swr: [rasterizer jitter] include cstdarg in builder_misc.cpp
[mesa.git] / src / gallium / drivers / swr / swr_state.h
1 /****************************************************************************
2 * Copyright (C) 2015 Intel Corporation. All Rights Reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 ***************************************************************************/
23
24 #ifndef SWR_STATE_H
25 #define SWR_STATE_H
26
27 #include "pipe/p_defines.h"
28 #include "tgsi/tgsi_scan.h"
29 #include "tgsi/tgsi_parse.h"
30 #include "tgsi/tgsi_dump.h"
31 #include "gallivm/lp_bld_init.h"
32 #include "gallivm/lp_bld_tgsi.h"
33 #include "util/crc32.h"
34 #include "api.h"
35 #include "swr_tex_sample.h"
36 #include "swr_shader.h"
37 #include <unordered_map>
38 #include <memory>
39
40 template <typename T>
41 struct ShaderVariant {
42 struct gallivm_state *gallivm;
43 T shader;
44
45 ShaderVariant(struct gallivm_state *gs, T code) : gallivm(gs), shader(code) {}
46 ~ShaderVariant() { gallivm_destroy(gallivm); }
47 };
48
49 typedef ShaderVariant<PFN_VERTEX_FUNC> VariantVS;
50 typedef ShaderVariant<PFN_PIXEL_KERNEL> VariantFS;
51
52 /* skeleton */
53 struct swr_vertex_shader {
54 struct pipe_shader_state pipe;
55 struct lp_tgsi_info info;
56 std::unordered_map<swr_jit_vs_key, std::unique_ptr<VariantVS>> map;
57 SWR_STREAMOUT_STATE soState;
58 PFN_SO_FUNC soFunc[PIPE_PRIM_MAX] {0};
59 };
60
61 struct swr_fragment_shader {
62 struct pipe_shader_state pipe;
63 struct lp_tgsi_info info;
64 uint32_t constantMask;
65 uint32_t flatConstantMask;
66 uint32_t pointSpriteMask;
67 std::unordered_map<swr_jit_fs_key, std::unique_ptr<VariantFS>> map;
68 };
69
70 /* Vertex element state */
71 struct swr_vertex_element_state {
72 FETCH_COMPILE_STATE fsState;
73 PFN_FETCH_FUNC fsFunc;
74 uint32_t stream_pitch[PIPE_MAX_ATTRIBS];
75 uint32_t min_instance_div[PIPE_MAX_ATTRIBS];
76 uint32_t instanced_bufs;
77 };
78
79 struct swr_blend_state {
80 struct pipe_blend_state pipe;
81 SWR_BLEND_STATE blendState;
82 RENDER_TARGET_BLEND_COMPILE_STATE compileState[PIPE_MAX_COLOR_BUFS];
83 };
84
85 /*
86 * Derived SWR API DrawState
87 * For convenience of making simple changes without re-deriving state.
88 */
89 struct swr_derived_state {
90 SWR_RASTSTATE rastState;
91 SWR_VIEWPORT vp;
92 SWR_VIEWPORT_MATRICES vpm;
93 };
94
95 void swr_update_derived(struct pipe_context *,
96 const struct pipe_draw_info * = nullptr);
97
98 /*
99 * Conversion functions: Convert mesa state defines to SWR.
