Merge remote-tracking branch 'public/master' into vulkan
[mesa.git] / src / gallium / drivers / swr / swr_shader.cpp
1 /****************************************************************************
2 * Copyright (C) 2015 Intel Corporation. All Rights Reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 ***************************************************************************/
23
24 #include "JitManager.h"
25 #include "state.h"
26 #include "state_llvm.h"
27 #include "builder.h"
28
29 #include "llvm-c/Core.h"
30 #include "llvm/Support/CBindingWrapping.h"
31
32 #include "tgsi/tgsi_strings.h"
33 #include "gallivm/lp_bld_init.h"
34 #include "gallivm/lp_bld_flow.h"
35 #include "gallivm/lp_bld_struct.h"
36 #include "gallivm/lp_bld_tgsi.h"
37
38 #include "swr_context.h"
39 #include "swr_context_llvm.h"
40 #include "swr_state.h"
41 #include "swr_screen.h"
42
43 bool operator==(const swr_jit_key &lhs, const swr_jit_key &rhs)
44 {
45 return !memcmp(&lhs, &rhs, sizeof(lhs));
46 }
47
48 void
49 swr_generate_fs_key(struct swr_jit_key &key,
50 struct swr_context *ctx,
51 swr_fragment_shader *swr_fs)
52 {
53 key.nr_cbufs = ctx->framebuffer.nr_cbufs;
54 key.light_twoside = ctx->rasterizer->light_twoside;
55 memcpy(&key.vs_output_semantic_name,
56 &ctx->vs->info.base.output_semantic_name,
57 sizeof(key.vs_output_semantic_name));
58 memcpy(&key.vs_output_semantic_idx,
59 &ctx->vs->info.base.output_semantic_index,
60 sizeof(key.vs_output_semantic_idx));
61
62 key.nr_samplers = swr_fs->info.base.file_max[TGSI_FILE_SAMPLER] + 1;
63
64 for (unsigned i = 0; i < key.nr_samplers; i++) {
65 if (swr_fs->info.base.file_mask[TGSI_FILE_SAMPLER] & (1 << i)) {
66 lp_sampler_static_sampler_state(
67 &key.sampler[i].sampler_state,
68 ctx->samplers[PIPE_SHADER_FRAGMENT][i]);
69 }
70 }
71
72 /*
73 * XXX If TGSI_FILE_SAMPLER_VIEW exists assume all texture opcodes
74 * are dx10-style? Can't really have mixed opcodes, at least not
75 * if we want to skip the holes here (without rescanning tgsi).
76 */
77 if (swr_fs->info.base.file_max[TGSI_FILE_SAMPLER_VIEW] != -1) {
78 key.nr_sampler_views =
79 swr_fs->info.base.file_max[TGSI_FILE_SAMPLER_VIEW] + 1;
80 for (unsigned i = 0; i < key.nr_sampler_views; i++) {
81 if (swr_fs->info.base.file_mask[TGSI_FILE_SAMPLER_VIEW] & (1 << i)) {
82 lp_sampler_static_texture_state(
83 &key.sampler[i].texture_state,
84 ctx->sampler_views[PIPE_SHADER_FRAGMENT][i]);
85 }
86 }
87 } else {
88 key.nr_sampler_views = key.nr_samplers;
89 for (unsigned i = 0; i < key.nr_sampler_views; i++) {
90 if (swr_fs->info.base.file_mask[TGSI_FILE_SAMPLER] & (1 << i)) {
91 lp_sampler_static_texture_state(
92 &key.sampler[i].texture_state,
93 ctx->sampler_views[PIPE_SHADER_FRAGMENT][i]);
94 }
95 }
96 }
97 }
98
99 struct BuilderSWR : public Builder {
100 BuilderSWR(JitManager *pJitMgr)
101 : Builder(pJitMgr)
102 {
103 pJitMgr->SetupNewModule();
104 }
105
106 PFN_VERTEX_FUNC
107 CompileVS(struct pipe_context *ctx, swr_vertex_shader *swr_vs);
108 PFN_PIXEL_KERNEL CompileFS(struct swr_context *ctx, swr_jit_key &key);
109 };
110
111 PFN_VERTEX_FUNC
112 BuilderSWR::CompileVS(struct pipe_context *ctx, swr_vertex_shader *swr_vs)
