gallium: add a cap to expose whether driver supports mixed color/zs bits
[mesa.git] / src / gallium / drivers / swr / swr_screen.cpp
1 /****************************************************************************
2 * Copyright (C) 2015 Intel Corporation. All Rights Reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
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8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 ***************************************************************************/
23
24 #include "pipe/p_screen.h"
25 #include "pipe/p_defines.h"
26 #include "util/u_memory.h"
27 #include "util/u_format.h"
28 #include "util/u_inlines.h"
29 #include "util/u_cpu_detect.h"
30 #include "util/u_format_s3tc.h"
31
32 #include "state_tracker/sw_winsys.h"
33
34 extern "C" {
35 #include "gallivm/lp_bld_limits.h"
36 }
37
38 #include "swr_public.h"
39 #include "swr_screen.h"
40 #include "swr_context.h"
41 #include "swr_resource.h"
42 #include "swr_fence.h"
43 #include "gen_knobs.h"
44
45 #include "jit_api.h"
46
47 #include <stdio.h>
48
49 /* MSVC case instensitive compare */
50 #if defined(PIPE_CC_MSVC)
51 #define strcasecmp lstrcmpiA
52 #endif
53
54 /*
55 * Max texture sizes
56 * XXX Check max texture size values against core and sampler.
57 */
58 #define SWR_MAX_TEXTURE_SIZE (4 * 1048 * 1048 * 1024ULL) /* 4GB */
59 #define SWR_MAX_TEXTURE_2D_LEVELS 14 /* 8K x 8K for now */
60 #define SWR_MAX_TEXTURE_3D_LEVELS 12 /* 2K x 2K x 2K for now */
61 #define SWR_MAX_TEXTURE_CUBE_LEVELS 14 /* 8K x 8K for now */
62 #define SWR_MAX_TEXTURE_ARRAY_LAYERS 512 /* 8K x 512 / 8K x 8K x 512 */
63
64 static const char *
65 swr_get_name(struct pipe_screen *screen)
66 {
67 return "SWR";
68 }
69
70 static const char *
71 swr_get_vendor(struct pipe_screen *screen)
72 {
73 return "Intel Corporation";
74 }
75
76 static boolean
77 swr_is_format_supported(struct pipe_screen *screen,
78 enum pipe_format format,
79 enum pipe_texture_target target,
80 unsigned sample_count,
81 unsigned bind)
82 {
83 struct sw_winsys *winsys = swr_screen(screen)->winsys;
84 const struct util_format_description *format_desc;
85
86 assert(target == PIPE_BUFFER || target == PIPE_TEXTURE_1D
87 || target == PIPE_TEXTURE_1D_ARRAY
88 || target == PIPE_TEXTURE_2D
89 || target == PIPE_TEXTURE_2D_ARRAY
90 || target == PIPE_TEXTURE_RECT
91 || target == PIPE_TEXTURE_3D
92 || target == PIPE_TEXTURE_CUBE
93 || target == PIPE_TEXTURE_CUBE_ARRAY);
94
95 format_desc = util_format_description(format);
96 if (!format_desc)
97 return FALSE;
98
99 if (sample_count > 1)
100 return FALSE;
101
102 if (bind
103 & (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT | PIPE_BIND_SHARED)) {
104 if (!winsys->is_displaytarget_format_supported(winsys, bind, format))
105 return FALSE;
106 }
107
108 if (bind & PIPE_BIND_RENDER_TARGET) {
109 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
110 return FALSE;
111
112 if (mesa_to_swr_format(format) == (SWR_FORMAT)-1)
113 return FALSE;
114
115 /*
116 * Although possible, it is unnatural to render into compressed or YUV
117 * surfaces. So disable these here to avoid going into weird paths
118 * inside the state trackers.