100 */
101
102 static INLINE SWR_LOGIC_OP
103 swr_convert_logic_op(const UINT op)
104 {
105 switch (op) {
106 case PIPE_LOGICOP_CLEAR:
107 return LOGICOP_CLEAR;
108 case PIPE_LOGICOP_NOR:
109 return LOGICOP_NOR;
110 case PIPE_LOGICOP_AND_INVERTED:
111 return LOGICOP_AND_INVERTED;
112 case PIPE_LOGICOP_COPY_INVERTED:
113 return LOGICOP_COPY_INVERTED;
114 case PIPE_LOGICOP_AND_REVERSE:
115 return LOGICOP_AND_REVERSE;
116 case PIPE_LOGICOP_INVERT:
117 return LOGICOP_INVERT;
118 case PIPE_LOGICOP_XOR:
119 return LOGICOP_XOR;
120 case PIPE_LOGICOP_NAND:
121 return LOGICOP_NAND;
122 case PIPE_LOGICOP_AND:
123 return LOGICOP_AND;
124 case PIPE_LOGICOP_EQUIV:
125 return LOGICOP_EQUIV;
126 case PIPE_LOGICOP_NOOP:
127 return LOGICOP_NOOP;
128 case PIPE_LOGICOP_OR_INVERTED:
129 return LOGICOP_OR_INVERTED;
130 case PIPE_LOGICOP_COPY:
131 return LOGICOP_COPY;
132 case PIPE_LOGICOP_OR_REVERSE:
133 return LOGICOP_OR_REVERSE;
134 case PIPE_LOGICOP_OR:
135 return LOGICOP_OR;
136 case PIPE_LOGICOP_SET:
137 return LOGICOP_SET;
138 default:
139 assert(0 && "Unsupported logic op");
140 return LOGICOP_NOOP;
141 }
142 }
143
144 static INLINE SWR_STENCILOP
145 swr_convert_stencil_op(const UINT op)
146 {
147 switch (op) {
148 case PIPE_STENCIL_OP_KEEP:
149 return STENCILOP_KEEP;
150 case PIPE_STENCIL_OP_ZERO:
151 return STENCILOP_ZERO;
152 case PIPE_STENCIL_OP_REPLACE:
153 return STENCILOP_REPLACE;
154 case PIPE_STENCIL_OP_INCR:
155 return STENCILOP_INCRSAT;
156 case PIPE_STENCIL_OP_DECR:
157 return STENCILOP_DECRSAT;
158 case PIPE_STENCIL_OP_INCR_WRAP:
159 return STENCILOP_INCR;
160 case PIPE_STENCIL_OP_DECR_WRAP:
161 return STENCILOP_DECR;
162 case PIPE_STENCIL_OP_INVERT:
163 return STENCILOP_INVERT;
164 default:
165 assert(0 && "Unsupported stencil op");
166 return STENCILOP_KEEP;
167 }
168 }
169
170 static INLINE SWR_FORMAT
171 swr_convert_index_type(const UINT index_size)
172 {
173 switch (index_size) {
174 case sizeof(unsigned char):
175 return R8_UINT;
176 case sizeof(unsigned short):
177 return R16_UINT;
178 case sizeof(unsigned int):
179 return R32_UINT;
180 default:
181 assert(0 && "Unsupported index type");
182 return R32_UINT;
183 }
184 }
185
186
187 static INLINE SWR_ZFUNCTION
188 swr_convert_depth_func(const UINT pipe_func)
189 {
190 switch (pipe_func) {
191 case PIPE_FUNC_NEVER:
192 return ZFUNC_NEVER;
193 case PIPE_FUNC_LESS:
194 return ZFUNC_LT;
195 case PIPE_FUNC_EQUAL:
196 return ZFUNC_EQ;
197 case PIPE_FUNC_LEQUAL:
198 return ZFUNC_LE;
199 case PIPE_FUNC_GREATER:
200 return ZFUNC_GT;
201 case PIPE_FUNC_NOTEQUAL:
202 return ZFUNC_NE;
203 case PIPE_FUNC_GEQUAL:
204 return ZFUNC_GE;
205 case PIPE_FUNC_ALWAYS:
206 return ZFUNC_ALWAYS;
207 default:
208 assert(0 && "Unsupported depth func");
209 return ZFUNC_ALWAYS;
210 }
211 }
212
213
214 static INLINE SWR_CULLMODE
215 swr_convert_cull_mode(const UINT cull_face)
216 {
217 switch (cull_face) {
218 case PIPE_FACE_NONE:
219 return SWR_CULLMODE_NONE;
220 case PIPE_FACE_FRONT:
221 return SWR_CULLMODE_FRONT;
222 case PIPE_FACE_BACK:
