_target
);
666 _aligned_free(spr
->swr
.pBaseAddress
);
668 _aligned_free(spr
->secondary
.pBaseAddress
);
675 swr_flush_frontbuffer(struct pipe_screen
*p_screen
,
676 struct pipe_resource
*resource
,
679 void *context_private
,
680 struct pipe_box
*sub_box
)
682 struct swr_screen
*screen
= swr_screen(p_screen
);
683 struct sw_winsys
*winsys
= screen
->winsys
;
684 struct swr_resource
*spr
= swr_resource(resource
);
685 struct pipe_context
*pipe
= screen
->pipe
;
688 swr_fence_finish(p_screen
, screen
->flush_fence
, 0);
689 swr_resource_unused(resource
);
690 SwrEndFrame(swr_context(pipe
)->swrContext
);
693 debug_assert(spr
->display_target
);
694 if (spr
->display_target
)
695 winsys
->displaytarget_display(
696 winsys
, spr
->display_target
, context_private
, sub_box
);
701 swr_destroy_screen(struct pipe_screen
*p_screen
)
703 struct swr_screen
*screen
= swr_screen(p_screen
);
704 struct sw_winsys
*winsys
= screen
->winsys
;
706 fprintf(stderr
, "SWR destroy screen!\n");
708 swr_fence_finish(p_screen
, screen
->flush_fence
, 0);
709 swr_fence_reference(p_screen
, &screen
->flush_fence
, NULL
);
711 JitDestroyContext(screen
->hJitMgr
);
714 winsys
->destroy(winsys
);
721 swr_create_screen(struct sw_winsys
*winsys
)
723 struct swr_screen
*screen
= CALLOC_STRUCT(swr_screen
);
728 if (!getenv("KNOB_MAX_PRIMS_PER_DRAW")) {
729 g_GlobalKnobs
.MAX_PRIMS_PER_DRAW
.Value(49152);
732 screen
->winsys
= winsys
;
733 screen
->base
.get_name
= swr_get_name
;
734 screen
->base
.get_vendor
= swr_get_vendor
;
735 screen
->base
.is_format_supported
= swr_is_format_supported
;
736 screen
->base
.context_create
= swr_create_context
;
737 screen
->base
.can_create_resource
= swr_can_create_resource
;
739 screen
->base
.destroy
= swr_destroy_screen
;
740 screen
->base
.get_param
= swr_get_param
;
741 screen
->base
.get_shader_param
= swr_get_shader_param
;
742 screen
->base
.get_paramf
= swr_get_paramf
;
744 screen
->base
.resource_create
= swr_resource_create
;
745 screen
->base
.resource_destroy
= swr_resource_destroy
;
747 screen
->base
.flush_frontbuffer
= swr_flush_frontbuffer
;
749 screen
->hJitMgr
= JitCreateContext(KNOB_SIMD_WIDTH
, KNOB_ARCH_STR
);
751 swr_fence_init(&screen
->base
);
753 util_format_s3tc_init();
755 return &screen
->base
;
759 swr_get_winsys(struct pipe_screen
*pipe
)
761 return ((struct swr_screen
*)pipe
)->winsys
;
764 struct sw_displaytarget
*
765 swr_get_displaytarget(struct pipe_resource
*resource
)
767 return ((struct swr_resource
*)resource
)->display_target
;