119 */
120 if (format_desc->block.width != 1 || format_desc->block.height != 1)
121 return FALSE;
122 }
123
124 if (bind & PIPE_BIND_DEPTH_STENCIL) {
125 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
126 return FALSE;
127
128 if (mesa_to_swr_format(format) == (SWR_FORMAT)-1)
129 return FALSE;
130 }
131
132 if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC ||
133 format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
134 return FALSE;
135 }
136
137 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
138 format != PIPE_FORMAT_ETC1_RGB8) {
139 return FALSE;
140 }
141
142 if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
143 return util_format_s3tc_enabled;
144 }
145
146 return TRUE;
147 }
148
149 static int
150 swr_get_param(struct pipe_screen *screen, enum pipe_cap param)
151 {
152 switch (param) {
153 case PIPE_CAP_NPOT_TEXTURES:
154 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
155 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
156 return 1;
157 case PIPE_CAP_TWO_SIDED_STENCIL:
158 return 1;
159 case PIPE_CAP_SM3:
160 return 1;
161 case PIPE_CAP_ANISOTROPIC_FILTER:
162 return 0;
163 case PIPE_CAP_POINT_SPRITE:
164 return 1;
165 case PIPE_CAP_MAX_RENDER_TARGETS:
166 return PIPE_MAX_COLOR_BUFS;
167 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
168 return 1;
169 case PIPE_CAP_OCCLUSION_QUERY:
170 case PIPE_CAP_QUERY_TIME_ELAPSED:
171 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
172 return 1;
173 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
174 return 1;
175 case PIPE_CAP_TEXTURE_SHADOW_MAP:
176 return 1;
177 case PIPE_CAP_TEXTURE_SWIZZLE:
178 return 1;
179 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
180 return 0;
181 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
182 return SWR_MAX_TEXTURE_2D_LEVELS;
183 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
184 return SWR_MAX_TEXTURE_3D_LEVELS;
185 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
186 return SWR_MAX_TEXTURE_CUBE_LEVELS;
187 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
188 return 1;
189 case PIPE_CAP_INDEP_BLEND_ENABLE:
190 return 1;
191 case PIPE_CAP_INDEP_BLEND_FUNC:
192 return 1;
193 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
194 return 0; // Don't support lower left frag coord.
195 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
196 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
197 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
198 return 1;
199 case PIPE_CAP_DEPTH_CLIP_DISABLE:
200 return 1;
201 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
202 return MAX_SO_STREAMS;
203 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
204 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
205 return MAX_ATTRIBUTES;
206 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
207 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
208 return 1024;
209 case PIPE_CAP_MAX_VERTEX_STREAMS:
210 return 1;
211 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
212 return 2048;
213 case PIPE_CAP_PRIMITIVE_RESTART:
214 return 1;
215 case PIPE_CAP_SHADER_STENCIL_EXPORT:
216 return 1;
217 case PIPE_CAP_TGSI_INSTANCEID:
218 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
219 case PIPE_CAP_START_INSTANCE:
220 return 1;
221 case PIPE_CAP_SEAMLESS_CUBE_MAP:
222 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
223 return 1;
224 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
225 return SWR_MAX_TEXTURE_ARRAY_LAYERS;
226 case PIPE_CAP_MIN_TEXEL_OFFSET:
227 return -8;
228 case PIPE_CAP_MAX_TEXEL_OFFSET:
229 return 7;
230 case PIPE_CAP_CONDITIONAL_RENDER:
231 return 1;
232 case PIPE_CAP_TEXTURE_BARRIER:
233 return 0;
234 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
235 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
236 case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
237 return 1;
238 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
239 return 1;
240 case PIPE_CAP_GLSL_FEATURE_LEVEL:
241 return 330;
242 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
243 return 1;
244 case PIPE_CAP_COMPUTE:
245 return 0;
246 case PIPE_CAP_USER_VERTEX_BUFFERS:
247 case PIPE_CAP_USER_INDEX_BUFFERS:
248 case PIPE_CAP_USER_CONSTANT_BUFFERS:
249 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