223 return SWR_CULLMODE_BACK;
224 case PIPE_FACE_FRONT_AND_BACK:
225 return SWR_CULLMODE_BOTH;
226 default:
227 assert(0 && "Invalid cull mode");
228 return SWR_CULLMODE_NONE;
229 }
230 }
231
232 static INLINE SWR_BLEND_OP
233 swr_convert_blend_func(const UINT blend_func)
234 {
235 switch (blend_func) {
236 case PIPE_BLEND_ADD:
237 return BLENDOP_ADD;
238 case PIPE_BLEND_SUBTRACT:
239 return BLENDOP_SUBTRACT;
240 case PIPE_BLEND_REVERSE_SUBTRACT:
241 return BLENDOP_REVSUBTRACT;
242 case PIPE_BLEND_MIN:
243 return BLENDOP_MIN;
244 case PIPE_BLEND_MAX:
245 return BLENDOP_MAX;
246 default:
247 assert(0 && "Invalid blend func");
248 return BLENDOP_ADD;
249 }
250 }
251
252 static INLINE SWR_BLEND_FACTOR
253 swr_convert_blend_factor(const UINT blend_factor)
254 {
255 switch (blend_factor) {
256 case PIPE_BLENDFACTOR_ONE:
257 return BLENDFACTOR_ONE;
258 case PIPE_BLENDFACTOR_SRC_COLOR:
259 return BLENDFACTOR_SRC_COLOR;
260 case PIPE_BLENDFACTOR_SRC_ALPHA:
261 return BLENDFACTOR_SRC_ALPHA;
262 case PIPE_BLENDFACTOR_DST_ALPHA:
263 return BLENDFACTOR_DST_ALPHA;
264 case PIPE_BLENDFACTOR_DST_COLOR:
265 return BLENDFACTOR_DST_COLOR;
266 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
267 return BLENDFACTOR_SRC_ALPHA_SATURATE;
268 case PIPE_BLENDFACTOR_CONST_COLOR:
269 return BLENDFACTOR_CONST_COLOR;
270 case PIPE_BLENDFACTOR_CONST_ALPHA:
271 return BLENDFACTOR_CONST_ALPHA;
272 case PIPE_BLENDFACTOR_SRC1_COLOR:
273 return BLENDFACTOR_SRC1_COLOR;
274 case PIPE_BLENDFACTOR_SRC1_ALPHA:
275 return BLENDFACTOR_SRC1_ALPHA;
276 case PIPE_BLENDFACTOR_ZERO:
277 return BLENDFACTOR_ZERO;
278 case PIPE_BLENDFACTOR_INV_SRC_COLOR:
279 return BLENDFACTOR_INV_SRC_COLOR;
280 case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
281 return BLENDFACTOR_INV_SRC_ALPHA;
282 case PIPE_BLENDFACTOR_INV_DST_ALPHA:
283 return BLENDFACTOR_INV_DST_ALPHA;
284 case PIPE_BLENDFACTOR_INV_DST_COLOR:
285 return BLENDFACTOR_INV_DST_COLOR;
286 case PIPE_BLENDFACTOR_INV_CONST_COLOR:
287 return BLENDFACTOR_INV_CONST_COLOR;
288 case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
289 return BLENDFACTOR_INV_CONST_ALPHA;
290 case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
291 return BLENDFACTOR_INV_SRC1_COLOR;
292 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
293 return BLENDFACTOR_INV_SRC1_ALPHA;
294 default:
295 assert(0 && "Invalid blend factor");
296 return BLENDFACTOR_ONE;
297 }
298 }
299
300 static INLINE enum SWR_SURFACE_TYPE
301 swr_convert_target_type(const enum pipe_texture_target target)
302 {
303 switch (target) {
304 case PIPE_BUFFER:
305 return SURFACE_BUFFER;
306 case PIPE_TEXTURE_1D:
307 case PIPE_TEXTURE_1D_ARRAY:
308 return SURFACE_1D;
309 case PIPE_TEXTURE_2D:
310 case PIPE_TEXTURE_2D_ARRAY:
311 case PIPE_TEXTURE_RECT:
312 return SURFACE_2D;
313 case PIPE_TEXTURE_3D:
314 return SURFACE_3D;
315 case PIPE_TEXTURE_CUBE:
316 case PIPE_TEXTURE_CUBE_ARRAY:
317 return SURFACE_CUBE;
318 default:
319 assert(0);
320 return SURFACE_NULL;
321 }
322 }
323 #endif