v3d: Rename gallium-local limits defines from VC5 to V3D.
[mesa.git] / src / gallium / drivers / v3d / v3d_screen.h
1 /*
2 * Copyright © 2014-2017 Broadcom
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #ifndef VC5_SCREEN_H
25 #define VC5_SCREEN_H
26
27 #include "pipe/p_screen.h"
28 #include "renderonly/renderonly.h"
29 #include "os/os_thread.h"
30 #include "state_tracker/drm_driver.h"
31 #include "util/list.h"
32 #include "util/slab.h"
33 #include "broadcom/common/v3d_debug.h"
34 #include "broadcom/common/v3d_device_info.h"
35
36 struct v3d_bo;
37
38 #define V3D_MAX_MIP_LEVELS 12
39 #define V3D_MAX_TEXTURE_SAMPLERS 32
40 #define V3D_MAX_SAMPLES 4
41 #define V3D_MAX_DRAW_BUFFERS 4
42 #define V3D_MAX_ATTRIBUTES 16
43
44 /* These are tunable parameters in the HW design, but all the V3D
45 * implementations agree.
46 */
47 #define VC5_UIFCFG_BANKS 8
48 #define VC5_UIFCFG_PAGE_SIZE 4096
49 #define VC5_UIFCFG_XOR_VALUE (1 << 4)
50 #define VC5_PAGE_CACHE_SIZE (VC5_UIFCFG_PAGE_SIZE * VC5_UIFCFG_BANKS)
51 #define VC5_UBLOCK_SIZE 64
52 #define VC5_UIFBLOCK_SIZE (4 * VC5_UBLOCK_SIZE)
53 #define VC5_UIFBLOCK_ROW_SIZE (4 * VC5_UIFBLOCK_SIZE)
54
55 struct v3d_simulator_file;
56
57 struct v3d_screen {
58 struct pipe_screen base;
59 struct renderonly *ro;
60 int fd;
61
62 struct v3d_device_info devinfo;
63
64 const char *name;
65
66 struct slab_parent_pool transfer_pool;
67
68 struct v3d_bo_cache {
69 /** List of struct v3d_bo freed, by age. */
70 struct list_head time_list;
71 /** List of struct v3d_bo freed, per size, by age. */
72 struct list_head *size_list;
73 uint32_t size_list_size;
74
75 mtx_t lock;
76 } bo_cache;
77
78 const struct v3d_compiler *compiler;
79
80 struct util_hash_table *bo_handles;
81 mtx_t bo_handles_mutex;
82
83 uint32_t bo_size;
84 uint32_t bo_count;
85
86 struct v3d_simulator_file *sim_file;
87 };
88
89 static inline struct v3d_screen *
90 v3d_screen(struct pipe_screen *screen)
91 {
92 return (struct v3d_screen *)screen;
93 }
94
95 struct pipe_screen *v3d_screen_create(int fd, struct renderonly *ro);
96
97 void
98 v3d_fence_init(struct v3d_screen *screen);
99
100 #endif /* VC5_SCREEN_H */