250 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
251 return 1;
252 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
253 return 16;
254 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
255 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
256 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
257 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
258 case PIPE_CAP_TEXTURE_MULTISAMPLE:
259 return 0;
260 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
261 return 64;
262 case PIPE_CAP_QUERY_TIMESTAMP:
263 return 1;
264 case PIPE_CAP_CUBE_MAP_ARRAY:
265 return 0;
266 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
267 return 1;
268 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
269 return 65536;
270 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
271 return 0;
272 case PIPE_CAP_TGSI_TEXCOORD:
273 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
274 return 0;
275 case PIPE_CAP_MAX_VIEWPORTS:
276 return 1;
277 case PIPE_CAP_ENDIANNESS:
278 return PIPE_ENDIAN_NATIVE;
279 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
280 case PIPE_CAP_TEXTURE_GATHER_SM5:
281 return 0;
282 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
283 return 1;
284 case PIPE_CAP_TEXTURE_QUERY_LOD:
285 case PIPE_CAP_SAMPLE_SHADING:
286 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
287 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
288 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
289 case PIPE_CAP_SAMPLER_VIEW_TARGET:
290 return 0;
291 case PIPE_CAP_FAKE_SW_MSAA:
292 return 1;
293 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
294 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
295 return 0;
296 case PIPE_CAP_DRAW_INDIRECT:
297 return 1;
298
299 case PIPE_CAP_VENDOR_ID:
300 return 0xFFFFFFFF;
301 case PIPE_CAP_DEVICE_ID:
302 return 0xFFFFFFFF;
303 case PIPE_CAP_ACCELERATED:
304 return 0;
305 case PIPE_CAP_VIDEO_MEMORY: {
306 /* XXX: Do we want to return the full amount of system memory ? */
307 uint64_t system_memory;
308
309 if (!os_get_total_physical_memory(&system_memory))
310 return 0;
311
312 return (int)(system_memory >> 20);
313 }
314 case PIPE_CAP_UMA:
315 return 1;
316 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
317 return 1;
318 case PIPE_CAP_CLIP_HALFZ:
319 return 1;
320 case PIPE_CAP_VERTEXID_NOBASE:
321 return 0;
322 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
323 return 1;
324 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
325 return 0;
326 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
327 return 0; // xxx
328 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
329 return 0;
330 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
331 return 0;
332 case PIPE_CAP_DEPTH_BOUNDS_TEST:
333 return 0; // xxx
334 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
335 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
336 return 1;
337 case PIPE_CAP_CULL_DISTANCE:
338 return 1;
339 case PIPE_CAP_TGSI_TXQS:
340 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
341 case PIPE_CAP_SHAREABLE_SHADERS:
342 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
343 case PIPE_CAP_CLEAR_TEXTURE:
344 case PIPE_CAP_DRAW_PARAMETERS:
345 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
346 case PIPE_CAP_MULTI_DRAW_INDIRECT:
347 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
348 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
349 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
350 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
351 case PIPE_CAP_INVALIDATE_BUFFER:
352 case PIPE_CAP_GENERATE_MIPMAP:
353 case PIPE_CAP_STRING_MARKER:
354 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
355 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
356 case PIPE_CAP_QUERY_BUFFER_OBJECT:
357 case PIPE_CAP_QUERY_MEMORY_INFO:
358 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
359 case PIPE_CAP_PCI_GROUP:
360 case PIPE_CAP_PCI_BUS:
361 case PIPE_CAP_PCI_DEVICE:
362 case PIPE_CAP_PCI_FUNCTION:
363 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
364 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
365 case PIPE_CAP_TGSI_VOTE:
366 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
367 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