113 {
114 swr_vs->linkageMask = 0;
115
116 for (unsigned i = 0; i < swr_vs->info.base.num_outputs; i++) {
117 switch (swr_vs->info.base.output_semantic_name[i]) {
118 case TGSI_SEMANTIC_POSITION:
119 break;
120 default:
121 swr_vs->linkageMask |= (1 << i);
122 break;
123 }
124 }
125
126 // tgsi_dump(swr_vs->pipe.tokens, 0);
127
128 struct gallivm_state *gallivm =
129 gallivm_create("VS", wrap(&JM()->mContext));
130 gallivm->module = wrap(JM()->mpCurrentModule);
131
132 LLVMValueRef inputs[PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS];
133 LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][TGSI_NUM_CHANNELS];
134
135 memset(outputs, 0, sizeof(outputs));
136
137 AttrBuilder attrBuilder;
138 attrBuilder.addStackAlignmentAttr(JM()->mVWidth * sizeof(float));
139 AttributeSet attrSet = AttributeSet::get(
140 JM()->mContext, AttributeSet::FunctionIndex, attrBuilder);
141
142 std::vector<Type *> vsArgs{PointerType::get(Gen_swr_draw_context(JM()), 0),
143 PointerType::get(Gen_SWR_VS_CONTEXT(JM()), 0)};
144 FunctionType *vsFuncType =
145 FunctionType::get(Type::getVoidTy(JM()->mContext), vsArgs, false);
146
147 // create new vertex shader function
148 auto pFunction = Function::Create(vsFuncType,
149 GlobalValue::ExternalLinkage,
150 "VS",
151 JM()->mpCurrentModule);
152 pFunction->addAttributes(AttributeSet::FunctionIndex, attrSet);
153
154 BasicBlock *block = BasicBlock::Create(JM()->mContext, "entry", pFunction);
155 IRB()->SetInsertPoint(block);
156 LLVMPositionBuilderAtEnd(gallivm->builder, wrap(block));
157
158 auto argitr = pFunction->arg_begin();
159 Value *hPrivateData = &*argitr++;
160 hPrivateData->setName("hPrivateData");
161 Value *pVsCtx = &*argitr++;
162 pVsCtx->setName("vsCtx");
163
164 Value *consts_ptr = GEP(hPrivateData, {C(0), C(swr_draw_context_constantVS)});
165
166 consts_ptr->setName("vs_constants");
167 Value *const_sizes_ptr =
168 GEP(hPrivateData, {0, swr_draw_context_num_constantsVS});
169 const_sizes_ptr->setName("num_vs_constants");
170
171 Value *vtxInput = LOAD(pVsCtx, {0, SWR_VS_CONTEXT_pVin});
172
173 for (uint32_t attrib = 0; attrib < PIPE_MAX_SHADER_INPUTS; attrib++) {
174 const unsigned mask = swr_vs->info.base.input_usage_mask[attrib];
175 for (uint32_t channel = 0; channel < TGSI_NUM_CHANNELS; channel++) {
176 if (mask & (1 << channel)) {
177 inputs[attrib][channel] =
178 wrap(LOAD(vtxInput, {0, 0, attrib, channel}));
179 }
180 }
181 }
182
183 struct lp_bld_tgsi_system_values system_values;
184 memset(&system_values, 0, sizeof(system_values));
185 system_values.instance_id = wrap(LOAD(pVsCtx, {0, SWR_VS_CONTEXT_InstanceID}));
186 system_values.vertex_id = wrap(LOAD(pVsCtx, {0, SWR_VS_CONTEXT_VertexID}));
187
188 lp_build_tgsi_soa(gallivm,
189 swr_vs->pipe.tokens,
190 lp_type_float_vec(32, 32 * 8),
191 NULL, // mask
192 wrap(consts_ptr),
193 wrap(const_sizes_ptr),
194 &system_values,
195 inputs,
196 outputs,
197 NULL, // wrap(hPrivateData), (sampler context)
198 NULL, // thread data
199 NULL, // sampler
200 &swr_vs->info.base,
201 NULL); // geometry shader face
202
203 IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
204
