2 * Copyright © 2014-2018 Broadcom
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5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24 #include "util/u_format.h"
26 #include "v3d_context.h"
27 #include "broadcom/cle/v3dx_pack.h"
28 #include "broadcom/common/v3d_macros.h"
29 #include "v3d_format_table.h"
31 #define SWIZ(x,y,z,w) { \
38 #define FORMAT(pipe, rt, tex, swiz, return_size, return_channels) \
39 [PIPE_FORMAT_##pipe] = { \
41 V3D_OUTPUT_IMAGE_FORMAT_##rt, \
42 TEXTURE_DATA_FORMAT_##tex, \
48 #define SWIZ_X001 SWIZ(X, 0, 0, 1)
49 #define SWIZ_XY01 SWIZ(X, Y, 0, 1)
50 #define SWIZ_XYZ1 SWIZ(X, Y, Z, 1)
51 #define SWIZ_XYZW SWIZ(X, Y, Z, W)
52 #define SWIZ_YZWX SWIZ(Y, Z, W, X)
53 #define SWIZ_YZW1 SWIZ(Y, Z, W, 1)
54 #define SWIZ_ZYXW SWIZ(Z, Y, X, W)
55 #define SWIZ_ZYX1 SWIZ(Z, Y, X, 1)
56 #define SWIZ_XXXY SWIZ(X, X, X, Y)
57 #define SWIZ_XXX1 SWIZ(X, X, X, 1)
58 #define SWIZ_XXXX SWIZ(X, X, X, X)
59 #define SWIZ_000X SWIZ(0, 0, 0, X)
61 static const struct v3d_format format_table
[] = {
62 FORMAT(B8G8R8A8_UNORM
, RGBA8
, RGBA8
, SWIZ_ZYXW
, 16, 0),
63 FORMAT(B8G8R8X8_UNORM
, RGBA8
, RGBA8
, SWIZ_ZYX1
, 16, 0),
64 FORMAT(B8G8R8A8_SRGB
, SRGB8_ALPHA8
, RGBA8
, SWIZ_ZYXW
, 16, 0),
65 FORMAT(B8G8R8X8_SRGB
, SRGB8_ALPHA8
, RGBA8
, SWIZ_ZYX1
, 16, 0),
66 FORMAT(R8G8B8A8_UNORM
, RGBA8
, RGBA8
, SWIZ_XYZW
, 16, 0),
67 FORMAT(R8G8B8X8_UNORM
, RGBA8
, RGBA8
, SWIZ_XYZ1
, 16, 0),
68 FORMAT(R8G8B8A8_SRGB
, SRGB8_ALPHA8
, RGBA8
, SWIZ_XYZW
, 16, 0),
69 FORMAT(R8G8B8X8_SRGB
, SRGB8_ALPHA8
, RGBA8
, SWIZ_XYZ1
, 16, 0),
70 FORMAT(R8G8B8A8_SNORM
, NO
, RGBA8_SNORM
, SWIZ_XYZW
, 16, 0),
71 FORMAT(R8G8B8X8_SNORM
, NO
, RGBA8_SNORM
, SWIZ_XYZ1
, 16, 0),
72 FORMAT(R10G10B10A2_UNORM
, RGB10_A2
, RGB10_A2
, SWIZ_XYZW
, 16, 0),
73 FORMAT(R10G10B10A2_UINT
, RGB10_A2UI
, RGB10_A2UI
, SWIZ_XYZW
, 16, 0),
75 FORMAT(A4B4G4R4_UNORM
, ABGR4444
, RGBA4
, SWIZ_XYZW
, 16, 0),
77 FORMAT(A1B5G5R5_UNORM
, ABGR1555
, RGB5_A1
, SWIZ_XYZW
, 16, 0),
78 FORMAT(X1B5G5R5_UNORM
, ABGR1555
, RGB5_A1
, SWIZ_XYZ1
, 16, 0),
79 FORMAT(B5G6R5_UNORM
, BGR565
, RGB565
, SWIZ_XYZ1
, 16, 0),
81 FORMAT(R8_UNORM
, R8
, R8
, SWIZ_X001
, 16, 0),
82 FORMAT(R8_SNORM
, NO
, R8_SNORM
, SWIZ_X001
, 16, 0),
83 FORMAT(R8G8_UNORM
, RG8
, RG8
, SWIZ_XY01
, 16, 0),