368 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
369 return 0;
370 }
371
372 /* should only get here on unhandled cases */
373 debug_printf("Unexpected PIPE_CAP %d query\n", param);
374 return 0;
375 }
376
377 static int
378 swr_get_shader_param(struct pipe_screen *screen,
379 unsigned shader,
380 enum pipe_shader_cap param)
381 {
382 if (shader == PIPE_SHADER_VERTEX || shader == PIPE_SHADER_FRAGMENT)
383 return gallivm_get_shader_param(param);
384
385 // Todo: geometry, tesselation, compute
386 return 0;
387 }
388
389
390 static float
391 swr_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
392 {
393 switch (param) {
394 case PIPE_CAPF_MAX_LINE_WIDTH:
395 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
396 case PIPE_CAPF_MAX_POINT_WIDTH:
397 return 255.0; /* arbitrary */
398 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
399 return 0.0;
400 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
401 return 0.0;
402 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
403 return 0.0;
404 case PIPE_CAPF_GUARD_BAND_LEFT:
405 case PIPE_CAPF_GUARD_BAND_TOP:
406 case PIPE_CAPF_GUARD_BAND_RIGHT:
407 case PIPE_CAPF_GUARD_BAND_BOTTOM:
408 return 0.0;
409 }
410 /* should only get here on unhandled cases */
411 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
412 return 0.0;
413 }
414
415 SWR_FORMAT
416 mesa_to_swr_format(enum pipe_format format)
417 {
418 const struct util_format_description *format_desc =
419 util_format_description(format);
420 if (!format_desc)
421 return (SWR_FORMAT)-1;
422
423 // more robust check would be comparing all attributes of the formats
424 // luckily format names are mostly standardized
425 for (int i = 0; i < NUM_SWR_FORMATS; i++) {
426 const SWR_FORMAT_INFO &swr_desc = GetFormatInfo((SWR_FORMAT)i);
427
428 if (!strcasecmp(format_desc->short_name, swr_desc.name))
429 return (SWR_FORMAT)i;
430 }
431
432 // ... with some exceptions
433 switch (format) {
434 case PIPE_FORMAT_R8G8B8A8_SRGB:
435 return R8G8B8A8_UNORM_SRGB;
436 case PIPE_FORMAT_B8G8R8A8_SRGB:
437 return B8G8R8A8_UNORM_SRGB;
438 case PIPE_FORMAT_I8_UNORM:
439 return R8_UNORM;
440 case PIPE_FORMAT_Z16_UNORM:
441 return R16_UNORM;
442 case PIPE_FORMAT_Z24X8_UNORM:
443 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
444 return R24_UNORM_X8_TYPELESS;
445 case PIPE_FORMAT_Z32_FLOAT:
446 return R32_FLOAT;
447 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
448 return R32_FLOAT_X8X24_TYPELESS;
449 case PIPE_FORMAT_L8A8_UNORM:
450 return R8G8_UNORM;
451 default:
452 break;
453 }
454
455 debug_printf("asked to convert unsupported format %s\n",
456 format_desc->name);
457 return (SWR_FORMAT)-1;
458 }
459
460 static boolean
461 swr_displaytarget_layout(struct swr_screen *screen, struct swr_resource *res)
462 {
463 struct sw_winsys *winsys = screen->winsys;
464 struct sw_displaytarget *dt;
465
466 UINT stride;
467 dt = winsys->displaytarget_create(winsys,
468 res->base.bind,
469 res->base.format,
470 res->alignedWidth,
471 res->alignedHeight,
472 64, NULL,
473 &stride);
474
475 if (dt == NULL)
476 return FALSE;
477
478 void *map = winsys->displaytarget_map(winsys, dt, 0);
479
480 res->display_target = dt;
481 res->swr.pBaseAddress = (uint8_t*) map;
482
483 /* Clear the display target surface */
484 if (map)
485 memset(map, 0, res->alignedHeight * stride);
486
487 winsys->displaytarget_unmap(winsys, dt);
488
489 return TRUE;
490 }
491
492 static boolean
493 swr_texture_layout(struct swr_screen *screen,
494 struct swr_resource *res,
495 boolean allocate)
496 {
497 struct pipe_resource *pt = &res->base;
498
499 pipe_format fmt = pt->format;
500 const struct util_format_description *desc = util_format_description(fmt);
501
502 res->has_depth = util_format_has_depth(desc);
503 res->has_stencil = util_format_has_stencil(desc);
504
505 if (res->has_stencil && !res->has_depth)
506 fmt = PIPE_FORMAT_R8_UINT;
507
508 res->swr.width = pt->width0;
509 res->swr.height = pt->height0;
510 res->swr.depth = pt->depth0;
511 res->swr.type = swr_convert_target_type(pt->target);
512 res->swr.tileMode = SWR_TILE_NONE;
513 res->swr.format = mesa_to_swr_format(fmt);
514 res->swr.numSamples = (1 << pt->nr_samples);
515
516 SWR_FORMAT_INFO finfo = GetFormatInfo(res->swr.format);
517
518 unsigned total_size = 0;