205 Value *vtxOutput = LOAD(pVsCtx, {0, SWR_VS_CONTEXT_pVout});
206
207 for (uint32_t channel = 0; channel < TGSI_NUM_CHANNELS; channel++) {
208 for (uint32_t attrib = 0; attrib < PIPE_MAX_SHADER_OUTPUTS; attrib++) {
209 if (!outputs[attrib][channel])
210 continue;
211
212 Value *val = LOAD(unwrap(outputs[attrib][channel]));
213
214 uint32_t outSlot = attrib;
215 if (swr_vs->info.base.output_semantic_name[attrib] == TGSI_SEMANTIC_PSIZE)
216 outSlot = VERTEX_POINT_SIZE_SLOT;
217 STORE(val, vtxOutput, {0, 0, outSlot, channel});
218 }
219 }
220
221 RET_VOID();
222
223 gallivm_verify_function(gallivm, wrap(pFunction));
224 gallivm_compile_module(gallivm);
225
226 // lp_debug_dump_value(func);
227
228 PFN_VERTEX_FUNC pFunc =
229 (PFN_VERTEX_FUNC)gallivm_jit_function(gallivm, wrap(pFunction));
230
231 debug_printf("vert shader %p\n", pFunc);
232 assert(pFunc && "Error: VertShader = NULL");
233
234 #if (LLVM_VERSION_MAJOR == 3) && (LLVM_VERSION_MINOR >= 5)
235 JM()->mIsModuleFinalized = true;
236 #endif
237
238 return pFunc;
239 }
240
241 PFN_VERTEX_FUNC
242 swr_compile_vs(struct pipe_context *ctx, swr_vertex_shader *swr_vs)
243 {
244 BuilderSWR builder(
245 reinterpret_cast<JitManager *>(swr_screen(ctx->screen)->hJitMgr));
246 return builder.CompileVS(ctx, swr_vs);
247 }
248
249 static unsigned
250 locate_linkage(ubyte name, ubyte index, struct tgsi_shader_info *info)
251 {
252 for (int i = 0; i < PIPE_MAX_SHADER_OUTPUTS; i++) {
253 if ((info->output_semantic_name[i] == name)
254 && (info->output_semantic_index[i] == index)) {
255 return i - 1; // position is not part of the linkage
256 }
257 }
258
259 if (name == TGSI_SEMANTIC_COLOR) { // BCOLOR fallback
260 for (int i = 0; i < PIPE_MAX_SHADER_OUTPUTS; i++) {
261 if ((info->output_semantic_name[i] == TGSI_SEMANTIC_BCOLOR)
262 && (info->output_semantic_index[i] == index)) {
263 return i - 1; // position is not part of the linkage
264 }
265 }
266 }
267
268 return 0xFFFFFFFF;
269 }
270
271 PFN_PIXEL_KERNEL
272 BuilderSWR::CompileFS(struct swr_context *ctx, swr_jit_key &key)
273 {
274 struct swr_fragment_shader *swr_fs = ctx->fs;
275
276 // tgsi_dump(swr_fs->pipe.tokens, 0);
277
278 struct gallivm_state *gallivm =
279 gallivm_create("FS", wrap(&JM()->mContext));
280 gallivm->module = wrap(JM()->mpCurrentModule);
281
282 LLVMValueRef inputs[PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS];
283 LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][TGSI_NUM_CHANNELS];
284
285 memset(inputs, 0, sizeof(inputs));
286 memset(outputs, 0, sizeof(outputs));
287
288 struct lp_build_sampler_soa *sampler = NULL;
289
290 AttrBuilder attrBuilder;
291 attrBuilder.addStackAlignmentAttr(JM()->mVWidth * sizeof(float));
292 AttributeSet attrSet = AttributeSet::get(
293 JM()->mContext, AttributeSet::FunctionIndex, attrBuilder);
294
295 std::vector<Type *> fsArgs{PointerType::get(Gen_swr_draw_context(JM()), 0),
296 PointerType::get(Gen_SWR_PS_CONTEXT(JM()), 0)};
297 FunctionType *funcType =
298 FunctionType::get(Type::getVoidTy(JM()->mContext), fsArgs, false);
299
300 auto pFunction = Function::Create(funcType,
301 GlobalValue::ExternalLinkage,
302 "FS",