84 FORMAT(R8G8_SNORM
, NO
, RG8_SNORM
, SWIZ_XY01
, 16, 0),
86 FORMAT(R16_UNORM
, NO
, R16
, SWIZ_X001
, 32, 1),
87 FORMAT(R16_SNORM
, NO
, R16_SNORM
, SWIZ_X001
, 32, 1),
88 FORMAT(R16_FLOAT
, R16F
, R16F
, SWIZ_X001
, 16, 0),
89 FORMAT(R32_FLOAT
, R32F
, R32F
, SWIZ_X001
, 32, 1),
91 FORMAT(R16G16_UNORM
, NO
, RG16
, SWIZ_XY01
, 32, 2),
92 FORMAT(R16G16_SNORM
, NO
, RG16_SNORM
, SWIZ_XY01
, 32, 2),
93 FORMAT(R16G16_FLOAT
, RG16F
, RG16F
, SWIZ_XY01
, 16, 0),
94 FORMAT(R32G32_FLOAT
, RG32F
, RG32F
, SWIZ_XY01
, 32, 2),
96 FORMAT(R16G16B16A16_UNORM
, NO
, RGBA16
, SWIZ_XYZW
, 32, 4),
97 FORMAT(R16G16B16A16_SNORM
, NO
, RGBA16_SNORM
, SWIZ_XYZW
, 32, 4),
98 FORMAT(R16G16B16A16_FLOAT
, RGBA16F
, RGBA16F
, SWIZ_XYZW
, 16, 0),
99 FORMAT(R32G32B32A32_FLOAT
, RGBA32F
, RGBA32F
, SWIZ_XYZW
, 32, 4),
101 /* If we don't have L/A/LA16, mesa/st will fall back to RGBA16. */
102 FORMAT(L16_UNORM
, NO
, R16
, SWIZ_XXX1
, 32, 1),
103 FORMAT(L16_SNORM
, NO
, R16_SNORM
, SWIZ_XXX1
, 32, 1),
104 FORMAT(I16_UNORM
, NO
, R16
, SWIZ_XXXX
, 32, 1),
105 FORMAT(I16_SNORM
, NO
, R16_SNORM
, SWIZ_XXXX
, 32, 1),
106 FORMAT(A16_UNORM
, NO
, R16
, SWIZ_000X
, 32, 1),
107 FORMAT(A16_SNORM
, NO
, R16_SNORM
, SWIZ_000X
, 32, 1),
108 FORMAT(L16A16_UNORM
, NO
, RG16
, SWIZ_XXXY
, 32, 2),
109 FORMAT(L16A16_SNORM
, NO
, RG16_SNORM
, SWIZ_XXXY
, 32, 2),
111 FORMAT(A8_UNORM
, NO
, R8
, SWIZ_000X
, 16, 0),
112 FORMAT(L8_UNORM
, NO
, R8
, SWIZ_XXX1
, 16, 0),
113 FORMAT(I8_UNORM
, NO
, R8
, SWIZ_XXXX
, 16, 0),
114 FORMAT(L8A8_UNORM
, NO
, RG8
, SWIZ_XXXY
, 16, 0),
116 FORMAT(R8_SINT
, R8I
, R8I
, SWIZ_X001
, 16, 0),
117 FORMAT(R8_UINT
, R8UI
, R8UI
, SWIZ_X001
, 16, 0),
118 FORMAT(R8G8_SINT
, RG8I
, RG8I
, SWIZ_XY01
, 16, 0),
119 FORMAT(R8G8_UINT
, RG8UI
, RG8UI
, SWIZ_XY01
, 16, 0),
120 FORMAT(R8G8B8A8_SINT
, RGBA8I
, RGBA8I
, SWIZ_XYZW
, 16, 0),
121 FORMAT(R8G8B8A8_UINT
, RGBA8UI
, RGBA8UI
, SWIZ_XYZW
, 16, 0),
123 FORMAT(R16_SINT
, R16I
, R16I
, SWIZ_X001
, 16, 0),
124 FORMAT(R16_UINT
, R16UI
, R16UI
, SWIZ_X001
, 16, 0),
125 FORMAT(R16G16_SINT
, RG16I
, RG16I
, SWIZ_XY01
, 16, 0),
126 FORMAT(R16G16_UINT
, RG16UI
, RG16UI
, SWIZ_XY01
, 16, 0),
127 FORMAT(R16G16B16A16_SINT
, RGBA16I
, RGBA16I
, SWIZ_XYZW
, 16, 0),
128 FORMAT(R16G16B16A16_UINT
, RGBA16UI
, RGBA16UI