519 unsigned width = pt->width0;
520 unsigned height = pt->height0;
521 unsigned depth = pt->depth0;
522 unsigned layers = pt->array_size;
523
524 for (int level = 0; level <= pt->last_level; level++) {
525 unsigned alignedWidth, alignedHeight;
526 unsigned num_slices;
527
528 if (pt->bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DEPTH_STENCIL)) {
529 alignedWidth = align(width, KNOB_MACROTILE_X_DIM);
530 alignedHeight = align(height, KNOB_MACROTILE_Y_DIM);
531 } else {
532 alignedWidth = width;
533 alignedHeight = height;
534 }
535
536 if (level == 0) {
537 res->alignedWidth = alignedWidth;
538 res->alignedHeight = alignedHeight;
539 }
540
541 res->row_stride[level] = alignedWidth * finfo.Bpp;
542 res->img_stride[level] = res->row_stride[level] * alignedHeight;
543 res->mip_offsets[level] = total_size;
544
545 if (pt->target == PIPE_TEXTURE_3D)
546 num_slices = depth;
547 else if (pt->target == PIPE_TEXTURE_1D_ARRAY
548 || pt->target == PIPE_TEXTURE_2D_ARRAY
549 || pt->target == PIPE_TEXTURE_CUBE
550 || pt->target == PIPE_TEXTURE_CUBE_ARRAY)
551 num_slices = layers;
552 else
553 num_slices = 1;
554
555 total_size += res->img_stride[level] * num_slices;
556 if (total_size > SWR_MAX_TEXTURE_SIZE)
557 return FALSE;
558
559 width = u_minify(width, 1);
560 height = u_minify(height, 1);
561 depth = u_minify(depth, 1);
562 }
563
564 res->swr.halign = res->alignedWidth;
565 res->swr.valign = res->alignedHeight;
566 res->swr.pitch = res->row_stride[0];
567
568 if (allocate) {
569 res->swr.pBaseAddress = (uint8_t *)AlignedMalloc(total_size, 64);
570
571 if (res->has_depth && res->has_stencil) {
572 SWR_FORMAT_INFO finfo = GetFormatInfo(res->secondary.format);
573 res->secondary.width = pt->width0;
574 res->secondary.height = pt->height0;
575 res->secondary.depth = pt->depth0;
576 res->secondary.type = SURFACE_2D;
577 res->secondary.tileMode = SWR_TILE_NONE;
578 res->secondary.format = R8_UINT;
579 res->secondary.numSamples = (1 << pt->nr_samples);
580 res->secondary.pitch = res->alignedWidth * finfo.Bpp;
581
582 res->secondary.pBaseAddress = (uint8_t *)AlignedMalloc(
583 res->alignedHeight * res->secondary.pitch, 64);
584 }
585 }
586
587 return TRUE;
588 }
589
590 static boolean
591 swr_can_create_resource(struct pipe_screen *screen,
592 const struct pipe_resource *templat)
593 {
594 struct swr_resource res;
595 memset(&res, 0, sizeof(res));
596 res.base = *templat;
597 return swr_texture_layout(swr_screen(screen), &res, false);
598 }
599
600 static struct pipe_resource *
601 swr_resource_create(struct pipe_screen *_screen,
602 const struct pipe_resource *templat)
603 {
604 struct swr_screen *screen = swr_screen(_screen);
605 struct swr_resource *res = CALLOC_STRUCT(swr_resource);
606 if (!res)
607 return NULL;
608
609 res->base = *templat;
610 pipe_reference_init(&res->base.reference, 1);
611 res->base.screen = &screen->base;
612
613 if (swr_resource_is_texture(&res->base)) {
614 if (res->base.bind & (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT
615 | PIPE_BIND_SHARED)) {
616 /* displayable surface
617 * first call swr_texture_layout without allocating to finish
618 * filling out the SWR_SURFAE_STATE in res */
619 swr_texture_layout(screen, res, false);
620 if (!swr_displaytarget_layout(screen, res))
621 goto fail;
622 } else {
623 /* texture map */
624 if (!swr_texture_layout(screen, res, true))
625 goto fail;
626 }
627 } else {
628 /* other data (vertex buffer, const buffer, etc) */
629 assert(util_format_get_blocksize(templat->format) == 1);
630 assert(templat->height0 == 1);
631 assert(templat->depth0 == 1);
632 assert(templat->last_level == 0);
633
634 /* Easiest to just call swr_texture_layout, as it sets up
635 * SWR_SURFAE_STATE in res */
636 if (!swr_texture_layout(screen, res, true))
637 goto fail;
638 }
639
640 return &res->base;
641
642 fail:
643 FREE(res);
644 return NULL;
645 }
646
647 static void
648 swr_resource_destroy(struct pipe_screen *p_screen, struct pipe_resource *pt)
649 {
650 struct swr_screen *screen = swr_screen(p_screen);
651 struct swr_resource *spr = swr_resource(pt);
652 struct pipe_context *pipe = screen->pipe;
653
654 /* Only wait on fence if the resource is being used */
655 if (pipe && spr->status) {
656 /* But, if there's no fence pending, submit one.