303 JM()->mpCurrentModule);
304 pFunction->addAttributes(AttributeSet::FunctionIndex, attrSet);
305
306 BasicBlock *block = BasicBlock::Create(JM()->mContext, "entry", pFunction);
307 IRB()->SetInsertPoint(block);
308 LLVMPositionBuilderAtEnd(gallivm->builder, wrap(block));
309
310 auto args = pFunction->arg_begin();
311 Value *hPrivateData = &*args++;
312 hPrivateData->setName("hPrivateData");
313 Value *pPS = &*args++;
314 pPS->setName("psCtx");
315
316 Value *consts_ptr = GEP(hPrivateData, {0, swr_draw_context_constantFS});
317 consts_ptr->setName("fs_constants");
318 Value *const_sizes_ptr =
319 GEP(hPrivateData, {0, swr_draw_context_num_constantsFS});
320 const_sizes_ptr->setName("num_fs_constants");
321
322 // xxx should check for flat shading versus interpolation
323
324
325 // load *pAttribs, *pPerspAttribs
326 Value *pRawAttribs = LOAD(pPS, {0, SWR_PS_CONTEXT_pAttribs}, "pRawAttribs");
327 Value *pPerspAttribs =
328 LOAD(pPS, {0, SWR_PS_CONTEXT_pPerspAttribs}, "pPerspAttribs");
329
330 swr_fs->constantMask = 0;
331 swr_fs->pointSpriteMask = 0;
332
333 for (int attrib = 0; attrib < PIPE_MAX_SHADER_INPUTS; attrib++) {
334 const unsigned mask = swr_fs->info.base.input_usage_mask[attrib];
335 const unsigned interpMode = swr_fs->info.base.input_interpolate[attrib];
336 const unsigned interpLoc = swr_fs->info.base.input_interpolate_loc[attrib];
337
338 if (!mask)
339 continue;
340
341 // load i,j
342 Value *vi = nullptr, *vj = nullptr;
343 switch (interpLoc) {
344 case TGSI_INTERPOLATE_LOC_CENTER:
345 vi = LOAD(pPS, {0, SWR_PS_CONTEXT_vI, PixelPositions_center}, "i");
346 vj = LOAD(pPS, {0, SWR_PS_CONTEXT_vJ, PixelPositions_center}, "j");
347 break;
348 case TGSI_INTERPOLATE_LOC_CENTROID:
349 vi = LOAD(pPS, {0, SWR_PS_CONTEXT_vI, PixelPositions_centroid}, "i");
350 vj = LOAD(pPS, {0, SWR_PS_CONTEXT_vJ, PixelPositions_centroid}, "j");
351 break;
352 case TGSI_INTERPOLATE_LOC_SAMPLE:
353 vi = LOAD(pPS, {0, SWR_PS_CONTEXT_vI, PixelPositions_sample}, "i");
354 vj = LOAD(pPS, {0, SWR_PS_CONTEXT_vJ, PixelPositions_sample}, "j");
355 break;
356 }
357
358 // load/compute w
359 Value *vw = nullptr, *pAttribs;
360 if (interpMode == TGSI_INTERPOLATE_PERSPECTIVE) {
361 pAttribs = pPerspAttribs;
362 switch (interpLoc) {
363 case TGSI_INTERPOLATE_LOC_CENTER:
364 vw = VRCP(LOAD(pPS, {0, SWR_PS_CONTEXT_vOneOverW, PixelPositions_center}));
365 break;
366 case TGSI_INTERPOLATE_LOC_CENTROID:
367 vw = VRCP(LOAD(pPS, {0, SWR_PS_CONTEXT_vOneOverW, PixelPositions_centroid}));
368 break;
369 case TGSI_INTERPOLATE_LOC_SAMPLE:
370 vw = VRCP(LOAD(pPS, {0, SWR_PS_CONTEXT_vOneOverW, PixelPositions_sample}));
371 break;
372 }
373 } else {
374 pAttribs = pRawAttribs;
375 vw = VIMMED1(1.f);
376 }
377
378 vw->setName("w");
379
380 ubyte semantic_name = swr_fs->info.base.input_semantic_name[attrib];
381 ubyte semantic_idx = swr_fs->info.base.input_semantic_index[attrib];
382
383 if (semantic_name == TGSI_SEMANTIC_FACE) {
384 Value *ff =
385 UI_TO_FP(LOAD(pPS, {0, SWR_PS_CONTEXT_frontFace}), mFP32Ty);
386 ff = FSUB(FMUL(ff, C(2.0f)), C(1.0f));
387 ff = VECTOR_SPLAT(JM()->mVWidth, ff, "vFrontFace");
388