, SWIZ_XYZW
, 16, 0),
130 FORMAT(R32_SINT
, R32I
, R32I
, SWIZ_X001
, 32, 1),
131 FORMAT(R32_UINT
, R32UI
, R32UI
, SWIZ_X001
, 32, 1),
132 FORMAT(R32G32_SINT
, RG32I
, RG32I
, SWIZ_XY01
, 32, 2),
133 FORMAT(R32G32_UINT
, RG32UI
, RG32UI
, SWIZ_XY01
, 32, 2),
134 FORMAT(R32G32B32A32_SINT
, RGBA32I
, RGBA32I
, SWIZ_XYZW
, 32, 4),
135 FORMAT(R32G32B32A32_UINT
, RGBA32UI
, RGBA32UI
, SWIZ_XYZW
, 32, 4),
137 FORMAT(A8_SINT
, R8I
, R8I
, SWIZ_000X
, 16, 0),
138 FORMAT(A8_UINT
, R8UI
, R8UI
, SWIZ_000X
, 16, 0),
139 FORMAT(A16_SINT
, R16I
, R16I
, SWIZ_000X
, 16, 0),
140 FORMAT(A16_UINT
, R16UI
, R16UI
, SWIZ_000X
, 16, 0),
141 FORMAT(A32_SINT
, R32I
, R32I
, SWIZ_000X
, 32, 1),
142 FORMAT(A32_UINT
, R32UI
, R32UI
, SWIZ_000X
, 32, 1),
144 FORMAT(R11G11B10_FLOAT
, R11F_G11F_B10F
, R11F_G11F_B10F
, SWIZ_XYZW
, 16, 0),
145 FORMAT(R9G9B9E5_FLOAT
, NO
, RGB9_E5
, SWIZ_XYZW
, 16, 0),
147 #if V3D_VERSION >= 40
148 FORMAT(S8_UINT_Z24_UNORM
, D24S8
, DEPTH24_X8
, SWIZ_XXXX
, 32, 1),
149 FORMAT(X8Z24_UNORM
, D24S8
, DEPTH24_X8
, SWIZ_XXXX
, 32, 1),
150 FORMAT(S8X24_UINT
, S8
, RGBA8UI
, SWIZ_XXXX
, 16, 1),
151 FORMAT(Z32_FLOAT
, D32F
, DEPTH_COMP32F
, SWIZ_XXXX
, 32, 1),
152 FORMAT(Z16_UNORM
, D16
, DEPTH_COMP16
,SWIZ_XXXX
, 32, 1),
154 /* Pretend we support this, but it'll be separate Z32F depth and S8. */
155 FORMAT(Z32_FLOAT_S8X24_UINT
, D32F
, DEPTH_COMP32F
, SWIZ_XXXX
, 32, 1),
156 FORMAT(X32_S8X24_UINT
, S8
, R8UI
, SWIZ_XXXX
, 16, 1),
158 FORMAT(S8_UINT_Z24_UNORM
, ZS_DEPTH24_STENCIL8
, DEPTH24_X8
, SWIZ_XXXX
, 32, 1),
159 FORMAT(X8Z24_UNORM
, ZS_DEPTH24_STENCIL8
, DEPTH24_X8
, SWIZ_XXXX
, 32, 1),
160 FORMAT(S8X24_UINT
, NO
, R32F
, SWIZ_XXXX
, 32, 1),
161 FORMAT(Z32_FLOAT
, ZS_DEPTH_COMPONENT32F
, R32F
, SWIZ_XXXX
, 32, 1),
162 FORMAT(Z16_UNORM
, ZS_DEPTH_COMPONENT16
, DEPTH_COMP16
, SWIZ_XXXX
, 32, 1),
164 /* Pretend we support this, but it'll be separate Z32F depth and S8. */
165 FORMAT(Z32_FLOAT_S8X24_UINT
, ZS_DEPTH_COMPONENT32F
, R32F
, SWIZ_XXXX
, 32, 1),
168 FORMAT(ETC2_RGB8
, NO
, RGB8_ETC2
, SWIZ_XYZ1
, 16, 0),
169 FORMAT(ETC2_SRGB8
, NO
, RGB8_ETC2
, SWIZ_XYZ1
, 16, 0),
170 FORMAT(ETC2_RGB8A1
, NO
, RGB8_PUNCHTHROUGH_ALPHA1
, SWIZ_XYZW
, 16, 0),
171 FORMAT(ETC2_SRGB8A1
, NO
, RGB8_PUNCHTHROUGH_ALPHA1
, SWIZ_XYZW
, 16, 0),