657 * XXX: Remove once draw timestamps are implmented. */
658 if (!swr_is_fence_pending(screen->flush_fence))
659 swr_fence_submit(swr_context(pipe), screen->flush_fence);
660
661 swr_fence_finish(p_screen, NULL, screen->flush_fence, 0);
662 swr_resource_unused(pt);
663 }
664
665 /*
666 * Free resource primary surface. If resource is display target, winsys
667 * manages the buffer and will free it on displaytarget_destroy.
668 */
669 if (spr->display_target) {
670 /* display target */
671 struct sw_winsys *winsys = screen->winsys;
672 winsys->displaytarget_destroy(winsys, spr->display_target);
673 } else
674 AlignedFree(spr->swr.pBaseAddress);
675
676 AlignedFree(spr->secondary.pBaseAddress);
677
678 FREE(spr);
679 }
680
681
682 static void
683 swr_flush_frontbuffer(struct pipe_screen *p_screen,
684 struct pipe_resource *resource,
685 unsigned level,
686 unsigned layer,
687 void *context_private,
688 struct pipe_box *sub_box)
689 {
690 struct swr_screen *screen = swr_screen(p_screen);
691 struct sw_winsys *winsys = screen->winsys;
692 struct swr_resource *spr = swr_resource(resource);
693 struct pipe_context *pipe = screen->pipe;
694
695 if (pipe) {
696 swr_fence_finish(p_screen, NULL, screen->flush_fence, 0);
697 swr_resource_unused(resource);
698 SwrEndFrame(swr_context(pipe)->swrContext);
699 }
700
701 debug_assert(spr->display_target);
702 if (spr->display_target)
703 winsys->displaytarget_display(
704 winsys, spr->display_target, context_private, sub_box);
705 }
706
707
708 static void
709 swr_destroy_screen(struct pipe_screen *p_screen)
710 {
711 struct swr_screen *screen = swr_screen(p_screen);
712 struct sw_winsys *winsys = screen->winsys;
713
714 fprintf(stderr, "SWR destroy screen!\n");
715
716 swr_fence_finish(p_screen, NULL, screen->flush_fence, 0);
717 swr_fence_reference(p_screen, &screen->flush_fence, NULL);
718
719 JitDestroyContext(screen->hJitMgr);
720
721 if (winsys->destroy)
722 winsys->destroy(winsys);
723
724 FREE(screen);
725 }
726
727 PUBLIC
728 struct pipe_screen *
729 swr_create_screen(struct sw_winsys *winsys)
730 {
731 struct swr_screen *screen = CALLOC_STRUCT(swr_screen);
732
733 if (!screen)
734 return NULL;
735
736 if (!getenv("KNOB_MAX_PRIMS_PER_DRAW")) {
737 g_GlobalKnobs.MAX_PRIMS_PER_DRAW.Value(49152);
738 }
739
740 screen->winsys = winsys;
741 screen->base.get_name = swr_get_name;
742 screen->base.get_vendor = swr_get_vendor;
743 screen->base.is_format_supported = swr_is_format_supported;
744 screen->base.context_create = swr_create_context;
745 screen->base.can_create_resource = swr_can_create_resource;
746
747 screen->base.destroy = swr_destroy_screen;
748 screen->base.get_param = swr_get_param;
749 screen->base.get_shader_param = swr_get_shader_param;
750 screen->base.get_paramf = swr_get_paramf;
751
752 screen->base.resource_create = swr_resource_create;
753 screen->base.resource_destroy = swr_resource_destroy;
754
755 screen->base.flush_frontbuffer = swr_flush_frontbuffer;
756
757 screen->hJitMgr = JitCreateContext(KNOB_SIMD_WIDTH, KNOB_ARCH_STR, "swr");
758
759 swr_fence_init(&screen->base);
760
761 util_format_s3tc_init();
762
763 return &screen->base;
764 }
765
766 struct sw_winsys *
767 swr_get_winsys(struct pipe_screen *pipe)
768 {
769 return ((struct swr_screen *)pipe)->winsys;
770 }
771
772 struct sw_displaytarget *
773 swr_get_displaytarget(struct pipe_resource *resource)
774 {
775 return ((struct swr_resource *)resource)->display_target;
776 }