389 inputs[attrib][0] = wrap(ff);
390 inputs[attrib][1] = wrap(VIMMED1(0.0f));
391 inputs[attrib][2] = wrap(VIMMED1(0.0f));
392 inputs[attrib][3] = wrap(VIMMED1(1.0f));
393 continue;
394 } else if (semantic_name == TGSI_SEMANTIC_POSITION) { // gl_FragCoord
395 inputs[attrib][0] = wrap(LOAD(pPS, {0, SWR_PS_CONTEXT_vX, PixelPositions_center}, "vX"));
396 inputs[attrib][1] = wrap(LOAD(pPS, {0, SWR_PS_CONTEXT_vY, PixelPositions_center}, "vY"));
397 inputs[attrib][2] = wrap(LOAD(pPS, {0, SWR_PS_CONTEXT_vZ}, "vZ"));
398 inputs[attrib][3] =
399 wrap(LOAD(pPS, {0, SWR_PS_CONTEXT_vOneOverW, PixelPositions_center}, "vOneOverW"));
400 continue;
401 } else if (semantic_name == TGSI_SEMANTIC_PRIMID) {
402 Value *primID = LOAD(pPS, {0, SWR_PS_CONTEXT_primID}, "primID");
403 inputs[attrib][0] = wrap(VECTOR_SPLAT(JM()->mVWidth, primID));
404 inputs[attrib][1] = wrap(VIMMED1(0));
405 inputs[attrib][2] = wrap(VIMMED1(0));
406 inputs[attrib][3] = wrap(VIMMED1(0));
407 continue;
408 }
409
410 unsigned linkedAttrib =
411 locate_linkage(semantic_name, semantic_idx, &ctx->vs->info.base);
412 if (linkedAttrib == 0xFFFFFFFF) {
413 // not found - check for point sprite
414 if (ctx->rasterizer->sprite_coord_enable) {
415 linkedAttrib = ctx->vs->info.base.num_outputs - 1;
416 swr_fs->pointSpriteMask |= (1 << linkedAttrib);
417 } else {
418 fprintf(stderr,
419 "Missing %s[%d]\n",
420 tgsi_semantic_names[semantic_name],
421 semantic_idx);
422 assert(0 && "attribute linkage not found");
423 }
424 }
425
426 if (interpMode == TGSI_INTERPOLATE_CONSTANT) {
427 swr_fs->constantMask |= 1 << linkedAttrib;
428 }
429
430 for (int channel = 0; channel < TGSI_NUM_CHANNELS; channel++) {
431 if (mask & (1 << channel)) {
432 Value *indexA = C(linkedAttrib * 12 + channel);
433 Value *indexB = C(linkedAttrib * 12 + channel + 4);
434 Value *indexC = C(linkedAttrib * 12 + channel + 8);
435
436 if ((semantic_name == TGSI_SEMANTIC_COLOR)
437 && ctx->rasterizer->light_twoside) {
438 unsigned bcolorAttrib = locate_linkage(
439 TGSI_SEMANTIC_BCOLOR, semantic_idx, &ctx->vs->info.base);
440
441 unsigned diff = 12 * (bcolorAttrib - linkedAttrib);
442
443 Value *back =
444 XOR(C(1), LOAD(pPS, {0, SWR_PS_CONTEXT_frontFace}), "backFace");
445
446 Value *offset = MUL(back, C(diff));
447 offset->setName("offset");
448
449 indexA = ADD(indexA, offset);
450 indexB = ADD(indexB, offset);
451 indexC = ADD(indexC, offset);
452
453 if (interpMode == TGSI_INTERPOLATE_CONSTANT) {
454 swr_fs->constantMask |= 1 << bcolorAttrib;
455 }
456 }
457
458 Value *va = VBROADCAST(LOAD(GEP(pAttribs, indexA)));
459 Value *vb = VBROADCAST(LOAD(GEP(pAttribs, indexB)));
460 Value *vc = VBROADCAST(LOAD(GEP(pAttribs, indexC)));
461
462 if (interpMode == TGSI_INTERPOLATE_CONSTANT) {
463 inputs[attrib][channel] = wrap(va);
464 } else {
465 Value *vk = FSUB(FSUB(VIMMED1(1.0f), vi), vj);
466
467 vc = FMUL(vk, vc);
468
469 Value *interp = FMUL(va, vi);
470 Value *interp1 = FMUL(vb, vj);
471 interp = FADD(interp, interp1);
472 interp = FADD(interp, vc);
473 if (interpMode == TGSI_INTERPOLATE_PERSPECTIVE)
474 interp = FMUL(interp, vw);
475 inputs[attrib][channel] = wrap(interp);
476 }
477 }