172 FORMAT(ETC2_RGBA8
, NO
, RGBA8_ETC2_EAC
, SWIZ_XYZW
, 16, 0),
173 FORMAT(ETC2_SRGBA8
, NO
, RGBA8_ETC2_EAC
, SWIZ_XYZW
, 16, 0),
174 FORMAT(ETC2_R11_UNORM
, NO
, R11_EAC
, SWIZ_X001
, 16, 0),
175 FORMAT(ETC2_R11_SNORM
, NO
, SIGNED_R11_EAC
, SWIZ_X001
, 16, 0),
176 FORMAT(ETC2_RG11_UNORM
, NO
, RG11_EAC
, SWIZ_XY01
, 16, 0),
177 FORMAT(ETC2_RG11_SNORM
, NO
, SIGNED_RG11_EAC
, SWIZ_XY01
, 16, 0),
179 FORMAT(DXT1_RGB
, NO
, BC1
, SWIZ_XYZ1
, 16, 0),
180 FORMAT(DXT3_RGBA
, NO
, BC2
, SWIZ_XYZ1
, 16, 0),
181 FORMAT(DXT5_RGBA
, NO
, BC3
, SWIZ_XYZ1
, 16, 0),
184 const struct v3d_format
*
185 v3dX(get_format_desc
)(enum pipe_format f
)
187 if (f
< ARRAY_SIZE(format_table
) && format_table
[f
].present
)
188 return &format_table
[f
];
194 v3dX(get_internal_type_bpp_for_output_format
)(uint32_t format
,
199 case V3D_OUTPUT_IMAGE_FORMAT_RGBA8
:
201 case V3D_OUTPUT_IMAGE_FORMAT_RGBX8
:
203 case V3D_OUTPUT_IMAGE_FORMAT_RGB8
:
204 case V3D_OUTPUT_IMAGE_FORMAT_RG8
:
205 case V3D_OUTPUT_IMAGE_FORMAT_R8
:
206 case V3D_OUTPUT_IMAGE_FORMAT_ABGR4444
:
207 case V3D_OUTPUT_IMAGE_FORMAT_BGR565
:
208 case V3D_OUTPUT_IMAGE_FORMAT_ABGR1555
:
209 *type
= V3D_INTERNAL_TYPE_8
;
210 *bpp
= V3D_INTERNAL_BPP_32
;
213 case V3D_OUTPUT_IMAGE_FORMAT_RGBA8I
:
214 case V3D_OUTPUT_IMAGE_FORMAT_RG8I
:
215 case V3D_OUTPUT_IMAGE_FORMAT_R8I
:
216 *type
= V3D_INTERNAL_TYPE_8I
;
217 *bpp
= V3D_INTERNAL_BPP_32
;
220 case V3D_OUTPUT_IMAGE_FORMAT_RGBA8UI
:
221 case V3D_OUTPUT_IMAGE_FORMAT_RG8UI
:
222 case V3D_OUTPUT_IMAGE_FORMAT_R8UI
:
223 *type
= V3D_INTERNAL_TYPE_8UI
;
224 *bpp
= V3D_INTERNAL_BPP_32
;
227 case V3D_OUTPUT_IMAGE_FORMAT_SRGB8_ALPHA8
:
228 case V3D_OUTPUT_IMAGE_FORMAT_SRGB
:
229 case V3D_OUTPUT_IMAGE_FORMAT_RGB10_A2
:
230 case V3D_OUTPUT_IMAGE_FORMAT_R11F_G11F_B10F
:
232 case V3D_OUTPUT_IMAGE_FORMAT_SRGBX8
:
234 case V3D_OUTPUT_IMAGE_FORMAT_RGBA16F
:
235 /* Note that sRGB RTs are stored in the tile buffer at 16F,
236 * and the conversion to sRGB happens at tilebuffer
239 *type
= V3D_INTERNAL_TYPE_16F
;
240 *bpp
= V3D_INTERNAL_BPP_64
;
243 case V3D_OUTPUT_IMAGE_FORMAT_RG16F
:
244 case V3D_OUTPUT_IMAGE_FORMAT_R16F
:
245 *type
= V3D_INTERNAL_TYPE_16F
;
246 /* Use 64bpp to make sure the TLB doesn't throw away the alpha
247 * channel before alpha test happens.