478 }
479 }
480
481 sampler = swr_sampler_soa_create(key.sampler);
482
483 struct lp_bld_tgsi_system_values system_values;
484 memset(&system_values, 0, sizeof(system_values));
485
486 struct lp_build_mask_context mask;
487
488 if (swr_fs->info.base.uses_kill) {
489 Value *mask_val = LOAD(pPS, {0, SWR_PS_CONTEXT_activeMask}, "activeMask");
490 lp_build_mask_begin(
491 &mask, gallivm, lp_type_float_vec(32, 32 * 8), wrap(mask_val));
492 }
493
494 lp_build_tgsi_soa(gallivm,
495 swr_fs->pipe.tokens,
496 lp_type_float_vec(32, 32 * 8),
497 swr_fs->info.base.uses_kill ? &mask : NULL, // mask
498 wrap(consts_ptr),
499 wrap(const_sizes_ptr),
500 &system_values,
501 inputs,
502 outputs,
503 wrap(hPrivateData),
504 NULL, // thread data
505 sampler, // sampler
506 &swr_fs->info.base,
507 NULL); // geometry shader face
508
509 IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
510
511 for (uint32_t attrib = 0; attrib < swr_fs->info.base.num_outputs;
512 attrib++) {
513 switch (swr_fs->info.base.output_semantic_name[attrib]) {
514 case TGSI_SEMANTIC_POSITION: {
515 // write z
516 LLVMValueRef outZ =
517 LLVMBuildLoad(gallivm->builder, outputs[attrib][2], "");
518 STORE(unwrap(outZ), pPS, {0, SWR_PS_CONTEXT_vZ});
519 break;
520 }
521 case TGSI_SEMANTIC_COLOR: {
522 for (uint32_t channel = 0; channel < TGSI_NUM_CHANNELS; channel++) {
523 if (!outputs[attrib][channel])
524 continue;
525
526 LLVMValueRef out =
527 LLVMBuildLoad(gallivm->builder, outputs[attrib][channel], "");
528 if (swr_fs->info.base.properties[TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS]) {
529 for (uint32_t rt = 0; rt < key.nr_cbufs; rt++) {
530 STORE(unwrap(out),
531 pPS,
532 {0, SWR_PS_CONTEXT_shaded, rt, channel});
533 }
534 } else {
535 STORE(unwrap(out),
536 pPS,
537 {0,
538 SWR_PS_CONTEXT_shaded,
539 swr_fs->info.base.output_semantic_index[attrib],
540 channel});
541 }
542 }
543 break;
544 }
545 default: {
546 fprintf(stderr,
547 "unknown output from FS %s[%d]\n",
548 tgsi_semantic_names[swr_fs->info.base
549 .output_semantic_name[attrib]],
550 swr_fs->info.base.output_semantic_index[attrib]);
551 break;
552 }
553 }
554 }
555
556 LLVMValueRef mask_result = 0;
557 if (swr_fs->info.base.uses_kill) {
558 mask_result = lp_build_mask_end(&mask);
559 }
560
561 IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
562
563 if (swr_fs->info.base.uses_kill) {
564 STORE(unwrap(mask_result), pPS, {0, SWR_PS_CONTEXT_activeMask});
565 }
566
567 RET_VOID();
568
569 gallivm_verify_function(gallivm, wrap(pFunction));
570
571 gallivm_compile_module(gallivm);
572
573 PFN_PIXEL_KERNEL kernel =
574 (PFN_PIXEL_KERNEL)gallivm_jit_function(gallivm, wrap(pFunction));
575 debug_printf("frag shader %p\n", kernel);
576 assert(kernel && "Error: FragShader = NULL");
577
578 #if (LLVM_VERSION_MAJOR == 3) && (LLVM_VERSION_MINOR >= 5)
579 JM()->mIsModuleFinalized = true;
580 #endif
581
582 return kernel;
583 }
584
585 PFN_PIXEL_KERNEL
586 swr_compile_fs(struct swr_context *ctx, swr_jit_key &key)
587 {
588 BuilderSWR builder(
589 reinterpret_cast<JitManager *>(swr_screen(ctx->pipe.screen)->hJitMgr));
590 return builder.CompileFS(ctx, key);
591 }