249 *bpp
= V3D_INTERNAL_BPP_64
;
252 case V3D_OUTPUT_IMAGE_FORMAT_RGBA16I
:
253 *type
= V3D_INTERNAL_TYPE_16I
;
254 *bpp
= V3D_INTERNAL_BPP_64
;
256 case V3D_OUTPUT_IMAGE_FORMAT_RG16I
:
257 case V3D_OUTPUT_IMAGE_FORMAT_R16I
:
258 *type
= V3D_INTERNAL_TYPE_16I
;
259 *bpp
= V3D_INTERNAL_BPP_32
;
262 case V3D_OUTPUT_IMAGE_FORMAT_RGB10_A2UI
:
263 case V3D_OUTPUT_IMAGE_FORMAT_RGBA16UI
:
264 *type
= V3D_INTERNAL_TYPE_16UI
;
265 *bpp
= V3D_INTERNAL_BPP_64
;
267 case V3D_OUTPUT_IMAGE_FORMAT_RG16UI
:
268 case V3D_OUTPUT_IMAGE_FORMAT_R16UI
:
269 *type
= V3D_INTERNAL_TYPE_16UI
;
270 *bpp
= V3D_INTERNAL_BPP_32
;
273 case V3D_OUTPUT_IMAGE_FORMAT_RGBA32I
:
274 *type
= V3D_INTERNAL_TYPE_32I
;
275 *bpp
= V3D_INTERNAL_BPP_128
;
277 case V3D_OUTPUT_IMAGE_FORMAT_RG32I
:
278 *type
= V3D_INTERNAL_TYPE_32I
;
279 *bpp
= V3D_INTERNAL_BPP_64
;
281 case V3D_OUTPUT_IMAGE_FORMAT_R32I
:
282 *type
= V3D_INTERNAL_TYPE_32I
;
283 *bpp
= V3D_INTERNAL_BPP_32
;
286 case V3D_OUTPUT_IMAGE_FORMAT_RGBA32UI
:
287 *type
= V3D_INTERNAL_TYPE_32UI
;
288 *bpp
= V3D_INTERNAL_BPP_128
;
290 case V3D_OUTPUT_IMAGE_FORMAT_RG32UI
:
291 *type
= V3D_INTERNAL_TYPE_32UI
;
292 *bpp
= V3D_INTERNAL_BPP_64
;
294 case V3D_OUTPUT_IMAGE_FORMAT_R32UI
:
295 *type
= V3D_INTERNAL_TYPE_32UI
;
296 *bpp
= V3D_INTERNAL_BPP_32
;
299 case V3D_OUTPUT_IMAGE_FORMAT_RGBA32F
:
300 *type
= V3D_INTERNAL_TYPE_32F
;
301 *bpp
= V3D_INTERNAL_BPP_128
;
303 case V3D_OUTPUT_IMAGE_FORMAT_RG32F
:
304 *type
= V3D_INTERNAL_TYPE_32F
;
305 *bpp
= V3D_INTERNAL_BPP_64
;
307 case V3D_OUTPUT_IMAGE_FORMAT_R32F
:
308 *type
= V3D_INTERNAL_TYPE_32F
;
309 *bpp
= V3D_INTERNAL_BPP_32
;
313 /* Provide some default values, as we'll be called at RB
314 * creation time, even if an RB with this format isn't
317 *type
= V3D_INTERNAL_TYPE_8
;
318 *bpp
= V3D_INTERNAL_BPP_32
;
324 v3dX(tfu_supports_tex_format
)(enum V3DX(Texture_Data_Formats
) format
)
327 case TEXTURE_DATA_FORMAT_R8
:
328 case TEXTURE_DATA_FORMAT_R8_SNORM
:
329 case TEXTURE_DATA_FORMAT_RG8
:
330 case TEXTURE_DATA_FORMAT_RG8_SNORM
:
331 case TEXTURE_DATA_FORMAT_RGBA8
:
332 case TEXTURE_DATA_FORMAT_RGBA8_SNORM
:
333 case TEXTURE_DATA_FORMAT_RGB565
:
334 case TEXTURE_DATA_FORMAT_RGBA4
:
335 case TEXTURE_DATA_FORMAT_RGB5_A1
:
336 case TEXTURE_DATA_FORMAT_RGB10_A2
:
337 case TEXTURE_DATA_FORMAT_R16
:
338 case TEXTURE_DATA_FORMAT_R16_SNORM
:
339 case TEXTURE_DATA_FORMAT_RG16
:
340 case TEXTURE_DATA_FORMAT_RG16_SNORM
:
341 case TEXTURE_DATA_FORMAT_RGBA16
:
342 case TEXTURE_DATA_FORMAT_RGBA16_SNORM
:
343 case TEXTURE_DATA_FORMAT_R16F
:
344 case TEXTURE_DATA_FORMAT_RG16F
:
345 case TEXTURE_DATA_FORMAT_RGBA16F
:
346 case TEXTURE_DATA_FORMAT_R11F_G11F_B10F
:
347 case TEXTURE_DATA_FORMAT_R4
: